| /* Copyright (c) 2006, Google Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| // A test for low_level_alloc.cc |
| |
| #include <stdio.h> |
| #include <map> |
| #include "base/low_level_alloc.h" |
| #include "base/logging.h" |
| #include <gperftools/malloc_hook.h> |
| |
| using std::map; |
| |
| // a block of memory obtained from the allocator |
| struct BlockDesc { |
| char *ptr; // pointer to memory |
| int len; // number of bytes |
| int fill; // filled with data starting with this |
| }; |
| |
| // Check that the pattern placed in the block d |
| // by RandomizeBlockDesc is still there. |
| static void CheckBlockDesc(const BlockDesc &d) { |
| for (int i = 0; i != d.len; i++) { |
| CHECK((d.ptr[i] & 0xff) == ((d.fill + i) & 0xff)); |
| } |
| } |
| |
| // Fill the block "*d" with a pattern |
| // starting with a random byte. |
| static void RandomizeBlockDesc(BlockDesc *d) { |
| d->fill = rand() & 0xff; |
| for (int i = 0; i != d->len; i++) { |
| d->ptr[i] = (d->fill + i) & 0xff; |
| } |
| } |
| |
| // Use to indicate to the malloc hooks that |
| // this calls is from LowLevelAlloc. |
| static bool using_low_level_alloc = false; |
| |
| // n times, toss a coin, and based on the outcome |
| // either allocate a new block or deallocate an old block. |
| // New blocks are placed in a map with a random key |
| // and initialized with RandomizeBlockDesc(). |
| // If keys conflict, the older block is freed. |
| // Old blocks are always checked with CheckBlockDesc() |
| // before being freed. At the end of the run, |
| // all remaining allocated blocks are freed. |
| // If use_new_arena is true, use a fresh arena, and then delete it. |
| // If call_malloc_hook is true and user_arena is true, |
| // allocations and deallocations are reported via the MallocHook |
| // interface. |
| static void Test(bool use_new_arena, bool call_malloc_hook, int n) { |
| typedef map<int, BlockDesc> AllocMap; |
| AllocMap allocated; |
| AllocMap::iterator it; |
| BlockDesc block_desc; |
| int rnd; |
| LowLevelAlloc::Arena *arena = 0; |
| if (use_new_arena) { |
| int32 flags = call_malloc_hook? LowLevelAlloc::kCallMallocHook : 0; |
| arena = LowLevelAlloc::NewArena(flags, LowLevelAlloc::DefaultArena()); |
| } |
| for (int i = 0; i != n; i++) { |
| if (i != 0 && i % 10000 == 0) { |
| printf("."); |
| fflush(stdout); |
| } |
| |
| switch(rand() & 1) { // toss a coin |
| case 0: // coin came up heads: add a block |
| using_low_level_alloc = true; |
| block_desc.len = rand() & 0x3fff; |
| block_desc.ptr = |
| reinterpret_cast<char *>( |
| arena == 0 |
| ? LowLevelAlloc::Alloc(block_desc.len) |
| : LowLevelAlloc::AllocWithArena(block_desc.len, arena)); |
| using_low_level_alloc = false; |
| RandomizeBlockDesc(&block_desc); |
| rnd = rand(); |
| it = allocated.find(rnd); |
| if (it != allocated.end()) { |
| CheckBlockDesc(it->second); |
| using_low_level_alloc = true; |
| LowLevelAlloc::Free(it->second.ptr); |
| using_low_level_alloc = false; |
| it->second = block_desc; |
| } else { |
| allocated[rnd] = block_desc; |
| } |
| break; |
| case 1: // coin came up tails: remove a block |
| it = allocated.begin(); |
| if (it != allocated.end()) { |
| CheckBlockDesc(it->second); |
| using_low_level_alloc = true; |
| LowLevelAlloc::Free(it->second.ptr); |
| using_low_level_alloc = false; |
| allocated.erase(it); |
| } |
| break; |
| } |
| } |
| // remove all remaniing blocks |
| while ((it = allocated.begin()) != allocated.end()) { |
| CheckBlockDesc(it->second); |
| using_low_level_alloc = true; |
| LowLevelAlloc::Free(it->second.ptr); |
| using_low_level_alloc = false; |
| allocated.erase(it); |
| } |
| if (use_new_arena) { |
| CHECK(LowLevelAlloc::DeleteArena(arena)); |
| } |
| } |
| |
| // used for counting allocates and frees |
| static int32 allocates; |
| static int32 frees; |
| |
| // called on each alloc if kCallMallocHook specified |
| static void AllocHook(const void *p, size_t size) { |
| if (using_low_level_alloc) { |
| allocates++; |
| } |
| } |
| |
| // called on each free if kCallMallocHook specified |
| static void FreeHook(const void *p) { |
| if (using_low_level_alloc) { |
| frees++; |
| } |
| } |
| |
| int main(int argc, char *argv[]) { |
| // This is needed by maybe_threads_unittest.sh, which parses argv[0] |
| // to figure out what directory low_level_alloc_unittest is in. |
| if (argc != 1) { |
| fprintf(stderr, "USAGE: %s\n", argv[0]); |
| return 1; |
| } |
| |
| CHECK(MallocHook::AddNewHook(&AllocHook)); |
| CHECK(MallocHook::AddDeleteHook(&FreeHook)); |
| CHECK_EQ(allocates, 0); |
| CHECK_EQ(frees, 0); |
| Test(false, false, 50000); |
| CHECK_NE(allocates, 0); // default arena calls hooks |
| CHECK_NE(frees, 0); |
| for (int i = 0; i != 16; i++) { |
| bool call_hooks = ((i & 1) == 1); |
| allocates = 0; |
| frees = 0; |
| Test(true, call_hooks, 15000); |
| if (call_hooks) { |
| CHECK_GT(allocates, 5000); // arena calls hooks |
| CHECK_GT(frees, 5000); |
| } else { |
| CHECK_EQ(allocates, 0); // arena doesn't call hooks |
| CHECK_EQ(frees, 0); |
| } |
| } |
| printf("\nPASS\n"); |
| CHECK(MallocHook::RemoveNewHook(&AllocHook)); |
| CHECK(MallocHook::RemoveDeleteHook(&FreeHook)); |
| return 0; |
| } |