Mojo is a collection of interprocess communication technologies, protocols and a runtime for creating applications and services that are composable while being loosely coupled. It simplifies the creation of fully asynchronous component-based systems and provides guarantees so that components made by different vendors and in different programming languages can interoperate.
The instructions below only need to be done once. Note that a simple “git clone” command is not sufficient to build the source code because this repo uses the gclient command from depot_tools to manage most third party dependencies.
$ fetch mojo # append --target_os=android to include Android build support. $ cd src # Or install-build-deps-android.sh if you plan to build for Android. $ ./build/install-build-deps.sh $ mojo/tools/mojob.py gn
fetch mojo command does the following:
install-build-deps.sh installs any packages needed to build, then
mojo/tools/mojob.py gn runs
gn args and configures the build directory, out/Debug.
If the fetch command fails, you will need to delete the src directory and start over.
If you configured your set-up for Linux and now wish to build for Android, edit the
.gclient file in your root Mojo directory (the parent directory to src.) and add this line at the end of the file:
target_os = [u'android',u'linux']
Bring in Android-specific build dependencies:
Pull down all of the packages with this command:
$ gclient sync
You can update your checkout like this. The order is important. You must do the
git pull first because
gclient sync is dependent on the current revision.
# Fetch changes from upstream and rebase the current branch on top $ git pull --rebase # Update all modules as directed by the DEPS file $ gclient sync
You do not need to rerun
gn gen out/Debug - ninja does so automatically each time you build. You might need to rerun
mojo/tools/mojob.py gn if the GN flags have changed.
Build Mojo for Linux by running:
$ ninja -C out/Debug -j 10
You can also use the
mojob.py script for building. This script automatically calls ninja and sets -j to an appropriate value based on whether Goma (see the section on Goma below) is present. You cannot specify a target name with this script.
mojo/tools/mojob.py gn mojo/tools/mojob.py build
Run a demo:
Run the tests:
Run the benchmarks:
Create a release build:
mojo/tools/mojob.py gn --release mojo/tools/mojob.py build --release mojo/tools/mojob.py test --release
To build for Android, first make sure that your checkout is configured to build for Android. After that you can use the mojob script as follows:
$ mojo/tools/mojob.py gn --android $ mojo/tools/mojob.py build --android
The result will be in out/android_Debug. If you see javac compile errors, make sure you have an up-to-date JDK
If you're a Googler, you can use Goma, a distributed compiler service for open-source projects such as Chrome and Android. If Goma is installed in the default location (~/goma), it will work out-of-the-box with the
mojob.py build workflow described above.
You can also manually add:
use_goma = true
at the end of the file opened through:
$ gn args out/Debug
After you close the editor
gn gen out/Debug will run automatically. Now you can dramatically increase the number of parallel tasks:
$ ninja -C out/Debug -j 1000
Official builds for android generate a signed Mojo Shell intended for distribution. You normally should not need to produce one. If you have any questions, reach out to firstname.lastname@example.org.
mojo_run is a universal shell runner abstracting away the differences between running on Linux and Android.
Having built Mojo as described above, a demo app can be run as follows:
mojo/devtools/common/mojo_run https://core.mojoapps.io/spinning_cube.mojo # Linux mojo/devtools/common/mojo_run https://core.mojoapps.io/spinning_cube.mojo --android # Android
mojo_run is run, a development server is set up according to the config file. The server runs on your machine, serving the locally built apps, but appears to the shell under the
You can ignore the config file and skip spawning the local server (for example, in order to use apps at the actual https://core.mojoapps.io web host) by passing
Some applications can be run directly from the source tree. The development server serves the
src directory, allowing to refer to these apps. For instance, this command serves a dart Mojo app from the source at
mojo/devtools/common/mojo_run https://core.mojoapps.io/examples/dart/device_info/lib/main.dart [--android]
Some applications implement ViewProvider and are run embedded in a view. To run these, you can pass the app url using the
mojo/devtools/common/mojo_run --embed mojo:moterm_example_app [--android]
which is a shorthand for:
mojo/devtools/common/mojo_run "mojo:launcher mojo:moterm_example_app"
For additional information on
mojo_run refer to the built-in help and the documentation. You can also request more information on what the tool is doing for you by passing the
mojo_debug allows you to interactively inspect a running shell, collect performance traces and attach a gdb debugger.
For additional information refer to the built-in help and the documentation.
For the Android tooling to work, you will need to have
adb in your PATH. For that, you can either run:
each time you open a fresh terminal, or add something like:
to your ~/.bashrc file, $MOJO_DIR being a path to your Mojo checkout.
The device has to be running Android 5.0 (Lollipop) or newer.
Many features useful for development (ie. streaming of the shell stdout when running shell on the device) will not work unless the device is rooted and running a userdebug build. For Googlers, follow the instructions at this link.
If you wish to, you can also run the Linux Mojo shell directly with no wrappers:
With git you should make all your changes in a local branch. Once your change is committed, you can delete this branch.
Create a local branch named “mywork” and make changes to it.
cd src git new-branch mywork vi ...
Commit your change locally. (this doesn't commit your change to the SVN or Git server)
git commit -a
Fix your source code formatting.
$ git cl format
Upload your change for review.
$ git cl upload
Respond to review comments.
See Contributing code for more detailed git instructions, including how to update your CL when you get review comments. There's a short tutorial that might be helpful to try before making your first change: C++ in Chromium 101.
To land a change after receiving LGTM:
$ git cl land
Our waterfall continuously builds and tests the code. Don't break the build!
Automated alerts about performance regressions are sent to email@example.com.
For examples of interesting sets of graphs see:
These are some helpful tools for use during development.
Here are some useful plugins for Atom IDE during Mojo development.
language-mojom: provides syntax highlighting for
clang-format: auto-formats C and C++ code in the editor (make sure to configure the path to the executable in the plugin settings).
//tools/vim directory contains the following plugins, refer to each script for installation instructions.
mojom: provides syntax highlighting for
clang_format.vim: binds keyboard shortcuts to invoke
filetypes.vim: provides syntax highlighting for
ninja-build.vim: binds keyboard shortcuts to invoke the
Use ASAN to help find misuse of heap memory such as use-after-free errors.
$ mojo/tools/mojob.py gn --asan $ mojo/tools/mojob.py build --asan
//tools/valgrind/asan/asan_symbolize.py to decode stack traces when ASAN detects an error at runtime.
This tool is not supported on Android.
//mojo/devtools/common/android_stack_parser/stack to decode stack traces from Mojo programs running on Android.
Make sure to include the lines containing
Caching mojo app XXX at YYY which are printed while the program starts up so that the stack tool can locate the necessary symbols on the host machine.