| //===-- WebAssemblyCFGStackify.cpp - CFG Stackification -------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// \brief This file implements a CFG stacking pass. |
| /// |
| /// This pass reorders the blocks in a function to put them into a reverse |
| /// post-order [0], with special care to keep the order as similar as possible |
| /// to the original order, and to keep loops contiguous even in the case of |
| /// split backedges. |
| /// |
| /// Then, it inserts BLOCK and LOOP markers to mark the start of scopes, since |
| /// scope boundaries serve as the labels for WebAssembly's control transfers. |
| /// |
| /// This is sufficient to convert arbitrary CFGs into a form that works on |
| /// WebAssembly, provided that all loops are single-entry. |
| /// |
| /// [0] https://en.wikipedia.org/wiki/Depth-first_search#Vertex_orderings |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #include "WebAssembly.h" |
| #include "MCTargetDesc/WebAssemblyMCTargetDesc.h" |
| #include "WebAssemblySubtarget.h" |
| #include "llvm/ADT/SCCIterator.h" |
| #include "llvm/ADT/SetVector.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "wasm-cfg-stackify" |
| |
| namespace { |
| class WebAssemblyCFGStackify final : public MachineFunctionPass { |
| const char *getPassName() const override { |
| return "WebAssembly CFG Stackify"; |
| } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const override { |
| AU.setPreservesCFG(); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| bool runOnMachineFunction(MachineFunction &MF) override; |
| |
| public: |
| static char ID; // Pass identification, replacement for typeid |
| WebAssemblyCFGStackify() : MachineFunctionPass(ID) {} |
| }; |
| } // end anonymous namespace |
| |
| char WebAssemblyCFGStackify::ID = 0; |
| FunctionPass *llvm::createWebAssemblyCFGStackify() { |
| return new WebAssemblyCFGStackify(); |
| } |
| |
| static void EliminateMultipleEntryLoops(MachineFunction &MF, |
| const MachineLoopInfo &MLI) { |
| SmallPtrSet<MachineBasicBlock *, 8> InSet; |
| for (scc_iterator<MachineFunction *> I = scc_begin(&MF), E = scc_end(&MF); |
| I != E; ++I) { |
| const std::vector<MachineBasicBlock *> &CurrentSCC = *I; |
| |
| // Skip trivial SCCs. |
| if (CurrentSCC.size() == 1) |
| continue; |
| |
| InSet.insert(CurrentSCC.begin(), CurrentSCC.end()); |
| MachineBasicBlock *Header = nullptr; |
| for (MachineBasicBlock *MBB : CurrentSCC) { |
| for (MachineBasicBlock *Pred : MBB->predecessors()) { |
| if (InSet.count(Pred)) |
| continue; |
| if (!Header) { |
| Header = MBB; |
| break; |
| } |
| // TODO: Implement multiple-entry loops. |
| report_fatal_error("multiple-entry loops are not supported yet"); |
| } |
| } |
| assert(MLI.isLoopHeader(Header)); |
| |
| InSet.clear(); |
| } |
| } |
| |
| namespace { |
| /// Post-order traversal stack entry. |
| struct POStackEntry { |
| MachineBasicBlock *MBB; |
| SmallVector<MachineBasicBlock *, 0> Succs; |
| |
| POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF, |
| const MachineLoopInfo &MLI); |
| }; |
| } // end anonymous namespace |
| |
| static bool LoopContains(const MachineLoop *Loop, |
| const MachineBasicBlock *MBB) { |
| return Loop ? Loop->contains(MBB) : true; |
| } |
| |
| POStackEntry::POStackEntry(MachineBasicBlock *MBB, MachineFunction &MF, |
| const MachineLoopInfo &MLI) |
| : MBB(MBB), Succs(MBB->successors()) { |
| // RPO is not a unique form, since at every basic block with multiple |
| // successors, the DFS has to pick which order to visit the successors in. |
| // Sort them strategically (see below). |
| MachineLoop *Loop = MLI.getLoopFor(MBB); |
| MachineFunction::iterator Next = next(MachineFunction::iterator(MBB)); |
| MachineBasicBlock *LayoutSucc = Next == MF.end() ? nullptr : &*Next; |
| std::stable_sort( |
| Succs.begin(), Succs.end(), |
| [=, &MLI](const MachineBasicBlock *A, const MachineBasicBlock *B) { |
| if (A == B) |
| return false; |
| |
| // Keep loops contiguous by preferring the block that's in the same |
| // loop. |
| bool LoopContainsA = LoopContains(Loop, A); |
| bool LoopContainsB = LoopContains(Loop, B); |
| if (LoopContainsA && !LoopContainsB) |
| return true; |
| if (!LoopContainsA && LoopContainsB) |
| return false; |
| |
| // Minimize perturbation by preferring the block which is the immediate |
| // layout successor. |
| if (A == LayoutSucc) |
| return true; |
| if (B == LayoutSucc) |
| return false; |
| |
| // TODO: More sophisticated orderings may be profitable here. |
| |
| return false; |
| }); |
| } |
| |
| /// Return the "bottom" block of a loop. This differs from |
| /// MachineLoop::getBottomBlock in that it works even if the loop is |
| /// discontiguous. |
| static MachineBasicBlock *LoopBottom(const MachineLoop *Loop) { |
| MachineBasicBlock *Bottom = Loop->getHeader(); |
| for (MachineBasicBlock *MBB : Loop->blocks()) |
| if (MBB->getNumber() > Bottom->getNumber()) |
| Bottom = MBB; |
| return Bottom; |
| } |
| |
| /// Sort the blocks in RPO, taking special care to make sure that loops are |
| /// contiguous even in the case of split backedges. |
| /// |
| /// TODO: Determine whether RPO is actually worthwhile, or whether we should |
| /// move to just a stable-topological-sort-based approach that would preserve |
| /// more of the original order. |
| static void SortBlocks(MachineFunction &MF, const MachineLoopInfo &MLI) { |
| // Note that we do our own RPO rather than using |
| // "llvm/ADT/PostOrderIterator.h" because we want control over the order that |
| // successors are visited in (see above). Also, we can sort the blocks in the |
| // MachineFunction as we go. |
| SmallPtrSet<MachineBasicBlock *, 16> Visited; |
| SmallVector<POStackEntry, 16> Stack; |
| |
| MachineBasicBlock *EntryBlock = &*MF.begin(); |
| Visited.insert(EntryBlock); |
| Stack.push_back(POStackEntry(EntryBlock, MF, MLI)); |
| |
| for (;;) { |
| POStackEntry &Entry = Stack.back(); |
| SmallVectorImpl<MachineBasicBlock *> &Succs = Entry.Succs; |
| if (!Succs.empty()) { |
| MachineBasicBlock *Succ = Succs.pop_back_val(); |
| if (Visited.insert(Succ).second) |
| Stack.push_back(POStackEntry(Succ, MF, MLI)); |
| continue; |
| } |
| |
| // Put the block in its position in the MachineFunction. |
| MachineBasicBlock &MBB = *Entry.MBB; |
| MBB.moveBefore(&*MF.begin()); |
| |
| // Branch instructions may utilize a fallthrough, so update them if a |
| // fallthrough has been added or removed. |
| if (!MBB.empty() && MBB.back().isTerminator() && !MBB.back().isBranch() && |
| !MBB.back().isBarrier()) |
| report_fatal_error( |
| "Non-branch terminator with fallthrough cannot yet be rewritten"); |
| if (MBB.empty() || !MBB.back().isTerminator() || MBB.back().isBranch()) |
| MBB.updateTerminator(); |
| |
| Stack.pop_back(); |
| if (Stack.empty()) |
| break; |
| } |
| |
| // Now that we've sorted the blocks in RPO, renumber them. |
| MF.RenumberBlocks(); |
| |
| #ifndef NDEBUG |
| SmallSetVector<MachineLoop *, 8> OnStack; |
| |
| // Insert a sentinel representing the degenerate loop that starts at the |
| // function entry block and includes the entire function as a "loop" that |
| // executes once. |
| OnStack.insert(nullptr); |
| |
| for (auto &MBB : MF) { |
| assert(MBB.getNumber() >= 0 && "Renumbered blocks should be non-negative."); |
| |
| MachineLoop *Loop = MLI.getLoopFor(&MBB); |
| if (Loop && &MBB == Loop->getHeader()) { |
| // Loop header. The loop predecessor should be sorted above, and the other |
| // predecessors should be backedges below. |
| for (auto Pred : MBB.predecessors()) |
| assert( |
| (Pred->getNumber() < MBB.getNumber() || Loop->contains(Pred)) && |
| "Loop header predecessors must be loop predecessors or backedges"); |
| assert(OnStack.insert(Loop) && "Loops should be declared at most once."); |
| } else { |
| // Not a loop header. All predecessors should be sorted above. |
| for (auto Pred : MBB.predecessors()) |
| assert(Pred->getNumber() < MBB.getNumber() && |
| "Non-loop-header predecessors should be topologically sorted"); |
| assert(OnStack.count(MLI.getLoopFor(&MBB)) && |
| "Blocks must be nested in their loops"); |
| } |
| while (OnStack.size() > 1 && &MBB == LoopBottom(OnStack.back())) |
| OnStack.pop_back(); |
| } |
| assert(OnStack.pop_back_val() == nullptr && |
| "The function entry block shouldn't actually be a loop header"); |
| assert(OnStack.empty() && |
| "Control flow stack pushes and pops should be balanced."); |
| #endif |
| } |
| |
| /// Test whether Pred has any terminators explicitly branching to MBB, as |
| /// opposed to falling through. Note that it's possible (eg. in unoptimized |
| /// code) for a branch instruction to both branch to a block and fallthrough |
| /// to it, so we check the actual branch operands to see if there are any |
| /// explicit mentions. |
| static bool ExplicitlyBranchesTo(MachineBasicBlock *Pred, |
| MachineBasicBlock *MBB) { |
| for (MachineInstr &MI : Pred->terminators()) |
| for (MachineOperand &MO : MI.explicit_operands()) |
| if (MO.isMBB() && MO.getMBB() == MBB) |
| return true; |
| return false; |
| } |
| |
| /// Insert a BLOCK marker for branches to MBB (if needed). |
| static void PlaceBlockMarker(MachineBasicBlock &MBB, MachineFunction &MF, |
| SmallVectorImpl<MachineBasicBlock *> &ScopeTops, |
| const WebAssemblyInstrInfo &TII, |
| const MachineLoopInfo &MLI, |
| MachineDominatorTree &MDT) { |
| // First compute the nearest common dominator of all forward non-fallthrough |
| // predecessors so that we minimize the time that the BLOCK is on the stack, |
| // which reduces overall stack height. |
| MachineBasicBlock *Header = nullptr; |
| bool IsBranchedTo = false; |
| int MBBNumber = MBB.getNumber(); |
| for (MachineBasicBlock *Pred : MBB.predecessors()) |
| if (Pred->getNumber() < MBBNumber) { |
| Header = Header ? MDT.findNearestCommonDominator(Header, Pred) : Pred; |
| if (ExplicitlyBranchesTo(Pred, &MBB)) |
| IsBranchedTo = true; |
| } |
| if (!Header) |
| return; |
| if (!IsBranchedTo) |
| return; |
| |
| assert(&MBB != &MF.front() && "Header blocks shouldn't have predecessors"); |
| MachineBasicBlock *LayoutPred = &*prev(MachineFunction::iterator(&MBB)); |
| |
| // If the nearest common dominator is inside a more deeply nested context, |
| // walk out to the nearest scope which isn't more deeply nested. |
| for (MachineFunction::iterator I(LayoutPred), E(Header); I != E; --I) { |
| if (MachineBasicBlock *ScopeTop = ScopeTops[I->getNumber()]) { |
| if (ScopeTop->getNumber() > Header->getNumber()) { |
| // Skip over an intervening scope. |
| I = next(MachineFunction::iterator(ScopeTop)); |
| } else { |
| // We found a scope level at an appropriate depth. |
| Header = ScopeTop; |
| break; |
| } |
| } |
| } |
| |
| // If there's a loop which ends just before MBB which contains Header, we can |
| // reuse its label instead of inserting a new BLOCK. |
| for (MachineLoop *Loop = MLI.getLoopFor(LayoutPred); |
| Loop && Loop->contains(LayoutPred); Loop = Loop->getParentLoop()) |
| if (Loop && LoopBottom(Loop) == LayoutPred && Loop->contains(Header)) |
| return; |
| |
| // Decide where in Header to put the BLOCK. |
| MachineBasicBlock::iterator InsertPos; |
| MachineLoop *HeaderLoop = MLI.getLoopFor(Header); |
| if (HeaderLoop && MBB.getNumber() > LoopBottom(HeaderLoop)->getNumber()) { |
| // Header is the header of a loop that does not lexically contain MBB, so |
| // the BLOCK needs to be above the LOOP. |
| InsertPos = Header->begin(); |
| } else { |
| // Otherwise, insert the BLOCK as late in Header as we can, but before the |
| // beginning of the local expression tree and any nested BLOCKs. |
| InsertPos = Header->getFirstTerminator(); |
| while (InsertPos != Header->begin() && |
| prev(InsertPos)->definesRegister(WebAssembly::EXPR_STACK) && |
| prev(InsertPos)->getOpcode() != WebAssembly::LOOP && |
| prev(InsertPos)->getOpcode() != WebAssembly::END_BLOCK && |
| prev(InsertPos)->getOpcode() != WebAssembly::END_LOOP) |
| --InsertPos; |
| } |
| |
| // Add the BLOCK. |
| BuildMI(*Header, InsertPos, DebugLoc(), TII.get(WebAssembly::BLOCK)); |
| |
| // Mark the end of the block. |
| InsertPos = MBB.begin(); |
| while (InsertPos != MBB.end() && |
| InsertPos->getOpcode() == WebAssembly::END_LOOP) |
| ++InsertPos; |
| BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::END_BLOCK)); |
| |
| // Track the farthest-spanning scope that ends at this point. |
| int Number = MBB.getNumber(); |
| if (!ScopeTops[Number] || |
| ScopeTops[Number]->getNumber() > Header->getNumber()) |
| ScopeTops[Number] = Header; |
| } |
| |
| /// Insert a LOOP marker for a loop starting at MBB (if it's a loop header). |
| static void PlaceLoopMarker( |
| MachineBasicBlock &MBB, MachineFunction &MF, |
| SmallVectorImpl<MachineBasicBlock *> &ScopeTops, |
| DenseMap<const MachineInstr *, const MachineBasicBlock *> &LoopTops, |
| const WebAssemblyInstrInfo &TII, const MachineLoopInfo &MLI) { |
| MachineLoop *Loop = MLI.getLoopFor(&MBB); |
| if (!Loop || Loop->getHeader() != &MBB) |
| return; |
| |
| // The operand of a LOOP is the first block after the loop. If the loop is the |
| // bottom of the function, insert a dummy block at the end. |
| MachineBasicBlock *Bottom = LoopBottom(Loop); |
| auto Iter = next(MachineFunction::iterator(Bottom)); |
| if (Iter == MF.end()) { |
| MachineBasicBlock *Label = MF.CreateMachineBasicBlock(); |
| // Give it a fake predecessor so that AsmPrinter prints its label. |
| Label->addSuccessor(Label); |
| MF.push_back(Label); |
| Iter = next(MachineFunction::iterator(Bottom)); |
| } |
| MachineBasicBlock *AfterLoop = &*Iter; |
| |
| // Mark the beginning of the loop (after the end of any existing loop that |
| // ends here). |
| auto InsertPos = MBB.begin(); |
| while (InsertPos != MBB.end() && |
| InsertPos->getOpcode() == WebAssembly::END_LOOP) |
| ++InsertPos; |
| BuildMI(MBB, InsertPos, DebugLoc(), TII.get(WebAssembly::LOOP)); |
| |
| // Mark the end of the loop. |
| MachineInstr *End = BuildMI(*AfterLoop, AfterLoop->begin(), DebugLoc(), |
| TII.get(WebAssembly::END_LOOP)); |
| LoopTops[End] = &MBB; |
| |
| assert((!ScopeTops[AfterLoop->getNumber()] || |
| ScopeTops[AfterLoop->getNumber()]->getNumber() < MBB.getNumber()) && |
| "With RPO we should visit the outer-most loop for a block first."); |
| if (!ScopeTops[AfterLoop->getNumber()]) |
| ScopeTops[AfterLoop->getNumber()] = &MBB; |
| } |
| |
| static unsigned |
| GetDepth(const SmallVectorImpl<const MachineBasicBlock *> &Stack, |
| const MachineBasicBlock *MBB) { |
| unsigned Depth = 0; |
| for (auto X : reverse(Stack)) { |
| if (X == MBB) |
| break; |
| ++Depth; |
| } |
| assert(Depth < Stack.size() && "Branch destination should be in scope"); |
| return Depth; |
| } |
| |
| /// Insert LOOP and BLOCK markers at appropriate places. |
| static void PlaceMarkers(MachineFunction &MF, const MachineLoopInfo &MLI, |
| const WebAssemblyInstrInfo &TII, |
| MachineDominatorTree &MDT) { |
| // For each block whose label represents the end of a scope, record the block |
| // which holds the beginning of the scope. This will allow us to quickly skip |
| // over scoped regions when walking blocks. We allocate one more than the |
| // number of blocks in the function to accommodate for the possible fake block |
| // we may insert at the end. |
| SmallVector<MachineBasicBlock *, 8> ScopeTops(MF.getNumBlockIDs() + 1); |
| |
| // For eacn LOOP_END, the corresponding LOOP. |
| DenseMap<const MachineInstr *, const MachineBasicBlock *> LoopTops; |
| |
| for (auto &MBB : MF) { |
| // Place the LOOP for MBB if MBB is the header of a loop. |
| PlaceLoopMarker(MBB, MF, ScopeTops, LoopTops, TII, MLI); |
| |
| // Place the BLOCK for MBB if MBB is branched to from above. |
| PlaceBlockMarker(MBB, MF, ScopeTops, TII, MLI, MDT); |
| } |
| |
| // Now rewrite references to basic blocks to be depth immediates. |
| SmallVector<const MachineBasicBlock *, 8> Stack; |
| for (auto &MBB : reverse(MF)) { |
| for (auto &MI : reverse(MBB)) { |
| switch (MI.getOpcode()) { |
| case WebAssembly::BLOCK: |
| assert(ScopeTops[Stack.back()->getNumber()] == &MBB && |
| "Block should be balanced"); |
| Stack.pop_back(); |
| break; |
| case WebAssembly::LOOP: |
| assert(Stack.back() == &MBB && "Loop top should be balanced"); |
| Stack.pop_back(); |
| Stack.pop_back(); |
| break; |
| case WebAssembly::END_BLOCK: |
| Stack.push_back(&MBB); |
| break; |
| case WebAssembly::END_LOOP: |
| Stack.push_back(&MBB); |
| Stack.push_back(LoopTops[&MI]); |
| break; |
| default: |
| if (MI.isTerminator()) { |
| // Rewrite MBB operands to be depth immediates. |
| SmallVector<MachineOperand, 4> Ops(MI.operands()); |
| while (MI.getNumOperands() > 0) |
| MI.RemoveOperand(MI.getNumOperands() - 1); |
| for (auto MO : Ops) { |
| if (MO.isMBB()) |
| MO = MachineOperand::CreateImm(GetDepth(Stack, MO.getMBB())); |
| MI.addOperand(MF, MO); |
| } |
| } |
| break; |
| } |
| } |
| } |
| assert(Stack.empty() && "Control flow should be balanced"); |
| } |
| |
| bool WebAssemblyCFGStackify::runOnMachineFunction(MachineFunction &MF) { |
| DEBUG(dbgs() << "********** CFG Stackifying **********\n" |
| "********** Function: " |
| << MF.getName() << '\n'); |
| |
| const auto &MLI = getAnalysis<MachineLoopInfo>(); |
| auto &MDT = getAnalysis<MachineDominatorTree>(); |
| // Liveness is not tracked for EXPR_STACK physreg. |
| const auto &TII = *MF.getSubtarget<WebAssemblySubtarget>().getInstrInfo(); |
| MF.getRegInfo().invalidateLiveness(); |
| |
| // RPO sorting needs all loops to be single-entry. |
| EliminateMultipleEntryLoops(MF, MLI); |
| |
| // Sort the blocks in RPO, with contiguous loops. |
| SortBlocks(MF, MLI); |
| |
| // Place the BLOCK and LOOP markers to indicate the beginnings of scopes. |
| PlaceMarkers(MF, MLI, TII, MDT); |
| |
| return true; |
| } |