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// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Unittests for memory access analysis.
#include "syzygy/block_graph/analysis/memory_access_analysis.h"
#include "gtest/gtest.h"
#include "mnemonics.h" // NOLINT
namespace block_graph {
namespace analysis {
namespace {
typedef block_graph::analysis::MemoryAccessAnalysis::State State;
typedef block_graph::BasicBlockSubGraph::BasicBlock BasicBlock;
typedef block_graph::BasicBlockSubGraph::BasicBlock::Instructions Instructions;
typedef BasicBlockSubGraph::BlockDescription BlockDescription;
// _asm add eax, ecx
const uint8 kClearEax[] = { 0x03, 0xC1 };
// _asm add ecx, [eax]
const uint8 kReadEax[] = { 0x03, 0x08 };
// _asm add ecx, [eax + 42]
const uint8 kReadEax42[] = { 0x03, 0x48, 0x2A };
// _asm add eax, ecx
const uint8 kRegsOnly[] = { 0x03, 0xC1 };
// _asm add [eax + ebx*2 + 42], ecx
const uint8 kWriteWithScale[] = { 0x01, 0x4C, 0x58, 0x2A };
// _asm add DWORD PTR [X], ecx
const uint8 kWriteDispl[] = { 0x01, 0x0D, 0x80, 0x1E, 0xF2, 0x00 };
// _asm add [eax + 42], ecx
const uint8 kWriteEax42[] = { 0x01, 0x48, 0x2A };
// _asm lea ecx, [eax]
const uint8 kLeaEax[] = { 0x8D, 0x08 };
// _asm lea ecx, [eax + 42]
const uint8 kLeaEax42[] = { 0x8D, 0x48, 0x2A };
// _asm repnz movsb
const uint8 kRepMovsb[] = { 0xF2, 0xA4 };
// _asm add ecx, [eax + C]
const uint8 kReadEax10[] = { 0x03, 0x48, 0x0A };
const uint8 kReadEax11[] = { 0x03, 0x48, 0x0B };
const uint8 kReadEax12[] = { 0x03, 0x48, 0x0C };
const uint8 kReadEax13[] = { 0x03, 0x48, 0x0D };
const uint8 kReadEax14[] = { 0x03, 0x48, 0x0E };
const uint8 kReadEax15[] = { 0x03, 0x48, 0x0F };
// _asm ret
const uint8 kRet[] = { 0xC3 };
// _asm call <FFFFFFFF>
const uint8 kCall[] = { 0xE8, 0xFF, 0xD7, 0xFF, 0xFF };
// _asm rdtsc
const uint8 kRdtsc[] = { 0x0F, 0x31 };
void AddSuccessorBetween(Successor::Condition condition,
BasicCodeBlock* from,
BasicCodeBlock* to) {
from->successors().push_back(
Successor(condition,
BasicBlockReference(BlockGraph::RELATIVE_REF,
BlockGraph::Reference::kMaximumSize,
to),
0));
}
} // namespace
class TestMemoryAccessAnalysisState: public MemoryAccessAnalysis::State {
public:
bool IsEmpty(const core::Register32& reg) const;
bool IsEmpty() const;
bool Contains(const core::Register32& reg, int32 displ) const;
template<size_t N>
bool HasNonRedundantAccess(const uint8 (& data)[N]) const;
template<size_t N>
void Execute(const uint8 (& data)[N]);
using MemoryAccessAnalysis::State::Clear;
};
class TestMemoryAccessAnalysis: public MemoryAccessAnalysis {
public:
using MemoryAccessAnalysis::Intersect;
};
class MemoryAccessAnalysisTest : public testing::Test {
public:
MemoryAccessAnalysisTest() : bb_(NULL) {
bb_ = subgraph_.AddBasicCodeBlock("Dummy");
}
bool Intersect(const block_graph::BasicBlock* bb, const State& state) {
return memory_access_.Intersect(bb, state);
}
void GetStateAtEntryOf(const BasicBlock* bb, State* state) const {
return memory_access_.GetStateAtEntryOf(bb, state);
}
template<size_t N>
void PropagateForward(const uint8 (& data)[N]);
protected:
TestMemoryAccessAnalysis memory_access_;
TestMemoryAccessAnalysisState state_;
BasicBlockSubGraph subgraph_;
BasicCodeBlock* bb_;
};
bool TestMemoryAccessAnalysisState::IsEmpty(const core::Register32& reg) const {
return active_memory_accesses_[reg.id() - core::kRegister32Min].empty();
}
bool TestMemoryAccessAnalysisState::IsEmpty() const {
for (int r = 0; r < core::kRegister32Count; ++r) {
if (!IsEmpty(core::kRegisters32[r]))
return false;
}
return true;
}
bool TestMemoryAccessAnalysisState::Contains(
const core::Register32& reg, int32 displ) const {
const std::set<int32>& offsets = active_memory_accesses_[
reg.id() - core::kRegister32Min];
return offsets.find(displ) != offsets.end();
}
template<size_t N>
bool TestMemoryAccessAnalysisState::HasNonRedundantAccess(
const uint8 (& data)[N]) const {
// Decode an instruction.
DCHECK_GT(core::AssemblerImpl::kMaxInstructionLength, N);
block_graph::Instruction temp;
bool decoded = block_graph::Instruction::FromBuffer(&data[0], N, &temp);
DCHECK(decoded);
// Expect to decode the entire buffer.
DCHECK_EQ(N, temp.size());
// Execute the decoded instruction, and modify the current state.
return MemoryAccessAnalysis::State::HasNonRedundantAccess(temp);
}
template<size_t N>
void TestMemoryAccessAnalysisState::Execute(const uint8 (& data)[N]) {
// Decode an instruction.
DCHECK_GT(core::AssemblerImpl::kMaxInstructionLength, N);
block_graph::Instruction temp;
bool decoded = block_graph::Instruction::FromBuffer(&data[0], N, &temp);
DCHECK(decoded);
// Expect to decode the entire buffer.
DCHECK_EQ(N, temp.size());
// Execute the decoded instruction, and modify the current state.
MemoryAccessAnalysis::State::Execute(temp);
}
template<size_t N>
void MemoryAccessAnalysisTest::PropagateForward(
const uint8 (& data)[N]) {
// Decode an instruction.
DCHECK_GT(core::AssemblerImpl::kMaxInstructionLength, N);
block_graph::Instruction temp;
bool decoded = block_graph::Instruction::FromBuffer(&data[0], N, &temp);
ASSERT_TRUE(decoded);
// Expect to decode the entire buffer.
ASSERT_EQ(N, temp.size());
// Execute the decoded instruction, and modify the current state.
MemoryAccessAnalysis::PropagateForward(temp, &state_);
}
TEST(MemoryAccessAnalysisStateTest, Constructor) {
// Initial state is empty.
TestMemoryAccessAnalysisState state;
EXPECT_TRUE(state.IsEmpty());
}
TEST(MemoryAccessAnalysisStateTest, CopyConstructor) {
TestMemoryAccessAnalysisState state1;
state1.Execute(kReadEax);
state1.Execute(kWriteEax42);
EXPECT_TRUE(state1.Contains(core::eax, 0));
EXPECT_TRUE(state1.Contains(core::eax, 42));
// Expect memory accesses to be copied into state2.
TestMemoryAccessAnalysisState state2(state1);
EXPECT_TRUE(state2.Contains(core::eax, 0));
EXPECT_TRUE(state2.Contains(core::eax, 42));
}
TEST(MemoryAccessAnalysisStateTest, Clear) {
TestMemoryAccessAnalysisState state;
state.Execute(kWriteEax42);
EXPECT_TRUE(!state.IsEmpty());
state.Clear();
EXPECT_TRUE(state.IsEmpty());
}
TEST(MemoryAccessAnalysisStateTest, ExecuteOperandKind) {
TestMemoryAccessAnalysisState state;
state.Execute(kRegsOnly);
EXPECT_TRUE(state.IsEmpty());
state.Execute(kWriteWithScale);
EXPECT_TRUE(state.IsEmpty());
state.Execute(kWriteDispl);
EXPECT_TRUE(state.IsEmpty());
state.Execute(kReadEax);
EXPECT_TRUE(state.Contains(core::eax, 0));
state.Execute(kReadEax42);
EXPECT_TRUE(state.Contains(core::eax, 42));
}
TEST(MemoryAccessAnalysisStateTest, LeaOperand) {
TestMemoryAccessAnalysisState state;
// LEA do not perform a memory access.
state.Execute(kLeaEax);
EXPECT_FALSE(state.Contains(core::eax, 0));
state.Execute(kLeaEax42);
EXPECT_FALSE(state.Contains(core::eax, 42));
}
TEST(MemoryAccessAnalysisStateTest, ExecuteWithPrefix) {
TestMemoryAccessAnalysisState state;
state.Execute(kRepMovsb);
EXPECT_TRUE(state.IsEmpty());
}
TEST(MemoryAccessAnalysisStateTest, HasNonRedundantAccess) {
TestMemoryAccessAnalysisState state;
// Initial state is empty, and accesses are not redundant.
bool redundant_read1 = state.HasNonRedundantAccess(kReadEax42);
bool redundant_write1 = state.HasNonRedundantAccess(kWriteEax42);
EXPECT_TRUE(redundant_read1);
EXPECT_TRUE(redundant_write1);
// Perform a read of [eax + 42].
state.Execute(kReadEax42);
EXPECT_TRUE(state.Contains(core::eax, 42));
// After the read, accesses are redundant.
bool redundant_read2 = state.HasNonRedundantAccess(kReadEax42);
bool redundant_write2 = state.HasNonRedundantAccess(kWriteEax42);
EXPECT_FALSE(redundant_read2);
EXPECT_FALSE(redundant_write2);
}
TEST(MemoryAccessAnalysisStateTest, HasNonRedundantAccessOperandKind) {
TestMemoryAccessAnalysisState state;
// Instructions without memory access, on empty state.
EXPECT_FALSE(state.HasNonRedundantAccess(kRegsOnly));
EXPECT_FALSE(state.HasNonRedundantAccess(kLeaEax));
EXPECT_FALSE(state.HasNonRedundantAccess(kLeaEax42));
// Initial state is empty, and accesses are not redundant.
EXPECT_TRUE(state.HasNonRedundantAccess(kReadEax));
EXPECT_TRUE(state.HasNonRedundantAccess(kReadEax42));
EXPECT_TRUE(state.HasNonRedundantAccess(kWriteWithScale));
EXPECT_TRUE(state.HasNonRedundantAccess(kWriteDispl));
EXPECT_TRUE(state.HasNonRedundantAccess(kWriteEax42));
}
TEST(MemoryAccessAnalysisStateTest, HasNonRedundantAccessWithPrefix) {
TestMemoryAccessAnalysisState state;
state.Execute(kRepMovsb);
bool redundant = state.HasNonRedundantAccess(kRepMovsb);
EXPECT_TRUE(redundant);
}
TEST_F(MemoryAccessAnalysisTest, GetStateOf) {
// It is valid to get the state of a NULL block.
GetStateAtEntryOf(NULL, &state_);
EXPECT_TRUE(state_.IsEmpty());
// Get an non-existing basic block.
GetStateAtEntryOf(bb_, &state_);
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, IntersectEmpty) {
memory_access_.GetStateAtEntryOf(bb_, &state_);
EXPECT_TRUE(state_.IsEmpty());
// Perform an initial intersection with an empty set.
TestMemoryAccessAnalysisState state;
Intersect(bb_, state);
state.Execute(kReadEax10);
state.Execute(kReadEax11);
// Perform an second intersection with a non empty set.
Intersect(bb_, state_);
GetStateAtEntryOf(bb_, &state_);
// The results must be empty.
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, IntersectStates) {
// Intersection with displacements [10, 11, 12, 13, 14, 15].
TestMemoryAccessAnalysisState state1;
state1.Execute(kReadEax10);
state1.Execute(kReadEax11);
state1.Execute(kReadEax12);
state1.Execute(kReadEax13);
state1.Execute(kReadEax14);
state1.Execute(kReadEax15);
Intersect(bb_, state1);
// Intersection with displacements [10, 11, 12, 14].
TestMemoryAccessAnalysisState state2;
state2.Execute(kReadEax10);
state2.Execute(kReadEax11);
state2.Execute(kReadEax12);
state2.Execute(kReadEax14);
Intersect(bb_, state2);
// Check current state [10, 11, 12, 14].
GetStateAtEntryOf(bb_, &state_);
EXPECT_TRUE(state_.Contains(core::eax, 10));
EXPECT_TRUE(state_.Contains(core::eax, 11));
EXPECT_TRUE(state_.Contains(core::eax, 12));
EXPECT_FALSE(state_.Contains(core::eax, 13));
EXPECT_TRUE(state_.Contains(core::eax, 14));
EXPECT_FALSE(state_.Contains(core::eax, 15));
// Intersection with displacements [10, 11, 15].
TestMemoryAccessAnalysisState state3;
state3.Execute(kReadEax10);
state3.Execute(kReadEax11);
state3.Execute(kReadEax15);
Intersect(bb_, state3);
// Check current state [10, 11].
GetStateAtEntryOf(bb_, &state_);
EXPECT_TRUE(state_.Contains(core::eax, 10));
EXPECT_TRUE(state_.Contains(core::eax, 11));
EXPECT_FALSE(state_.Contains(core::eax, 12));
EXPECT_FALSE(state_.Contains(core::eax, 13));
EXPECT_FALSE(state_.Contains(core::eax, 14));
EXPECT_FALSE(state_.Contains(core::eax, 15));
// Intersection with displacements [15].
TestMemoryAccessAnalysisState state4;
state4.Execute(kReadEax15);
Intersect(bb_, state4);
// The state must be empty.
GetStateAtEntryOf(bb_, &state_);
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, PropagateForwardSimple) {
ASSERT_NO_FATAL_FAILURE(PropagateForward(kReadEax10));
EXPECT_TRUE(state_.Contains(core::eax, 10));
ASSERT_NO_FATAL_FAILURE(PropagateForward(kReadEax));
EXPECT_TRUE(state_.Contains(core::eax, 0));
EXPECT_TRUE(state_.Contains(core::eax, 10));
ASSERT_NO_FATAL_FAILURE(PropagateForward(kClearEax));
EXPECT_TRUE(state_.IsEmpty());
ASSERT_NO_FATAL_FAILURE(PropagateForward(kLeaEax));
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, PropagateForwardWithCallRet) {
ASSERT_NO_FATAL_FAILURE(PropagateForward(kReadEax10));
EXPECT_TRUE(state_.Contains(core::eax, 10));
ASSERT_NO_FATAL_FAILURE(PropagateForward(kCall));
EXPECT_TRUE(state_.IsEmpty());
ASSERT_NO_FATAL_FAILURE(PropagateForward(kReadEax10));
EXPECT_TRUE(state_.Contains(core::eax, 10));
ASSERT_NO_FATAL_FAILURE(PropagateForward(kRet));
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, UnknownInstruction) {
// Ensure unknown instructions are processed correctly.
ASSERT_NO_FATAL_FAILURE(PropagateForward(kReadEax10));
EXPECT_TRUE(state_.Contains(core::eax, 10));
ASSERT_NO_FATAL_FAILURE(PropagateForward(kRdtsc));
EXPECT_TRUE(state_.IsEmpty());
}
TEST_F(MemoryAccessAnalysisTest, Analyze) {
BasicBlockSubGraph subgraph;
BlockDescription* block = subgraph.AddBlockDescription(
"b1", "b1.obj", BlockGraph::CODE_BLOCK, 7, 2, 42);
BasicCodeBlock* bb_if = subgraph.AddBasicCodeBlock("if");
BasicCodeBlock* bb_true = subgraph.AddBasicCodeBlock("true");
BasicCodeBlock* bb_false = subgraph.AddBasicCodeBlock("false");
BasicCodeBlock* bb_end = subgraph.AddBasicCodeBlock("end");
ASSERT_TRUE(bb_if != NULL);
ASSERT_TRUE(bb_true != NULL);
ASSERT_TRUE(bb_false != NULL);
ASSERT_TRUE(bb_end != NULL);
block->basic_block_order.push_back(bb_if);
block->basic_block_order.push_back(bb_true);
block->basic_block_order.push_back(bb_end);
block->basic_block_order.push_back(bb_false);
AddSuccessorBetween(Successor::kConditionEqual, bb_if, bb_true);
AddSuccessorBetween(Successor::kConditionNotEqual, bb_if, bb_false);
AddSuccessorBetween(Successor::kConditionTrue, bb_true, bb_end);
AddSuccessorBetween(Successor::kConditionTrue, bb_false, bb_end);
BasicBlockAssembler asm_if(bb_if->instructions().end(),
&bb_if->instructions());
asm_if.mov(core::ecx, Operand(core::eax, Immediate(1, core::kSize32Bit)));
asm_if.mov(core::edx, Operand(core::ecx, Immediate(12, core::kSize32Bit)));
asm_if.mov(core::edx, Operand(core::eax, Immediate(42, core::kSize32Bit)));
BasicBlockAssembler asm_true(bb_true->instructions().end(),
&bb_true->instructions());
asm_true.mov(core::ecx, Operand(core::eax, Immediate(1, core::kSize32Bit)));
asm_true.mov(core::edx, Operand(core::eax, Immediate(12, core::kSize32Bit)));
asm_true.mov(core::ecx, Operand(core::eax, Immediate(24, core::kSize32Bit)));
BasicBlockAssembler asm_false(bb_false->instructions().end(),
&bb_false->instructions());
asm_false.mov(core::ecx, Operand(core::eax, Immediate(24, core::kSize32Bit)));
asm_false.mov(core::edx, Operand(core::eax, Immediate(48, core::kSize32Bit)));
// Analyze the flow graph.
memory_access_.Analyze(&subgraph);
// State of first basic block is empty.
GetStateAtEntryOf(bb_if, &state_);
EXPECT_TRUE(state_.IsEmpty());
// Get entry state of bb_true.
GetStateAtEntryOf(bb_true, &state_);
EXPECT_TRUE(state_.Contains(core::eax, 1));
EXPECT_TRUE(state_.Contains(core::ecx, 12));
EXPECT_TRUE(state_.Contains(core::eax, 42));
// Get entry state of bb_false.
GetStateAtEntryOf(bb_false, &state_);
EXPECT_TRUE(state_.Contains(core::eax, 1));
EXPECT_TRUE(state_.Contains(core::ecx, 12));
EXPECT_TRUE(state_.Contains(core::eax, 42));
// Get entry state of bb_end. Intersection of bb_true and bb_false.
GetStateAtEntryOf(bb_end, &state_);
EXPECT_TRUE(state_.Contains(core::eax, 1));
EXPECT_FALSE(state_.Contains(core::eax, 12));
EXPECT_FALSE(state_.Contains(core::ecx, 12));
EXPECT_TRUE(state_.Contains(core::eax, 24));
EXPECT_TRUE(state_.Contains(core::eax, 42));
}
TEST_F(MemoryAccessAnalysisTest, AnalyzeWithData) {
BasicBlockSubGraph subgraph;
const uint8 raw_data[] = { 0, 1, 2, 3, 4 };
const size_t raw_data_len = ARRAYSIZE(raw_data);
BlockDescription* block = subgraph.AddBlockDescription(
"b1", "b1.obj", BlockGraph::CODE_BLOCK, 7, 2, 42);
BasicCodeBlock* bb = subgraph.AddBasicCodeBlock("bb");
BasicDataBlock* data =
subgraph.AddBasicDataBlock("data", raw_data_len, &raw_data[0]);
block->basic_block_order.push_back(bb);
block->basic_block_order.push_back(data);
BasicBlockAssembler asm_bb(bb->instructions().end(), &bb->instructions());
asm_bb.ret();
// Analyze the flow graph.
memory_access_.Analyze(&subgraph);
// Expect empty state.
GetStateAtEntryOf(bb, &state_);
EXPECT_TRUE(state_.IsEmpty());
GetStateAtEntryOf(data, &state_);
EXPECT_TRUE(state_.IsEmpty());
}
} // namespace analysis
} // namespace block_graph