Text fields allow users to input text into your app. They are a direct connection to your users' thoughts and intentions via on-screen, or physical, keyboard. The Material Design Text Fields take the familiar element to new levels by adding useful animations, character counts, helper text, error states, and styles.
MDC‘s text fields come in several styles and have a great range of customization. Google’s UX research has determined that Outlined and Filled (aka ‘text box’) styles perform the best by a large margin. So use MDCTextInputControllerFilled
, MDCTextInputControllerOutlined
, and MDCTextInputControllerOutlinedTextArea
if you can and set colors and fonts that match your company's branding.
For more information on text field styles, and animated images of each style in action, see Text Field Styles.
Text Fields provides both a single-line version based on UITextField
and a multi-line version backed by UITextView
as well as objects that customize the text fields' behavior and appearance called ‘Text Input Controllers’.
The actual components (MDCTextField
& MDCMultilineTextField
) are ‘dumb’: they do not have styles, animations, or advanced features. They are designed to be controlled from the outside, via very liberal public API, with a text input controller.
Most text input controllers included are based on MDCTextInputControllerBase
which manipulates the exposed elements of the text field to make placeholders float.
There is also a text input controller for full-width forms (MDCTextInputControllerFullWidth
). Like MDCTextInputControllerBase
d controllers, it also handles errors and character counting but has not been thoroughly tested with UX research.
Customize the included text input controllers via their parameters or create your own to express your app's brand identity thru typography, color, and animation: if the placeholder should move, add constraints or change the frame. If the trailing label should display validation information, change the text and color it.
This pattern is not a delegation or data source-like relationship but rather a controller-to-view relationship: the text field does not require nor expect to be served data or instruction but is instead malleable and easily influenced by outside interference.
Add the following to your Podfile
:
pod 'MaterialComponents/TextFields'
Then, run the following command:
pod install
To import the component:
import MaterialComponents.MaterialTextFields
#import "MaterialTextFields.h"
This is a single-line text input. It‘s subclassed from UITextField
and supports all the features you’d expect from a UITextField
:
as well as new features:
This is a multi-line text input. It's subclassed from UIView
with an embedded UITextView
. It supports all the features of the single-line text field and UITextView
plus:
See Text Field Styles for images and details.
These are the controllers that have been optimized for discoverability and clickability thru rigorous research, design iterations, and user testing. Always try to use one of these first.
Filled background with underline.
Outlined background with no fill.
Nearly identical to MDCTextInputControllerOutlined
but with two differences:
See Text Field Styles for images and details.
These are the controllers that have performed the worst in user testing or haven't been extensively user tested at all. Use them only if you have to or conduct your own A/B testing against one of the recommended controllers to see if they perform as expected in your application.
Optimized for full width forms like emails. While common in messaging apps, its design hasn't been rigorously tested with users. For now, the Material Design team suggests using this only when another design is impracticle.
‘Classic’ 2014 Material Design text field. This style is still found in many applications and sites but should be considered deprecated. It tested poorly in Material Research's user testing. Use MDCTextInputControllerFilled
or MDCTextInputControllerOutlined
instead.
Soon to be deprecated styles only created and included for backwards compatibility of the library. They have no visual distinction from the other full width and underline controllers but their layout behaves slightly differently.
See Text Field Styles for images and details.
This class is meant to be subclassed and not used on its own. It's a full implementation of the MDCTextInputControllerFloatingPlaceholder
protocol and holds all the ‘magic’ logic necessary to make:
A text field that conforms to MDCTextInput
can be added to a view hierarchy the same way UITextField
and UIView
are. But to achieve the animations and presentations defined by the guidelines (floating placeholders, character counts), a controller that conforms to protocol MDCTextInputController
must be initialized to manage the text field.
NOTE: Expect to interact with both the text field (for the traditional API) and the controller (for changes affecting the presentation and state).
let textFieldFloating = MDCMultilineTextField() scrollView.addSubview(textFieldFloating) textFieldFloating.placeholder = "Full Name" textFieldFloating.textView.delegate = self textFieldControllerFloating = MDCTextInputControllerUnderline(input: textFieldFloating) // Hold on as a property
MDCMultilineTextField *textFieldFloating = [[MDCMultilineTextField alloc] init]; [self.scrollView addSubview:textFieldFloating]; textFieldFloating.placeholder = @"Full Name"; textFieldFloating.textView.delegate = self; self.textFieldControllerFloating = [[MDCTextInputControllerUnderline alloc] initWithTextInput:textFieldFloating];
// First the text field component is setup just like a UITextField let textFieldDefaultCharMax = MDCMultilineTextField() scrollView.addSubview(textFieldDefaultCharMax) textFieldDefaultCharMax.placeholder = "Enter up to 50 characters" textFieldDefaultCharMax.textView.delegate = self // Second the controller is created to manage the text field textFieldControllerDefaultCharMax = MDCTextInputControllerUnderline(textInput: textFieldDefaultCharMax) // Hold on as a property textFieldControllerDefaultCharMax.characterCountMax = 50 textFieldControllerDefaultCharMax.isFloatingEnabled = false
// First the text field component is setup just like a UITextField MDCMultilineTextField *textFieldDefaultCharMax = [[MDCMultilineTextField alloc] init]; [self.scrollView addSubview:textFieldDefaultCharMax]; textFieldDefaultCharMax.placeholder = @"Enter up to 50 characters"; textFieldDefaultCharMax.textView.delegate = self; // Second the controller is created to manage the text field self.textFieldControllerDefaultCharMax = [[MDCTextInputControllerUnderline alloc] initWithTextInput: textFieldDefaultCharMax]; self.textFieldControllerDefaultCharMax.characterCountMax = 50; self.textFieldControllerDefaultCharMax.floatingEnabled = NO;
You can theme a text field with your app's color scheme using the ColorThemer extension.
You must first add the Color Themer extension to your project:
pod 'MaterialComponents/TextFields+ColorThemer'
// Step 1: Import the ColorThemer extension import MaterialComponents.MaterialTextFields_ColorThemer // Step 2: Create or get a color scheme let colorScheme = MDCSemanticColorScheme() // Step 3: Apply the color scheme to your component // Applying to a text field MDCTextFieldColorThemer.apply(colorScheme, to: textField) // Applying to an input controller MDCTextFieldColorThemer.applySemanticColorScheme(colorScheme, to: inputController) // Applying to a specific class type of inputController MDCTextFieldColorThemer.applySemanticColorScheme(colorScheme, toAllControllersOfClass: MDCTextInputControllerUnderline.self)
// Step 1: Import the ColorThemer extension #import "MaterialTextFields+ColorThemer.h" // Step 2: Create or get a color scheme id<MDCColorScheming> colorScheme = [[MDCSemanticColorScheme alloc] init]; // Step 3: Apply the color scheme to your component // Applying to a text field [MDCTextFieldColorThemer applySemanticColorScheme:colorScheme toTextInput:textField]; // Applying to an input controller [MDCTextFieldColorThemer applySemanticColorScheme:colorScheme toTextInputController:inputController]; // Applying to a specific class type of inputController [MDCTextFieldColorThemer applySemanticColorScheme:colorScheme toAllTextInputControllersOfClass:[MDCTextInputControllerUnderline class]];
You can theme a text field with your app's typography scheme using the TypographyThemer
extension.
You must first add the Typography Themer extension to your project:
pod 'MaterialComponents/TextFields+TypographyThemer'
// Step 1: Import the TypographyThemer extension import MaterialComponents.MaterialTextFields_TypographyThemer // Step 2: Create or get a typography scheme let typographyScheme = MDCTypographyScheme() // Step 3: Apply the typography scheme to your component // Applying to a text field MDCTextFieldTypographyThemer.apply(typographyScheme, to: textField) // Applying to an input controller MDCTextFieldTypographyThemer.apply(typographyScheme, to: inputController) // Applying to a specific class type of inputController MDCTextFieldTypographyThemer.apply(typographyScheme, toAllControllersOfClass: MDCTextInputControllerUnderline.self)
// Step 1: Import the TypographyThemer extension #import "MaterialTextFields+TypographyThemer.h" // Step 2: Create or get a typography scheme id<MDCTypographyScheming> typographyScheme = [[MDCTypographyScheme alloc] init]; // Step 3: Apply the typography scheme to your component // Applying to a text field [MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme toTextInput:textField]; // Applying to an input controller [MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme toTextInputController:inputController]; // Applying to a specific class type of inputController [MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme toAllTextInputControllersOfClass:[MDCTextInputControllerUnderline class]];