Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you will need the Android NDK r17 or above. It can be installed using Android Studio's SDK manager, or via direct download.
Sample apps can be found in the samples directory. Also check out the Rhythm Game codelab.
If your app has specific audio latency requirements you may wish to distribute only to certain devices. Here is a list of manually verfied devices with their audio latency.
We would love to receive your pull requests. Before we can though, please read the contributing guidelines.
View the changelog.