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/********************************************************************
*
* BEGIN DATE: November, 2005
*
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
********************************************************************/
#include "stp/Simplifier/constantBitP/FixedBits.h"
#include "stp/AST/AST.h"
#include "stp/Simplifier/constantBitP/MersenneTwister.h"
#include "stp/Simplifier/constantBitP/ConstantBitP_Utility.h"
// To reduce the memory I tried using the constantbv stuff. But because it is
// not
// inlined it took about twice as long per propagation as does using a boolean
// array.
// Other options to reduce memory usage are: vector<bool>, dynamic_bitset, or
// bitMagic.
namespace simplifier
{
namespace constantBitP
{
std::ostream& operator<<(std::ostream& output, const FixedBits& h)
{
output << "<";
for (int i = (int)h.getWidth() - 1; i >= 0; i--)
{
if (h.isFixed(i))
output << h.getValue(i);
else
output << "-";
}
output << ">";
return output;
}
void FixedBits::fixToZero()
{
for (unsigned i = 0; i < getWidth(); i++)
{
setFixed(i, true);
setValue(i, false);
}
}
stp::CBV FixedBits::GetMinBVConst() const
{
stp::CBV result = CONSTANTBV::BitVector_Create(width, true);
for (unsigned i = 0; i < width; i++)
{
if (fixed[i] && values[i])
CONSTANTBV::BitVector_Bit_On(result, i);
}
return result;
}
stp::CBV FixedBits::GetMaxBVConst() const
{
stp::CBV result = CONSTANTBV::BitVector_Create(width, true);
for (unsigned i = 0; i < width; i++)
{
if (!fixed[i] || values[i])
CONSTANTBV::BitVector_Bit_On(result, i);
}
return result;
}
stp::CBV FixedBits::GetBVConst() const
{
assert(isTotallyFixed());
stp::CBV result = CONSTANTBV::BitVector_Create(width, true);
for (unsigned i = 0; i < width; i++)
{
if (values[i])
CONSTANTBV::BitVector_Bit_On(result, i);
}
return result;
}
// inclusive
stp::CBV FixedBits::GetBVConst(unsigned to, unsigned from) const
{
assert(to >= from);
unsigned resultWidth = to - from + 1;
stp::CBV result = CONSTANTBV::BitVector_Create(resultWidth, true);
for (unsigned i = from; i <= to; i++)
{
if (getValue(i))
CONSTANTBV::BitVector_Bit_On(result, i - from);
}
return result;
}
void FixedBits::init(const FixedBits& copy)
{
width = copy.width;
fixed = new bool[width];
values = new bool[width];
representsBoolean = copy.representsBoolean;
memcpy(fixed, copy.fixed, width * sizeof(bool));
memcpy(values, copy.values, width * sizeof(bool));
}
bool FixedBits::isTotallyFixed() const
{
for (unsigned i = 0; i < width; i++)
{
if (!fixed[i])
return false;
}
return true;
}
bool FixedBits::isTotallyUnfixed() const
{
for (unsigned i = 0; i < width; i++)
{
if (fixed[i])
return false;
}
return true;
}
FixedBits::FixedBits(unsigned n, bool isbool)
{
assert(n > 0);
fixed = new bool[n];
values = new bool[n];
width = n;
for (unsigned i = 0; i < width; i++)
{
fixed[i] = false; // I don't know if there's a default value??
values[i] = false; // stops it printing out junk.
}
representsBoolean = isbool;
if (isbool)
assert(1 == width);
uniqueId = staticUniqueId++;
}
// There is no way to represent bottom. So we assume a and b are already at
// least
// one step up the lattice.
FixedBits FixedBits::meet(const FixedBits& a, const FixedBits& b)
{
assert(a.getWidth() == b.getWidth());
assert(a.isBoolean() == b.isBoolean());
FixedBits result(a.getWidth(), a.isBoolean());
for (unsigned i = 0; i < a.getWidth(); i++)
{
if (a.isFixed(i) != b.isFixed(i))
{
result.setFixed(i, false);
}
else if (a.isFixed(i) && b.isFixed(i) && (a.getValue(i) != b.getValue(i)))
{
result.setFixed(i, false);
}
else if (a.isFixed(i) && b.isFixed(i))
{ // fixed to the same value.
result.setFixed(i, true);
result.setValue(i, a.getValue(i));
}
}
return result;
}
void FixedBits::join(const FixedBits& a)
{
assert(a.getWidth() == getWidth());
assert(a.isBoolean() == isBoolean());
for (unsigned i = 0; i < a.getWidth(); i++)
{
if (a.isFixed(i) && isFixed(i) && (a.getValue(i) == getValue(i)))
{
// nothind.
}
else
{
setFixed(i, false);
}
}
}
void FixedBits::join(unsigned int a)
{
for (unsigned i = 0; i < getWidth(); i++)
{
if (isFixed(i))
{
if ((((a >> i) & 1) == 1) && !getValue(i))
setFixed(i, false);
else if ((((a >> i) & 1) == 0) && getValue(i))
setFixed(i, false);
}
}
}
bool FixedBits::unsignedHolds(unsigned val)
{
bool r = unsignedHolds_new(val);
// assert (unsignedHolds_old(val) == r);
return r;
}
// Whether the set of values contains this one. Much faster than the _old
// version.
bool FixedBits::unsignedHolds_new(unsigned val)
{
const unsigned initial_width =
std::min(width, (unsigned)sizeof(unsigned) * 8);
for (unsigned i = 0; i < initial_width; i++)
{
char v = (*this)[i];
if ('*' == v)
{
} // ok
else if ((v == '1') != ((val & 1) != 0))
return false;
val = val >> 1;
}
// If the unsigned representation is bigger, false if not zero.
if (sizeof(unsigned) * 8 > width && (val != 0))
return false;
for (unsigned i = sizeof(unsigned) * 8; i < width; i++)
if (isFixed(i) && getValue(i))
return false;
return true;
}
bool FixedBits::unsignedHolds_old(unsigned val)
{
const unsigned maxWidth = std::max((unsigned)sizeof(unsigned) * 8, width);
for (unsigned i = 0; i < maxWidth; i++)
{
if (i < (unsigned)width && i < sizeof(unsigned) * 8)
{
if (isFixed(i) && (getValue(i) != (((val & (1 << i))) != 0)))
return false;
}
else if (i < (unsigned)width)
{
if (isFixed(i) && getValue(i))
return false;
}
else // The unsigned value is bigger than the bitwidth of this.
{
if (val & (1 << i))
return false;
}
}
return true;
}
// Getting a new random number is expensive. Not sure why.
FixedBits FixedBits::createRandom(const unsigned length,
const unsigned probabilityOfSetting,
MTRand& trand)
{
assert(100 >= probabilityOfSetting);
FixedBits result(length, false);
// I'm not sure if the random number generator is generating just 32 bit
// numbers??
unsigned i = 0;
unsigned randomV = trand.randInt();
int pool = 32;
while (i < length)
{
if (pool < 8)
{
randomV = trand.randInt();
pool = 32;
}
unsigned val = (randomV & 127);
randomV >>= 7;
pool = pool - 7;
if (val >= 100)
continue;
if (val < probabilityOfSetting)
{
switch (randomV & 1)
{
case 0:
result.setFixed(i, true);
result.setValue(i, false);
break;
case 1:
result.setFixed(i, true);
result.setValue(i, true);
break;
default:
stp::FatalError(LOCATION "never.");
}
randomV >>= 1;
}
i++;
}
return result;
}
// In the world of static analysis this is ALPHA.
FixedBits FixedBits::concreteToAbstract(const stp::ASTNode& n)
{
// cout << n;
unsigned bitWidth;
if (stp::BITVECTOR_TYPE == n.GetType())
bitWidth = n.GetValueWidth();
else
bitWidth = 1;
FixedBits output(bitWidth, stp::BOOLEAN_TYPE == n.GetType());
if (stp::BITVECTOR_TYPE == n.GetType())
{
// loop through testing each of the bits.
stp::CBV cbv = n.GetBVConst();
for (unsigned j = 0; j < bitWidth; j++)
{
output.setFixed(j, true);
output.setValue(j, CONSTANTBV::BitVector_bit_test(cbv, j));
}
}
else
{
if (n.GetKind() == stp::TRUE)
{
output.setFixed(0, true);
output.setValue(0, true);
}
else if (n.GetKind() == stp::FALSE)
{
output.setFixed(0, true);
output.setValue(0, false);
}
else
stp::FatalError("Unexpected", n);
}
return output;
}
FixedBits FixedBits::fromUnsignedInt(unsigned width, unsigned val)
{
FixedBits output(width, false);
const unsigned maxWidth = std::max((unsigned)sizeof(unsigned) * 8, width);
for (unsigned i = 0; i < maxWidth; i++)
{
if (i < width && i < sizeof(unsigned) * 8)
{
output.setFixed(i, true);
output.setValue(i, (val & (1 << i)));
}
else if (i < width)
{
output.setFixed(i, true);
output.setValue(i, false);
}
else // The unsigned value is bigger than the bitwidth of this.
{ // so it can't be represented.
if (val & (1 << i))
{
stp::FatalError(LOCATION "Cant be represented.");
}
}
}
return output;
}
void FixedBits::fromUnsigned(unsigned val)
{
for (unsigned i = 0; i < width; i++)
{
if (i < width && i < sizeof(unsigned) * 8)
{
setFixed(i, true);
setValue(i, (val & (1 << i)));
}
else if (i < width)
{
setFixed(i, true);
setValue(i, false);
}
else // The unsigned value is bigger than the bitwidth of this.
{ // so it can't be represented.
if (val & (1 << i))
{
stp::FatalError(LOCATION "Cant be represented.");
}
}
}
}
bool FixedBits::updateOK(const FixedBits& o, const FixedBits& n, const int upTo)
{
assert((int)n.getWidth() >= upTo);
assert((int)o.getWidth() >= upTo);
for (int i = 0; i < upTo; i++)
{
if (n.isFixed(i) && o.isFixed(i))
{
if (n.getValue(i) != o.getValue(i))
{
return false;
}
}
else if (o.isFixed(i) && !n.isFixed(i))
{
return false;
}
}
return true;
}
// If the oldBits can't become the new bits. While respecting the lattice rules.
// That's bad.
// For example. A transfer function shouldn't unfix bits. Or chance the fixed
// bits value.
bool FixedBits::updateOK(const FixedBits& o, const FixedBits& n)
{
if (n.getWidth() != o.getWidth())
return false;
for (unsigned i = 0; i < n.getWidth(); i++)
{
if (n.isFixed(i) && o.isFixed(i))
{
if (n.getValue(i) != o.getValue(i))
{
return false;
}
}
else if (o.isFixed(i) && !n.isFixed(i))
{
return false;
}
}
return true;
}
// a is "IN" b.
bool FixedBits::in(const FixedBits& a, const FixedBits& b)
{
assert(a.getWidth() == b.getWidth());
for (unsigned i = 0; i < a.getWidth(); i++)
{
if (a.isFixed(i) && b.isFixed(i) && (a.getValue(i) != b.getValue(i)))
{
return false;
}
if (!a.isFixed(i) && b.isFixed(i))
return false;
}
return true;
}
// Gets the minimum and maximum unsigned values that are held in the current
// set. It saturates to UINT_MAX.
void FixedBits::getUnsignedMinMax(unsigned& minShift, unsigned& maxShift) const
{
const unsigned bitWidth = this->getWidth();
unsigned unsignedBW = sizeof(unsigned) * 8;
minShift = 0;
maxShift = 0;
bool bigMax = false;
bool bigMin = false;
for (unsigned i = unsignedBW; i < bitWidth; i++)
{
if ((*this)[i] == '1' || (*this)[i] == '*')
bigMax = true;
if ((*this)[i] == '1')
bigMin = true;
}
for (unsigned i = 0; i < std::min(unsignedBW, bitWidth); i++)
{
if ((*this)[i] == '1')
{
minShift |= (1 << i);
maxShift |= (1 << i);
}
else if ((*this)[i] == '*')
{
maxShift |= (1 << i);
}
}
if (bigMax)
maxShift = UINT_MAX;
if (bigMin)
minShift = UINT_MAX;
}
bool FixedBits::equals(const FixedBits& a, const FixedBits& b)
{
if (a.getWidth() != b.getWidth())
return false;
for (unsigned i = 0; i < a.getWidth(); i++)
{
if (a.isFixed(i) != b.isFixed(i))
{
return false;
}
if (a.isFixed(i))
if (a.getValue(i) != b.getValue(i))
return false;
}
return true;
}
}
}