Corrected the computation of the headroom in the AEC3 buffer alignment

This CL corrects the computation of the delay headroom so that
it is only updated when the delay is updated. This is important
as otherwise a too large headroom will be reported, which then
could cause buffer access issues.

Bug: webrtc:7878, chromium:736893
Change-Id: Ib37cb608b064dd5d4df3f8fc423448ee80ed0106
Reviewed-on: https://chromium-review.googlesource.com/549335
Commit-Queue: Per Åhgren <peah@webrtc.org>
Reviewed-by: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18781}
1 file changed
tree: cf8a69c2d9a5d5a586012aad9b50fa093591d31e
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools_webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. AUTHORS
  12. BUILD.gn
  13. check_root_dir.py
  14. cleanup_links.py
  15. CODE_OF_CONDUCT.md
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info