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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_CORE_WIN_H_
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_CORE_WIN_H_
#if (_MSC_VER >= 1400) // only include for VS 2005 and higher
#include "webrtc/modules/audio_device/audio_device_generic.h"
#include <wmcodecdsp.h> // CLSID_CWMAudioAEC
// (must be before audioclient.h)
#include <Audioclient.h> // WASAPI
#include <Audiopolicy.h>
#include <Mmdeviceapi.h> // MMDevice
#include <avrt.h> // Avrt
#include <endpointvolume.h>
#include <mediaobj.h> // IMediaObject
#include "webrtc/rtc_base/criticalsection.h"
#include "webrtc/rtc_base/scoped_ref_ptr.h"
// Use Multimedia Class Scheduler Service (MMCSS) to boost the thread priority
#pragma comment( lib, "avrt.lib" )
// AVRT function pointers
typedef BOOL (WINAPI *PAvRevertMmThreadCharacteristics)(HANDLE);
typedef HANDLE (WINAPI *PAvSetMmThreadCharacteristicsA)(LPCSTR, LPDWORD);
typedef BOOL (WINAPI *PAvSetMmThreadPriority)(HANDLE, AVRT_PRIORITY);
namespace webrtc {
const float MAX_CORE_SPEAKER_VOLUME = 255.0f;
const float MIN_CORE_SPEAKER_VOLUME = 0.0f;
const float MAX_CORE_MICROPHONE_VOLUME = 255.0f;
const float MIN_CORE_MICROPHONE_VOLUME = 0.0f;
const uint16_t CORE_SPEAKER_VOLUME_STEP_SIZE = 1;
const uint16_t CORE_MICROPHONE_VOLUME_STEP_SIZE = 1;
// Utility class which initializes COM in the constructor (STA or MTA),
// and uninitializes COM in the destructor.
class ScopedCOMInitializer {
public:
// Enum value provided to initialize the thread as an MTA instead of STA.
enum SelectMTA { kMTA };
// Constructor for STA initialization.
ScopedCOMInitializer() {
Initialize(COINIT_APARTMENTTHREADED);
}
// Constructor for MTA initialization.
explicit ScopedCOMInitializer(SelectMTA mta) {
Initialize(COINIT_MULTITHREADED);
}
ScopedCOMInitializer::~ScopedCOMInitializer() {
if (SUCCEEDED(hr_))
CoUninitialize();
}
bool succeeded() const { return SUCCEEDED(hr_); }
private:
void Initialize(COINIT init) {
hr_ = CoInitializeEx(NULL, init);
}
HRESULT hr_;
ScopedCOMInitializer(const ScopedCOMInitializer&);
void operator=(const ScopedCOMInitializer&);
};
class AudioDeviceWindowsCore : public AudioDeviceGeneric
{
public:
AudioDeviceWindowsCore();
~AudioDeviceWindowsCore();
static bool CoreAudioIsSupported();
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const;
// Main initializaton and termination
virtual InitStatus Init();
virtual int32_t Terminate();
virtual bool Initialized() const;
// Device enumeration
virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices();
virtual int32_t PlayoutDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
virtual int32_t RecordingDeviceName(
uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device);
virtual int32_t SetRecordingDevice(uint16_t index);
virtual int32_t SetRecordingDevice(AudioDeviceModule::WindowsDeviceType device);
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const;
// Audio transport control
virtual int32_t StartPlayout();
virtual int32_t StopPlayout();
virtual bool Playing() const;
virtual int32_t StartRecording();
virtual int32_t StopRecording();
virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable);
virtual bool AGC() const;
// Audio mixer initialization
virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const;
virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const;
// Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const;
// Delay information and control
virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type, uint16_t sizeMS);
virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
// CPU load
virtual int32_t CPULoad(uint16_t& load) const;
virtual int32_t EnableBuiltInAEC(bool enable);
public:
virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const;
virtual bool RecordingWarning() const;
virtual bool RecordingError() const;
virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError();
virtual void ClearRecordingWarning();
virtual void ClearRecordingError();
public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
private:
bool KeyPressed() const;
private: // avrt function pointers
PAvRevertMmThreadCharacteristics _PAvRevertMmThreadCharacteristics;
PAvSetMmThreadCharacteristicsA _PAvSetMmThreadCharacteristicsA;
PAvSetMmThreadPriority _PAvSetMmThreadPriority;
HMODULE _avrtLibrary;
bool _winSupportAvrt;
private: // thread functions
DWORD InitCaptureThreadPriority();
void RevertCaptureThreadPriority();
static DWORD WINAPI WSAPICaptureThread(LPVOID context);
DWORD DoCaptureThread();
static DWORD WINAPI WSAPICaptureThreadPollDMO(LPVOID context);
DWORD DoCaptureThreadPollDMO();
static DWORD WINAPI WSAPIRenderThread(LPVOID context);
DWORD DoRenderThread();
static DWORD WINAPI GetCaptureVolumeThread(LPVOID context);
DWORD DoGetCaptureVolumeThread();
static DWORD WINAPI SetCaptureVolumeThread(LPVOID context);
DWORD DoSetCaptureVolumeThread();
void _Lock() { _critSect.Enter(); };
void _UnLock() { _critSect.Leave(); };
int SetDMOProperties();
int SetBoolProperty(IPropertyStore* ptrPS,
REFPROPERTYKEY key,
VARIANT_BOOL value);
int SetVtI4Property(IPropertyStore* ptrPS,
REFPROPERTYKEY key,
LONG value);
int32_t _EnumerateEndpointDevicesAll(EDataFlow dataFlow) const;
void _TraceCOMError(HRESULT hr) const;
int32_t _RefreshDeviceList(EDataFlow dir);
int16_t _DeviceListCount(EDataFlow dir);
int32_t _GetDefaultDeviceName(EDataFlow dir, ERole role, LPWSTR szBuffer, int bufferLen);
int32_t _GetListDeviceName(EDataFlow dir, int index, LPWSTR szBuffer, int bufferLen);
int32_t _GetDeviceName(IMMDevice* pDevice, LPWSTR pszBuffer, int bufferLen);
int32_t _GetListDeviceID(EDataFlow dir, int index, LPWSTR szBuffer, int bufferLen);
int32_t _GetDefaultDeviceID(EDataFlow dir, ERole role, LPWSTR szBuffer, int bufferLen);
int32_t _GetDefaultDeviceIndex(EDataFlow dir, ERole role, int* index);
int32_t _GetDeviceID(IMMDevice* pDevice, LPWSTR pszBuffer, int bufferLen);
int32_t _GetDefaultDevice(EDataFlow dir, ERole role, IMMDevice** ppDevice);
int32_t _GetListDevice(EDataFlow dir, int index, IMMDevice** ppDevice);
// Converts from wide-char to UTF-8 if UNICODE is defined.
// Does nothing if UNICODE is undefined.
char* WideToUTF8(const TCHAR* src) const;
int32_t InitRecordingDMO();
ScopedCOMInitializer _comInit;
AudioDeviceBuffer* _ptrAudioBuffer;
rtc::CriticalSection _critSect;
rtc::CriticalSection _volumeMutex;
IMMDeviceEnumerator* _ptrEnumerator;
IMMDeviceCollection* _ptrRenderCollection;
IMMDeviceCollection* _ptrCaptureCollection;
IMMDevice* _ptrDeviceOut;
IMMDevice* _ptrDeviceIn;
IAudioClient* _ptrClientOut;
IAudioClient* _ptrClientIn;
IAudioRenderClient* _ptrRenderClient;
IAudioCaptureClient* _ptrCaptureClient;
IAudioEndpointVolume* _ptrCaptureVolume;
ISimpleAudioVolume* _ptrRenderSimpleVolume;
// DirectX Media Object (DMO) for the built-in AEC.
rtc::scoped_refptr<IMediaObject> _dmo;
rtc::scoped_refptr<IMediaBuffer> _mediaBuffer;
bool _builtInAecEnabled;
HANDLE _hRenderSamplesReadyEvent;
HANDLE _hPlayThread;
HANDLE _hRenderStartedEvent;
HANDLE _hShutdownRenderEvent;
HANDLE _hCaptureSamplesReadyEvent;
HANDLE _hRecThread;
HANDLE _hCaptureStartedEvent;
HANDLE _hShutdownCaptureEvent;
HANDLE _hGetCaptureVolumeThread;
HANDLE _hSetCaptureVolumeThread;
HANDLE _hSetCaptureVolumeEvent;
HANDLE _hMmTask;
UINT _playAudioFrameSize;
uint32_t _playSampleRate;
uint32_t _devicePlaySampleRate;
uint32_t _playBlockSizeInFrames;
uint32_t _playBlockSizeInSamples;
uint32_t _devicePlayBlockSize;
uint32_t _playChannels;
uint32_t _sndCardPlayDelay;
UINT64 _writtenSamples;
LONGLONG _playAcc;
UINT _recAudioFrameSize;
uint32_t _recSampleRate;
uint32_t _recBlockSize;
uint32_t _recChannels;
UINT64 _readSamples;
uint32_t _sndCardRecDelay;
uint16_t _recChannelsPrioList[3];
uint16_t _playChannelsPrioList[2];
LARGE_INTEGER _perfCounterFreq;
double _perfCounterFactor;
float _avgCPULoad;
private:
bool _initialized;
bool _recording;
bool _playing;
bool _recIsInitialized;
bool _playIsInitialized;
bool _speakerIsInitialized;
bool _microphoneIsInitialized;
bool _usingInputDeviceIndex;
bool _usingOutputDeviceIndex;
AudioDeviceModule::WindowsDeviceType _inputDevice;
AudioDeviceModule::WindowsDeviceType _outputDevice;
uint16_t _inputDeviceIndex;
uint16_t _outputDeviceIndex;
bool _AGC;
uint16_t _playWarning;
uint16_t _playError;
uint16_t _recWarning;
uint16_t _recError;
AudioDeviceModule::BufferType _playBufType;
uint16_t _playBufDelay;
uint16_t _playBufDelayFixed;
uint16_t _newMicLevel;
mutable char _str[512];
};
#endif // #if (_MSC_VER >= 1400)
} // namespace webrtc
#endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_CORE_WIN_H_