commit | 30a6f2b484e4427d15168f1b5adab585ba03cb3d | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri May 30 10:08:22 2014 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri May 30 10:08:22 2014 |
tree | cb38013a82440c0e9483770f89105c279e07ca08 | |
parent | dc30a40b15c7f396fc0ce2be438c1d027e6d87b8 [diff] |
Fix the rendering error of SkDraw::drawVertices in gpu path for solid color. If both textures and vertex-colors are NULL, drawVertices should stroke hairlines with the paint's color. This behavior is a useful debugging mode to visualize the mesh. BUG=skia:2266 R=bsalomon@google.com, reed@google.com Author: yunchao.he@intel.com Review URL: https://codereview.chromium.org/189963004 git-svn-id: http://skia.googlecode.com/svn/trunk/gyp@14985 2bbb7eff-a529-9590-31e7-b0007b416f81