blob: 8a6006a424dea35fb8e3a55929f3b9484ec3bf06 [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_INSTRUCTION_H_
#define V8_COMPILER_INSTRUCTION_H_
#include <deque>
#include <iosfwd>
#include <map>
#include <set>
#include "src/compiler/common-operator.h"
#include "src/compiler/frame.h"
#include "src/compiler/instruction-codes.h"
#include "src/compiler/opcodes.h"
#include "src/compiler/register-configuration.h"
#include "src/compiler/schedule.h"
#include "src/compiler/source-position.h"
#include "src/zone-allocator.h"
namespace v8 {
namespace internal {
namespace compiler {
// A couple of reserved opcodes are used for internal use.
const InstructionCode kGapInstruction = -1;
const InstructionCode kBlockStartInstruction = -2;
const InstructionCode kSourcePositionInstruction = -3;
#define INSTRUCTION_OPERAND_LIST(V) \
V(Constant, CONSTANT, 0) \
V(Immediate, IMMEDIATE, 0) \
V(StackSlot, STACK_SLOT, 128) \
V(DoubleStackSlot, DOUBLE_STACK_SLOT, 128) \
V(Register, REGISTER, RegisterConfiguration::kMaxGeneralRegisters) \
V(DoubleRegister, DOUBLE_REGISTER, RegisterConfiguration::kMaxDoubleRegisters)
class InstructionOperand : public ZoneObject {
public:
enum Kind {
INVALID,
UNALLOCATED,
CONSTANT,
IMMEDIATE,
STACK_SLOT,
DOUBLE_STACK_SLOT,
REGISTER,
DOUBLE_REGISTER
};
InstructionOperand() : value_(KindField::encode(INVALID)) {}
InstructionOperand(Kind kind, int index) { ConvertTo(kind, index); }
Kind kind() const { return KindField::decode(value_); }
int index() const { return static_cast<int>(value_) >> KindField::kSize; }
#define INSTRUCTION_OPERAND_PREDICATE(name, type, number) \
bool Is##name() const { return kind() == type; }
INSTRUCTION_OPERAND_LIST(INSTRUCTION_OPERAND_PREDICATE)
INSTRUCTION_OPERAND_PREDICATE(Unallocated, UNALLOCATED, 0)
INSTRUCTION_OPERAND_PREDICATE(Ignored, INVALID, 0)
#undef INSTRUCTION_OPERAND_PREDICATE
bool Equals(InstructionOperand* other) const {
return value_ == other->value_;
}
void ConvertTo(Kind kind, int index) {
if (kind == REGISTER || kind == DOUBLE_REGISTER) DCHECK(index >= 0);
value_ = KindField::encode(kind);
value_ |= index << KindField::kSize;
DCHECK(this->index() == index);
}
// Calls SetUpCache()/TearDownCache() for each subclass.
static void SetUpCaches();
static void TearDownCaches();
protected:
typedef BitField<Kind, 0, 3> KindField;
unsigned value_;
};
typedef ZoneVector<InstructionOperand*> InstructionOperandVector;
struct PrintableInstructionOperand {
const RegisterConfiguration* register_configuration_;
const InstructionOperand* op_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionOperand& op);
class UnallocatedOperand : public InstructionOperand {
public:
enum BasicPolicy { FIXED_SLOT, EXTENDED_POLICY };
enum ExtendedPolicy {
NONE,
ANY,
FIXED_REGISTER,
FIXED_DOUBLE_REGISTER,
MUST_HAVE_REGISTER,
SAME_AS_FIRST_INPUT
};
// Lifetime of operand inside the instruction.
enum Lifetime {
// USED_AT_START operand is guaranteed to be live only at
// instruction start. Register allocator is free to assign the same register
// to some other operand used inside instruction (i.e. temporary or
// output).
USED_AT_START,
// USED_AT_END operand is treated as live until the end of
// instruction. This means that register allocator will not reuse it's
// register for any other operand inside instruction.
USED_AT_END
};
explicit UnallocatedOperand(ExtendedPolicy policy)
: InstructionOperand(UNALLOCATED, 0) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
}
UnallocatedOperand(BasicPolicy policy, int index)
: InstructionOperand(UNALLOCATED, 0) {
DCHECK(policy == FIXED_SLOT);
value_ |= BasicPolicyField::encode(policy);
value_ |= index << FixedSlotIndexField::kShift;
DCHECK(this->fixed_slot_index() == index);
}
UnallocatedOperand(ExtendedPolicy policy, int index)
: InstructionOperand(UNALLOCATED, 0) {
DCHECK(policy == FIXED_REGISTER || policy == FIXED_DOUBLE_REGISTER);
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(USED_AT_END);
value_ |= FixedRegisterField::encode(index);
}
UnallocatedOperand(ExtendedPolicy policy, Lifetime lifetime)
: InstructionOperand(UNALLOCATED, 0) {
value_ |= BasicPolicyField::encode(EXTENDED_POLICY);
value_ |= ExtendedPolicyField::encode(policy);
value_ |= LifetimeField::encode(lifetime);
}
UnallocatedOperand* CopyUnconstrained(Zone* zone) {
UnallocatedOperand* result = new (zone) UnallocatedOperand(ANY);
result->set_virtual_register(virtual_register());
return result;
}
static const UnallocatedOperand* cast(const InstructionOperand* op) {
DCHECK(op->IsUnallocated());
return static_cast<const UnallocatedOperand*>(op);
}
static UnallocatedOperand* cast(InstructionOperand* op) {
DCHECK(op->IsUnallocated());
return static_cast<UnallocatedOperand*>(op);
}
// The encoding used for UnallocatedOperand operands depends on the policy
// that is
// stored within the operand. The FIXED_SLOT policy uses a compact encoding
// because it accommodates a larger pay-load.
//
// For FIXED_SLOT policy:
// +------------------------------------------+
// | slot_index | vreg | 0 | 001 |
// +------------------------------------------+
//
// For all other (extended) policies:
// +------------------------------------------+
// | reg_index | L | PPP | vreg | 1 | 001 | L ... Lifetime
// +------------------------------------------+ P ... Policy
//
// The slot index is a signed value which requires us to decode it manually
// instead of using the BitField utility class.
// The superclass has a KindField.
STATIC_ASSERT(KindField::kSize == 3);
// BitFields for all unallocated operands.
class BasicPolicyField : public BitField<BasicPolicy, 3, 1> {};
class VirtualRegisterField : public BitField<unsigned, 4, 18> {};
// BitFields specific to BasicPolicy::FIXED_SLOT.
class FixedSlotIndexField : public BitField<int, 22, 10> {};
// BitFields specific to BasicPolicy::EXTENDED_POLICY.
class ExtendedPolicyField : public BitField<ExtendedPolicy, 22, 3> {};
class LifetimeField : public BitField<Lifetime, 25, 1> {};
class FixedRegisterField : public BitField<int, 26, 6> {};
static const int kMaxVirtualRegisters = VirtualRegisterField::kMax + 1;
static const int kFixedSlotIndexWidth = FixedSlotIndexField::kSize;
static const int kMaxFixedSlotIndex = (1 << (kFixedSlotIndexWidth - 1)) - 1;
static const int kMinFixedSlotIndex = -(1 << (kFixedSlotIndexWidth - 1));
// Predicates for the operand policy.
bool HasAnyPolicy() const {
return basic_policy() == EXTENDED_POLICY && extended_policy() == ANY;
}
bool HasFixedPolicy() const {
return basic_policy() == FIXED_SLOT ||
extended_policy() == FIXED_REGISTER ||
extended_policy() == FIXED_DOUBLE_REGISTER;
}
bool HasRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == MUST_HAVE_REGISTER;
}
bool HasSameAsInputPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == SAME_AS_FIRST_INPUT;
}
bool HasFixedSlotPolicy() const { return basic_policy() == FIXED_SLOT; }
bool HasFixedRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_REGISTER;
}
bool HasFixedDoubleRegisterPolicy() const {
return basic_policy() == EXTENDED_POLICY &&
extended_policy() == FIXED_DOUBLE_REGISTER;
}
// [basic_policy]: Distinguish between FIXED_SLOT and all other policies.
BasicPolicy basic_policy() const { return BasicPolicyField::decode(value_); }
// [extended_policy]: Only for non-FIXED_SLOT. The finer-grained policy.
ExtendedPolicy extended_policy() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return ExtendedPolicyField::decode(value_);
}
// [fixed_slot_index]: Only for FIXED_SLOT.
int fixed_slot_index() const {
DCHECK(HasFixedSlotPolicy());
return static_cast<int>(value_) >> FixedSlotIndexField::kShift;
}
// [fixed_register_index]: Only for FIXED_REGISTER or FIXED_DOUBLE_REGISTER.
int fixed_register_index() const {
DCHECK(HasFixedRegisterPolicy() || HasFixedDoubleRegisterPolicy());
return FixedRegisterField::decode(value_);
}
// [virtual_register]: The virtual register ID for this operand.
int virtual_register() const { return VirtualRegisterField::decode(value_); }
void set_virtual_register(unsigned id) {
value_ = VirtualRegisterField::update(value_, id);
}
// [lifetime]: Only for non-FIXED_SLOT.
bool IsUsedAtStart() const {
DCHECK(basic_policy() == EXTENDED_POLICY);
return LifetimeField::decode(value_) == USED_AT_START;
}
};
class MoveOperands FINAL {
public:
MoveOperands(InstructionOperand* source, InstructionOperand* destination)
: source_(source), destination_(destination) {}
InstructionOperand* source() const { return source_; }
void set_source(InstructionOperand* operand) { source_ = operand; }
InstructionOperand* destination() const { return destination_; }
void set_destination(InstructionOperand* operand) { destination_ = operand; }
// The gap resolver marks moves as "in-progress" by clearing the
// destination (but not the source).
bool IsPending() const { return destination_ == NULL && source_ != NULL; }
// True if this move a move into the given destination operand.
bool Blocks(InstructionOperand* operand) const {
return !IsEliminated() && source()->Equals(operand);
}
// A move is redundant if it's been eliminated, if its source and
// destination are the same, or if its destination is unneeded or constant.
bool IsRedundant() const {
return IsEliminated() || source_->Equals(destination_) || IsIgnored() ||
(destination_ != NULL && destination_->IsConstant());
}
bool IsIgnored() const {
return destination_ != NULL && destination_->IsIgnored();
}
// We clear both operands to indicate move that's been eliminated.
void Eliminate() { source_ = destination_ = NULL; }
bool IsEliminated() const {
DCHECK(source_ != NULL || destination_ == NULL);
return source_ == NULL;
}
private:
InstructionOperand* source_;
InstructionOperand* destination_;
};
struct PrintableMoveOperands {
const RegisterConfiguration* register_configuration_;
const MoveOperands* move_operands_;
};
std::ostream& operator<<(std::ostream& os, const PrintableMoveOperands& mo);
template <InstructionOperand::Kind kOperandKind, int kNumCachedOperands>
class SubKindOperand FINAL : public InstructionOperand {
public:
static SubKindOperand* Create(int index, Zone* zone) {
DCHECK(index >= 0);
if (index < kNumCachedOperands) return &cache[index];
return new (zone) SubKindOperand(index);
}
static SubKindOperand* cast(InstructionOperand* op) {
DCHECK(op->kind() == kOperandKind);
return reinterpret_cast<SubKindOperand*>(op);
}
static const SubKindOperand* cast(const InstructionOperand* op) {
DCHECK(op->kind() == kOperandKind);
return reinterpret_cast<const SubKindOperand*>(op);
}
static void SetUpCache();
static void TearDownCache();
private:
static SubKindOperand* cache;
SubKindOperand() : InstructionOperand() {}
explicit SubKindOperand(int index)
: InstructionOperand(kOperandKind, index) {}
};
#define INSTRUCTION_TYPEDEF_SUBKIND_OPERAND_CLASS(name, type, number) \
typedef SubKindOperand<InstructionOperand::type, number> name##Operand;
INSTRUCTION_OPERAND_LIST(INSTRUCTION_TYPEDEF_SUBKIND_OPERAND_CLASS)
#undef INSTRUCTION_TYPEDEF_SUBKIND_OPERAND_CLASS
class ParallelMove FINAL : public ZoneObject {
public:
explicit ParallelMove(Zone* zone) : move_operands_(4, zone) {}
void AddMove(InstructionOperand* from, InstructionOperand* to, Zone* zone) {
move_operands_.Add(MoveOperands(from, to), zone);
}
bool IsRedundant() const;
ZoneList<MoveOperands>* move_operands() { return &move_operands_; }
const ZoneList<MoveOperands>* move_operands() const {
return &move_operands_;
}
private:
ZoneList<MoveOperands> move_operands_;
};
struct PrintableParallelMove {
const RegisterConfiguration* register_configuration_;
const ParallelMove* parallel_move_;
};
std::ostream& operator<<(std::ostream& os, const PrintableParallelMove& pm);
class PointerMap FINAL : public ZoneObject {
public:
explicit PointerMap(Zone* zone)
: pointer_operands_(8, zone),
untagged_operands_(0, zone),
instruction_position_(-1) {}
const ZoneList<InstructionOperand*>* GetNormalizedOperands() {
for (int i = 0; i < untagged_operands_.length(); ++i) {
RemovePointer(untagged_operands_[i]);
}
untagged_operands_.Clear();
return &pointer_operands_;
}
int instruction_position() const { return instruction_position_; }
void set_instruction_position(int pos) {
DCHECK(instruction_position_ == -1);
instruction_position_ = pos;
}
void RecordPointer(InstructionOperand* op, Zone* zone);
void RemovePointer(InstructionOperand* op);
void RecordUntagged(InstructionOperand* op, Zone* zone);
private:
friend std::ostream& operator<<(std::ostream& os, const PointerMap& pm);
ZoneList<InstructionOperand*> pointer_operands_;
ZoneList<InstructionOperand*> untagged_operands_;
int instruction_position_;
};
std::ostream& operator<<(std::ostream& os, const PointerMap& pm);
// TODO(titzer): s/PointerMap/ReferenceMap/
class Instruction : public ZoneObject {
public:
size_t OutputCount() const { return OutputCountField::decode(bit_field_); }
InstructionOperand* OutputAt(size_t i) const {
DCHECK(i < OutputCount());
return operands_[i];
}
bool HasOutput() const { return OutputCount() == 1; }
InstructionOperand* Output() const { return OutputAt(0); }
size_t InputCount() const { return InputCountField::decode(bit_field_); }
InstructionOperand* InputAt(size_t i) const {
DCHECK(i < InputCount());
return operands_[OutputCount() + i];
}
size_t TempCount() const { return TempCountField::decode(bit_field_); }
InstructionOperand* TempAt(size_t i) const {
DCHECK(i < TempCount());
return operands_[OutputCount() + InputCount() + i];
}
InstructionCode opcode() const { return opcode_; }
ArchOpcode arch_opcode() const { return ArchOpcodeField::decode(opcode()); }
AddressingMode addressing_mode() const {
return AddressingModeField::decode(opcode());
}
FlagsMode flags_mode() const { return FlagsModeField::decode(opcode()); }
FlagsCondition flags_condition() const {
return FlagsConditionField::decode(opcode());
}
// TODO(titzer): make control and call into flags.
static Instruction* New(Zone* zone, InstructionCode opcode) {
return New(zone, opcode, 0, NULL, 0, NULL, 0, NULL);
}
static Instruction* New(Zone* zone, InstructionCode opcode,
size_t output_count, InstructionOperand** outputs,
size_t input_count, InstructionOperand** inputs,
size_t temp_count, InstructionOperand** temps) {
DCHECK(opcode >= 0);
DCHECK(output_count == 0 || outputs != NULL);
DCHECK(input_count == 0 || inputs != NULL);
DCHECK(temp_count == 0 || temps != NULL);
InstructionOperand* none = NULL;
USE(none);
int size = static_cast<int>(RoundUp(sizeof(Instruction), kPointerSize) +
(output_count + input_count + temp_count - 1) *
sizeof(none));
return new (zone->New(size)) Instruction(
opcode, output_count, outputs, input_count, inputs, temp_count, temps);
}
// TODO(titzer): another holdover from lithium days; register allocator
// should not need to know about control instructions.
Instruction* MarkAsControl() {
bit_field_ = IsControlField::update(bit_field_, true);
return this;
}
Instruction* MarkAsCall() {
bit_field_ = IsCallField::update(bit_field_, true);
return this;
}
bool IsControl() const { return IsControlField::decode(bit_field_); }
bool IsCall() const { return IsCallField::decode(bit_field_); }
bool NeedsPointerMap() const { return IsCall(); }
bool HasPointerMap() const { return pointer_map_ != NULL; }
bool IsGapMoves() const {
return opcode() == kGapInstruction || opcode() == kBlockStartInstruction;
}
bool IsBlockStart() const { return opcode() == kBlockStartInstruction; }
bool IsSourcePosition() const {
return opcode() == kSourcePositionInstruction;
}
bool ClobbersRegisters() const { return IsCall(); }
bool ClobbersTemps() const { return IsCall(); }
bool ClobbersDoubleRegisters() const { return IsCall(); }
PointerMap* pointer_map() const { return pointer_map_; }
void set_pointer_map(PointerMap* map) {
DCHECK(NeedsPointerMap());
DCHECK_EQ(NULL, pointer_map_);
pointer_map_ = map;
}
// Placement new operator so that we can smash instructions into
// zone-allocated memory.
void* operator new(size_t, void* location) { return location; }
void operator delete(void* pointer, void* location) { UNREACHABLE(); }
protected:
explicit Instruction(InstructionCode opcode)
: opcode_(opcode),
bit_field_(OutputCountField::encode(0) | InputCountField::encode(0) |
TempCountField::encode(0) | IsCallField::encode(false) |
IsControlField::encode(false)),
pointer_map_(NULL) {}
Instruction(InstructionCode opcode, size_t output_count,
InstructionOperand** outputs, size_t input_count,
InstructionOperand** inputs, size_t temp_count,
InstructionOperand** temps)
: opcode_(opcode),
bit_field_(OutputCountField::encode(output_count) |
InputCountField::encode(input_count) |
TempCountField::encode(temp_count) |
IsCallField::encode(false) | IsControlField::encode(false)),
pointer_map_(NULL) {
for (size_t i = 0; i < output_count; ++i) {
operands_[i] = outputs[i];
}
for (size_t i = 0; i < input_count; ++i) {
operands_[output_count + i] = inputs[i];
}
for (size_t i = 0; i < temp_count; ++i) {
operands_[output_count + input_count + i] = temps[i];
}
}
protected:
typedef BitField<size_t, 0, 8> OutputCountField;
typedef BitField<size_t, 8, 16> InputCountField;
typedef BitField<size_t, 24, 6> TempCountField;
typedef BitField<bool, 30, 1> IsCallField;
typedef BitField<bool, 31, 1> IsControlField;
InstructionCode opcode_;
uint32_t bit_field_;
PointerMap* pointer_map_;
InstructionOperand* operands_[1];
};
struct PrintableInstruction {
const RegisterConfiguration* register_configuration_;
const Instruction* instr_;
};
std::ostream& operator<<(std::ostream& os, const PrintableInstruction& instr);
// Represents moves inserted before an instruction due to register allocation.
// TODO(titzer): squash GapInstruction back into Instruction, since essentially
// every instruction can possibly have moves inserted before it.
class GapInstruction : public Instruction {
public:
enum InnerPosition {
BEFORE,
START,
END,
AFTER,
FIRST_INNER_POSITION = BEFORE,
LAST_INNER_POSITION = AFTER
};
ParallelMove* GetOrCreateParallelMove(InnerPosition pos, Zone* zone) {
if (parallel_moves_[pos] == NULL) {
parallel_moves_[pos] = new (zone) ParallelMove(zone);
}
return parallel_moves_[pos];
}
ParallelMove* GetParallelMove(InnerPosition pos) const {
return parallel_moves_[pos];
}
static GapInstruction* New(Zone* zone) {
void* buffer = zone->New(sizeof(GapInstruction));
return new (buffer) GapInstruction(kGapInstruction);
}
static GapInstruction* cast(Instruction* instr) {
DCHECK(instr->IsGapMoves());
return static_cast<GapInstruction*>(instr);
}
static const GapInstruction* cast(const Instruction* instr) {
DCHECK(instr->IsGapMoves());
return static_cast<const GapInstruction*>(instr);
}
protected:
explicit GapInstruction(InstructionCode opcode) : Instruction(opcode) {
parallel_moves_[BEFORE] = NULL;
parallel_moves_[START] = NULL;
parallel_moves_[END] = NULL;
parallel_moves_[AFTER] = NULL;
}
private:
friend std::ostream& operator<<(std::ostream& os,
const PrintableInstruction& instr);
ParallelMove* parallel_moves_[LAST_INNER_POSITION + 1];
};
// This special kind of gap move instruction represents the beginning of a
// block of code.
class BlockStartInstruction FINAL : public GapInstruction {
public:
static BlockStartInstruction* New(Zone* zone) {
void* buffer = zone->New(sizeof(BlockStartInstruction));
return new (buffer) BlockStartInstruction();
}
static BlockStartInstruction* cast(Instruction* instr) {
DCHECK(instr->IsBlockStart());
return static_cast<BlockStartInstruction*>(instr);
}
private:
BlockStartInstruction() : GapInstruction(kBlockStartInstruction) {}
};
class SourcePositionInstruction FINAL : public Instruction {
public:
static SourcePositionInstruction* New(Zone* zone, SourcePosition position) {
void* buffer = zone->New(sizeof(SourcePositionInstruction));
return new (buffer) SourcePositionInstruction(position);
}
SourcePosition source_position() const { return source_position_; }
static SourcePositionInstruction* cast(Instruction* instr) {
DCHECK(instr->IsSourcePosition());
return static_cast<SourcePositionInstruction*>(instr);
}
static const SourcePositionInstruction* cast(const Instruction* instr) {
DCHECK(instr->IsSourcePosition());
return static_cast<const SourcePositionInstruction*>(instr);
}
private:
explicit SourcePositionInstruction(SourcePosition source_position)
: Instruction(kSourcePositionInstruction),
source_position_(source_position) {
DCHECK(!source_position_.IsInvalid());
DCHECK(!source_position_.IsUnknown());
}
SourcePosition source_position_;
};
class Constant FINAL {
public:
enum Type {
kInt32,
kInt64,
kFloat32,
kFloat64,
kExternalReference,
kHeapObject
};
explicit Constant(int32_t v) : type_(kInt32), value_(v) {}
explicit Constant(int64_t v) : type_(kInt64), value_(v) {}
explicit Constant(float v) : type_(kFloat32), value_(bit_cast<int32_t>(v)) {}
explicit Constant(double v) : type_(kFloat64), value_(bit_cast<int64_t>(v)) {}
explicit Constant(ExternalReference ref)
: type_(kExternalReference), value_(bit_cast<intptr_t>(ref)) {}
explicit Constant(Handle<HeapObject> obj)
: type_(kHeapObject), value_(bit_cast<intptr_t>(obj)) {}
Type type() const { return type_; }
int32_t ToInt32() const {
DCHECK(type() == kInt32 || type() == kInt64);
const int32_t value = static_cast<int32_t>(value_);
DCHECK_EQ(value_, static_cast<int64_t>(value));
return value;
}
int64_t ToInt64() const {
if (type() == kInt32) return ToInt32();
DCHECK_EQ(kInt64, type());
return value_;
}
float ToFloat32() const {
DCHECK_EQ(kFloat32, type());
return bit_cast<float>(static_cast<int32_t>(value_));
}
double ToFloat64() const {
if (type() == kInt32) return ToInt32();
DCHECK_EQ(kFloat64, type());
return bit_cast<double>(value_);
}
ExternalReference ToExternalReference() const {
DCHECK_EQ(kExternalReference, type());
return bit_cast<ExternalReference>(static_cast<intptr_t>(value_));
}
Handle<HeapObject> ToHeapObject() const {
DCHECK_EQ(kHeapObject, type());
return bit_cast<Handle<HeapObject> >(static_cast<intptr_t>(value_));
}
private:
Type type_;
int64_t value_;
};
class FrameStateDescriptor : public ZoneObject {
public:
FrameStateDescriptor(Zone* zone, const FrameStateCallInfo& state_info,
size_t parameters_count, size_t locals_count,
size_t stack_count,
FrameStateDescriptor* outer_state = NULL);
FrameStateType type() const { return type_; }
BailoutId bailout_id() const { return bailout_id_; }
OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
size_t parameters_count() const { return parameters_count_; }
size_t locals_count() const { return locals_count_; }
size_t stack_count() const { return stack_count_; }
FrameStateDescriptor* outer_state() const { return outer_state_; }
MaybeHandle<JSFunction> jsfunction() const { return jsfunction_; }
bool HasContext() const { return type_ == JS_FRAME; }
size_t GetSize(OutputFrameStateCombine combine =
OutputFrameStateCombine::Ignore()) const;
size_t GetTotalSize() const;
size_t GetFrameCount() const;
size_t GetJSFrameCount() const;
MachineType GetType(size_t index) const;
void SetType(size_t index, MachineType type);
private:
FrameStateType type_;
BailoutId bailout_id_;
OutputFrameStateCombine frame_state_combine_;
size_t parameters_count_;
size_t locals_count_;
size_t stack_count_;
ZoneVector<MachineType> types_;
FrameStateDescriptor* outer_state_;
MaybeHandle<JSFunction> jsfunction_;
};
std::ostream& operator<<(std::ostream& os, const Constant& constant);
// TODO(dcarney): this is a temporary hack. turn into an actual instruction.
class PhiInstruction FINAL : public ZoneObject {
public:
PhiInstruction(Zone* zone, int virtual_register)
: virtual_register_(virtual_register), operands_(zone) {}
int virtual_register() const { return virtual_register_; }
const IntVector& operands() const { return operands_; }
IntVector& operands() { return operands_; }
private:
const int virtual_register_;
IntVector operands_;
};
// Analogue of BasicBlock for Instructions instead of Nodes.
class InstructionBlock FINAL : public ZoneObject {
public:
InstructionBlock(Zone* zone, BasicBlock::Id id,
BasicBlock::RpoNumber ao_number,
BasicBlock::RpoNumber rpo_number,
BasicBlock::RpoNumber loop_header,
BasicBlock::RpoNumber loop_end, bool deferred);
// Instruction indexes (used by the register allocator).
int first_instruction_index() const {
DCHECK(code_start_ >= 0);
DCHECK(code_end_ > 0);
DCHECK(code_end_ >= code_start_);
return code_start_;
}
int last_instruction_index() const {
DCHECK(code_start_ >= 0);
DCHECK(code_end_ > 0);
DCHECK(code_end_ >= code_start_);
return code_end_ - 1;
}
int32_t code_start() const { return code_start_; }
void set_code_start(int32_t start) { code_start_ = start; }
int32_t code_end() const { return code_end_; }
void set_code_end(int32_t end) { code_end_ = end; }
bool IsDeferred() const { return deferred_; }
BasicBlock::Id id() const { return id_; }
BasicBlock::RpoNumber ao_number() const { return ao_number_; }
BasicBlock::RpoNumber rpo_number() const { return rpo_number_; }
BasicBlock::RpoNumber loop_header() const { return loop_header_; }
BasicBlock::RpoNumber loop_end() const {
DCHECK(IsLoopHeader());
return loop_end_;
}
inline bool IsLoopHeader() const { return loop_end_.IsValid(); }
typedef ZoneVector<BasicBlock::RpoNumber> Predecessors;
Predecessors& predecessors() { return predecessors_; }
const Predecessors& predecessors() const { return predecessors_; }
size_t PredecessorCount() const { return predecessors_.size(); }
size_t PredecessorIndexOf(BasicBlock::RpoNumber rpo_number) const;
typedef ZoneVector<BasicBlock::RpoNumber> Successors;
Successors& successors() { return successors_; }
const Successors& successors() const { return successors_; }
size_t SuccessorCount() const { return successors_.size(); }
typedef ZoneVector<PhiInstruction*> PhiInstructions;
const PhiInstructions& phis() const { return phis_; }
void AddPhi(PhiInstruction* phi) { phis_.push_back(phi); }
private:
Successors successors_;
Predecessors predecessors_;
PhiInstructions phis_;
const BasicBlock::Id id_;
const BasicBlock::RpoNumber ao_number_; // Assembly order number.
// TODO(dcarney): probably dont't need this.
const BasicBlock::RpoNumber rpo_number_;
const BasicBlock::RpoNumber loop_header_;
const BasicBlock::RpoNumber loop_end_;
int32_t code_start_; // start index of arch-specific code.
int32_t code_end_; // end index of arch-specific code.
const bool deferred_; // Block contains deferred code.
};
typedef ZoneDeque<Constant> ConstantDeque;
typedef std::map<int, Constant, std::less<int>,
zone_allocator<std::pair<int, Constant> > > ConstantMap;
typedef ZoneDeque<Instruction*> InstructionDeque;
typedef ZoneDeque<PointerMap*> PointerMapDeque;
typedef ZoneVector<FrameStateDescriptor*> DeoptimizationVector;
typedef ZoneVector<InstructionBlock*> InstructionBlocks;
struct PrintableInstructionSequence;
// Represents architecture-specific generated code before, during, and after
// register allocation.
// TODO(titzer): s/IsDouble/IsFloat64/
class InstructionSequence FINAL {
public:
static InstructionBlocks* InstructionBlocksFor(Zone* zone,
const Schedule* schedule);
InstructionSequence(Zone* zone, InstructionBlocks* instruction_blocks);
int NextVirtualRegister() { return next_virtual_register_++; }
int VirtualRegisterCount() const { return next_virtual_register_; }
const InstructionBlocks& instruction_blocks() const {
return *instruction_blocks_;
}
int InstructionBlockCount() const {
return static_cast<int>(instruction_blocks_->size());
}
InstructionBlock* InstructionBlockAt(BasicBlock::RpoNumber rpo_number) {
return instruction_blocks_->at(rpo_number.ToSize());
}
int LastLoopInstructionIndex(const InstructionBlock* block) {
return instruction_blocks_->at(block->loop_end().ToSize() - 1)
->last_instruction_index();
}
const InstructionBlock* InstructionBlockAt(
BasicBlock::RpoNumber rpo_number) const {
return instruction_blocks_->at(rpo_number.ToSize());
}
const InstructionBlock* GetInstructionBlock(int instruction_index) const;
bool IsReference(int virtual_register) const;
bool IsDouble(int virtual_register) const;
void MarkAsReference(int virtual_register);
void MarkAsDouble(int virtual_register);
void AddGapMove(int index, InstructionOperand* from, InstructionOperand* to);
BlockStartInstruction* GetBlockStart(BasicBlock::RpoNumber rpo);
typedef InstructionDeque::const_iterator const_iterator;
const_iterator begin() const { return instructions_.begin(); }
const_iterator end() const { return instructions_.end(); }
const InstructionDeque& instructions() const { return instructions_; }
GapInstruction* GapAt(int index) const {
return GapInstruction::cast(InstructionAt(index));
}
bool IsGapAt(int index) const { return InstructionAt(index)->IsGapMoves(); }
Instruction* InstructionAt(int index) const {
DCHECK(index >= 0);
DCHECK(index < static_cast<int>(instructions_.size()));
return instructions_[index];
}
Isolate* isolate() const { return zone()->isolate(); }
const PointerMapDeque* pointer_maps() const { return &pointer_maps_; }
Zone* zone() const { return zone_; }
// Used by the instruction selector while adding instructions.
int AddInstruction(Instruction* instr);
void StartBlock(BasicBlock::RpoNumber rpo);
void EndBlock(BasicBlock::RpoNumber rpo);
int AddConstant(int virtual_register, Constant constant) {
DCHECK(virtual_register >= 0 && virtual_register < next_virtual_register_);
DCHECK(constants_.find(virtual_register) == constants_.end());
constants_.insert(std::make_pair(virtual_register, constant));
return virtual_register;
}
Constant GetConstant(int virtual_register) const {
ConstantMap::const_iterator it = constants_.find(virtual_register);
DCHECK(it != constants_.end());
DCHECK_EQ(virtual_register, it->first);
return it->second;
}
typedef ConstantDeque Immediates;
const Immediates& immediates() const { return immediates_; }
int AddImmediate(Constant constant) {
int index = static_cast<int>(immediates_.size());
immediates_.push_back(constant);
return index;
}
Constant GetImmediate(int index) const {
DCHECK(index >= 0);
DCHECK(index < static_cast<int>(immediates_.size()));
return immediates_[index];
}
class StateId {
public:
static StateId FromInt(int id) { return StateId(id); }
int ToInt() const { return id_; }
private:
explicit StateId(int id) : id_(id) {}
int id_;
};
StateId AddFrameStateDescriptor(FrameStateDescriptor* descriptor);
FrameStateDescriptor* GetFrameStateDescriptor(StateId deoptimization_id);
int GetFrameStateDescriptorCount();
private:
friend std::ostream& operator<<(std::ostream& os,
const PrintableInstructionSequence& code);
typedef std::set<int, std::less<int>, ZoneIntAllocator> VirtualRegisterSet;
Zone* const zone_;
InstructionBlocks* const instruction_blocks_;
IntVector block_starts_;
ConstantMap constants_;
ConstantDeque immediates_;
InstructionDeque instructions_;
int next_virtual_register_;
PointerMapDeque pointer_maps_;
VirtualRegisterSet doubles_;
VirtualRegisterSet references_;
DeoptimizationVector deoptimization_entries_;
};
struct PrintableInstructionSequence {
const RegisterConfiguration* register_configuration_;
const InstructionSequence* sequence_;
};
std::ostream& operator<<(std::ostream& os,
const PrintableInstructionSequence& code);
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_INSTRUCTION_H_