blob: 41215d7fc4ff44a428bf0a52c02b091983288721 [file] [log] [blame]
// +build windows
// +build !appengine
package colorable
import (
"bytes"
"io"
"math"
"os"
"strconv"
"strings"
"sync"
"syscall"
"unsafe"
"github.com/mattn/go-isatty"
)
const (
foregroundBlue = 0x1
foregroundGreen = 0x2
foregroundRed = 0x4
foregroundIntensity = 0x8
foregroundMask = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
backgroundBlue = 0x10
backgroundGreen = 0x20
backgroundRed = 0x40
backgroundIntensity = 0x80
backgroundMask = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
commonLvbUnderscore = 0x8000
cENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x4
)
const (
genericRead = 0x80000000
genericWrite = 0x40000000
)
const (
consoleTextmodeBuffer = 0x1
)
type wchar uint16
type short int16
type dword uint32
type word uint16
type coord struct {
x short
y short
}
type smallRect struct {
left short
top short
right short
bottom short
}
type consoleScreenBufferInfo struct {
size coord
cursorPosition coord
attributes word
window smallRect
maximumWindowSize coord
}
type consoleCursorInfo struct {
size dword
visible int32
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procSetConsoleCursorPosition = kernel32.NewProc("SetConsoleCursorPosition")
procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
procGetConsoleCursorInfo = kernel32.NewProc("GetConsoleCursorInfo")
procSetConsoleCursorInfo = kernel32.NewProc("SetConsoleCursorInfo")
procSetConsoleTitle = kernel32.NewProc("SetConsoleTitleW")
procGetConsoleMode = kernel32.NewProc("GetConsoleMode")
procSetConsoleMode = kernel32.NewProc("SetConsoleMode")
procCreateConsoleScreenBuffer = kernel32.NewProc("CreateConsoleScreenBuffer")
)
// Writer provides colorable Writer to the console
type Writer struct {
out io.Writer
handle syscall.Handle
althandle syscall.Handle
oldattr word
oldpos coord
rest bytes.Buffer
mutex sync.Mutex
}
// NewColorable returns new instance of Writer which handles escape sequence from File.
func NewColorable(file *os.File) io.Writer {
if file == nil {
panic("nil passed instead of *os.File to NewColorable()")
}
if isatty.IsTerminal(file.Fd()) {
var mode uint32
if r, _, _ := procGetConsoleMode.Call(file.Fd(), uintptr(unsafe.Pointer(&mode))); r != 0 && mode&cENABLE_VIRTUAL_TERMINAL_PROCESSING != 0 {
return file
}
var csbi consoleScreenBufferInfo
handle := syscall.Handle(file.Fd())
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
return &Writer{out: file, handle: handle, oldattr: csbi.attributes, oldpos: coord{0, 0}}
}
return file
}
// NewColorableStdout returns new instance of Writer which handles escape sequence for stdout.
func NewColorableStdout() io.Writer {
return NewColorable(os.Stdout)
}
// NewColorableStderr returns new instance of Writer which handles escape sequence for stderr.
func NewColorableStderr() io.Writer {
return NewColorable(os.Stderr)
}
var color256 = map[int]int{
0: 0x000000,
1: 0x800000,
2: 0x008000,
3: 0x808000,
4: 0x000080,
5: 0x800080,
6: 0x008080,
7: 0xc0c0c0,
8: 0x808080,
9: 0xff0000,
10: 0x00ff00,
11: 0xffff00,
12: 0x0000ff,
13: 0xff00ff,
14: 0x00ffff,
15: 0xffffff,
16: 0x000000,
17: 0x00005f,
18: 0x000087,
19: 0x0000af,
20: 0x0000d7,
21: 0x0000ff,
22: 0x005f00,
23: 0x005f5f,
24: 0x005f87,
25: 0x005faf,
26: 0x005fd7,
27: 0x005fff,
28: 0x008700,
29: 0x00875f,
30: 0x008787,
31: 0x0087af,
32: 0x0087d7,
33: 0x0087ff,
34: 0x00af00,
35: 0x00af5f,
36: 0x00af87,
37: 0x00afaf,
38: 0x00afd7,
39: 0x00afff,
40: 0x00d700,
41: 0x00d75f,
42: 0x00d787,
43: 0x00d7af,
44: 0x00d7d7,
45: 0x00d7ff,
46: 0x00ff00,
47: 0x00ff5f,
48: 0x00ff87,
49: 0x00ffaf,
50: 0x00ffd7,
51: 0x00ffff,
52: 0x5f0000,
53: 0x5f005f,
54: 0x5f0087,
55: 0x5f00af,
56: 0x5f00d7,
57: 0x5f00ff,
58: 0x5f5f00,
59: 0x5f5f5f,
60: 0x5f5f87,
61: 0x5f5faf,
62: 0x5f5fd7,
63: 0x5f5fff,
64: 0x5f8700,
65: 0x5f875f,
66: 0x5f8787,
67: 0x5f87af,
68: 0x5f87d7,
69: 0x5f87ff,
70: 0x5faf00,
71: 0x5faf5f,
72: 0x5faf87,
73: 0x5fafaf,
74: 0x5fafd7,
75: 0x5fafff,
76: 0x5fd700,
77: 0x5fd75f,
78: 0x5fd787,
79: 0x5fd7af,
80: 0x5fd7d7,
81: 0x5fd7ff,
82: 0x5fff00,
83: 0x5fff5f,
84: 0x5fff87,
85: 0x5fffaf,
86: 0x5fffd7,
87: 0x5fffff,
88: 0x870000,
89: 0x87005f,
90: 0x870087,
91: 0x8700af,
92: 0x8700d7,
93: 0x8700ff,
94: 0x875f00,
95: 0x875f5f,
96: 0x875f87,
97: 0x875faf,
98: 0x875fd7,
99: 0x875fff,
100: 0x878700,
101: 0x87875f,
102: 0x878787,
103: 0x8787af,
104: 0x8787d7,
105: 0x8787ff,
106: 0x87af00,
107: 0x87af5f,
108: 0x87af87,
109: 0x87afaf,
110: 0x87afd7,
111: 0x87afff,
112: 0x87d700,
113: 0x87d75f,
114: 0x87d787,
115: 0x87d7af,
116: 0x87d7d7,
117: 0x87d7ff,
118: 0x87ff00,
119: 0x87ff5f,
120: 0x87ff87,
121: 0x87ffaf,
122: 0x87ffd7,
123: 0x87ffff,
124: 0xaf0000,
125: 0xaf005f,
126: 0xaf0087,
127: 0xaf00af,
128: 0xaf00d7,
129: 0xaf00ff,
130: 0xaf5f00,
131: 0xaf5f5f,
132: 0xaf5f87,
133: 0xaf5faf,
134: 0xaf5fd7,
135: 0xaf5fff,
136: 0xaf8700,
137: 0xaf875f,
138: 0xaf8787,
139: 0xaf87af,
140: 0xaf87d7,
141: 0xaf87ff,
142: 0xafaf00,
143: 0xafaf5f,
144: 0xafaf87,
145: 0xafafaf,
146: 0xafafd7,
147: 0xafafff,
148: 0xafd700,
149: 0xafd75f,
150: 0xafd787,
151: 0xafd7af,
152: 0xafd7d7,
153: 0xafd7ff,
154: 0xafff00,
155: 0xafff5f,
156: 0xafff87,
157: 0xafffaf,
158: 0xafffd7,
159: 0xafffff,
160: 0xd70000,
161: 0xd7005f,
162: 0xd70087,
163: 0xd700af,
164: 0xd700d7,
165: 0xd700ff,
166: 0xd75f00,
167: 0xd75f5f,
168: 0xd75f87,
169: 0xd75faf,
170: 0xd75fd7,
171: 0xd75fff,
172: 0xd78700,
173: 0xd7875f,
174: 0xd78787,
175: 0xd787af,
176: 0xd787d7,
177: 0xd787ff,
178: 0xd7af00,
179: 0xd7af5f,
180: 0xd7af87,
181: 0xd7afaf,
182: 0xd7afd7,
183: 0xd7afff,
184: 0xd7d700,
185: 0xd7d75f,
186: 0xd7d787,
187: 0xd7d7af,
188: 0xd7d7d7,
189: 0xd7d7ff,
190: 0xd7ff00,
191: 0xd7ff5f,
192: 0xd7ff87,
193: 0xd7ffaf,
194: 0xd7ffd7,
195: 0xd7ffff,
196: 0xff0000,
197: 0xff005f,
198: 0xff0087,
199: 0xff00af,
200: 0xff00d7,
201: 0xff00ff,
202: 0xff5f00,
203: 0xff5f5f,
204: 0xff5f87,
205: 0xff5faf,
206: 0xff5fd7,
207: 0xff5fff,
208: 0xff8700,
209: 0xff875f,
210: 0xff8787,
211: 0xff87af,
212: 0xff87d7,
213: 0xff87ff,
214: 0xffaf00,
215: 0xffaf5f,
216: 0xffaf87,
217: 0xffafaf,
218: 0xffafd7,
219: 0xffafff,
220: 0xffd700,
221: 0xffd75f,
222: 0xffd787,
223: 0xffd7af,
224: 0xffd7d7,
225: 0xffd7ff,
226: 0xffff00,
227: 0xffff5f,
228: 0xffff87,
229: 0xffffaf,
230: 0xffffd7,
231: 0xffffff,
232: 0x080808,
233: 0x121212,
234: 0x1c1c1c,
235: 0x262626,
236: 0x303030,
237: 0x3a3a3a,
238: 0x444444,
239: 0x4e4e4e,
240: 0x585858,
241: 0x626262,
242: 0x6c6c6c,
243: 0x767676,
244: 0x808080,
245: 0x8a8a8a,
246: 0x949494,
247: 0x9e9e9e,
248: 0xa8a8a8,
249: 0xb2b2b2,
250: 0xbcbcbc,
251: 0xc6c6c6,
252: 0xd0d0d0,
253: 0xdadada,
254: 0xe4e4e4,
255: 0xeeeeee,
}
// `\033]0;TITLESTR\007`
func doTitleSequence(er *bytes.Reader) error {
var c byte
var err error
c, err = er.ReadByte()
if err != nil {
return err
}
if c != '0' && c != '2' {
return nil
}
c, err = er.ReadByte()
if err != nil {
return err
}
if c != ';' {
return nil
}
title := make([]byte, 0, 80)
for {
c, err = er.ReadByte()
if err != nil {
return err
}
if c == 0x07 || c == '\n' {
break
}
title = append(title, c)
}
if len(title) > 0 {
title8, err := syscall.UTF16PtrFromString(string(title))
if err == nil {
procSetConsoleTitle.Call(uintptr(unsafe.Pointer(title8)))
}
}
return nil
}
// returns Atoi(s) unless s == "" in which case it returns def
func atoiWithDefault(s string, def int) (int, error) {
if s == "" {
return def, nil
}
return strconv.Atoi(s)
}
// Write writes data on console
func (w *Writer) Write(data []byte) (n int, err error) {
w.mutex.Lock()
defer w.mutex.Unlock()
var csbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
handle := w.handle
var er *bytes.Reader
if w.rest.Len() > 0 {
var rest bytes.Buffer
w.rest.WriteTo(&rest)
w.rest.Reset()
rest.Write(data)
er = bytes.NewReader(rest.Bytes())
} else {
er = bytes.NewReader(data)
}
var bw [1]byte
loop:
for {
c1, err := er.ReadByte()
if err != nil {
break loop
}
if c1 != 0x1b {
bw[0] = c1
w.out.Write(bw[:])
continue
}
c2, err := er.ReadByte()
if err != nil {
break loop
}
switch c2 {
case '>':
continue
case ']':
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
if bytes.IndexByte(w.rest.Bytes(), 0x07) == -1 {
break loop
}
er = bytes.NewReader(w.rest.Bytes()[2:])
err := doTitleSequence(er)
if err != nil {
break loop
}
w.rest.Reset()
continue
// https://github.com/mattn/go-colorable/issues/27
case '7':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
continue
case '8':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
continue
case 0x5b:
// execute part after switch
default:
continue
}
w.rest.WriteByte(c1)
w.rest.WriteByte(c2)
er.WriteTo(&w.rest)
var buf bytes.Buffer
var m byte
for i, c := range w.rest.Bytes()[2:] {
if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
m = c
er = bytes.NewReader(w.rest.Bytes()[2+i+1:])
w.rest.Reset()
break
}
buf.Write([]byte(string(c)))
}
if m == 0 {
break loop
}
switch m {
case 'A':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'B':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'C':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'D':
n, err = atoiWithDefault(buf.String(), 1)
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x -= short(n)
if csbi.cursorPosition.x < 0 {
csbi.cursorPosition.x = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'E':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y += short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'F':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = 0
csbi.cursorPosition.y -= short(n)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'G':
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
if n < 1 {
n = 1
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
csbi.cursorPosition.x = short(n - 1)
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'H', 'f':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
if buf.Len() > 0 {
token := strings.Split(buf.String(), ";")
switch len(token) {
case 1:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
csbi.cursorPosition.y = short(n1 - 1)
case 2:
n1, err := strconv.Atoi(token[0])
if err != nil {
continue
}
n2, err := strconv.Atoi(token[1])
if err != nil {
continue
}
csbi.cursorPosition.x = short(n2 - 1)
csbi.cursorPosition.y = short(n1 - 1)
}
} else {
csbi.cursorPosition.y = 0
}
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
case 'J':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
var count, written dword
var cursor coord
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.window.top-csbi.cursorPosition.y)*dword(csbi.size.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.window.top}
count = dword(csbi.size.x) - dword(csbi.cursorPosition.x) + dword(csbi.size.y-csbi.cursorPosition.y)*dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'K':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var count, written dword
switch n {
case 0:
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 1:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x - csbi.cursorPosition.x)
case 2:
cursor = coord{x: csbi.window.left, y: csbi.cursorPosition.y}
count = dword(csbi.size.x)
}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'X':
n := 0
if buf.Len() > 0 {
n, err = strconv.Atoi(buf.String())
if err != nil {
continue
}
}
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
var cursor coord
var written dword
cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
procFillConsoleOutputCharacter.Call(uintptr(handle), uintptr(' '), uintptr(n), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
procFillConsoleOutputAttribute.Call(uintptr(handle), uintptr(csbi.attributes), uintptr(n), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
case 'm':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
attr := csbi.attributes
cs := buf.String()
if cs == "" {
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(w.oldattr))
continue
}
token := strings.Split(cs, ";")
for i := 0; i < len(token); i++ {
ns := token[i]
if n, err = strconv.Atoi(ns); err == nil {
switch {
case n == 0 || n == 100:
attr = w.oldattr
case n == 4:
attr |= commonLvbUnderscore
case (1 <= n && n <= 3) || n == 5:
attr |= foregroundIntensity
case n == 7 || n == 27:
attr =
(attr &^ (foregroundMask | backgroundMask)) |
((attr & foregroundMask) << 4) |
((attr & backgroundMask) >> 4)
case n == 22:
attr &^= foregroundIntensity
case n == 24:
attr &^= commonLvbUnderscore
case 30 <= n && n <= 37:
attr &= backgroundMask
if (n-30)&1 != 0 {
attr |= foregroundRed
}
if (n-30)&2 != 0 {
attr |= foregroundGreen
}
if (n-30)&4 != 0 {
attr |= foregroundBlue
}
case n == 38: // set foreground color.
if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256foreAttr == nil {
n256setup()
}
attr &= backgroundMask
attr |= n256foreAttr[n256%len(n256foreAttr)]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= foregroundRed
}
if g > 127 {
attr |= foregroundGreen
}
if b > 127 {
attr |= foregroundBlue
}
} else {
attr = attr & (w.oldattr & backgroundMask)
}
case n == 39: // reset foreground color.
attr &= backgroundMask
attr |= w.oldattr & foregroundMask
case 40 <= n && n <= 47:
attr &= foregroundMask
if (n-40)&1 != 0 {
attr |= backgroundRed
}
if (n-40)&2 != 0 {
attr |= backgroundGreen
}
if (n-40)&4 != 0 {
attr |= backgroundBlue
}
case n == 48: // set background color.
if i < len(token)-2 && token[i+1] == "5" {
if n256, err := strconv.Atoi(token[i+2]); err == nil {
if n256backAttr == nil {
n256setup()
}
attr &= foregroundMask
attr |= n256backAttr[n256%len(n256backAttr)]
i += 2
}
} else if len(token) == 5 && token[i+1] == "2" {
var r, g, b int
r, _ = strconv.Atoi(token[i+2])
g, _ = strconv.Atoi(token[i+3])
b, _ = strconv.Atoi(token[i+4])
i += 4
if r > 127 {
attr |= backgroundRed
}
if g > 127 {
attr |= backgroundGreen
}
if b > 127 {
attr |= backgroundBlue
}
} else {
attr = attr & (w.oldattr & foregroundMask)
}
case n == 49: // reset foreground color.
attr &= foregroundMask
attr |= w.oldattr & backgroundMask
case 90 <= n && n <= 97:
attr = (attr & backgroundMask)
attr |= foregroundIntensity
if (n-90)&1 != 0 {
attr |= foregroundRed
}
if (n-90)&2 != 0 {
attr |= foregroundGreen
}
if (n-90)&4 != 0 {
attr |= foregroundBlue
}
case 100 <= n && n <= 107:
attr = (attr & foregroundMask)
attr |= backgroundIntensity
if (n-100)&1 != 0 {
attr |= backgroundRed
}
if (n-100)&2 != 0 {
attr |= backgroundGreen
}
if (n-100)&4 != 0 {
attr |= backgroundBlue
}
}
procSetConsoleTextAttribute.Call(uintptr(handle), uintptr(attr))
}
}
case 'h':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle == 0 {
h, _, _ := procCreateConsoleScreenBuffer.Call(uintptr(genericRead|genericWrite), 0, 0, uintptr(consoleTextmodeBuffer), 0, 0)
w.althandle = syscall.Handle(h)
if w.althandle != 0 {
handle = w.althandle
}
}
}
case 'l':
var ci consoleCursorInfo
cs := buf.String()
if cs == "5>" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 1
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?25" {
procGetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
ci.visible = 0
procSetConsoleCursorInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&ci)))
} else if cs == "?1049" {
if w.althandle != 0 {
syscall.CloseHandle(w.althandle)
w.althandle = 0
handle = w.handle
}
}
case 's':
procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
w.oldpos = csbi.cursorPosition
case 'u':
procSetConsoleCursorPosition.Call(uintptr(handle), *(*uintptr)(unsafe.Pointer(&w.oldpos)))
}
}
return len(data), nil
}
type consoleColor struct {
rgb int
red bool
green bool
blue bool
intensity bool
}
func (c consoleColor) foregroundAttr() (attr word) {
if c.red {
attr |= foregroundRed
}
if c.green {
attr |= foregroundGreen
}
if c.blue {
attr |= foregroundBlue
}
if c.intensity {
attr |= foregroundIntensity
}
return
}
func (c consoleColor) backgroundAttr() (attr word) {
if c.red {
attr |= backgroundRed
}
if c.green {
attr |= backgroundGreen
}
if c.blue {
attr |= backgroundBlue
}
if c.intensity {
attr |= backgroundIntensity
}
return
}
var color16 = []consoleColor{
{0x000000, false, false, false, false},
{0x000080, false, false, true, false},
{0x008000, false, true, false, false},
{0x008080, false, true, true, false},
{0x800000, true, false, false, false},
{0x800080, true, false, true, false},
{0x808000, true, true, false, false},
{0xc0c0c0, true, true, true, false},
{0x808080, false, false, false, true},
{0x0000ff, false, false, true, true},
{0x00ff00, false, true, false, true},
{0x00ffff, false, true, true, true},
{0xff0000, true, false, false, true},
{0xff00ff, true, false, true, true},
{0xffff00, true, true, false, true},
{0xffffff, true, true, true, true},
}
type hsv struct {
h, s, v float32
}
func (a hsv) dist(b hsv) float32 {
dh := a.h - b.h
switch {
case dh > 0.5:
dh = 1 - dh
case dh < -0.5:
dh = -1 - dh
}
ds := a.s - b.s
dv := a.v - b.v
return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
}
func toHSV(rgb int) hsv {
r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
float32((rgb&0x00FF00)>>8)/256.0,
float32(rgb&0x0000FF)/256.0
min, max := minmax3f(r, g, b)
h := max - min
if h > 0 {
if max == r {
h = (g - b) / h
if h < 0 {
h += 6
}
} else if max == g {
h = 2 + (b-r)/h
} else {
h = 4 + (r-g)/h
}
}
h /= 6.0
s := max - min
if max != 0 {
s /= max
}
v := max
return hsv{h: h, s: s, v: v}
}
type hsvTable []hsv
func toHSVTable(rgbTable []consoleColor) hsvTable {
t := make(hsvTable, len(rgbTable))
for i, c := range rgbTable {
t[i] = toHSV(c.rgb)
}
return t
}
func (t hsvTable) find(rgb int) consoleColor {
hsv := toHSV(rgb)
n := 7
l := float32(5.0)
for i, p := range t {
d := hsv.dist(p)
if d < l {
l, n = d, i
}
}
return color16[n]
}
func minmax3f(a, b, c float32) (min, max float32) {
if a < b {
if b < c {
return a, c
} else if a < c {
return a, b
} else {
return c, b
}
} else {
if a < c {
return b, c
} else if b < c {
return b, a
} else {
return c, a
}
}
}
var n256foreAttr []word
var n256backAttr []word
func n256setup() {
n256foreAttr = make([]word, 256)
n256backAttr = make([]word, 256)
t := toHSVTable(color16)
for i, rgb := range color256 {
c := t.find(rgb)
n256foreAttr[i] = c.foregroundAttr()
n256backAttr[i] = c.backgroundAttr()
}
}
// EnableColorsStdout enable colors if possible.
func EnableColorsStdout(enabled *bool) func() {
var mode uint32
h := os.Stdout.Fd()
if r, _, _ := procGetConsoleMode.Call(h, uintptr(unsafe.Pointer(&mode))); r != 0 {
if r, _, _ = procSetConsoleMode.Call(h, uintptr(mode|cENABLE_VIRTUAL_TERMINAL_PROCESSING)); r != 0 {
if enabled != nil {
*enabled = true
}
return func() {
procSetConsoleMode.Call(h, uintptr(mode))
}
}
}
if enabled != nil {
*enabled = true
}
return func() {}
}