| // Copyright 2011 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef NINJA_GRAPH_H_ |
| #define NINJA_GRAPH_H_ |
| |
| #include <string> |
| #include <vector> |
| using namespace std; |
| |
| #include "eval_env.h" |
| #include "timestamp.h" |
| #include "util.h" |
| |
| struct BuildLog; |
| struct DepfileParserOptions; |
| struct DiskInterface; |
| struct DepsLog; |
| struct Edge; |
| struct Node; |
| struct Pool; |
| struct State; |
| |
| /// Information about a node in the dependency graph: the file, whether |
| /// it's dirty, mtime, etc. |
| struct Node { |
| Node(const string& path, uint64_t slash_bits) |
| : path_(path), |
| slash_bits_(slash_bits), |
| mtime_(-1), |
| dirty_(false), |
| dyndep_pending_(false), |
| in_edge_(NULL), |
| id_(-1) {} |
| |
| /// Return false on error. |
| bool Stat(DiskInterface* disk_interface, string* err); |
| |
| /// Return false on error. |
| bool StatIfNecessary(DiskInterface* disk_interface, string* err) { |
| if (status_known()) |
| return true; |
| return Stat(disk_interface, err); |
| } |
| |
| /// Mark as not-yet-stat()ed and not dirty. |
| void ResetState() { |
| mtime_ = -1; |
| dirty_ = false; |
| } |
| |
| /// Mark the Node as already-stat()ed and missing. |
| void MarkMissing() { |
| mtime_ = 0; |
| } |
| |
| bool exists() const { |
| return mtime_ != 0; |
| } |
| |
| bool status_known() const { |
| return mtime_ != -1; |
| } |
| |
| const string& path() const { return path_; } |
| /// Get |path()| but use slash_bits to convert back to original slash styles. |
| string PathDecanonicalized() const { |
| return PathDecanonicalized(path_, slash_bits_); |
| } |
| static string PathDecanonicalized(const string& path, |
| uint64_t slash_bits); |
| uint64_t slash_bits() const { return slash_bits_; } |
| |
| TimeStamp mtime() const { return mtime_; } |
| |
| bool dirty() const { return dirty_; } |
| void set_dirty(bool dirty) { dirty_ = dirty; } |
| void MarkDirty() { dirty_ = true; } |
| |
| bool dyndep_pending() const { return dyndep_pending_; } |
| void set_dyndep_pending(bool pending) { dyndep_pending_ = pending; } |
| |
| Edge* in_edge() const { return in_edge_; } |
| void set_in_edge(Edge* edge) { in_edge_ = edge; } |
| |
| int id() const { return id_; } |
| void set_id(int id) { id_ = id; } |
| |
| const vector<Edge*>& out_edges() const { return out_edges_; } |
| void AddOutEdge(Edge* edge) { out_edges_.push_back(edge); } |
| |
| void Dump(const char* prefix="") const; |
| |
| private: |
| string path_; |
| |
| /// Set bits starting from lowest for backslashes that were normalized to |
| /// forward slashes by CanonicalizePath. See |PathDecanonicalized|. |
| uint64_t slash_bits_; |
| |
| /// Possible values of mtime_: |
| /// -1: file hasn't been examined |
| /// 0: we looked, and file doesn't exist |
| /// >0: actual file's mtime |
| TimeStamp mtime_; |
| |
| /// Dirty is true when the underlying file is out-of-date. |
| /// But note that Edge::outputs_ready_ is also used in judging which |
| /// edges to build. |
| bool dirty_; |
| |
| /// Store whether dyndep information is expected from this node but |
| /// has not yet been loaded. |
| bool dyndep_pending_; |
| |
| /// The Edge that produces this Node, or NULL when there is no |
| /// known edge to produce it. |
| Edge* in_edge_; |
| |
| /// All Edges that use this Node as an input. |
| vector<Edge*> out_edges_; |
| |
| /// A dense integer id for the node, assigned and used by DepsLog. |
| int id_; |
| }; |
| |
| /// An edge in the dependency graph; links between Nodes using Rules. |
| struct Edge { |
| enum VisitMark { |
| VisitNone, |
| VisitInStack, |
| VisitDone |
| }; |
| |
| Edge() : rule_(NULL), pool_(NULL), dyndep_(NULL), env_(NULL), |
| mark_(VisitNone), outputs_ready_(false), deps_loaded_(false), |
| deps_missing_(false), implicit_deps_(0), order_only_deps_(0), |
| implicit_outs_(0) {} |
| |
| /// Return true if all inputs' in-edges are ready. |
| bool AllInputsReady() const; |
| |
| /// Expand all variables in a command and return it as a string. |
| /// If incl_rsp_file is enabled, the string will also contain the |
| /// full contents of a response file (if applicable) |
| string EvaluateCommand(bool incl_rsp_file = false); |
| |
| /// Returns the shell-escaped value of |key|. |
| string GetBinding(const string& key); |
| bool GetBindingBool(const string& key); |
| |
| /// Like GetBinding("depfile"), but without shell escaping. |
| string GetUnescapedDepfile(); |
| /// Like GetBinding("dyndep"), but without shell escaping. |
| string GetUnescapedDyndep(); |
| /// Like GetBinding("rspfile"), but without shell escaping. |
| string GetUnescapedRspfile(); |
| |
| void Dump(const char* prefix="") const; |
| |
| const Rule* rule_; |
| Pool* pool_; |
| vector<Node*> inputs_; |
| vector<Node*> outputs_; |
| Node* dyndep_; |
| BindingEnv* env_; |
| VisitMark mark_; |
| bool outputs_ready_; |
| bool deps_loaded_; |
| bool deps_missing_; |
| |
| const Rule& rule() const { return *rule_; } |
| Pool* pool() const { return pool_; } |
| int weight() const { return 1; } |
| bool outputs_ready() const { return outputs_ready_; } |
| |
| // There are three types of inputs. |
| // 1) explicit deps, which show up as $in on the command line; |
| // 2) implicit deps, which the target depends on implicitly (e.g. C headers), |
| // and changes in them cause the target to rebuild; |
| // 3) order-only deps, which are needed before the target builds but which |
| // don't cause the target to rebuild. |
| // These are stored in inputs_ in that order, and we keep counts of |
| // #2 and #3 when we need to access the various subsets. |
| int implicit_deps_; |
| int order_only_deps_; |
| bool is_implicit(size_t index) { |
| return index >= inputs_.size() - order_only_deps_ - implicit_deps_ && |
| !is_order_only(index); |
| } |
| bool is_order_only(size_t index) { |
| return index >= inputs_.size() - order_only_deps_; |
| } |
| |
| // There are two types of outputs. |
| // 1) explicit outs, which show up as $out on the command line; |
| // 2) implicit outs, which the target generates but are not part of $out. |
| // These are stored in outputs_ in that order, and we keep a count of |
| // #2 to use when we need to access the various subsets. |
| int implicit_outs_; |
| bool is_implicit_out(size_t index) const { |
| return index >= outputs_.size() - implicit_outs_; |
| } |
| |
| bool is_phony() const; |
| bool use_console() const; |
| bool maybe_phonycycle_diagnostic() const; |
| }; |
| |
| |
| /// ImplicitDepLoader loads implicit dependencies, as referenced via the |
| /// "depfile" attribute in build files. |
| struct ImplicitDepLoader { |
| ImplicitDepLoader(State* state, DepsLog* deps_log, |
| DiskInterface* disk_interface, |
| DepfileParserOptions const* depfile_parser_options) |
| : state_(state), disk_interface_(disk_interface), deps_log_(deps_log), |
| depfile_parser_options_(depfile_parser_options) {} |
| |
| /// Load implicit dependencies for \a edge. |
| /// @return false on error (without filling \a err if info is just missing |
| // or out of date). |
| bool LoadDeps(Edge* edge, string* err); |
| |
| DepsLog* deps_log() const { |
| return deps_log_; |
| } |
| |
| private: |
| /// Load implicit dependencies for \a edge from a depfile attribute. |
| /// @return false on error (without filling \a err if info is just missing). |
| bool LoadDepFile(Edge* edge, const string& path, string* err); |
| |
| /// Load implicit dependencies for \a edge from the DepsLog. |
| /// @return false on error (without filling \a err if info is just missing). |
| bool LoadDepsFromLog(Edge* edge, string* err); |
| |
| /// Preallocate \a count spaces in the input array on \a edge, returning |
| /// an iterator pointing at the first new space. |
| vector<Node*>::iterator PreallocateSpace(Edge* edge, int count); |
| |
| /// If we don't have a edge that generates this input already, |
| /// create one; this makes us not abort if the input is missing, |
| /// but instead will rebuild in that circumstance. |
| void CreatePhonyInEdge(Node* node); |
| |
| State* state_; |
| DiskInterface* disk_interface_; |
| DepsLog* deps_log_; |
| DepfileParserOptions const* depfile_parser_options_; |
| }; |
| |
| |
| /// DependencyScan manages the process of scanning the files in a graph |
| /// and updating the dirty/outputs_ready state of all the nodes and edges. |
| struct DependencyScan { |
| DependencyScan(State* state, BuildLog* build_log, DepsLog* deps_log, |
| DiskInterface* disk_interface, |
| DepfileParserOptions const* depfile_parser_options) |
| : build_log_(build_log), |
| disk_interface_(disk_interface), |
| dep_loader_(state, deps_log, disk_interface, depfile_parser_options) {} |
| |
| /// Update the |dirty_| state of the given node by inspecting its input edge. |
| /// Examine inputs, outputs, and command lines to judge whether an edge |
| /// needs to be re-run, and update outputs_ready_ and each outputs' |dirty_| |
| /// state accordingly. |
| /// Returns false on failure. |
| bool RecomputeDirty(Node* node, string* err); |
| |
| /// Recompute whether any output of the edge is dirty, if so sets |*dirty|. |
| /// Returns false on failure. |
| bool RecomputeOutputsDirty(Edge* edge, Node* most_recent_input, |
| bool* dirty, string* err); |
| |
| BuildLog* build_log() const { |
| return build_log_; |
| } |
| void set_build_log(BuildLog* log) { |
| build_log_ = log; |
| } |
| |
| DepsLog* deps_log() const { |
| return dep_loader_.deps_log(); |
| } |
| |
| private: |
| bool RecomputeDirty(Node* node, vector<Node*>* stack, string* err); |
| bool VerifyDAG(Node* node, vector<Node*>* stack, string* err); |
| |
| /// Recompute whether a given single output should be marked dirty. |
| /// Returns true if so. |
| bool RecomputeOutputDirty(Edge* edge, Node* most_recent_input, |
| const string& command, Node* output); |
| |
| BuildLog* build_log_; |
| DiskInterface* disk_interface_; |
| ImplicitDepLoader dep_loader_; |
| }; |
| |
| #endif // NINJA_GRAPH_H_ |