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/**CFile****************************************************************
Copyright (c) The Regents of the University of California. All rights reserved.
Permission is hereby granted, without written agreement and without license or
royalty fees, to use, copy, modify, and distribute this software and its
documentation for any purpose, provided that the above copyright notice and
the following two paragraphs appear in all copies of this software.
IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS,
AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
FileName [aig.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [AIG package.]
Synopsis [External declarations.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - April 28, 2007.]
Revision [$Id: aig.h,v 1.00 2007/04/28 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef __AIG_H__
#define __AIG_H__
#ifdef __cplusplus
extern "C" {
#endif
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <time.h>
#include "vec.h"
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Aig_Man_t_ Aig_Man_t;
typedef struct Aig_Obj_t_ Aig_Obj_t;
typedef struct Aig_MmFixed_t_ Aig_MmFixed_t;
typedef struct Aig_MmFlex_t_ Aig_MmFlex_t;
typedef struct Aig_MmStep_t_ Aig_MmStep_t;
typedef struct Aig_TMan_t_ Aig_TMan_t;
// object types
typedef enum {
AIG_OBJ_NONE, // 0: non-existent object
AIG_OBJ_CONST1, // 1: constant 1
AIG_OBJ_PI, // 2: primary input
AIG_OBJ_PO, // 3: primary output
AIG_OBJ_BUF, // 4: buffer node
AIG_OBJ_AND, // 5: AND node
AIG_OBJ_EXOR, // 6: EXOR node
AIG_OBJ_LATCH, // 7: latch
AIG_OBJ_VOID // 8: unused object
} Aig_Type_t;
// the AIG node
struct Aig_Obj_t_ // 8 words
{
Aig_Obj_t * pNext; // strashing table
Aig_Obj_t * pFanin0; // fanin
Aig_Obj_t * pFanin1; // fanin
unsigned int Type : 3; // object type
unsigned int fPhase : 1; // value under 000...0 pattern
unsigned int fMarkA : 1; // multipurpose mask
unsigned int fMarkB : 1; // multipurpose mask
unsigned int nRefs : 26; // reference count
unsigned Level : 24; // the level of this node
unsigned nCuts : 8; // the number of cuts
int TravId; // unique ID of last traversal involving the node
int Id; // unique ID of the node
union { // temporary store for user's data
void * pData;
int iData;
float dData;
};
};
// the AIG manager
struct Aig_Man_t_
{
char * pName; // the design name
// AIG nodes
Vec_Ptr_t * vPis; // the array of PIs
Vec_Ptr_t * vPos; // the array of POs
Vec_Ptr_t * vObjs; // the array of all nodes (optional)
Vec_Ptr_t * vBufs; // the array of buffers
Aig_Obj_t * pConst1; // the constant 1 node
Aig_Obj_t Ghost; // the ghost node
int nRegs; // the number of registers (registers are last POs)
int nAsserts; // the number of asserts among POs (asserts are first POs)
// AIG node counters
int nObjs[AIG_OBJ_VOID];// the number of objects by type
int nCreated; // the number of created objects
int nDeleted; // the number of deleted objects
// structural hash table
Aig_Obj_t ** pTable; // structural hash table
int nTableSize; // structural hash table size
// representation of fanouts
int * pFanData; // the database to store fanout information
int nFansAlloc; // the size of fanout representation
Vec_Vec_t * vLevels; // used to update timing information
int nBufReplaces; // the number of times replacement led to a buffer
int nBufFixes; // the number of times buffers were propagated
int nBufMax; // the maximum number of buffers during computation
// topological order
unsigned * pOrderData;
int nOrderAlloc;
int iPrev;
int iNext;
int nAndTotal;
int nAndPrev;
// representatives
Aig_Obj_t ** pEquivs; // linked list of equivalent nodes (when choices are used)
Aig_Obj_t ** pReprs; // representatives of each node
int nReprsAlloc; // the number of allocated representatives
// various data members
Aig_MmFixed_t * pMemObjs; // memory manager for objects
Vec_Int_t * vLevelR; // the reverse level of the nodes
int nLevelMax; // maximum number of levels
void * pData; // the temporary data
int nTravIds; // the current traversal ID
int fCatchExor; // enables EXOR nodes
int fAddStrash; // performs additional strashing
Aig_Obj_t ** pObjCopies; // mapping of AIG nodes into FRAIG nodes
void (*pImpFunc) (void*, void*); // implication checking precedure
void * pImpData; // implication checking data
Aig_TMan_t * pManTime; // the timing manager
Vec_Ptr_t * vMapped;
Vec_Int_t * vFlopNums;
// timing statistics
int time1;
int time2;
};
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
#define AIG_MIN(a,b) (((a) < (b))? (a) : (b))
#define AIG_MAX(a,b) (((a) > (b))? (a) : (b))
#define AIG_ABS(a) (((a) >= 0)? (a) :-(a))
#define AIG_INFINITY (100000000)
#ifndef PRT
#define PRT(a,t) printf("%s = ", (a)); printf("%6.2f sec\n", (float)(t)/(float)(CLOCKS_PER_SEC))
#endif
static inline int Aig_Base2Log( unsigned n ) { int r; if ( n < 2 ) return n; for ( r = 0, n--; n; n >>= 1, r++ ); return r; }
static inline int Aig_Base10Log( unsigned n ) { int r; if ( n < 2 ) return n; for ( r = 0, n--; n; n /= 10, r++ ); return r; }
static inline char * Aig_UtilStrsav( char * s ) { return s ? strcpy(ALLOC(char, strlen(s)+1), s) : NULL; }
static inline int Aig_BitWordNum( int nBits ) { return (nBits>>5) + ((nBits&31) > 0); }
static inline int Aig_TruthWordNum( int nVars ) { return nVars <= 5 ? 1 : (1 << (nVars - 5)); }
static inline int Aig_InfoHasBit( unsigned * p, int i ) { return (p[(i)>>5] & (1<<((i) & 31))) > 0; }
static inline void Aig_InfoSetBit( unsigned * p, int i ) { p[(i)>>5] |= (1<<((i) & 31)); }
static inline void Aig_InfoXorBit( unsigned * p, int i ) { p[(i)>>5] ^= (1<<((i) & 31)); }
static inline unsigned Aig_InfoMask( int nVar ) { return (~(unsigned)0) >> (32-nVar); }
static inline unsigned Aig_ObjCutSign( unsigned ObjId ) { return (1 << (ObjId & 31)); }
static inline int Aig_WordCountOnes( unsigned uWord )
{
uWord = (uWord & 0x55555555) + ((uWord>>1) & 0x55555555);
uWord = (uWord & 0x33333333) + ((uWord>>2) & 0x33333333);
uWord = (uWord & 0x0F0F0F0F) + ((uWord>>4) & 0x0F0F0F0F);
uWord = (uWord & 0x00FF00FF) + ((uWord>>8) & 0x00FF00FF);
return (uWord & 0x0000FFFF) + (uWord>>16);
}
static inline Aig_Obj_t * Aig_Regular( Aig_Obj_t * p ) { return (Aig_Obj_t *)((unsigned long)(p) & ~01); }
static inline Aig_Obj_t * Aig_Not( Aig_Obj_t * p ) { return (Aig_Obj_t *)((unsigned long)(p) ^ 01); }
static inline Aig_Obj_t * Aig_NotCond( Aig_Obj_t * p, int c ) { return (Aig_Obj_t *)((unsigned long)(p) ^ (c)); }
static inline int Aig_IsComplement( Aig_Obj_t * p ) { return (int )(((unsigned long)p) & 01); }
static inline int Aig_ManPiNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_PI]; }
static inline int Aig_ManPoNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_PO]; }
static inline int Aig_ManBufNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_BUF]; }
static inline int Aig_ManAndNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]; }
static inline int Aig_ManExorNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManLatchNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_LATCH]; }
static inline int Aig_ManNodeNum( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]+p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManGetCost( Aig_Man_t * p ) { return p->nObjs[AIG_OBJ_AND]+3*p->nObjs[AIG_OBJ_EXOR]; }
static inline int Aig_ManObjNum( Aig_Man_t * p ) { return p->nCreated - p->nDeleted; }
static inline int Aig_ManObjNumMax( Aig_Man_t * p ) { return Vec_PtrSize(p->vObjs); }
static inline int Aig_ManRegNum( Aig_Man_t * p ) { return p->nRegs; }
static inline Aig_Obj_t * Aig_ManConst0( Aig_Man_t * p ) { return Aig_Not(p->pConst1); }
static inline Aig_Obj_t * Aig_ManConst1( Aig_Man_t * p ) { return p->pConst1; }
static inline Aig_Obj_t * Aig_ManGhost( Aig_Man_t * p ) { return &p->Ghost; }
static inline Aig_Obj_t * Aig_ManPi( Aig_Man_t * p, int i ) { return (Aig_Obj_t *)Vec_PtrEntry(p->vPis, i); }
static inline Aig_Obj_t * Aig_ManPo( Aig_Man_t * p, int i ) { return (Aig_Obj_t *)Vec_PtrEntry(p->vPos, i); }
static inline Aig_Obj_t * Aig_ManLo( Aig_Man_t * p, int i ) { return (Aig_Obj_t *)Vec_PtrEntry(p->vPis, Aig_ManPiNum(p)-Aig_ManRegNum(p)+i); }
static inline Aig_Obj_t * Aig_ManLi( Aig_Man_t * p, int i ) { return (Aig_Obj_t *)Vec_PtrEntry(p->vPos, Aig_ManPoNum(p)-Aig_ManRegNum(p)+i); }
static inline Aig_Obj_t * Aig_ManObj( Aig_Man_t * p, int i ) { return p->vObjs ? (Aig_Obj_t *)Vec_PtrEntry(p->vObjs, i) : NULL; }
static inline Aig_Type_t Aig_ObjType( Aig_Obj_t * pObj ) { return (Aig_Type_t)pObj->Type; }
static inline int Aig_ObjIsNone( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_NONE; }
static inline int Aig_ObjIsConst1( Aig_Obj_t * pObj ) { assert(!Aig_IsComplement(pObj)); return pObj->Type == AIG_OBJ_CONST1; }
static inline int Aig_ObjIsPi( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_PI; }
static inline int Aig_ObjIsPo( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_PO; }
static inline int Aig_ObjIsBuf( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_BUF; }
static inline int Aig_ObjIsAnd( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND; }
static inline int Aig_ObjIsExor( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_EXOR; }
static inline int Aig_ObjIsLatch( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_LATCH; }
static inline int Aig_ObjIsNode( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR; }
static inline int Aig_ObjIsTerm( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_PI || pObj->Type == AIG_OBJ_PO || pObj->Type == AIG_OBJ_CONST1; }
static inline int Aig_ObjIsHash( Aig_Obj_t * pObj ) { return pObj->Type == AIG_OBJ_AND || pObj->Type == AIG_OBJ_EXOR || pObj->Type == AIG_OBJ_LATCH; }
static inline int Aig_ObjIsChoice( Aig_Man_t * p, Aig_Obj_t * pObj ) { return p->pEquivs && p->pEquivs[pObj->Id] && pObj->nRefs > 0; }
static inline int Aig_ObjIsMarkA( Aig_Obj_t * pObj ) { return pObj->fMarkA; }
static inline void Aig_ObjSetMarkA( Aig_Obj_t * pObj ) { pObj->fMarkA = 1; }
static inline void Aig_ObjClearMarkA( Aig_Obj_t * pObj ) { pObj->fMarkA = 0; }
static inline void Aig_ObjSetTravId( Aig_Obj_t * pObj, int TravId ) { pObj->TravId = TravId; }
static inline void Aig_ObjSetTravIdCurrent( Aig_Man_t * p, Aig_Obj_t * pObj ) { pObj->TravId = p->nTravIds; }
static inline void Aig_ObjSetTravIdPrevious( Aig_Man_t * p, Aig_Obj_t * pObj ) { pObj->TravId = p->nTravIds - 1; }
static inline int Aig_ObjIsTravIdCurrent( Aig_Man_t * p, Aig_Obj_t * pObj ) { return (int)(pObj->TravId == p->nTravIds); }
static inline int Aig_ObjIsTravIdPrevious( Aig_Man_t * p, Aig_Obj_t * pObj ) { return (int)(pObj->TravId == p->nTravIds - 1); }
static inline int Aig_ObjPhase( Aig_Obj_t * pObj ) { return pObj->fPhase; }
static inline int Aig_ObjPhaseReal( Aig_Obj_t * pObj ) { return pObj? Aig_Regular(pObj)->fPhase ^ Aig_IsComplement(pObj) : 1; }
static inline int Aig_ObjRefs( Aig_Obj_t * pObj ) { return pObj->nRefs; }
static inline void Aig_ObjRef( Aig_Obj_t * pObj ) { pObj->nRefs++; }
static inline void Aig_ObjDeref( Aig_Obj_t * pObj ) { assert( pObj->nRefs > 0 ); pObj->nRefs--; }
static inline void Aig_ObjClearRef( Aig_Obj_t * pObj ) { pObj->nRefs = 0; }
static inline int Aig_ObjFaninId0( Aig_Obj_t * pObj ) { return pObj->pFanin0? Aig_Regular(pObj->pFanin0)->Id : -1; }
static inline int Aig_ObjFaninId1( Aig_Obj_t * pObj ) { return pObj->pFanin1? Aig_Regular(pObj->pFanin1)->Id : -1; }
static inline int Aig_ObjFaninC0( Aig_Obj_t * pObj ) { return Aig_IsComplement(pObj->pFanin0); }
static inline int Aig_ObjFaninC1( Aig_Obj_t * pObj ) { return Aig_IsComplement(pObj->pFanin1); }
static inline Aig_Obj_t * Aig_ObjFanin0( Aig_Obj_t * pObj ) { return Aig_Regular(pObj->pFanin0); }
static inline Aig_Obj_t * Aig_ObjFanin1( Aig_Obj_t * pObj ) { return Aig_Regular(pObj->pFanin1); }
static inline Aig_Obj_t * Aig_ObjChild0( Aig_Obj_t * pObj ) { return pObj->pFanin0; }
static inline Aig_Obj_t * Aig_ObjChild1( Aig_Obj_t * pObj ) { return pObj->pFanin1; }
static inline Aig_Obj_t * Aig_ObjChild0Copy( Aig_Obj_t * pObj ) { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin0(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin0(pObj)->pData, Aig_ObjFaninC0(pObj)) : NULL; }
static inline Aig_Obj_t * Aig_ObjChild1Copy( Aig_Obj_t * pObj ) { assert( !Aig_IsComplement(pObj) ); return Aig_ObjFanin1(pObj)? Aig_NotCond((Aig_Obj_t *)Aig_ObjFanin1(pObj)->pData, Aig_ObjFaninC1(pObj)) : NULL; }
static inline int Aig_ObjLevel( Aig_Obj_t * pObj ) { return pObj->Level; }
static inline int Aig_ObjLevelNew( Aig_Obj_t * pObj ) { return Aig_ObjFanin1(pObj)? 1 + Aig_ObjIsExor(pObj) + AIG_MAX(Aig_ObjFanin0(pObj)->Level, Aig_ObjFanin1(pObj)->Level) : Aig_ObjFanin0(pObj)->Level; }
static inline void Aig_ObjClean( Aig_Obj_t * pObj ) { memset( pObj, 0, sizeof(Aig_Obj_t) ); }
static inline Aig_Obj_t * Aig_ObjFanout0( Aig_Man_t * p, Aig_Obj_t * pObj ) { assert(p->pFanData && pObj->Id < p->nFansAlloc); return Aig_ManObj(p, p->pFanData[5*pObj->Id] >> 1); }
static inline Aig_Obj_t * Aig_ObjEquiv( Aig_Man_t * p, Aig_Obj_t * pObj ) { return p->pEquivs? p->pEquivs[pObj->Id] : NULL; }
static inline int Aig_ObjWhatFanin( Aig_Obj_t * pObj, Aig_Obj_t * pFanin )
{
if ( Aig_ObjFanin0(pObj) == pFanin ) return 0;
if ( Aig_ObjFanin1(pObj) == pFanin ) return 1;
assert(0); return -1;
}
static inline int Aig_ObjFanoutC( Aig_Obj_t * pObj, Aig_Obj_t * pFanout )
{
if ( Aig_ObjFanin0(pFanout) == pObj ) return Aig_ObjFaninC0(pObj);
if ( Aig_ObjFanin1(pFanout) == pObj ) return Aig_ObjFaninC1(pObj);
assert(0); return -1;
}
// create the ghost of the new node
static inline Aig_Obj_t * Aig_ObjCreateGhost( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t Type )
{
Aig_Obj_t * pGhost;
assert( Type != AIG_OBJ_AND || !Aig_ObjIsConst1(Aig_Regular(p0)) );
assert( p1 == NULL || !Aig_ObjIsConst1(Aig_Regular(p1)) );
assert( Type == AIG_OBJ_PI || Aig_Regular(p0) != Aig_Regular(p1) );
pGhost = Aig_ManGhost(p);
pGhost->Type = Type;
if ( p1 == NULL || Aig_Regular(p0)->Id < Aig_Regular(p1)->Id )
{
pGhost->pFanin0 = p0;
pGhost->pFanin1 = p1;
}
else
{
pGhost->pFanin0 = p1;
pGhost->pFanin1 = p0;
}
return pGhost;
}
// internal memory manager
static inline Aig_Obj_t * Aig_ManFetchMemory( Aig_Man_t * p )
{
extern char * Aig_MmFixedEntryFetch( Aig_MmFixed_t * p );
Aig_Obj_t * pTemp;
pTemp = (Aig_Obj_t *)Aig_MmFixedEntryFetch( p->pMemObjs );
memset( pTemp, 0, sizeof(Aig_Obj_t) );
Vec_PtrPush( p->vObjs, pTemp );
pTemp->Id = p->nCreated++;
return pTemp;
}
static inline void Aig_ManRecycleMemory( Aig_Man_t * p, Aig_Obj_t * pEntry )
{
extern void Aig_MmFixedEntryRecycle( Aig_MmFixed_t * p, char * pEntry );
assert( pEntry->nRefs == 0 );
pEntry->Type = AIG_OBJ_NONE; // distinquishes a dead node from a live node
Aig_MmFixedEntryRecycle( p->pMemObjs, (char *)pEntry );
p->nDeleted++;
}
////////////////////////////////////////////////////////////////////////
/// ITERATORS ///
////////////////////////////////////////////////////////////////////////
// iterator over the primary inputs
#define Aig_ManForEachPi( p, pObj, i ) \
Vec_PtrForEachEntry( p->vPis, pObj, i )
// iterator over the primary outputs
#define Aig_ManForEachPo( p, pObj, i ) \
Vec_PtrForEachEntry( p->vPos, pObj, i )
// iterator over the assertions
#define Aig_ManForEachAssert( p, pObj, i ) \
Vec_PtrForEachEntryStart( p->vPos, pObj, i, Aig_ManPoNum(p)-p->nAsserts )
// iterator over all objects, including those currently not used
#define Aig_ManForEachObj( p, pObj, i ) \
Vec_PtrForEachEntry( p->vObjs, pObj, i ) if ( (pObj) == NULL ) {} else
// iterator over all nodes
#define Aig_ManForEachNode( p, pObj, i ) \
Vec_PtrForEachEntry( p->vObjs, pObj, i ) if ( (pObj) == NULL || !Aig_ObjIsNode(pObj) ) {} else
// iterator over the nodes whose IDs are stored in the array
#define Aig_ManForEachNodeVec( p, vIds, pObj, i ) \
for ( i = 0; i < Vec_IntSize(vIds) && ((pObj) = Aig_ManObj(p, Vec_IntEntry(vIds,i))); i++ )
// iterator over the nodes in the topological order
#define Aig_ManForEachNodeInOrder( p, pObj ) \
for ( assert(p->pOrderData), p->iPrev = 0, p->iNext = p->pOrderData[1]; \
p->iNext && (((pObj) = Aig_ManObj(p, p->iNext)), 1); \
p->iNext = p->pOrderData[2*p->iPrev+1] )
// these two procedures are only here for the use inside the iterator
static inline int Aig_ObjFanout0Int( Aig_Man_t * p, int ObjId ) { assert(ObjId < p->nFansAlloc); return p->pFanData[5*ObjId]; }
static inline int Aig_ObjFanoutNext( Aig_Man_t * p, int iFan ) { assert(iFan/2 < p->nFansAlloc); return p->pFanData[5*(iFan >> 1) + 3 + (iFan & 1)]; }
// iterator over the fanouts
#define Aig_ObjForEachFanout( p, pObj, pFanout, iFan, i ) \
for ( assert(p->pFanData), i = 0; (i < (int)(pObj)->nRefs) && \
(((iFan) = i? Aig_ObjFanoutNext(p, iFan) : Aig_ObjFanout0Int(p, pObj->Id)), 1) && \
(((pFanout) = Aig_ManObj(p, iFan>>1)), 1); i++ )
////////////////////////////////////////////////////////////////////////
/// SEQUENTIAL ITERATORS ///
////////////////////////////////////////////////////////////////////////
// iterator over the primary inputs
#define Aig_ManForEachPiSeq( p, pObj, i ) \
Vec_PtrForEachEntryStop( p->vPis, pObj, i, Aig_ManPiNum(p)-Aig_ManRegNum(p) )
// iterator over the latch outputs
#define Aig_ManForEachLoSeq( p, pObj, i ) \
Vec_PtrForEachEntryStart( p->vPis, pObj, i, Aig_ManPiNum(p)-Aig_ManRegNum(p) )
// iterator over the primary outputs
#define Aig_ManForEachPoSeq( p, pObj, i ) \
Vec_PtrForEachEntryStop( p->vPos, pObj, i, Aig_ManPoNum(p)-Aig_ManRegNum(p) )
// iterator over the latch inputs
#define Aig_ManForEachLiSeq( p, pObj, i ) \
Vec_PtrForEachEntryStart( p->vPos, pObj, i, Aig_ManPoNum(p)-Aig_ManRegNum(p) )
// iterator over the latch input and outputs
#define Aig_ManForEachLiLoSeq( p, pObjLi, pObjLo, k ) \
for ( k = 0; (k < Aig_ManRegNum(p)) && (((pObjLi) = Aig_ManLi(p, k)), 1) \
&& (((pObjLo)=Aig_ManLo(p, k)), 1); k++ )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
/*=== aigCheck.c ========================================================*/
extern int Aig_ManCheck( Aig_Man_t * p );
extern void Aig_ManCheckMarkA( Aig_Man_t * p );
extern void Aig_ManCheckPhase( Aig_Man_t * p );
/*=== aigDfs.c ==========================================================*/
extern Vec_Ptr_t * Aig_ManDfs( Aig_Man_t * p );
extern Vec_Ptr_t * Aig_ManDfsNodes( Aig_Man_t * p, Aig_Obj_t ** ppNodes, int nNodes );
extern Vec_Ptr_t * Aig_ManDfsChoices( Aig_Man_t * p );
extern Vec_Ptr_t * Aig_ManDfsReverse( Aig_Man_t * p );
extern int Aig_ManLevelNum( Aig_Man_t * p );
extern int Aig_ManCountLevels( Aig_Man_t * p );
extern int Aig_DagSize( Aig_Obj_t * pObj );
extern int Aig_SupportSize( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void Aig_ConeUnmark_rec( Aig_Obj_t * pObj );
extern Aig_Obj_t * Aig_Transfer( Aig_Man_t * pSour, Aig_Man_t * pDest, Aig_Obj_t * pObj, int nVars );
extern Aig_Obj_t * Aig_Compose( Aig_Man_t * p, Aig_Obj_t * pRoot, Aig_Obj_t * pFunc, int iVar );
extern void Aig_ObjCollectCut( Aig_Obj_t * pRoot, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vNodes );
extern int Aig_ObjCollectSuper( Aig_Obj_t * pObj, Vec_Ptr_t * vSuper );
/*=== aigFanout.c ==========================================================*/
extern void Aig_ObjAddFanout( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFanout );
extern void Aig_ObjRemoveFanout( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFanout );
extern void Aig_ManFanoutStart( Aig_Man_t * p );
extern void Aig_ManFanoutStop( Aig_Man_t * p );
/*=== aigMan.c ==========================================================*/
extern Aig_Man_t * Aig_ManStart( int nNodesMax );
extern Aig_Man_t * Aig_ManStartFrom( Aig_Man_t * p );
extern Aig_Obj_t * Aig_ManDup_rec( Aig_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj );
extern Aig_Man_t * Aig_ManDup( Aig_Man_t * p, int fOrdered );
extern Aig_Man_t * Aig_ManExtractMiter( Aig_Man_t * p, Aig_Obj_t * pNode1, Aig_Obj_t * pNode2 );
extern void Aig_ManStop( Aig_Man_t * p );
extern int Aig_ManCleanup( Aig_Man_t * p );
extern void Aig_ManPrintStats( Aig_Man_t * p );
/*=== aigMem.c ==========================================================*/
extern void Aig_ManStartMemory( Aig_Man_t * p );
extern void Aig_ManStopMemory( Aig_Man_t * p );
/*=== aigMffc.c ==========================================================*/
extern int Aig_NodeRef_rec( Aig_Obj_t * pNode, unsigned LevelMin );
extern int Aig_NodeDeref_rec( Aig_Obj_t * pNode, unsigned LevelMin );
extern int Aig_NodeMffsSupp( Aig_Man_t * p, Aig_Obj_t * pNode, int LevelMin, Vec_Ptr_t * vSupp );
extern int Aig_NodeMffsLabel( Aig_Man_t * p, Aig_Obj_t * pNode );
extern int Aig_NodeMffsLabelCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves );
extern int Aig_NodeMffsExtendCut( Aig_Man_t * p, Aig_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vResult );
/*=== aigObj.c ==========================================================*/
extern Aig_Obj_t * Aig_ObjCreatePi( Aig_Man_t * p );
extern Aig_Obj_t * Aig_ObjCreatePo( Aig_Man_t * p, Aig_Obj_t * pDriver );
extern Aig_Obj_t * Aig_ObjCreate( Aig_Man_t * p, Aig_Obj_t * pGhost );
extern void Aig_ObjConnect( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFan0, Aig_Obj_t * pFan1 );
extern void Aig_ObjDisconnect( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void Aig_ObjDelete( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void Aig_ObjDelete_rec( Aig_Man_t * p, Aig_Obj_t * pObj, int fFreeTop );
extern void Aig_ObjPatchFanin0( Aig_Man_t * p, Aig_Obj_t * pObj, Aig_Obj_t * pFaninNew );
extern void Aig_ObjReplace( Aig_Man_t * p, Aig_Obj_t * pObjOld, Aig_Obj_t * pObjNew, int fNodesOnly, int fUpdateLevel );
/*=== aigOper.c =========================================================*/
extern Aig_Obj_t * Aig_IthVar( Aig_Man_t * p, int i );
extern Aig_Obj_t * Aig_Oper( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1, Aig_Type_t Type );
extern Aig_Obj_t * Aig_And( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Latch( Aig_Man_t * p, Aig_Obj_t * pObj, int fInitOne );
extern Aig_Obj_t * Aig_Or( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Exor( Aig_Man_t * p, Aig_Obj_t * p0, Aig_Obj_t * p1 );
extern Aig_Obj_t * Aig_Mux( Aig_Man_t * p, Aig_Obj_t * pC, Aig_Obj_t * p1, Aig_Obj_t * p0 );
extern Aig_Obj_t * Aig_Maj( Aig_Man_t * p, Aig_Obj_t * pA, Aig_Obj_t * pB, Aig_Obj_t * pC );
extern Aig_Obj_t * Aig_Miter( Aig_Man_t * p, Vec_Ptr_t * vPairs );
extern Aig_Obj_t * Aig_MiterTwo( Aig_Man_t * p, Vec_Ptr_t * vNodes1, Vec_Ptr_t * vNodes2 );
extern Aig_Obj_t * Aig_CreateAnd( Aig_Man_t * p, int nVars );
extern Aig_Obj_t * Aig_CreateOr( Aig_Man_t * p, int nVars );
extern Aig_Obj_t * Aig_CreateExor( Aig_Man_t * p, int nVars );
/*=== aigOrder.c =========================================================*/
extern void Aig_ManOrderStart( Aig_Man_t * p );
extern void Aig_ManOrderStop( Aig_Man_t * p );
extern void Aig_ObjOrderInsert( Aig_Man_t * p, int ObjId );
extern void Aig_ObjOrderRemove( Aig_Man_t * p, int ObjId );
extern void Aig_ObjOrderAdvance( Aig_Man_t * p );
/*=== aigPart.c =========================================================*/
extern Vec_Ptr_t * Aig_ManSupports( Aig_Man_t * pMan );
extern Vec_Ptr_t * Aig_ManPartitionSmart( Aig_Man_t * p, int nPartSizeLimit, int fVerbose, Vec_Ptr_t ** pvPartSupps );
extern Vec_Ptr_t * Aig_ManPartitionNaive( Aig_Man_t * p, int nPartSize );
extern Aig_Man_t * Aig_ManChoicePartitioned( Vec_Ptr_t * vAigs, int nPartSize );
/*=== aigRepr.c =========================================================*/
extern void Aig_ManReprStart( Aig_Man_t * p, int nIdMax );
extern void Aig_ManReprStop( Aig_Man_t * p );
extern void Aig_ObjCreateRepr( Aig_Man_t * p, Aig_Obj_t * pNode1, Aig_Obj_t * pNode2 );
extern void Aig_ManTransferRepr( Aig_Man_t * pNew, Aig_Man_t * p );
extern Aig_Man_t * Aig_ManDupRepr( Aig_Man_t * p, int fOrdered );
extern Aig_Man_t * Aig_ManRehash( Aig_Man_t * p );
extern void Aig_ManMarkValidChoices( Aig_Man_t * p );
/*=== aigRet.c ========================================================*/
extern Aig_Man_t * Rtm_ManRetime( Aig_Man_t * p, int fForward, int nStepsMax, int fVerbose );
/*=== aigScl.c ==========================================================*/
extern Aig_Man_t * Aig_ManRemap( Aig_Man_t * p, Vec_Ptr_t * vMap );
extern int Aig_ManSeqCleanup( Aig_Man_t * p );
extern int Aig_ManCountMergeRegs( Aig_Man_t * p );
extern Aig_Man_t * Aig_ManReduceLaches( Aig_Man_t * p, int fVerbose );
/*=== aigSeq.c ========================================================*/
extern int Aig_ManSeqStrash( Aig_Man_t * p, int nLatches, int * pInits );
/*=== aigShow.c ========================================================*/
extern void Aig_ManShow( Aig_Man_t * pMan, int fHaig, Vec_Ptr_t * vBold );
/*=== aigTable.c ========================================================*/
extern Aig_Obj_t * Aig_TableLookup( Aig_Man_t * p, Aig_Obj_t * pGhost );
extern Aig_Obj_t * Aig_TableLookupTwo( Aig_Man_t * p, Aig_Obj_t * pFanin0, Aig_Obj_t * pFanin1 );
extern void Aig_TableInsert( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void Aig_TableDelete( Aig_Man_t * p, Aig_Obj_t * pObj );
extern int Aig_TableCountEntries( Aig_Man_t * p );
extern void Aig_TableProfile( Aig_Man_t * p );
/*=== aigTiming.c ========================================================*/
extern void Aig_ObjClearReverseLevel( Aig_Man_t * p, Aig_Obj_t * pObj );
extern int Aig_ObjRequiredLevel( Aig_Man_t * p, Aig_Obj_t * pObj );
extern void Aig_ManStartReverseLevels( Aig_Man_t * p, int nMaxLevelIncrease );
extern void Aig_ManStopReverseLevels( Aig_Man_t * p );
extern void Aig_ManUpdateLevel( Aig_Man_t * p, Aig_Obj_t * pObjNew );
extern void Aig_ManUpdateReverseLevel( Aig_Man_t * p, Aig_Obj_t * pObjNew );
extern void Aig_ManVerifyLevel( Aig_Man_t * p );
extern void Aig_ManVerifyReverseLevel( Aig_Man_t * p );
/*=== aigTruth.c ========================================================*/
extern unsigned * Aig_ManCutTruth( Aig_Obj_t * pRoot, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vNodes, Vec_Ptr_t * vTruthElem, Vec_Ptr_t * vTruthStore );
/*=== aigTsim.c ========================================================*/
extern Aig_Man_t * Aig_ManConstReduce( Aig_Man_t * p, int fVerbose );
/*=== aigUtil.c =========================================================*/
extern unsigned Aig_PrimeCudd( unsigned p );
extern void Aig_ManIncrementTravId( Aig_Man_t * p );
extern int Aig_ManLevels( Aig_Man_t * p );
extern void Aig_ManResetRefs( Aig_Man_t * p );
extern void Aig_ManCleanMarkA( Aig_Man_t * p );
extern void Aig_ManCleanMarkB( Aig_Man_t * p );
extern void Aig_ManCleanData( Aig_Man_t * p );
extern void Aig_ObjCleanData_rec( Aig_Obj_t * pObj );
extern void Aig_ObjCollectMulti( Aig_Obj_t * pFunc, Vec_Ptr_t * vSuper );
extern int Aig_ObjIsMuxType( Aig_Obj_t * pObj );
extern int Aig_ObjRecognizeExor( Aig_Obj_t * pObj, Aig_Obj_t ** ppFan0, Aig_Obj_t ** ppFan1 );
extern Aig_Obj_t * Aig_ObjRecognizeMux( Aig_Obj_t * pObj, Aig_Obj_t ** ppObjT, Aig_Obj_t ** ppObjE );
extern Aig_Obj_t * Aig_ObjReal_rec( Aig_Obj_t * pObj );
extern void Aig_ObjPrintEqn( FILE * pFile, Aig_Obj_t * pObj, Vec_Vec_t * vLevels, int Level );
extern void Aig_ObjPrintVerilog( FILE * pFile, Aig_Obj_t * pObj, Vec_Vec_t * vLevels, int Level );
extern void Aig_ObjPrintVerbose( Aig_Obj_t * pObj, int fHaig );
extern void Aig_ManPrintVerbose( Aig_Man_t * p, int fHaig );
extern void Aig_ManDump( Aig_Man_t * p );
extern void Aig_ManDumpBlif( Aig_Man_t * p, char * pFileName );
extern void Aig_ManDumpVerilog( Aig_Man_t * p, char * pFileName );
/*=== aigWin.c =========================================================*/
extern void Aig_ManFindCut( Aig_Obj_t * pRoot, Vec_Ptr_t * vFront, Vec_Ptr_t * vVisited, int nSizeLimit, int nFanoutLimit );
/*=== aigMem.c ===========================================================*/
// fixed-size-block memory manager
extern Aig_MmFixed_t * Aig_MmFixedStart( int nEntrySize, int nEntriesMax );
extern void Aig_MmFixedStop( Aig_MmFixed_t * p, int fVerbose );
extern char * Aig_MmFixedEntryFetch( Aig_MmFixed_t * p );
extern void Aig_MmFixedEntryRecycle( Aig_MmFixed_t * p, char * pEntry );
extern void Aig_MmFixedRestart( Aig_MmFixed_t * p );
extern int Aig_MmFixedReadMemUsage( Aig_MmFixed_t * p );
extern int Aig_MmFixedReadMaxEntriesUsed( Aig_MmFixed_t * p );
// flexible-size-block memory manager
extern Aig_MmFlex_t * Aig_MmFlexStart();
extern void Aig_MmFlexStop( Aig_MmFlex_t * p, int fVerbose );
extern char * Aig_MmFlexEntryFetch( Aig_MmFlex_t * p, int nBytes );
extern void Aig_MmFlexRestart( Aig_MmFlex_t * p );
extern int Aig_MmFlexReadMemUsage( Aig_MmFlex_t * p );
// hierarchical memory manager
extern Aig_MmStep_t * Aig_MmStepStart( int nSteps );
extern void Aig_MmStepStop( Aig_MmStep_t * p, int fVerbose );
extern char * Aig_MmStepEntryFetch( Aig_MmStep_t * p, int nBytes );
extern void Aig_MmStepEntryRecycle( Aig_MmStep_t * p, char * pEntry, int nBytes );
extern int Aig_MmStepReadMemUsage( Aig_MmStep_t * p );
/*=== aigTime.c ===========================================================*/
extern Aig_TMan_t * Aig_TManStart( int nPis, int nPos );
extern void Aig_TManStop( Aig_TMan_t * p );
extern void Aig_TManCreateBox( Aig_TMan_t * p, int * pPis, int nPis, int * pPos, int nPos, float * pPiTimes, float * pPoTimes );
extern void Aig_TManSetPiDelay( Aig_TMan_t * p, int iPi, float Delay );
extern void Aig_TManSetPoDelay( Aig_TMan_t * p, int iPo, float Delay );
extern void Aig_TManSetPiArrival( Aig_TMan_t * p, int iPi, float Delay );
extern void Aig_TManSetPoRequired( Aig_TMan_t * p, int iPo, float Delay );
extern void Aig_TManIncrementTravId( Aig_TMan_t * p );
extern float Aig_TManGetPiArrival( Aig_TMan_t * p, int iPi );
extern float Aig_TManGetPoRequired( Aig_TMan_t * p, int iPo );
#ifdef __cplusplus
}
#endif
#endif
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////