commit | e17632c2f6e5ffe3c807bb138153a05a35f7a6fe | [log] [tgz] |
---|---|---|
author | Agustin Alba Chicar <albachicar@google.com> | Tue Dec 06 12:12:29 2022 |
committer | Agustin Alba Chicar <albachicar@google.com> | Tue Dec 06 12:12:29 2022 |
tree | e423822559d5c2a961f8737373516efdb38daaea | |
parent | 2c317e54173d4a47eb75b19135cffdc5ff35b883 [diff] |
Cardboard SDK v1.19.0
Copyright 2019 Google LLC
This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as:
With these capabilities you can build entirely new VR experiences, or enhance existing apps with VR capabilities.
To get started with the Cardboard SDK, see:
The SDK release notes are available on the releases page.
The project roadmap is available on the Projects page.
Please read and follow the steps in CONTRIBUTING.md file.
Please see the LICENSE file.
The libraries cardboard
and cardboard-xr-plugin
do not collect any data. However, when a QR code is recognized during scanning as requested by the developer, these libraries may make multiple web requests to retrieve the Cardboard viewer device parameters.
Specifically:
See QrCodeContentProcessor.java (Android) and device_params_helper.mm (iOS) for the code that does the above.
The “Google Cardboard” name is a trademark owned by Google and is not included within the assets licensed under the Apache License 2.0. Cardboard is a free and open-source SDK that developers can use to create apps that are compatible with the Google Cardboard VR platform. At the same time, it‘s important to make sure that people don’t use the “Google Cardboard” mark in ways that could create confusion.
The guidelines below are designed to clarify the permitted uses of the “Google Cardboard” mark.
Things you can do:
Things you can't do:
In addition to these guidelines, please ensure that you follow the trademark usage guidelines available here: https://www.google.com/permissions/logos-trademarks/.