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chromium
/
external
/
github.com
/
web-platform-tests
/
wpt
/
refs/heads/DOMParser-interface
/
.
/
html
/
canvas
/
offscreen
/
path-objects
tree: 1714406fa87bdcea0f9f0f5fd121e0803391fef9
2d.path.arc.angle.1.html
2d.path.arc.angle.1.worker.js
2d.path.arc.angle.2.html
2d.path.arc.angle.2.worker.js
2d.path.arc.angle.3.html
2d.path.arc.angle.3.worker.js
2d.path.arc.angle.4.html
2d.path.arc.angle.4.worker.js
2d.path.arc.angle.5.html
2d.path.arc.angle.5.worker.js
2d.path.arc.angle.6.html
2d.path.arc.angle.6.worker.js
2d.path.arc.default.html
2d.path.arc.default.worker.js
2d.path.arc.empty.html
2d.path.arc.empty.worker.js
2d.path.arc.end.html
2d.path.arc.end.worker.js
2d.path.arc.negative.html
2d.path.arc.negative.worker.js
2d.path.arc.nonempty.html
2d.path.arc.nonempty.worker.js
2d.path.arc.nonfinite.html
2d.path.arc.nonfinite.worker.js
2d.path.arc.scale.1.html
2d.path.arc.scale.1.worker.js
2d.path.arc.scale.2.html
2d.path.arc.scale.2.worker.js
2d.path.arc.selfintersect.1.html
2d.path.arc.selfintersect.1.worker.js
2d.path.arc.selfintersect.2.html
2d.path.arc.selfintersect.2.worker.js
2d.path.arc.shape.1.html
2d.path.arc.shape.1.worker.js
2d.path.arc.shape.2.html
2d.path.arc.shape.2.worker.js
2d.path.arc.shape.3.html
2d.path.arc.shape.3.worker.js
2d.path.arc.shape.4.html
2d.path.arc.shape.4.worker.js
2d.path.arc.shape.5.html
2d.path.arc.shape.5.worker.js
2d.path.arc.twopie.1.html
2d.path.arc.twopie.1.worker.js
2d.path.arc.twopie.2.html
2d.path.arc.twopie.2.worker.js
2d.path.arc.twopie.3.html
2d.path.arc.twopie.3.worker.js
2d.path.arc.twopie.4.html
2d.path.arc.twopie.4.worker.js
2d.path.arc.twopie.5.html
2d.path.arc.twopie.5.worker.js
2d.path.arc.twopie.6.html
2d.path.arc.twopie.6.worker.js
2d.path.arc.zero.1.html
2d.path.arc.zero.1.worker.js
2d.path.arc.zero.2.html
2d.path.arc.zero.2.worker.js
2d.path.arc.zeroradius.html
2d.path.arc.zeroradius.worker.js
2d.path.arcTo.coincide.1.html
2d.path.arcTo.coincide.1.worker.js
2d.path.arcTo.coincide.2.html
2d.path.arcTo.coincide.2.worker.js
2d.path.arcTo.collinear.1.html
2d.path.arcTo.collinear.1.worker.js
2d.path.arcTo.collinear.2.html
2d.path.arcTo.collinear.2.worker.js
2d.path.arcTo.collinear.3.html
2d.path.arcTo.collinear.3.worker.js
2d.path.arcTo.ensuresubpath.1.html
2d.path.arcTo.ensuresubpath.1.worker.js
2d.path.arcTo.ensuresubpath.2.html
2d.path.arcTo.ensuresubpath.2.worker.js
2d.path.arcTo.negative.html
2d.path.arcTo.negative.worker.js
2d.path.arcTo.nonfinite.html
2d.path.arcTo.nonfinite.worker.js
2d.path.arcTo.scale.html
2d.path.arcTo.scale.worker.js
2d.path.arcTo.shape.curve1.html
2d.path.arcTo.shape.curve1.worker.js
2d.path.arcTo.shape.curve2.html
2d.path.arcTo.shape.curve2.worker.js
2d.path.arcTo.shape.end.html
2d.path.arcTo.shape.end.worker.js
2d.path.arcTo.shape.start.html
2d.path.arcTo.shape.start.worker.js
2d.path.arcTo.transformation.html
2d.path.arcTo.transformation.worker.js
2d.path.arcTo.zero.1.html
2d.path.arcTo.zero.1.worker.js
2d.path.arcTo.zero.2.html
2d.path.arcTo.zero.2.worker.js
2d.path.beginPath.html
2d.path.beginPath.worker.js
2d.path.bezierCurveTo.basic.html
2d.path.bezierCurveTo.basic.worker.js
2d.path.bezierCurveTo.ensuresubpath.1.html
2d.path.bezierCurveTo.ensuresubpath.1.worker.js
2d.path.bezierCurveTo.ensuresubpath.2.html
2d.path.bezierCurveTo.ensuresubpath.2.worker.js
2d.path.bezierCurveTo.nonfinite.html
2d.path.bezierCurveTo.nonfinite.worker.js
2d.path.bezierCurveTo.scaled.html
2d.path.bezierCurveTo.scaled.worker.js
2d.path.bezierCurveTo.shape.html
2d.path.bezierCurveTo.shape.worker.js
2d.path.clip.basic.1.html
2d.path.clip.basic.1.worker.js
2d.path.clip.basic.2.html
2d.path.clip.basic.2.worker.js
2d.path.clip.empty.html
2d.path.clip.empty.worker.js
2d.path.clip.intersect.html
2d.path.clip.intersect.worker.js
2d.path.clip.unaffected.html
2d.path.clip.unaffected.worker.js
2d.path.clip.winding.1.html
2d.path.clip.winding.1.worker.js
2d.path.clip.winding.2.html
2d.path.clip.winding.2.worker.js
2d.path.closed.arc.html
2d.path.closed.arc.worker.js
2d.path.closePath.empty.html
2d.path.closePath.empty.worker.js
2d.path.closePath.newline.html
2d.path.closePath.newline.worker.js
2d.path.closePath.nextpoint.html
2d.path.closePath.nextpoint.worker.js
2d.path.ellipse.basics.html
2d.path.ellipse.basics.worker.js
2d.path.fill.closed.basic.html
2d.path.fill.closed.basic.worker.js
2d.path.fill.closed.unaffected.html
2d.path.fill.closed.unaffected.worker.js
2d.path.fill.overlap.html
2d.path.fill.overlap.worker.js
2d.path.fill.winding.add.html
2d.path.fill.winding.add.worker.js
2d.path.fill.winding.subtract.1.html
2d.path.fill.winding.subtract.1.worker.js
2d.path.fill.winding.subtract.2.html
2d.path.fill.winding.subtract.2.worker.js
2d.path.fill.winding.subtract.3.html
2d.path.fill.winding.subtract.3.worker.js
2d.path.initial.html
2d.path.initial.worker.js
2d.path.isPointInPath.arc.html
2d.path.isPointInPath.arc.worker.js
2d.path.isPointInPath.basic.1.html
2d.path.isPointInPath.basic.1.worker.js
2d.path.isPointInPath.basic.2.html
2d.path.isPointInPath.basic.2.worker.js
2d.path.isPointInPath.basic.html
2d.path.isPointInPath.basic.worker.js
2d.path.isPointInPath.bezier.html
2d.path.isPointInPath.bezier.worker.js
2d.path.isPointInPath.bigarc.html
2d.path.isPointInPath.bigarc.worker.js
2d.path.isPointInPath.edge.html
2d.path.isPointInPath.edge.worker.js
2d.path.isPointInPath.empty.html
2d.path.isPointInPath.empty.worker.js
2d.path.isPointInpath.invalid.html
2d.path.isPointInpath.invalid.worker.js
2d.path.isPointInpath.multi.path.html
2d.path.isPointInpath.multi.path.worker.js
2d.path.isPointInPath.nonfinite.html
2d.path.isPointInPath.nonfinite.worker.js
2d.path.isPointInPath.outside.html
2d.path.isPointInPath.outside.worker.js
2d.path.isPointInPath.subpath.html
2d.path.isPointInPath.subpath.worker.js
2d.path.isPointInPath.transform.1.html
2d.path.isPointInPath.transform.1.worker.js
2d.path.isPointInPath.transform.2.html
2d.path.isPointInPath.transform.2.worker.js
2d.path.isPointInPath.transform.3.html
2d.path.isPointInPath.transform.3.worker.js
2d.path.isPointInPath.transform.4.html
2d.path.isPointInPath.transform.4.worker.js
2d.path.isPointInPath.unclosed.html
2d.path.isPointInPath.unclosed.worker.js
2d.path.isPointInPath.winding.html
2d.path.isPointInPath.winding.worker.js
2d.path.isPointInStroke.basic.html
2d.path.isPointInStroke.basic.worker.js
2d.path.isPointInStroke.scaleddashes.html
2d.path.isPointInStroke.scaleddashes.worker.js
2d.path.lineTo.basic.html
2d.path.lineTo.basic.worker.js
2d.path.lineTo.ensuresubpath.1.html
2d.path.lineTo.ensuresubpath.1.worker.js
2d.path.lineTo.ensuresubpath.2.html
2d.path.lineTo.ensuresubpath.2.worker.js
2d.path.lineTo.nextpoint.html
2d.path.lineTo.nextpoint.worker.js
2d.path.lineTo.nonfinite.details.html
2d.path.lineTo.nonfinite.details.worker.js
2d.path.lineTo.nonfinite.html
2d.path.lineTo.nonfinite.worker.js
2d.path.moveTo.basic.html
2d.path.moveTo.basic.worker.js
2d.path.moveTo.multiple.html
2d.path.moveTo.multiple.worker.js
2d.path.moveTo.newsubpath.html
2d.path.moveTo.newsubpath.worker.js
2d.path.moveTo.nonfinite.html
2d.path.moveTo.nonfinite.worker.js
2d.path.open.arc.html
2d.path.open.arc.worker.js
2d.path.quadraticCurveTo.basic.html
2d.path.quadraticCurveTo.basic.worker.js
2d.path.quadraticCurveTo.ensuresubpath.1.html
2d.path.quadraticCurveTo.ensuresubpath.1.worker.js
2d.path.quadraticCurveTo.ensuresubpath.2.html
2d.path.quadraticCurveTo.ensuresubpath.2.worker.js
2d.path.quadraticCurveTo.nonfinite.html
2d.path.quadraticCurveTo.nonfinite.worker.js
2d.path.quadraticCurveTo.scaled.html
2d.path.quadraticCurveTo.scaled.worker.js
2d.path.quadraticCurveTo.shape.html
2d.path.quadraticCurveTo.shape.worker.js
2d.path.rect.basic.html
2d.path.rect.basic.worker.js
2d.path.rect.closed.html
2d.path.rect.closed.worker.js
2d.path.rect.end.1.html
2d.path.rect.end.1.worker.js
2d.path.rect.end.2.html
2d.path.rect.end.2.worker.js
2d.path.rect.negative.html
2d.path.rect.negative.worker.js
2d.path.rect.newsubpath.html
2d.path.rect.newsubpath.worker.js
2d.path.rect.nonfinite.html
2d.path.rect.nonfinite.worker.js
2d.path.rect.selfintersect.html
2d.path.rect.selfintersect.worker.js
2d.path.rect.winding.html
2d.path.rect.winding.worker.js
2d.path.rect.zero.1.html
2d.path.rect.zero.1.worker.js
2d.path.rect.zero.2.html
2d.path.rect.zero.2.worker.js
2d.path.rect.zero.3.html
2d.path.rect.zero.3.worker.js
2d.path.rect.zero.4.html
2d.path.rect.zero.4.worker.js
2d.path.rect.zero.5.html
2d.path.rect.zero.5.worker.js
2d.path.rect.zero.6.html
2d.path.rect.zero.6.worker.js
2d.path.roundrect.1.radius.dompoint.html
2d.path.roundrect.1.radius.dompoint.single.argument.html
2d.path.roundrect.1.radius.dompoint.single.argument.worker.js
2d.path.roundrect.1.radius.dompoint.worker.js
2d.path.roundrect.1.radius.dompointinit.html
2d.path.roundrect.1.radius.dompointinit.single.argument.html
2d.path.roundrect.1.radius.dompointinit.single.argument.worker.js
2d.path.roundrect.1.radius.dompointinit.worker.js
2d.path.roundrect.1.radius.double.html
2d.path.roundrect.1.radius.double.single.argument.html
2d.path.roundrect.1.radius.double.single.argument.worker.js
2d.path.roundrect.1.radius.double.worker.js
2d.path.roundrect.2.radii.1.dompoint.html
2d.path.roundrect.2.radii.1.dompoint.worker.js
2d.path.roundrect.2.radii.1.dompointinit.html
2d.path.roundrect.2.radii.1.dompointinit.worker.js
2d.path.roundrect.2.radii.1.double.html
2d.path.roundrect.2.radii.1.double.worker.js
2d.path.roundrect.2.radii.2.dompoint.html
2d.path.roundrect.2.radii.2.dompoint.worker.js
2d.path.roundrect.2.radii.2.dompointinit.html
2d.path.roundrect.2.radii.2.dompointinit.worker.js
2d.path.roundrect.2.radii.2.double.html
2d.path.roundrect.2.radii.2.double.worker.js
2d.path.roundrect.3.radii.1.dompoint.html
2d.path.roundrect.3.radii.1.dompoint.worker.js
2d.path.roundrect.3.radii.1.dompointinit.html
2d.path.roundrect.3.radii.1.dompointinit.worker.js
2d.path.roundrect.3.radii.1.double.html
2d.path.roundrect.3.radii.1.double.worker.js
2d.path.roundrect.3.radii.2.dompoint.html
2d.path.roundrect.3.radii.2.dompoint.worker.js
2d.path.roundrect.3.radii.2.dompointinit.html
2d.path.roundrect.3.radii.2.dompointinit.worker.js
2d.path.roundrect.3.radii.2.double.html
2d.path.roundrect.3.radii.2.double.worker.js
2d.path.roundrect.3.radii.3.dompoint.html
2d.path.roundrect.3.radii.3.dompoint.worker.js
2d.path.roundrect.3.radii.3.dompointinit.html
2d.path.roundrect.3.radii.3.dompointinit.worker.js
2d.path.roundrect.3.radii.3.double.html
2d.path.roundrect.3.radii.3.double.worker.js
2d.path.roundrect.4.radii.1.dompoint.html
2d.path.roundrect.4.radii.1.dompoint.worker.js
2d.path.roundrect.4.radii.1.dompointinit.html
2d.path.roundrect.4.radii.1.dompointinit.worker.js
2d.path.roundrect.4.radii.1.double.html
2d.path.roundrect.4.radii.1.double.worker.js
2d.path.roundrect.4.radii.2.dompoint.html
2d.path.roundrect.4.radii.2.dompoint.worker.js
2d.path.roundrect.4.radii.2.dompointinit.html
2d.path.roundrect.4.radii.2.dompointinit.worker.js
2d.path.roundrect.4.radii.2.double.html
2d.path.roundrect.4.radii.2.double.worker.js
2d.path.roundrect.4.radii.3.dompoint.html
2d.path.roundrect.4.radii.3.dompoint.worker.js
2d.path.roundrect.4.radii.3.dompointinit.html
2d.path.roundrect.4.radii.3.dompointinit.worker.js
2d.path.roundrect.4.radii.3.double.html
2d.path.roundrect.4.radii.3.double.worker.js
2d.path.roundrect.4.radii.4.dompoint.html
2d.path.roundrect.4.radii.4.dompoint.worker.js
2d.path.roundrect.4.radii.4.dompointinit.html
2d.path.roundrect.4.radii.4.dompointinit.worker.js
2d.path.roundrect.4.radii.4.double.html
2d.path.roundrect.4.radii.4.double.worker.js
2d.path.roundrect.badinput.html
2d.path.roundrect.badinput.worker.js
2d.path.roundrect.closed.html
2d.path.roundrect.closed.worker.js
2d.path.roundrect.end.1.html
2d.path.roundrect.end.1.worker.js
2d.path.roundrect.end.2.html
2d.path.roundrect.end.2.worker.js
2d.path.roundrect.end.3.html
2d.path.roundrect.end.3.worker.js
2d.path.roundrect.end.4.html
2d.path.roundrect.end.4.worker.js
2d.path.roundrect.negative.html
2d.path.roundrect.negative.worker.js
2d.path.roundrect.newsubpath.html
2d.path.roundrect.newsubpath.worker.js
2d.path.roundrect.nonfinite.html
2d.path.roundrect.nonfinite.worker.js
2d.path.roundrect.radius.intersecting.1.html
2d.path.roundrect.radius.intersecting.1.worker.js
2d.path.roundrect.radius.intersecting.2.html
2d.path.roundrect.radius.intersecting.2.worker.js
2d.path.roundrect.radius.negative.html
2d.path.roundrect.radius.negative.worker.js
2d.path.roundrect.radius.noargument.html
2d.path.roundrect.radius.noargument.worker.js
2d.path.roundrect.radius.none.html
2d.path.roundrect.radius.none.worker.js
2d.path.roundrect.radius.toomany.html
2d.path.roundrect.radius.toomany.worker.js
2d.path.roundrect.selfintersect.html
2d.path.roundrect.selfintersect.worker.js
2d.path.roundrect.winding.html
2d.path.roundrect.winding.worker.js
2d.path.roundrect.zero.1.html
2d.path.roundrect.zero.1.worker.js
2d.path.roundrect.zero.2.html
2d.path.roundrect.zero.2.worker.js
2d.path.roundrect.zero.3.html
2d.path.roundrect.zero.3.worker.js
2d.path.roundrect.zero.4.html
2d.path.roundrect.zero.4.worker.js
2d.path.roundrect.zero.5.html
2d.path.roundrect.zero.5.worker.js
2d.path.roundrect.zero.6.html
2d.path.roundrect.zero.6.worker.js
2d.path.stroke.empty.html
2d.path.stroke.empty.worker.js
2d.path.stroke.overlap.html
2d.path.stroke.overlap.worker.js
2d.path.stroke.prune.arc.html
2d.path.stroke.prune.arc.worker.js
2d.path.stroke.prune.closed.html
2d.path.stroke.prune.closed.worker.js
2d.path.stroke.prune.corner.html
2d.path.stroke.prune.corner.worker.js
2d.path.stroke.prune.curve.html
2d.path.stroke.prune.curve.worker.js
2d.path.stroke.prune.line.html
2d.path.stroke.prune.line.worker.js
2d.path.stroke.prune.rect.html
2d.path.stroke.prune.rect.worker.js
2d.path.stroke.scale1.html
2d.path.stroke.scale1.worker.js
2d.path.stroke.scale2.html
2d.path.stroke.scale2.worker.js
2d.path.stroke.skew.html
2d.path.stroke.skew.worker.js
2d.path.stroke.unaffected.html
2d.path.stroke.unaffected.worker.js
2d.path.stroke.union.html
2d.path.stroke.union.worker.js
2d.path.transformation.basic.html
2d.path.transformation.basic.worker.js
2d.path.transformation.changing.html
2d.path.transformation.changing.worker.js
2d.path.transformation.multiple.html
2d.path.transformation.multiple.worker.js
WEB_FEATURES.yml