| // Asserts that the anchored element is at the top/bottom/left/right of the |
| // anchor. |
| function assert_fallback_position(anchored, anchor, direction) { |
| let anchoredRect = anchored.getBoundingClientRect(); |
| let anchorRect = anchor.getBoundingClientRect(); |
| let message = `Anchored element should be at the ${direction} of anchor`; |
| switch (direction) { |
| case 'top': |
| assert_equals(anchoredRect.bottom, anchorRect.top, message); |
| return; |
| case 'bottom': |
| assert_equals(anchoredRect.top, anchorRect.bottom, message); |
| return; |
| case 'left': |
| assert_equals(anchoredRect.right, anchorRect.left, message); |
| return; |
| case 'right': |
| assert_equals(anchoredRect.left, anchorRect.right, message); |
| return; |
| default: |
| assert_unreached('unsupported direction'); |
| } |
| } |
| |
| async function waitUntilNextAnimationFrame() { |
| return new Promise(resolve => requestAnimationFrame(resolve)); |
| } |
| |
| // This function is a thin wrapper around `checkLayout` (from |
| // resources/check-layout-th.js) and simply reads the `CHECK_LAYOUT_DELAY` |
| // variable to optionally add a delay. This global variable is not intended |
| // to be set by other tests; instead, polyfills can set it to give themselves |
| // time to apply changes before proceeding with assertions about the layout. |
| // Tests that call this function and then do additional work after the call |
| // should `await` it to avoid race conditions. |
| window.checkLayoutForAnchorPos = async function(selectorList, callDone = true) { |
| if (window.CHECK_LAYOUT_DELAY) { |
| assert_equals(window.INJECTED_SCRIPT,undefined,'CHECK_LAYOUT_DELAY is only allowed when serving WPT with --injected-script.'); |
| await waitUntilNextAnimationFrame(); |
| await waitUntilNextAnimationFrame(); |
| await waitUntilNextAnimationFrame(); |
| } |
| return window.checkLayout(selectorList, callDone); |
| } |