| # AsyncWorker | |
| `Napi::AsyncWorker` is an abstract class that you can subclass to remove many of | |
| the tedious tasks of moving data between the event loop and worker threads. This | |
| class internally handles all the details of creating and executing an asynchronous | |
| operation. | |
| Once created, execution is requested by calling `Napi::AsyncWorker::Queue`. When | |
| a thread is available for execution the `Napi::AsyncWorker::Execute` method will | |
| be invoked. Once `Napi::AsyncWorker::Execute` completes either | |
| `Napi::AsyncWorker::OnOK` or `Napi::AsyncWorker::OnError` will be invoked. Once | |
| the `Napi::AsyncWorker::OnOK` or `Napi::AsyncWorker::OnError` methods are | |
| complete the `Napi::AsyncWorker` instance is destructed. | |
| For the most basic use, only the `Napi::AsyncWorker::Execute` method must be | |
| implemented in a subclass. | |
| ## Methods | |
| ### Env | |
| Requests the environment in which the async worker has been initially created. | |
| ```cpp | |
| Napi::Env Napi::AsyncWorker::Env() const; | |
| ``` | |
| Returns the environment in which the async worker has been created. | |
| ### Queue | |
| Requests that the work be queued for execution. | |
| ```cpp | |
| void Napi::AsyncWorker::Queue(); | |
| ``` | |
| ### Cancel | |
| Cancels queued work if it has not yet been started. If it has already started | |
| executing, it cannot be cancelled. If cancelled successfully neither | |
| `OnOK` nor `OnError` will be called. | |
| ```cpp | |
| void Napi::AsyncWorker::Cancel(); | |
| ``` | |
| ### Receiver | |
| ```cpp | |
| Napi::ObjectReference& Napi::AsyncWorker::Receiver(); | |
| ``` | |
| Returns the persistent object reference of the receiver object set when the async | |
| worker was created. | |
| ### Callback | |
| ```cpp | |
| Napi::FunctionReference& Napi::AsyncWorker::Callback(); | |
| ``` | |
| Returns the persistent function reference of the callback set when the async | |
| worker was created. The returned function reference will receive the results of | |
| the computation that happened in the `Napi::AsyncWorker::Execute` method, unless | |
| the default implementation of `Napi::AsyncWorker::OnOK` or | |
| `Napi::AsyncWorker::OnError` is overridden. | |
| ### SuppressDestruct | |
| ```cpp | |
| void Napi::AsyncWorker::SuppressDestruct(); | |
| ``` | |
| Prevents the destruction of the `Napi::AsyncWorker` instance upon completion of | |
| the `Napi::AsyncWorker::OnOK` callback. | |
| ### SetError | |
| Sets the error message for the error that happened during the execution. Setting | |
| an error message will cause the `Napi::AsyncWorker::OnError` method to be | |
| invoked instead of `Napi::AsyncWorker::OnOK` once the | |
| `Napi::AsyncWorker::Execute` method completes. | |
| ```cpp | |
| void Napi::AsyncWorker::SetError(const std::string& error); | |
| ``` | |
| - `[in] error`: The reference to the string that represent the message of the error. | |
| ### Execute | |
| This method is used to execute some tasks outside of the **event loop** on a libuv | |
| worker thread. Subclasses must implement this method and the method is run on | |
| a thread other than that running the main event loop. As the method is not | |
| running on the main event loop, it must avoid calling any methods from node-addon-api | |
| or running any code that might invoke JavaScript. Instead, once this method is | |
| complete any interaction through node-addon-api with JavaScript should be implemented | |
| in the `Napi::AsyncWorker::OnOK` method and `Napi::AsyncWorker::OnError` which run | |
| on the main thread and are invoked when the `Napi::AsyncWorker::Execute` method completes. | |
| ```cpp | |
| virtual void Napi::AsyncWorker::Execute() = 0; | |
| ``` | |
| ### OnOK | |
| This method is invoked when the computation in the `Execute` method ends. | |
| The default implementation runs the `Callback` optionally provided when the | |
| `AsyncWorker` class was created. The `Callback` will by default receive no | |
| arguments. The arguments to the `Callback` can be provided by overriding the | |
| `GetResult()` method. | |
| ```cpp | |
| virtual void Napi::AsyncWorker::OnOK(); | |
| ``` | |
| ### GetResult | |
| This method returns the arguments passed to the `Callback` invoked by the default | |
| `OnOK()` implementation. The default implementation returns an empty vector, | |
| providing no arguments to the `Callback`. | |
| ```cpp | |
| virtual std::vector<napi_value> Napi::AsyncWorker::GetResult(Napi::Env env); | |
| ``` | |
| ### OnError | |
| This method is invoked after `Napi::AsyncWorker::Execute` completes if an error | |
| occurs while `Napi::AsyncWorker::Execute` is running and C++ exceptions are | |
| enabled or if an error was set through a call to `Napi::AsyncWorker::SetError`. | |
| The default implementation calls the `Callback` provided when the `Napi::AsyncWorker` | |
| class was created, passing in the error as the first parameter. | |
| ```cpp | |
| virtual void Napi::AsyncWorker::OnError(const Napi::Error& e); | |
| ``` | |
| ### OnWorkComplete | |
| This method is invoked after the work has completed on JavaScript thread. | |
| The default implementation of this method checks the status of the work and | |
| tries to dispatch the result to `Napi::AsyncWorker::OnOk` or `Napi::AsyncWorker::Error` | |
| if the work has committed an error. If the work was cancelled, neither | |
| `Napi::AsyncWorker::OnOk` nor `Napi::AsyncWorker::Error` will be invoked. | |
| After the result is dispatched, the default implementation will call into | |
| `Napi::AsyncWorker::Destroy` if `SuppressDestruct()` was not called. | |
| ```cpp | |
| virtual void OnWorkComplete(Napi::Env env, napi_status status); | |
| ``` | |
| ### OnExecute | |
| This method is invoked immediately on the work thread when scheduled. | |
| The default implementation of this method just calls the `Napi::AsyncWorker::Execute` | |
| and handles exceptions if cpp exceptions were enabled. | |
| The `OnExecute` method receives an `napi_env` argument. However, the `napi_env` | |
| must NOT be used within this method, as it does not run on the JavaScript | |
| thread and must not run any method that would cause JavaScript to run. In | |
| practice, this means that almost any use of `napi_env` will be incorrect. | |
| ```cpp | |
| virtual void OnExecute(Napi::Env env); | |
| ``` | |
| ### Destroy | |
| This method is invoked when the instance must be deallocated. If | |
| `SuppressDestruct()` was not called then this method will be called after either | |
| `OnError()` or `OnOK()` complete. The default implementation of this method | |
| causes the instance to delete itself using the `delete` operator. The method is | |
| provided so as to ensure that instances allocated by means other than the `new` | |
| operator can be deallocated upon work completion. | |
| ```cpp | |
| virtual void Napi::AsyncWorker::Destroy(); | |
| ``` | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Function& callback); | |
| ``` | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by calling | |
| `Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Function& callback, const char* resource_name); | |
| ``` | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by | |
| calling `Napi::AsyncWork::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Function& callback, const char* resource_name, const Napi::Object& resource); | |
| ``` | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| - `[in] resource`: Object associated with the asynchronous operation that | |
| will be passed to possible async_hooks. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by | |
| calling `Napi::AsyncWork::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback); | |
| ``` | |
| - `[in] receiver`: The `this` object passed to the called function. | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by | |
| calling `Napi::AsyncWork::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name); | |
| ``` | |
| - `[in] receiver`: The `this` object passed to the called function. | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| Returns a `Napi::AsyncWork` instance which can later be queued for execution by | |
| calling `Napi::AsyncWork::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(const Napi::Object& receiver, const Napi::Function& callback, const char* resource_name, const Napi::Object& resource); | |
| ``` | |
| - `[in] receiver`: The `this` object passed to the called function. | |
| - `[in] callback`: The function which will be called when an asynchronous | |
| operations ends. The given function is called from the main event loop thread. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| - `[in] resource`: Object associated with the asynchronous operation that | |
| will be passed to possible async_hooks. | |
| Returns a `Napi::AsyncWork` instance which can later be queued for execution by | |
| calling `Napi::AsyncWork::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(Napi::Env env); | |
| ``` | |
| - `[in] env`: The environment in which to create the `Napi::AsyncWorker`. | |
| Returns an `Napi::AsyncWorker` instance which can later be queued for execution by calling | |
| `Napi::AsyncWorker::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(Napi::Env env, const char* resource_name); | |
| ``` | |
| - `[in] env`: The environment in which to create the `Napi::AsyncWorker`. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by | |
| calling `Napi::AsyncWorker::Queue`. | |
| ### Constructor | |
| Creates a new `Napi::AsyncWorker`. | |
| ```cpp | |
| explicit Napi::AsyncWorker(Napi::Env env, const char* resource_name, const Napi::Object& resource); | |
| ``` | |
| - `[in] env`: The environment in which to create the `Napi::AsyncWorker`. | |
| - `[in] resource_name`: Null-terminated string that represents the | |
| identifier for the kind of resource that is being provided for diagnostic | |
| information exposed by the async_hooks API. | |
| - `[in] resource`: Object associated with the asynchronous operation that | |
| will be passed to possible async_hooks. | |
| Returns a `Napi::AsyncWorker` instance which can later be queued for execution by | |
| calling `Napi::AsyncWorker::Queue`. | |
| ### Destructor | |
| Deletes the created work object that is used to execute logic asynchronously. | |
| ```cpp | |
| virtual Napi::AsyncWorker::~AsyncWorker(); | |
| ``` | |
| ## Operator | |
| ```cpp | |
| Napi::AsyncWorker::operator napi_async_work() const; | |
| ``` | |
| Returns the Node-API `napi_async_work` wrapped by the `Napi::AsyncWorker` object. This | |
| can be used to mix usage of the C Node-API and node-addon-api. | |
| ## Example | |
| The first step to use the `Napi::AsyncWorker` class is to create a new class that | |
| inherits from it and implement the `Napi::AsyncWorker::Execute` abstract method. | |
| Typically input to your worker will be saved within class' fields generally | |
| passed in through its constructor. | |
| When the `Napi::AsyncWorker::Execute` method completes without errors the | |
| `Napi::AsyncWorker::OnOK` function callback will be invoked. In this function the | |
| results of the computation will be reassembled and returned back to the initial | |
| JavaScript context. | |
| `Napi::AsyncWorker` ensures that all the code in the `Napi::AsyncWorker::Execute` | |
| function runs in the background out of the **event loop** thread and at the end | |
| the `Napi::AsyncWorker::OnOK` or `Napi::AsyncWorker::OnError` function will be | |
| called and are executed as part of the event loop. | |
| The code below shows a basic example of `Napi::AsyncWorker` the implementation: | |
| ```cpp | |
| #include<napi.h> | |
| #include <chrono> | |
| #include <thread> | |
| using namespace Napi; | |
| class EchoWorker : public AsyncWorker { | |
| public: | |
| EchoWorker(Function& callback, std::string& echo) | |
| : AsyncWorker(callback), echo(echo) {} | |
| ~EchoWorker() {} | |
| // This code will be executed on the worker thread | |
| void Execute() override { | |
| // Need to simulate cpu heavy task | |
| std::this_thread::sleep_for(std::chrono::seconds(1)); | |
| } | |
| void OnOK() override { | |
| HandleScope scope(Env()); | |
| Callback().Call({Env().Null(), String::New(Env(), echo)}); | |
| } | |
| private: | |
| std::string echo; | |
| }; | |
| ``` | |
| The `EchoWorker`'s constructor calls the base class' constructor to pass in the | |
| callback that the `Napi::AsyncWorker` base class will store persistently. When | |
| the work on the `Napi::AsyncWorker::Execute` method is done the | |
| `Napi::AsyncWorker::OnOk` method is called and the results return back to | |
| JavaScript invoking the stored callback with its associated environment. | |
| The following code shows an example of how to create and use an `Napi::AsyncWorker`. | |
| ```cpp | |
| #include<napi.h> | |
| // Include EchoWorker class | |
| // .. | |
| using namespace Napi; | |
| Value Echo(const CallbackInfo& info) { | |
| // You need to validate the arguments here. | |
| Function cb = info[1].As<Function>(); | |
| std::string in = info[0].As<String>(); | |
| EchoWorker* wk = new EchoWorker(cb, in); | |
| wk->Queue(); | |
| return info.Env().Undefined(); | |
| } | |
| ``` | |
| Using the implementation of a `Napi::AsyncWorker` is straight forward. You only | |
| need to create a new instance and pass to its constructor the callback you want to | |
| execute when your asynchronous task ends and other data you need for your | |
| computation. Once created the only other action you have to do is to call the | |
| `Napi::AsyncWorker::Queue` method that will queue the created worker for execution. |