blob: f0fe97338acd0370bc227defeb8aac19762b20f4 [file]
#!/usr/bin/python2.4
#
# Copyright 2009 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ========================================================================
Import('env')
#
# Build google_update_recovery library for Google app consumption.
#
rec_env = env.Clone()
recovery_inputs = [
'../common/google_update_recovery.cc',
'../common/signaturevalidator.cc',
]
# Need to add custom suffix to avoid target conflict with
# common/signaturevalidator.obj
rec_env['OBJSUFFIX'] = '_rec' + rec_env['OBJSUFFIX']
rec_env.ComponentLibrary('google_update_recovery.lib', recovery_inputs)
# Save the lib to the main build directory, so we have it saved with each
# official build.
env.Replicate('$STAGING_DIR', ['$LIB_DIR/google_update_recovery.lib',
'$MAIN_DIR/common/google_update_recovery.h'])
#
# Build the test
#
test_env = env.Clone()
test_env.FilterOut(LINKFLAGS = ['/SUBSYSTEM:WINDOWS'])
test_env.Append(
LINKFLAGS = [
'/SUBSYSTEM:CONSOLE'
],
LIBS = [
'$LIB_DIR/common.lib',
'$LIB_DIR/net.lib',
'$LIB_DIR/google_update_recovery.lib',
'$LIB_DIR/security.lib',
('atls.lib', 'atlsd.lib')[test_env.Bit('debug')],
('libcmt.lib', 'libcmtd.lib')[test_env.Bit('debug')],
('libcpmt.lib', 'libcpmtd.lib')[test_env.Bit('debug')],
'crypt32.lib',
'wintrust.lib',
# These are required by common_lib
'netapi32.lib',
'psapi.lib',
'rasapi32.lib',
'shlwapi.lib',
'userenv.lib',
'version.lib',
'wtsapi32.lib',
# net
'iphlpapi.lib',
],
)
target_name = 'RecoveryTest.exe'
test_inputs = [
'recovery_test.cc',
]
if env.Bit('use_precompiled_headers'):
test_inputs += test_env.EnablePrecompile(target_name)
test_env.ComponentProgram(target_name, test_inputs)
env.BuildSConscript('repair_exe')