Update emsdk version from 5e3cfa38 to 2e4e2fb6

This is an automatic change generated by tools/maint/rebaseline_tests.py --update-emsdk.

emsdk version updated: 5e3cfa38 => 2e4e2fb6

The following revisions were included in this update:

```
- 2e4e2fb6 Roll llvm-project from 5295852db273 to 43da8ef8d092 (11 revisions)
- cd820551 Roll llvm-project from 3af6879ba3d6 to 5295852db273 (20 revisions)
- 4e0f25de Roll binaryen from 51db22337dea to 84529ec807ce (1 revision)
- 6fb9a129 Roll llvm-project from 0dd2c577357a to 3af6879ba3d6 (60 revisions)
- fd7e5234 Roll binaryen from ad13059866f2 to 51db22337dea (1 revision)
- a0122da3 Roll binaryen from 2e035664a74d to ad13059866f2 (1 revision)
- 14a19321 Roll binaryen from 0a7b1713b9e1 to 2e035664a74d (2 revisions)
- 32e73603 Roll llvm-project from 9e1be60f660c to 0dd2c577357a (77 revisions)
- 0ad8dea3 Roll emscripten from ac90a66939a7 to 34cf5496e5ed (1 revision)
- 085978a8 Roll v8 from 9c1357253e53 to 23c8862e7805 (28 revisions)
- 7588204b Roll llvm-project from cad3c95a89c4 to 9e1be60f660c (14 revisions)
```

Full log: https://chromium.googlesource.com/emscripten-releases/+log/5e3cfa38..2e4e2fb6

The following (1) test expectation files were updated by
running the tests with `--rebaseline`:

```
codesize/test_codesize_minimal_pthreads.json: 25967 => 25967 [+0 bytes / +0.00%]

Average change: +0.00% (+0.00% - +0.00%)
```
2 files changed
tree: d684c2a0ed48e6a6b1ebc6bee22923919ae5820d
  1. .circleci/
  2. .github/
  3. cmake/
  4. docs/
  5. html/
  6. media/
  7. site/
  8. src/
  9. system/
  10. test/
  11. third_party/
  12. tools/
  13. .clang-format
  14. .clang-format-ignore
  15. .editorconfig
  16. .git-blame-ignore-revs
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .prettierrc.yml
  21. .style.yapf
  22. AUTHORS
  23. bootstrap.py
  24. ChangeLog.md
  25. CONTRIBUTING.md
  26. em++.py
  27. em-config.py
  28. emar.py
  29. embuilder.py
  30. emcc.py
  31. emcmake.py
  32. emconfigure.py
  33. emmake.py
  34. emranlib.py
  35. emrun.py
  36. emscan-deps.py
  37. emscons.py
  38. emscripten-version.txt
  39. emsize.py
  40. emstrip.py
  41. eslint.config.mjs
  42. LICENSE
  43. Makefile
  44. package-lock.json
  45. package.json
  46. pyproject.toml
  47. README.md
  48. requirements-dev.txt
  49. SECURITY.md
README.md

emscripten logo

Main project page: https://emscripten.org

GitHub CI status: CircleCI

Chromium builder status: emscripten-releases

Overview

Emscripten compiles C and C++ to WebAssembly using LLVM and Binaryen. Emscripten output can run on the Web, in Node.js, and in wasm runtimes.

Emscripten provides Web support for popular portable APIs such as OpenGL and SDL2, allowing complex graphical native applications to be ported, such as the Unity game engine and Google Earth. It can probably port your codebase, too!

While Emscripten mostly focuses on compiling C and C++ using Clang, it can be integrated with other LLVM-using compilers (for example, Rust has Emscripten integration, with the wasm32-unknown-emscripten target).

Getting Started

For detailed instructions and tutorials, visit the Emscripten Website.

Installation

There are two primary ways to install Emscripten:

  1. Using the Emscripten SDK (emsdk) (Recommended) The easiest way to get started is by using the Emscripten SDK. Follow the instructions on the downloads page to install it.

  2. From a Git Checkout (Manual Installation) If you have cloned the repository from Git, you can install the dependencies manually and then run the bootstrap script:

    ./bootstrap.py
    

    For more details, see the developer guide.

Using the compiler

Run emcc like you would gcc or clang:

$ emcc hello.c -o hello.js
$ node hello.js
Hello, world!

Emscripten will compile your code into a WebAssembly module along with a JavaScript file that can load and run it. You can then run the resulting JavaScript in your browser or under Node.js (or Deno or Bun).

Emscripten can also generate a sample HTML page that then loads the JavaScript:

$ emcc hello.c -o hello.html

You can then serve the generated hello.html using the emrun tool, or a web server of your choosing.

Contributing

For information on how to contribute to the project, see CONTRIBUTING.md and the Contributing section on the website.

License

Emscripten is available under 2 licenses, the MIT license and the University of Illinois/NCSA Open Source License.

Both are permissive open source licenses, with little if any practical difference between them.

The reason for offering both is that (1) the MIT license is well-known and suitable for a compiler toolchain, while (2) LLVM‘s original license, the University of Illinois/NCSA Open Source License, was also offered to allow Emscripten’s code to be integrated upstream into LLVM. The second reason became less important after Emscripten switched to the LLVM wasm backend, at which point there isn't any code we expect to move back and forth between the projects; also, LLVM relicensed to Apache 2.0 + exceptions meanwhile. In practice you can just consider Emscripten as MIT licensed (which allows you to do pretty much anything you want with a compiler, including commercial and non-commercial use).

See LICENSE for the full content of the licenses.