| // -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- |
| // |
| // Copied from |
| // http://benchmarksgame.alioth.debian.org/u64q/program.php?test=binarytrees&lang=gpp&id=2 |
| // and slightly modified (particularly by adding multi-threaded |
| // operation to hit malloc harder). |
| // |
| // This version of binary trees is mostly new/delete benchmark |
| // |
| // NOTE: copyright of this code is unclear, but we only distribute |
| // source. |
| |
| /* The Computer Language Benchmarks Game |
| * http://benchmarksgame.alioth.debian.org/ |
| * |
| * Contributed by Jon Harrop |
| * Modified by Alex Mizrahi |
| * Adapted for gperftools and added threads by Aliaksei Kandratsenka |
| */ |
| |
| #include <algorithm> |
| #include <errno.h> |
| #include <iostream> |
| #include <pthread.h> |
| #include <stdint.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <vector> |
| |
| struct Node { |
| Node *l, *r; |
| int i; |
| Node(int i2) : l(0), r(0), i(i2) {} |
| Node(Node *l2, int i2, Node *r2) : l(l2), r(r2), i(i2) {} |
| ~Node() { delete l; delete r; } |
| int check() const { |
| if (l) { |
| return l->check() + i - r->check(); |
| } else { |
| return i; |
| } |
| } |
| }; |
| |
| Node *make(int i, int d) { |
| if (d == 0) return new Node(i); |
| return new Node(make(2*i-1, d-1), i, make(2*i, d-1)); |
| } |
| |
| void run(int given_depth) { |
| int min_depth = 4, |
| max_depth = std::max(min_depth+2, |
| given_depth), |
| stretch_depth = max_depth+1; |
| |
| { |
| Node *c = make(0, stretch_depth); |
| std::cout << "stretch tree of depth " << stretch_depth << "\t " |
| << "check: " << c->check() << std::endl; |
| delete c; |
| } |
| |
| Node *long_lived_tree=make(0, max_depth); |
| |
| for (int d=min_depth; d<=max_depth; d+=2) { |
| int iterations = 1 << (max_depth - d + min_depth), c=0; |
| for (int i=1; i<=iterations; ++i) { |
| Node *a = make(i, d), *b = make(-i, d); |
| c += a->check() + b->check(); |
| delete a; |
| delete b; |
| } |
| std::cout << (2*iterations) << "\t trees of depth " << d << "\t " |
| << "check: " << c << std::endl; |
| } |
| |
| std::cout << "long lived tree of depth " << max_depth << "\t " |
| << "check: " << (long_lived_tree->check()) << "\n"; |
| |
| delete long_lived_tree; |
| } |
| |
| static void *run_tramp(void *_a) { |
| intptr_t a = reinterpret_cast<intptr_t>(_a); |
| run(a); |
| return 0; |
| } |
| |
| int main(int argc, char *argv[]) { |
| int given_depth = argc >= 2 ? atoi(argv[1]) : 20; |
| int thread_count = std::max(1, argc >= 3 ? atoi(argv[2]) : 1) - 1; |
| std::vector<pthread_t> threads(thread_count); |
| |
| for (int i = 0; i < thread_count; i++) { |
| int rv = pthread_create(&threads[i], NULL, |
| run_tramp, |
| reinterpret_cast<void *>(given_depth)); |
| if (rv) { |
| errno = rv; |
| perror("pthread_create"); |
| } |
| } |
| run_tramp(reinterpret_cast<void *>(given_depth)); |
| for (int i = 0; i < thread_count; i++) { |
| pthread_join(threads[i], NULL); |
| } |
| return 0; |
| } |