| // Copyright 2017 The LUCI Authors. All rights reserved. |
| // Use of this source code is governed under the Apache License, Version 2.0 |
| // that can be found in the LICENSE file. |
| |
| // +build darwin linux freebsd netbsd openbsd android |
| |
| package venv |
| |
| import ( |
| "os" |
| "path/filepath" |
| "syscall" |
| |
| "github.com/luci/luci-go/common/errors" |
| ) |
| |
| // longestGeneratedScriptPath returns the path of the longest generated script |
| // given a VirtualEnv root. |
| func longestGeneratedScriptPath(baseDir string) string { |
| return filepath.Join(venvBinDir(baseDir), "python-config") |
| } |
| |
| // venvBinDir resolves the path where VirtualEnv binaries are installed. |
| func venvBinDir(root string) string { |
| return filepath.Join(root, "bin") |
| } |
| |
| func checkProcessRunning(pid int) error { |
| proc, err := os.FindProcess(pid) |
| if err != nil { |
| return errors.Annotate(err).Reason("failed to find process").Err() |
| } |
| |
| if err := proc.Signal(os.Signal(syscall.Signal(0))); err != nil { |
| return errors.Annotate(err).Reason("failed to signal process").Err() |
| } |
| return nil |
| } |