blob: c41b17b862e574669ef6fbdfc24aa4cc5c7e26f2 [file] [log] [blame]
/*
* Copyright (c) 2014 Red Hat, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <unistd.h>
#include "wayland-server.h"
#include "wayland-client.h"
/* info about a client on server side */
struct client_info {
struct display *display;
struct wl_client *wl_client;
struct wl_listener destroy_listener;
const char *name; /* for debugging */
int pipe;
pid_t pid;
int exit_code;
struct wl_list link;
void *data; /* for arbitrary use */
};
struct display {
struct wl_display *wl_display;
struct wl_list clients;
uint32_t clients_no;
uint32_t clients_terminated_no;
/* list of clients waiting for display_resumed event */
struct wl_list waiting_for_resume;
uint32_t wfr_num;
};
/* This is a helper structure for clients.
* Instead of calling wl_display_connect() and all the other stuff,
* client can use client_connect and it will return this structure
* filled. */
struct client {
struct wl_display *wl_display;
struct test_compositor *tc;
int display_stopped;
};
struct client *client_connect(void);
void client_disconnect(struct client *);
int stop_display(struct client *, int);
/**
* Usual workflow:
*
* d = display_create();
*
* wl_global_create(d->wl_display, ...);
* ... other setups ...
*
* client_create(d, client_main);
* client_create(d, client_main2);
*
* display_run(d);
* display_destroy(d);
*/
struct display *display_create(void);
void display_destroy(struct display *d);
void display_run(struct display *d);
/* After n clients called stop_display(..., n), the display
* is stopped and can process the code after display_run().
* This function rerun the display again and send display_resumed
* event to waiting clients, so the clients will stop waiting and continue */
void display_resume(struct display *d);
struct client_info *client_create_with_name(struct display *d,
void (*client_main)(void),
const char *name);
#define client_create(d, c) client_create_with_name((d), (c), (#c))