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// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
/* Copyright (c) 2006, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ---
* Author: Maxim Lifantsev
*/
#ifndef BASE_MEMORY_REGION_MAP_H_
#define BASE_MEMORY_REGION_MAP_H_
#include <config.h>
#include <stddef.h>
#include <set>
#include "base/stl_allocator.h"
#include "base/spinlock.h"
#include "base/threading.h"
#include "base/thread_annotations.h"
#include "base/low_level_alloc.h"
#include "heap-profile-stats.h"
#include "mmap_hook.h"
// TODO(maxim): add a unittest:
// execute a bunch of mmaps and compare memory map what strace logs
// execute a bunch of mmap/munmup and compare memory map with
// own accounting of what those mmaps generated
// Thread-safe class to collect and query the map of all memory regions
// in a process that have been created with mmap, munmap, mremap, sbrk.
// For each memory region, we keep track of (and provide to users)
// the stack trace that allocated that memory region.
// The recorded stack trace depth is bounded by
// a user-supplied max_stack_depth parameter of Init().
// After initialization with Init()
// (which can happened even before global object constructor execution)
// we collect the map by installing and monitoring MallocHook-s
// to mmap, munmap, mremap, sbrk.
// At any time one can query this map via provided interface.
// For more details on the design of MemoryRegionMap
// see the comment at the top of our .cc file.
class MemoryRegionMap {
private:
// Max call stack recording depth supported by Init(). Set it to be
// high enough for all our clients. Note: we do not define storage
// for this (doing that requires special handling in windows), so
// don't take the address of it!
static const int kMaxStackDepth = 32;
// Size of the hash table of buckets. A structure of the bucket table is
// described in heap-profile-stats.h.
static const int kHashTableSize = 179999;
public:
// interface ================================================================
// Every client of MemoryRegionMap must call Init() before first use,
// and Shutdown() after last use. This allows us to reference count
// this (singleton) class properly.
// Initialize this module to record memory allocation stack traces.
// Stack traces that have more than "max_stack_depth" frames
// are automatically shrunk to "max_stack_depth" when they are recorded.
// Init() can be called more than once w/o harm, largest max_stack_depth
// will be the effective one.
// When "use_buckets" is true, then counts of mmap and munmap sizes will be
// recorded with each stack trace. If Init() is called more than once, then
// counting will be effective after any call contained "use_buckets" of true.
// It will install mmap, munmap, mremap, sbrk hooks
// and initialize arena_ and our hook and locks, hence one can use
// MemoryRegionMap::Lock()/Unlock() to manage the locks.
// Uses Lock/Unlock inside.
static void Init(int max_stack_depth, bool use_buckets);
// Try to shutdown this module undoing what Init() did.
// Returns true iff could do full shutdown (or it was not attempted).
// Full shutdown is attempted when the number of Shutdown() calls equals
// the number of Init() calls.
static bool Shutdown();
// Return true if MemoryRegionMap is initialized and recording, i.e. when
// then number of Init() calls are more than the number of Shutdown() calls.
static bool IsRecordingLocked();
// Locks to protect our internal data structures.
// These also protect use of arena_ if our Init() has been done.
// The lock is recursive.
static void Lock() EXCLUSIVE_LOCK_FUNCTION(lock_);
static void Unlock() UNLOCK_FUNCTION(lock_);
// Returns true when the lock is held by this thread (for use in RAW_CHECK-s).
static bool LockIsHeld();
// Locker object that acquires the MemoryRegionMap::Lock
// for the duration of its lifetime (a C++ scope).
class SCOPED_LOCKABLE LockHolder {
public:
LockHolder() EXCLUSIVE_LOCK_FUNCTION(lock_) { Lock(); }
~LockHolder() UNLOCK_FUNCTION(lock_) { Unlock(); }
private:
DISALLOW_COPY_AND_ASSIGN(LockHolder);
};
// A memory region that we know about through mmap hooks.
// This is essentially an interface through which MemoryRegionMap
// exports the collected data to its clients. Thread-compatible.
struct Region {
uintptr_t start_addr; // region start address
uintptr_t end_addr; // region end address
int call_stack_depth; // number of caller stack frames that we saved
const void* call_stack[kMaxStackDepth]; // caller address stack array
// filled to call_stack_depth size
bool is_stack; // does this region contain a thread's stack:
// a user of MemoryRegionMap supplies this info
// Convenience accessor for call_stack[0],
// i.e. (the program counter of) the immediate caller
// of this region's allocation function,
// but it also returns NULL when call_stack_depth is 0,
// i.e whe we weren't able to get the call stack.
// This usually happens in recursive calls, when the stack-unwinder
// calls mmap() which in turn calls the stack-unwinder.
uintptr_t caller() const {
return reinterpret_cast<uintptr_t>(call_stack_depth >= 1
? call_stack[0] : NULL);
}
// Return true iff this region overlaps region x.
bool Overlaps(const Region& x) const {
return start_addr < x.end_addr && end_addr > x.start_addr;
}
private: // helpers for MemoryRegionMap
friend class MemoryRegionMap;
// The ways we create Region-s:
void Create(const void* start, size_t size) {
start_addr = reinterpret_cast<uintptr_t>(start);
end_addr = start_addr + size;
is_stack = false; // not a stack till marked such
call_stack_depth = 0;
AssertIsConsistent();
}
void set_call_stack_depth(int depth) {
RAW_DCHECK(call_stack_depth == 0, ""); // only one such set is allowed
call_stack_depth = depth;
AssertIsConsistent();
}
// The ways we modify Region-s:
void set_is_stack() { is_stack = true; }
void set_start_addr(uintptr_t addr) {
start_addr = addr;
AssertIsConsistent();
}
void set_end_addr(uintptr_t addr) {
end_addr = addr;
AssertIsConsistent();
}
// Verifies that *this contains consistent data, crashes if not the case.
void AssertIsConsistent() const {
RAW_DCHECK(start_addr < end_addr, "");
RAW_DCHECK(call_stack_depth >= 0 &&
call_stack_depth <= kMaxStackDepth, "");
}
// Post-default construction helper to make a Region suitable
// for searching in RegionSet regions_.
void SetRegionSetKey(uintptr_t addr) {
// make sure *this has no usable data:
if (DEBUG_MODE) memset(this, 0xFF, sizeof(*this));
end_addr = addr;
}
// Note: call_stack[kMaxStackDepth] as a member lets us make Region
// a simple self-contained struct with correctly behaving bit-vise copying.
// This simplifies the code of this module but wastes some memory:
// in most-often use case of this module (leak checking)
// only one call_stack element out of kMaxStackDepth is actually needed.
// Making the storage for call_stack variable-sized,
// substantially complicates memory management for the Region-s:
// as they need to be created and manipulated for some time
// w/o any memory allocations, yet are also given out to the users.
};
// Find the region that covers addr and write its data into *result if found,
// in which case *result gets filled so that it stays fully functional
// even when the underlying region gets removed from MemoryRegionMap.
// Returns success. Uses Lock/Unlock inside.
static bool FindRegion(uintptr_t addr, Region* result);
// Find the region that contains stack_top, mark that region as
// a stack region, and write its data into *result if found,
// in which case *result gets filled so that it stays fully functional
// even when the underlying region gets removed from MemoryRegionMap.
// Returns success. Uses Lock/Unlock inside.
static bool FindAndMarkStackRegion(uintptr_t stack_top, Region* result);
// Iterate over the buckets which store mmap and munmap counts per stack
// trace. It calls "callback" for each bucket, and passes "arg" to it.
template<class Body>
static void IterateBuckets(Body body) EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Get the bucket whose caller stack trace is "key". The stack trace is
// used to a depth of "depth" at most. The requested bucket is created if
// needed.
// The bucket table is described in heap-profile-stats.h.
static HeapProfileBucket* GetBucket(int depth, const void* const key[]) EXCLUSIVE_LOCKS_REQUIRED(lock_);
private: // our internal types ==============================================
// Region comparator for sorting with STL
struct RegionCmp {
bool operator()(const Region& x, const Region& y) const {
return x.end_addr < y.end_addr;
}
};
// We allocate STL objects in our own arena.
struct MyAllocator {
static void *Allocate(size_t n) {
return LowLevelAlloc::AllocWithArena(n, arena_);
}
static void Free(const void *p, size_t /* n */) {
LowLevelAlloc::Free(const_cast<void*>(p));
}
};
// Set of the memory regions
typedef std::set<Region, RegionCmp,
STL_Allocator<Region, MyAllocator> > RegionSet;
// The bytes where MemoryRegionMap::regions_ will point to. We use
// StaticStorage with noop c-tor so that global construction does
// not interfere.
static inline tcmalloc::StaticStorage<RegionSet> regions_rep_;
public: // more in-depth interface ==========================================
// STL iterator with values of Region
typedef RegionSet::const_iterator RegionIterator;
// Return the begin/end iterators to all the regions.
// These need Lock/Unlock protection around their whole usage (loop).
// Even when the same thread causes modifications during such a loop
// (which are permitted due to recursive locking)
// the loop iterator will still be valid as long as its region
// has not been deleted, but EndRegionLocked should be
// re-evaluated whenever the set of regions has changed.
static RegionIterator BeginRegionLocked();
static RegionIterator EndRegionLocked();
// Return the accumulated sizes of mapped and unmapped regions.
static int64_t MapSize() { return map_size_; }
static int64_t UnmapSize() { return unmap_size_; }
private:
// representation ===========================================================
// Counter of clients of this module that have called Init().
static int client_count_;
// Maximal number of caller stack frames to save (>= 0).
static int max_stack_depth_;
// Arena used for our allocations in regions_.
static LowLevelAlloc::Arena* arena_;
// Set of the mmap/sbrk/mremap-ed memory regions
// To be accessed *only* when Lock() is held.
// Hence we protect the non-recursive lock used inside of arena_
// with our recursive Lock(). This lets a user prevent deadlocks
// when threads are stopped by TCMalloc_ListAllProcessThreads at random spots
// simply by acquiring our recursive Lock() before that.
static RegionSet* regions_;
// Lock to protect regions_ and buckets_ variables and the data behind.
static SpinLock lock_;
// Lock to protect the recursive lock itself.
static SpinLock owner_lock_;
// Recursion count for the recursive lock.
static int recursion_count_;
// The thread id of the thread that's inside the recursive lock.
static uintptr_t lock_owner_tid_;
// Total size of all mapped pages so far
static int64_t map_size_;
// Total size of all unmapped pages so far
static int64_t unmap_size_;
// Bucket hash table which is described in heap-profile-stats.h.
static HeapProfileBucket** bucket_table_ GUARDED_BY(lock_);
static int num_buckets_ GUARDED_BY(lock_);
// The following members are local to MemoryRegionMap::GetBucket()
// and MemoryRegionMap::HandleSavedBucketsLocked()
// and are file-level to ensure that they are initialized at load time.
//
// These are used as temporary storage to break the infinite cycle of mmap
// calling our hook which (sometimes) causes mmap. It must be a static
// fixed-size array. The size 20 is just an expected value for safety.
// The details are described in memory_region_map.cc.
// Number of unprocessed bucket inserts.
static int saved_buckets_count_ GUARDED_BY(lock_);
// Unprocessed inserts (must be big enough to hold all mmaps that can be
// caused by a GetBucket call).
// Bucket has no constructor, so that c-tor execution does not interfere
// with the any-time use of the static memory behind saved_buckets.
static HeapProfileBucket saved_buckets_[20] GUARDED_BY(lock_);
static const void* saved_buckets_keys_[20][kMaxStackDepth] GUARDED_BY(lock_);
static tcmalloc::MappingHookSpace mapping_hook_space_;
// helpers ==================================================================
// Helper for FindRegion and FindAndMarkStackRegion:
// returns the region covering 'addr' or NULL; assumes our lock_ is held.
static const Region* DoFindRegionLocked(uintptr_t addr);
// Verifying wrapper around regions_->insert(region)
// To be called to do InsertRegionLocked's work only!
inline static void DoInsertRegionLocked(const Region& region);
// Handle regions saved by InsertRegionLocked into a tmp static array
// by calling insert_func on them.
inline static void HandleSavedRegionsLocked(
void (*insert_func)(const Region& region));
// Restore buckets saved in a tmp static array by GetBucket to the bucket
// table where all buckets eventually should be.
static void RestoreSavedBucketsLocked() EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Initialize RegionSet regions_.
inline static void InitRegionSetLocked();
// Wrapper around DoInsertRegionLocked
// that handles the case of recursive allocator calls.
inline static void InsertRegionLocked(const Region& region);
// Record addition of a memory region at address "start" of size "size"
// (called from our mmap/mremap/sbrk hook).
static void RecordRegionAddition(const void* start, size_t size, int stack_depth, void** stack);
// Record deletion of a memory region at address "start" of size "size"
// (called from our munmap/mremap/sbrk hook).
static void RecordRegionRemoval(const void* start, size_t size);
static int NeedBacktrace(const tcmalloc::MappingEvent& evt);
// Record deletion of a memory region of size "size" in a bucket whose
// caller stack trace is "key". The stack trace is used to a depth of
// "depth" at most.
static void RecordRegionRemovalInBucket(int depth,
const void* const key[],
size_t size) EXCLUSIVE_LOCKS_REQUIRED(lock_);
static void HandleMappingEvent(const tcmalloc::MappingEvent& evt);
// Log all memory regions; Useful for debugging only.
// Assumes Lock() is held
static void LogAllLocked();
DISALLOW_COPY_AND_ASSIGN(MemoryRegionMap);
};
template <class Body>
void MemoryRegionMap::IterateBuckets(Body body) {
for (int index = 0; index < kHashTableSize; index++) {
for (HeapProfileBucket* bucket = bucket_table_[index];
bucket != NULL;
bucket = bucket->next) {
body(bucket);
}
}
}
#endif // BASE_MEMORY_REGION_MAP_H_