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//===-- TypeSymbolTable.cpp - Implement the TypeSymbolTable class ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TypeSymbolTable class for the VMCore library.
//
//===----------------------------------------------------------------------===//
#include "llvm/TypeSymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Streams.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_SYMBOL_TABLE 0
#define DEBUG_ABSTYPE 0
TypeSymbolTable::~TypeSymbolTable() {
// Drop all abstract type references in the type plane...
for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
if (TI->second->isAbstract()) // If abstract, drop the reference...
cast<DerivedType>(TI->second)->removeAbstractTypeUser(this);
}
}
std::string TypeSymbolTable::getUniqueName(const std::string &BaseName) const {
std::string TryName = BaseName;
const_iterator End = tmap.end();
// See if the name exists
while (tmap.find(TryName) != End) // Loop until we find a free
TryName = BaseName + utostr(++LastUnique); // name in the symbol table
return TryName;
}
// lookup a type by name - returns null on failure
Type* TypeSymbolTable::lookup(const std::string& Name) const {
const_iterator TI = tmap.find(Name);
if (TI != tmap.end())
return const_cast<Type*>(TI->second);
return 0;
}
// remove - Remove a type from the symbol table...
Type* TypeSymbolTable::remove(iterator Entry) {
assert(Entry != tmap.end() && "Invalid entry to remove!");
const Type* Result = Entry->second;
#if DEBUG_SYMBOL_TABLE
dump();
cerr << " Removing Value: " << Result->getName() << "\n";
#endif
tmap.erase(Entry);
// If we are removing an abstract type, remove the symbol table from it's use
// list...
if (Result->isAbstract()) {
#if DEBUG_ABSTYPE
cerr << "Removing abstract type from symtab" << Result->getDescription()<<"\n";
#endif
cast<DerivedType>(Result)->removeAbstractTypeUser(this);
}
return const_cast<Type*>(Result);
}
// insert - Insert a type into the symbol table with the specified name...
void TypeSymbolTable::insert(const std::string& Name, const Type* T) {
assert(T && "Can't insert null type into symbol table!");
if (tmap.insert(make_pair(Name, T)).second) {
// Type inserted fine with no conflict.
#if DEBUG_SYMBOL_TABLE
dump();
cerr << " Inserted type: " << Name << ": " << T->getDescription() << "\n";
#endif
} else {
// If there is a name conflict...
// Check to see if there is a naming conflict. If so, rename this type!
std::string UniqueName = Name;
if (lookup(Name))
UniqueName = getUniqueName(Name);
#if DEBUG_SYMBOL_TABLE
dump();
cerr << " Inserting type: " << UniqueName << ": "
<< T->getDescription() << "\n";
#endif
// Insert the tmap entry
tmap.insert(make_pair(UniqueName, T));
}
// If we are adding an abstract type, add the symbol table to it's use list.
if (T->isAbstract()) {
cast<DerivedType>(T)->addAbstractTypeUser(this);
#if DEBUG_ABSTYPE
cerr << "Added abstract type to ST: " << T->getDescription() << "\n";
#endif
}
}
// This function is called when one of the types in the type plane are refined
void TypeSymbolTable::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
// Loop over all of the types in the symbol table, replacing any references
// to OldType with references to NewType. Note that there may be multiple
// occurrences, and although we only need to remove one at a time, it's
// faster to remove them all in one pass.
//
for (iterator I = begin(), E = end(); I != E; ++I) {
if (I->second == (Type*)OldType) { // FIXME when Types aren't const.
#if DEBUG_ABSTYPE
cerr << "Removing type " << OldType->getDescription() << "\n";
#endif
OldType->removeAbstractTypeUser(this);
I->second = (Type*)NewType; // TODO FIXME when types aren't const
if (NewType->isAbstract()) {
#if DEBUG_ABSTYPE
cerr << "Added type " << NewType->getDescription() << "\n";
#endif
cast<DerivedType>(NewType)->addAbstractTypeUser(this);
}
}
}
}
// Handle situation where type becomes Concreate from Abstract
void TypeSymbolTable::typeBecameConcrete(const DerivedType *AbsTy) {
// Loop over all of the types in the symbol table, dropping any abstract
// type user entries for AbsTy which occur because there are names for the
// type.
for (iterator TI = begin(), TE = end(); TI != TE; ++TI)
if (TI->second == const_cast<Type*>(static_cast<const Type*>(AbsTy)))
AbsTy->removeAbstractTypeUser(this);
}
static void DumpTypes(const std::pair<const std::string, const Type*>& T ) {
cerr << " '" << T.first << "' = ";
T.second->dump();
cerr << "\n";
}
void TypeSymbolTable::dump() const {
cerr << "TypeSymbolPlane: ";
for_each(tmap.begin(), tmap.end(), DumpTypes);
}
// vim: sw=2 ai