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  1. eea396e Added test for sparse frame submission by Brandon Jones · 9 weeks ago master
  2. 0183c53 Sample to test interrupted AR session creation by Brandon Jones · 10 weeks ago
  3. 91f2e5c Barebones sample updates by Klaus Weidner · 3 months ago
  4. 282157c Adding squeezestart / squeeze / squeezeend testing by Artem Bolgar · 3 months ago
  5. 0b4bf78 Adding handling selectbegin and selectend to Input Selection sample. by Artem Bolgar · 3 months ago
  6. a939adf Update most samples that show controllers to use webxr-input-profiles by Brandon Jones · 4 months ago
  7. 44cb9c4 Added a sample that loads controller meshes based on profile by Brandon Jones · 4 months ago
  8. 9a9eced Address PR feedback by Piotr Bialecki · 4 months ago
  9. 15000a4 Request a session with 'hit-test' in the list of requiredFeatures by Piotr Bialecki · 4 months ago
  10. 1fa9ac7 Remove origin trial headers by Klaus Weidner · 4 months ago
  11. 1e9f8c9 Updating/moving AR samples by Brandon Jones · 4 months ago
  12. 429aeb7 Added ability to use getNativeFramebufferScaleFactor() to framebuffer scaling sample. by Brandon Jones · 5 months ago
  13. 44ff925 Update webxr-polyfill.module.js by Brandon Jones · 6 months ago
  14. 106b019 Added a quick "Can I Use" check to the index by Brandon Jones · 6 months ago
  15. 82fa899 Added a new offset reference space test by Brandon Jones · 6 months ago
  16. c0f119a Update room-scale sample to use bounded-floor again by Brandon Jones · 6 months ago
  17. 4aadbef Polyfill update by Brandon Jones · 6 months ago
  18. 61c66f8 Fixing a bug in scene.updateInputSource: Ray ctor should get a matrix, not RigidTransform. by Artem Bolgar · 6 months ago
  19. 023e58b Fix video start/pose race condition in stere video example by Takahiro · 6 months ago
  20. 68b6e56 Updated polyfill by Brandon Jones · 6 months ago