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// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
// Copyright (c) 2006, Google Inc.
// All rights reserved.
//
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// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// Author: Sanjay Ghemawat
// Maxim Lifantsev (refactoring)
//
#include <config.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h> // for write()
#endif
#include <fcntl.h> // for open()
#ifdef HAVE_GLOB_H
#include <glob.h>
#ifndef GLOB_NOMATCH // true on some old cygwins
# define GLOB_NOMATCH 0
#endif
#endif
#ifdef HAVE_INTTYPES_H
#include <inttypes.h> // for PRIxPTR
#endif
#ifdef HAVE_POLL_H
#include <poll.h>
#endif
#include <errno.h>
#include <stdarg.h>
#include <string>
#include <map>
#include <algorithm> // for sort(), equal(), and copy()
#include "heap-profile-table.h"
#include "base/logging.h"
#include "raw_printer.h"
#include "symbolize.h"
#include <gperftools/stacktrace.h>
#include <gperftools/malloc_hook.h>
#include "memory_region_map.h"
#include "base/commandlineflags.h"
#include "base/logging.h" // for the RawFD I/O commands
#include "base/sysinfo.h"
using std::sort;
using std::equal;
using std::copy;
using std::string;
using std::map;
using tcmalloc::FillProcSelfMaps; // from sysinfo.h
using tcmalloc::DumpProcSelfMaps; // from sysinfo.h
//----------------------------------------------------------------------
DEFINE_bool(cleanup_old_heap_profiles,
EnvToBool("HEAP_PROFILE_CLEANUP", true),
"At initialization time, delete old heap profiles.");
DEFINE_int32(heap_check_max_leaks,
EnvToInt("HEAP_CHECK_MAX_LEAKS", 20),
"The maximum number of leak reports to print.");
//----------------------------------------------------------------------
// header of the dumped heap profile
static const char kProfileHeader[] = "heap profile: ";
static const char kProcSelfMapsHeader[] = "\nMAPPED_LIBRARIES:\n";
//----------------------------------------------------------------------
const char HeapProfileTable::kFileExt[] = ".heap";
//----------------------------------------------------------------------
static const int kHashTableSize = 179999; // Size for bucket_table_.
/*static*/ const int HeapProfileTable::kMaxStackDepth;
//----------------------------------------------------------------------
// We strip out different number of stack frames in debug mode
// because less inlining happens in that case
#ifdef NDEBUG
static const int kStripFrames = 2;
#else
static const int kStripFrames = 3;
#endif
// For sorting Stats or Buckets by in-use space
static bool ByAllocatedSpace(HeapProfileTable::Stats* a,
HeapProfileTable::Stats* b) {
// Return true iff "a" has more allocated space than "b"
return (a->alloc_size - a->free_size) > (b->alloc_size - b->free_size);
}
//----------------------------------------------------------------------
HeapProfileTable::HeapProfileTable(Allocator alloc,
DeAllocator dealloc,
bool profile_mmap)
: alloc_(alloc),
dealloc_(dealloc),
profile_mmap_(profile_mmap),
bucket_table_(NULL),
num_buckets_(0),
address_map_(NULL) {
// Make a hash table for buckets.
const int table_bytes = kHashTableSize * sizeof(*bucket_table_);
bucket_table_ = static_cast<Bucket**>(alloc_(table_bytes));
memset(bucket_table_, 0, table_bytes);
// Make an allocation map.
address_map_ =
new(alloc_(sizeof(AllocationMap))) AllocationMap(alloc_, dealloc_);
// Initialize.
memset(&total_, 0, sizeof(total_));
num_buckets_ = 0;
}
HeapProfileTable::~HeapProfileTable() {
// Free the allocation map.
address_map_->~AllocationMap();
dealloc_(address_map_);
address_map_ = NULL;
// Free the hash table.
for (int i = 0; i < kHashTableSize; i++) {
for (Bucket* curr = bucket_table_[i]; curr != 0; /**/) {
Bucket* bucket = curr;
curr = curr->next;
dealloc_(bucket->stack);
dealloc_(bucket);
}
}
dealloc_(bucket_table_);
bucket_table_ = NULL;
}
HeapProfileTable::Bucket* HeapProfileTable::GetBucket(int depth,
const void* const key[]) {
// Make hash-value
uintptr_t h = 0;
for (int i = 0; i < depth; i++) {
h += reinterpret_cast<uintptr_t>(key[i]);
h += h << 10;
h ^= h >> 6;
}
h += h << 3;
h ^= h >> 11;
// Lookup stack trace in table
unsigned int buck = ((unsigned int) h) % kHashTableSize;
for (Bucket* b = bucket_table_[buck]; b != 0; b = b->next) {
if ((b->hash == h) &&
(b->depth == depth) &&
equal(key, key + depth, b->stack)) {
return b;
}
}
// Create new bucket
const size_t key_size = sizeof(key[0]) * depth;
const void** kcopy = reinterpret_cast<const void**>(alloc_(key_size));
copy(key, key + depth, kcopy);
Bucket* b = reinterpret_cast<Bucket*>(alloc_(sizeof(Bucket)));
memset(b, 0, sizeof(*b));
b->hash = h;
b->depth = depth;
b->stack = kcopy;
b->next = bucket_table_[buck];
bucket_table_[buck] = b;
num_buckets_++;
return b;
}
int HeapProfileTable::GetCallerStackTrace(
int skip_count, void* stack[kMaxStackDepth]) {
return MallocHook::GetCallerStackTrace(
stack, kMaxStackDepth, kStripFrames + skip_count + 1);
}
void HeapProfileTable::RecordAlloc(
const void* ptr, size_t bytes, int stack_depth,
const void* const call_stack[]) {
Bucket* b = GetBucket(stack_depth, call_stack);
b->allocs++;
b->alloc_size += bytes;
total_.allocs++;
total_.alloc_size += bytes;
AllocValue v;
v.set_bucket(b); // also did set_live(false); set_ignore(false)
v.bytes = bytes;
address_map_->Insert(ptr, v);
}
void HeapProfileTable::RecordFree(const void* ptr) {
AllocValue v;
if (address_map_->FindAndRemove(ptr, &v)) {
Bucket* b = v.bucket();
b->frees++;
b->free_size += v.bytes;
total_.frees++;
total_.free_size += v.bytes;
}
}
bool HeapProfileTable::FindAlloc(const void* ptr, size_t* object_size) const {
const AllocValue* alloc_value = address_map_->Find(ptr);
if (alloc_value != NULL) *object_size = alloc_value->bytes;
return alloc_value != NULL;
}
bool HeapProfileTable::FindAllocDetails(const void* ptr,
AllocInfo* info) const {
const AllocValue* alloc_value = address_map_->Find(ptr);
if (alloc_value != NULL) {
info->object_size = alloc_value->bytes;
info->call_stack = alloc_value->bucket()->stack;
info->stack_depth = alloc_value->bucket()->depth;
}
return alloc_value != NULL;
}
bool HeapProfileTable::FindInsideAlloc(const void* ptr,
size_t max_size,
const void** object_ptr,
size_t* object_size) const {
const AllocValue* alloc_value =
address_map_->FindInside(&AllocValueSize, max_size, ptr, object_ptr);
if (alloc_value != NULL) *object_size = alloc_value->bytes;
return alloc_value != NULL;
}
bool HeapProfileTable::MarkAsLive(const void* ptr) {
AllocValue* alloc = address_map_->FindMutable(ptr);
if (alloc && !alloc->live()) {
alloc->set_live(true);
return true;
}
return false;
}
void HeapProfileTable::MarkAsIgnored(const void* ptr) {
AllocValue* alloc = address_map_->FindMutable(ptr);
if (alloc) {
alloc->set_ignore(true);
}
}
// We'd be happier using snprintfer, but we don't to reduce dependencies.
int HeapProfileTable::UnparseBucket(const Bucket& b,
char* buf, int buflen, int bufsize,
const char* extra,
Stats* profile_stats) {
if (profile_stats != NULL) {
profile_stats->allocs += b.allocs;
profile_stats->alloc_size += b.alloc_size;
profile_stats->frees += b.frees;
profile_stats->free_size += b.free_size;
}
int printed =
snprintf(buf + buflen, bufsize - buflen, "%6d: %8" PRId64 " [%6d: %8" PRId64 "] @%s",
b.allocs - b.frees,
b.alloc_size - b.free_size,
b.allocs,
b.alloc_size,
extra);
// If it looks like the snprintf failed, ignore the fact we printed anything
if (printed < 0 || printed >= bufsize - buflen) return buflen;
buflen += printed;
for (int d = 0; d < b.depth; d++) {
printed = snprintf(buf + buflen, bufsize - buflen, " 0x%08" PRIxPTR,
reinterpret_cast<uintptr_t>(b.stack[d]));
if (printed < 0 || printed >= bufsize - buflen) return buflen;
buflen += printed;
}
printed = snprintf(buf + buflen, bufsize - buflen, "\n");
if (printed < 0 || printed >= bufsize - buflen) return buflen;
buflen += printed;
return buflen;
}
HeapProfileTable::Bucket**
HeapProfileTable::MakeSortedBucketList() const {
Bucket** list = static_cast<Bucket**>(alloc_(sizeof(Bucket) * num_buckets_));
int bucket_count = 0;
for (int i = 0; i < kHashTableSize; i++) {
for (Bucket* curr = bucket_table_[i]; curr != 0; curr = curr->next) {
list[bucket_count++] = curr;
}
}
RAW_DCHECK(bucket_count == num_buckets_, "");
sort(list, list + num_buckets_, ByAllocatedSpace);
return list;
}
void HeapProfileTable::IterateOrderedAllocContexts(
AllocContextIterator callback) const {
Bucket** list = MakeSortedBucketList();
AllocContextInfo info;
for (int i = 0; i < num_buckets_; ++i) {
*static_cast<Stats*>(&info) = *static_cast<Stats*>(list[i]);
info.stack_depth = list[i]->depth;
info.call_stack = list[i]->stack;
callback(info);
}
dealloc_(list);
}
int HeapProfileTable::FillOrderedProfile(char buf[], int size) const {
Bucket** list = MakeSortedBucketList();
// Our file format is "bucket, bucket, ..., bucket, proc_self_maps_info".
// In the cases buf is too small, we'd rather leave out the last
// buckets than leave out the /proc/self/maps info. To ensure that,
// we actually print the /proc/self/maps info first, then move it to
// the end of the buffer, then write the bucket info into whatever
// is remaining, and then move the maps info one last time to close
// any gaps. Whew!
int map_length = snprintf(buf, size, "%s", kProcSelfMapsHeader);
if (map_length < 0 || map_length >= size) return 0;
bool dummy; // "wrote_all" -- did /proc/self/maps fit in its entirety?
map_length += FillProcSelfMaps(buf + map_length, size - map_length, &dummy);
RAW_DCHECK(map_length <= size, "");
char* const map_start = buf + size - map_length; // move to end
memmove(map_start, buf, map_length);
size -= map_length;
Stats stats;
memset(&stats, 0, sizeof(stats));
int bucket_length = snprintf(buf, size, "%s", kProfileHeader);
if (bucket_length < 0 || bucket_length >= size) return 0;
bucket_length = UnparseBucket(total_, buf, bucket_length, size,
" heapprofile", &stats);
// Dump the mmap list first.
if (profile_mmap_) {
BufferArgs buffer(buf, bucket_length, size);
MemoryRegionMap::IterateBuckets<BufferArgs*>(DumpBucketIterator, &buffer);
bucket_length = buffer.buflen;
}
for (int i = 0; i < num_buckets_; i++) {
bucket_length = UnparseBucket(*list[i], buf, bucket_length, size, "",
&stats);
}
RAW_DCHECK(bucket_length < size, "");
dealloc_(list);
RAW_DCHECK(buf + bucket_length <= map_start, "");
memmove(buf + bucket_length, map_start, map_length); // close the gap
return bucket_length + map_length;
}
// static
void HeapProfileTable::DumpBucketIterator(const Bucket* bucket,
BufferArgs* args) {
args->buflen = UnparseBucket(*bucket, args->buf, args->buflen, args->bufsize,
"", NULL);
}
inline
void HeapProfileTable::DumpNonLiveIterator(const void* ptr, AllocValue* v,
const DumpArgs& args) {
if (v->live()) {
v->set_live(false);
return;
}
if (v->ignore()) {
return;
}
Bucket b;
memset(&b, 0, sizeof(b));
b.allocs = 1;
b.alloc_size = v->bytes;
b.depth = v->bucket()->depth;
b.stack = v->bucket()->stack;
char buf[1024];
int len = UnparseBucket(b, buf, 0, sizeof(buf), "", args.profile_stats);
RawWrite(args.fd, buf, len);
}
// Callback from NonLiveSnapshot; adds entry to arg->dest
// if not the entry is not live and is not present in arg->base.
void HeapProfileTable::AddIfNonLive(const void* ptr, AllocValue* v,
AddNonLiveArgs* arg) {
if (v->live()) {
v->set_live(false);
} else {
if (arg->base != NULL && arg->base->map_.Find(ptr) != NULL) {
// Present in arg->base, so do not save
} else {
arg->dest->Add(ptr, *v);
}
}
}
bool HeapProfileTable::WriteProfile(const char* file_name,
const Bucket& total,
AllocationMap* allocations) {
RAW_VLOG(1, "Dumping non-live heap profile to %s", file_name);
RawFD fd = RawOpenForWriting(file_name);
if (fd != kIllegalRawFD) {
RawWrite(fd, kProfileHeader, strlen(kProfileHeader));
char buf[512];
int len = UnparseBucket(total, buf, 0, sizeof(buf), " heapprofile",
NULL);
RawWrite(fd, buf, len);
const DumpArgs args(fd, NULL);
allocations->Iterate<const DumpArgs&>(DumpNonLiveIterator, args);
RawWrite(fd, kProcSelfMapsHeader, strlen(kProcSelfMapsHeader));
DumpProcSelfMaps(fd);
RawClose(fd);
return true;
} else {
RAW_LOG(ERROR, "Failed dumping filtered heap profile to %s", file_name);
return false;
}
}
void HeapProfileTable::CleanupOldProfiles(const char* prefix) {
if (!FLAGS_cleanup_old_heap_profiles)
return;
string pattern = string(prefix) + ".*" + kFileExt;
#if defined(HAVE_GLOB_H)
glob_t g;
const int r = glob(pattern.c_str(), GLOB_ERR, NULL, &g);
if (r == 0 || r == GLOB_NOMATCH) {
const int prefix_length = strlen(prefix);
for (int i = 0; i < g.gl_pathc; i++) {
const char* fname = g.gl_pathv[i];
if ((strlen(fname) >= prefix_length) &&
(memcmp(fname, prefix, prefix_length) == 0)) {
RAW_VLOG(1, "Removing old heap profile %s", fname);
unlink(fname);
}
}
}
globfree(&g);
#else /* HAVE_GLOB_H */
RAW_LOG(WARNING, "Unable to remove old heap profiles (can't run glob())");
#endif
}
HeapProfileTable::Snapshot* HeapProfileTable::TakeSnapshot() {
Snapshot* s = new (alloc_(sizeof(Snapshot))) Snapshot(alloc_, dealloc_);
address_map_->Iterate(AddToSnapshot, s);
return s;
}
void HeapProfileTable::ReleaseSnapshot(Snapshot* s) {
s->~Snapshot();
dealloc_(s);
}
// Callback from TakeSnapshot; adds a single entry to snapshot
void HeapProfileTable::AddToSnapshot(const void* ptr, AllocValue* v,
Snapshot* snapshot) {
snapshot->Add(ptr, *v);
}
HeapProfileTable::Snapshot* HeapProfileTable::NonLiveSnapshot(
Snapshot* base) {
RAW_VLOG(2, "NonLiveSnapshot input: %d %d\n",
int(total_.allocs - total_.frees),
int(total_.alloc_size - total_.free_size));
Snapshot* s = new (alloc_(sizeof(Snapshot))) Snapshot(alloc_, dealloc_);
AddNonLiveArgs args;
args.dest = s;
args.base = base;
address_map_->Iterate<AddNonLiveArgs*>(AddIfNonLive, &args);
RAW_VLOG(2, "NonLiveSnapshot output: %d %d\n",
int(s->total_.allocs - s->total_.frees),
int(s->total_.alloc_size - s->total_.free_size));
return s;
}
// Information kept per unique bucket seen
struct HeapProfileTable::Snapshot::Entry {
int count;
int bytes;
Bucket* bucket;
Entry() : count(0), bytes(0) { }
// Order by decreasing bytes
bool operator<(const Entry& x) const {
return this->bytes > x.bytes;
}
};
// State used to generate leak report. We keep a mapping from Bucket pointer
// the collected stats for that bucket.
struct HeapProfileTable::Snapshot::ReportState {
map<Bucket*, Entry> buckets_;
};
// Callback from ReportLeaks; updates ReportState.
void HeapProfileTable::Snapshot::ReportCallback(const void* ptr,
AllocValue* v,
ReportState* state) {
Entry* e = &state->buckets_[v->bucket()]; // Creates empty Entry first time
e->bucket = v->bucket();
e->count++;
e->bytes += v->bytes;
}
void HeapProfileTable::Snapshot::ReportLeaks(const char* checker_name,
const char* filename,
bool should_symbolize) {
// This is only used by the heap leak checker, but is intimately
// tied to the allocation map that belongs in this module and is
// therefore placed here.
RAW_LOG(ERROR, "Leak check %s detected leaks of %" PRIuS " bytes "
"in %" PRIuS " objects",
checker_name,
size_t(total_.alloc_size),
size_t(total_.allocs));
// Group objects by Bucket
ReportState state;
map_.Iterate(&ReportCallback, &state);
// Sort buckets by decreasing leaked size
const int n = state.buckets_.size();
Entry* entries = new Entry[n];
int dst = 0;
for (map<Bucket*,Entry>::const_iterator iter = state.buckets_.begin();
iter != state.buckets_.end();
++iter) {
entries[dst++] = iter->second;
}
sort(entries, entries + n);
// Report a bounded number of leaks to keep the leak report from
// growing too long.
const int to_report =
(FLAGS_heap_check_max_leaks > 0 &&
n > FLAGS_heap_check_max_leaks) ? FLAGS_heap_check_max_leaks : n;
RAW_LOG(ERROR, "The %d largest leaks:", to_report);
// Print
SymbolTable symbolization_table;
for (int i = 0; i < to_report; i++) {
const Entry& e = entries[i];
for (int j = 0; j < e.bucket->depth; j++) {
symbolization_table.Add(e.bucket->stack[j]);
}
}
static const int kBufSize = 2<<10;
char buffer[kBufSize];
if (should_symbolize)
symbolization_table.Symbolize();
for (int i = 0; i < to_report; i++) {
const Entry& e = entries[i];
base::RawPrinter printer(buffer, kBufSize);
printer.Printf("Leak of %d bytes in %d objects allocated from:\n",
e.bytes, e.count);
for (int j = 0; j < e.bucket->depth; j++) {
const void* pc = e.bucket->stack[j];
printer.Printf("\t@ %" PRIxPTR " %s\n",
reinterpret_cast<uintptr_t>(pc), symbolization_table.GetSymbol(pc));
}
RAW_LOG(ERROR, "%s", buffer);
}
if (to_report < n) {
RAW_LOG(ERROR, "Skipping leaks numbered %d..%d",
to_report, n-1);
}
delete[] entries;
// TODO: Dump the sorted Entry list instead of dumping raw data?
// (should be much shorter)
if (!HeapProfileTable::WriteProfile(filename, total_, &map_)) {
RAW_LOG(ERROR, "Could not write pprof profile to %s", filename);
}
}
void HeapProfileTable::Snapshot::ReportObject(const void* ptr,
AllocValue* v,
char* unused) {
// Perhaps also log the allocation stack trace (unsymbolized)
// on this line in case somebody finds it useful.
RAW_LOG(ERROR, "leaked %" PRIuS " byte object %p", v->bytes, ptr);
}
void HeapProfileTable::Snapshot::ReportIndividualObjects() {
char unused;
map_.Iterate(ReportObject, &unused);
}