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// Copyright 2010 The RE2 Authors. All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#ifndef RE2_SET_H_
#define RE2_SET_H_
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "re2/re2.h"
namespace re2 {
class Prog;
class Regexp;
} // namespace re2
namespace re2 {
// An RE2::Set represents a collection of regexps that can
// be searched for simultaneously.
class RE2::Set {
public:
enum ErrorKind {
kNoError = 0,
kNotCompiled, // The set is not compiled.
kOutOfMemory, // The DFA ran out of memory.
kInconsistent, // The result is inconsistent. This should never happen.
};
struct ErrorInfo {
ErrorKind kind;
};
Set(const RE2::Options& options, RE2::Anchor anchor);
~Set();
// Not copyable.
Set(const Set&) = delete;
Set& operator=(const Set&) = delete;
// Movable.
Set(Set&& other);
Set& operator=(Set&& other);
// Adds pattern to the set using the options passed to the constructor.
// Returns the index that will identify the regexp in the output of Match(),
// or -1 if the regexp cannot be parsed.
// Indices are assigned in sequential order starting from 0.
// Errors do not increment the index; if error is not NULL, *error will hold
// the error message from the parser.
int Add(const StringPiece& pattern, std::string* error);
// Compiles the set in preparation for matching.
// Returns false if the compiler runs out of memory.
// Add() must not be called again after Compile().
// Compile() must be called before Match().
bool Compile();
// Returns true if text matches at least one of the regexps in the set.
// Fills v (if not NULL) with the indices of the matching regexps.
// Callers must not expect v to be sorted.
bool Match(const StringPiece& text, std::vector<int>* v) const;
// As above, but populates error_info (if not NULL) when none of the regexps
// in the set matched. This can inform callers when DFA execution fails, for
// example, because they might wish to handle that case differently.
bool Match(const StringPiece& text, std::vector<int>* v,
ErrorInfo* error_info) const;
private:
typedef std::pair<std::string, re2::Regexp*> Elem;
RE2::Options options_;
RE2::Anchor anchor_;
std::vector<Elem> elem_;
bool compiled_;
int size_;
std::unique_ptr<re2::Prog> prog_;
};
} // namespace re2
#endif // RE2_SET_H_