| // EMSCRIPTEN_START_ASM |
| function a(asmLibraryArg, wasmMemory, wasmTable) { |
| function b(global, env, buffer) { |
| var memory = env.memory; |
| var c = wasmTable; |
| var d = new global.Int8Array(buffer); |
| var e = new global.Int16Array(buffer); |
| var f = new global.Int32Array(buffer); |
| var g = new global.Uint8Array(buffer); |
| var h = new global.Uint16Array(buffer); |
| var i = new global.Uint32Array(buffer); |
| var j = new global.Float32Array(buffer); |
| var k = new global.Float64Array(buffer); |
| var l = global.Math.imul; |
| var m = global.Math.fround; |
| var n = global.Math.abs; |
| var o = global.Math.clz32; |
| var p = global.Math.min; |
| var q = global.Math.max; |
| var r = global.Math.floor; |
| var s = global.Math.ceil; |
| var t = global.Math.sqrt; |
| var u = env.abort; |
| var v = global.NaN; |
| var w = global.Infinity; |
| var x = env.fd_write; |
| var y = env.emscripten_memcpy_big; |
| var z = 5245632; |
| var A = 0; |
| |
| // EMSCRIPTEN_START_FUNCS |
| function F(a, b, c) { |
| var e = 0, h = 0; |
| if (c >>> 0 >= 512) { |
| y(a | 0, b | 0, c | 0) | 0; |
| return; |
| } |
| e = a + c | 0; |
| a : { |
| if (!((a ^ b) & 3)) { |
| b : { |
| if ((c | 0) < 1) { |
| c = a; |
| break b; |
| } |
| if (!(a & 3)) { |
| c = a; |
| break b; |
| } |
| c = a; |
| while (1) { |
| d[c | 0] = g[b | 0]; |
| b = b + 1 | 0; |
| c = c + 1 | 0; |
| if (c >>> 0 >= e >>> 0) { |
| break b; |
| } |
| if (c & 3) { |
| continue; |
| } |
| break; |
| } |
| } |
| a = e & -4; |
| c : { |
| if (a >>> 0 < 64) { |
| break c; |
| } |
| h = a + -64 | 0; |
| if (c >>> 0 > h >>> 0) { |
| break c; |
| } |
| while (1) { |
| f[c >> 2] = f[b >> 2]; |
| f[c + 4 >> 2] = f[b + 4 >> 2]; |
| f[c + 8 >> 2] = f[b + 8 >> 2]; |
| f[c + 12 >> 2] = f[b + 12 >> 2]; |
| f[c + 16 >> 2] = f[b + 16 >> 2]; |
| f[c + 20 >> 2] = f[b + 20 >> 2]; |
| f[c + 24 >> 2] = f[b + 24 >> 2]; |
| f[c + 28 >> 2] = f[b + 28 >> 2]; |
| f[c + 32 >> 2] = f[b + 32 >> 2]; |
| f[c + 36 >> 2] = f[b + 36 >> 2]; |
| f[c + 40 >> 2] = f[b + 40 >> 2]; |
| f[c + 44 >> 2] = f[b + 44 >> 2]; |
| f[c + 48 >> 2] = f[b + 48 >> 2]; |
| f[c + 52 >> 2] = f[b + 52 >> 2]; |
| f[c + 56 >> 2] = f[b + 56 >> 2]; |
| f[c + 60 >> 2] = f[b + 60 >> 2]; |
| b = b - -64 | 0; |
| c = c - -64 | 0; |
| if (c >>> 0 <= h >>> 0) { |
| continue; |
| } |
| break; |
| } |
| } |
| if (c >>> 0 >= a >>> 0) { |
| break a; |
| } |
| while (1) { |
| f[c >> 2] = f[b >> 2]; |
| b = b + 4 | 0; |
| c = c + 4 | 0; |
| if (c >>> 0 < a >>> 0) { |
| continue; |
| } |
| break; |
| } |
| break a; |
| } |
| if (e >>> 0 < 4) { |
| c = a; |
| break a; |
| } |
| h = e + -4 | 0; |
| if (h >>> 0 < a >>> 0) { |
| c = a; |
| break a; |
| } |
| c = a; |
| while (1) { |
| d[c | 0] = g[b | 0]; |
| d[c + 1 | 0] = g[b + 1 | 0]; |
| d[c + 2 | 0] = g[b + 2 | 0]; |
| d[c + 3 | 0] = g[b + 3 | 0]; |
| b = b + 4 | 0; |
| c = c + 4 | 0; |
| if (c >>> 0 <= h >>> 0) { |
| continue; |
| } |
| break; |
| } |
| } |
| if (c >>> 0 < e >>> 0) { |
| while (1) { |
| d[c | 0] = g[b | 0]; |
| b = b + 1 | 0; |
| c = c + 1 | 0; |
| if ((e | 0) != (c | 0)) { |
| continue; |
| } |
| break; |
| } |
| } |
| } |
| function I(a, b, c) { |
| a = a | 0; |
| b = b | 0; |
| c = c | 0; |
| var d = 0, e = 0, g = 0, h = 0, i = 0, j = 0; |
| d = z - 32 | 0; |
| z = d; |
| e = f[a + 28 >> 2]; |
| f[d + 16 >> 2] = e; |
| g = f[a + 20 >> 2]; |
| f[d + 28 >> 2] = c; |
| f[d + 24 >> 2] = b; |
| b = g - e | 0; |
| f[d + 20 >> 2] = b; |
| e = b + c | 0; |
| i = 2; |
| b = d + 16 | 0; |
| a : { |
| b : { |
| c : { |
| if (!E(x(f[a + 60 >> 2], d + 16 | 0, 2, d + 12 | 0) | 0)) { |
| while (1) { |
| g = f[d + 12 >> 2]; |
| if ((g | 0) == (e | 0)) { |
| break c; |
| } |
| if ((g | 0) <= -1) { |
| break b; |
| } |
| h = f[b + 4 >> 2]; |
| j = g >>> 0 > h >>> 0; |
| b = j ? b + 8 | 0 : b; |
| h = g - (j ? h : 0) | 0; |
| f[b >> 2] = h + f[b >> 2]; |
| f[b + 4 >> 2] = f[b + 4 >> 2] - h; |
| e = e - g | 0; |
| i = i - j | 0; |
| if (!E(x(f[a + 60 >> 2], b | 0, i | 0, d + 12 | 0) | 0)) { |
| continue; |
| } |
| break; |
| } |
| } |
| f[d + 12 >> 2] = -1; |
| if ((e | 0) != -1) { |
| break b; |
| } |
| } |
| b = f[a + 44 >> 2]; |
| f[a + 28 >> 2] = b; |
| f[a + 20 >> 2] = b; |
| f[a + 16 >> 2] = b + f[a + 48 >> 2]; |
| a = c; |
| break a; |
| } |
| f[a + 28 >> 2] = 0; |
| f[a + 16 >> 2] = 0; |
| f[a + 20 >> 2] = 0; |
| f[a >> 2] = f[a >> 2] | 32; |
| a = 0; |
| if ((i | 0) == 2) { |
| break a; |
| } |
| a = c - f[b + 4 >> 2] | 0; |
| } |
| z = d + 32 | 0; |
| return a | 0; |
| } |
| function C(a, b) { |
| var e = 0, h = 0, i = 0, j = 0, k = 0; |
| j = 1024; |
| e = f[b + 16 >> 2]; |
| a : { |
| if (!e) { |
| if (D(b)) { |
| break a; |
| } |
| e = f[b + 16 >> 2]; |
| } |
| i = f[b + 20 >> 2]; |
| if (e - i >>> 0 < a >>> 0) { |
| return c[f[b + 36 >> 2]](b, 1024, a) | 0; |
| } |
| b : { |
| if (d[b + 75 | 0] < 0) { |
| break b; |
| } |
| h = a; |
| while (1) { |
| e = h; |
| if (!e) { |
| break b; |
| } |
| h = e + -1 | 0; |
| if (g[h + 1024 | 0] != 10) { |
| continue; |
| } |
| break; |
| } |
| h = c[f[b + 36 >> 2]](b, 1024, e) | 0; |
| if (h >>> 0 < e >>> 0) { |
| break a; |
| } |
| a = a - e | 0; |
| j = e + 1024 | 0; |
| i = f[b + 20 >> 2]; |
| k = e; |
| } |
| F(i, j, a); |
| f[b + 20 >> 2] = f[b + 20 >> 2] + a; |
| h = a + k | 0; |
| } |
| return h; |
| } |
| function M(a) { |
| var b = 0, e = 0, g = 0; |
| b = z - 16 | 0; |
| z = b; |
| d[b + 15 | 0] = 10; |
| e = f[a + 16 >> 2]; |
| a : { |
| if (!e) { |
| if (D(a)) { |
| break a; |
| } |
| e = f[a + 16 >> 2]; |
| } |
| g = f[a + 20 >> 2]; |
| if (!(d[a + 75 | 0] == 10 | g >>> 0 >= e >>> 0)) { |
| f[a + 20 >> 2] = g + 1; |
| d[g | 0] = 10; |
| break a; |
| } |
| if ((c[f[a + 36 >> 2]](a, b + 15 | 0, 1) | 0) != 1) { |
| break a; |
| } |
| } |
| z = b + 16 | 0; |
| } |
| function K() { |
| var a = 0, b = 0, c = 0; |
| b = 1024; |
| while (1) { |
| a = b; |
| b = a + 4 | 0; |
| c = f[a >> 2]; |
| if (!((c ^ -1) & c + -16843009 & -2139062144)) { |
| continue; |
| } |
| break; |
| } |
| if (!(c & 255)) { |
| return a - 1024 | 0; |
| } |
| while (1) { |
| c = g[a + 1 | 0]; |
| b = a + 1 | 0; |
| a = b; |
| if (c) { |
| continue; |
| } |
| break; |
| } |
| return b - 1024 | 0; |
| } |
| function L() { |
| var a = 0, b = 0; |
| a = f[260]; |
| a; |
| b = K(); |
| a : { |
| if ((((N(b, a) | 0) != (b | 0) ? -1 : 0) | 0) < 0) { |
| break a; |
| } |
| b : { |
| if (g[a + 75 | 0] == 10) { |
| break b; |
| } |
| b = f[a + 20 >> 2]; |
| if (b >>> 0 >= i[a + 16 >> 2]) { |
| break b; |
| } |
| f[a + 20 >> 2] = b + 1; |
| d[b | 0] = 10; |
| break a; |
| } |
| M(a); |
| } |
| } |
| function D(a) { |
| var b = 0; |
| b = g[a + 74 | 0]; |
| d[a + 74 | 0] = b + -1 | b; |
| b = f[a >> 2]; |
| if (b & 8) { |
| f[a >> 2] = b | 32; |
| return -1; |
| } |
| f[a + 4 >> 2] = 0; |
| f[a + 8 >> 2] = 0; |
| b = f[a + 44 >> 2]; |
| f[a + 28 >> 2] = b; |
| f[a + 20 >> 2] = b; |
| f[a + 16 >> 2] = b + f[a + 48 >> 2]; |
| return 0; |
| } |
| function N(a, b) { |
| var c = 0, d = 0; |
| c = a; |
| d = c; |
| a : { |
| if (f[b + 76 >> 2] <= -1) { |
| b = C(c, b); |
| break a; |
| } |
| b = C(c, b); |
| } |
| if ((d | 0) == (b | 0)) { |
| return a; |
| } |
| return b; |
| } |
| function G(a, b, c, d) { |
| a = a | 0; |
| b = b | 0; |
| c = c | 0; |
| d = d | 0; |
| A = 0; |
| return 0; |
| } |
| function E(a) { |
| if (!a) { |
| return 0; |
| } |
| f[300] = a; |
| return -1; |
| } |
| function O(a, b) { |
| a = a | 0; |
| b = b | 0; |
| L(); |
| return 0; |
| } |
| function J(a) { |
| a = a | 0; |
| return u() | 0; |
| } |
| function H(a) { |
| a = a | 0; |
| return 0; |
| } |
| function P() {} |
| |
| |
| |
| |
| // EMSCRIPTEN_END_FUNCS |
| |
| c[1] = H; |
| c[2] = I; |
| c[3] = G; |
| function B() { |
| return buffer.byteLength / 65536 | 0; |
| } |
| return { |
| "__wasm_call_ctors": P, |
| "main": O, |
| "__growWasmMemory": J |
| }; |
| } |
| return b({ |
| "Int8Array": Int8Array, |
| "Int16Array": Int16Array, |
| "Int32Array": Int32Array, |
| "Uint8Array": Uint8Array, |
| "Uint16Array": Uint16Array, |
| "Uint32Array": Uint32Array, |
| "Float32Array": Float32Array, |
| "Float64Array": Float64Array, |
| "NaN": NaN, |
| "Infinity": Infinity, |
| "Math": Math |
| }, asmLibraryArg, wasmMemory.buffer); |
| } |
| |
| |
| // EMSCRIPTEN_END_ASM |
| |
| |
| |