blob: 65cf9942d1b0afe056e489a40cd048eb750e326e [file] [log] [blame]
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include <memory>
#include <vector>
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/random.h"
#include "webrtc/base/scoped_ref_ptr.h"
#include "webrtc/system_wrappers/include/atomic32.h"
#include "webrtc/typedefs.h"
#include "webrtc/voice_engine/include/voe_base.h"
namespace webrtc {
class AudioDecoderFactory;
namespace voe {
class Channel;
// Shared-pointer implementation for keeping track of Channels. The underlying
// shared instance will be dropped when no more ChannelOwners point to it.
// One common source of ChannelOwner instances are
// ChannelManager::CreateChannel() and ChannelManager::GetChannel(...).
// It has a similar use case to shared_ptr in C++11. Should this move to C++11
// in the future, this class should be replaced by exactly that.
// To access the underlying Channel, use .channel().
// IsValid() implements a convenience method as an alternative for checking
// whether the underlying pointer is NULL or not.
// Channel channel_owner = channel_manager.GetChannel(channel_id);
// if (channel_owner.IsValid())
class ChannelOwner {
explicit ChannelOwner(Channel* channel);
ChannelOwner(const ChannelOwner& channel_owner);
ChannelOwner& operator=(const ChannelOwner& other);
Channel* channel() const { return channel_ref_->channel.get(); }
bool IsValid() { return channel_ref_->channel.get() != NULL; }
int use_count() const { return channel_ref_->ref_count.Value(); }
// Shared instance of a Channel. Copying ChannelOwners increase the reference
// count and destroying ChannelOwners decrease references. Channels are
// deleted when no references to them are held.
struct ChannelRef {
ChannelRef(Channel* channel);
const std::unique_ptr<Channel> channel;
Atomic32 ref_count;
ChannelRef* channel_ref_;
class ChannelManager {
ChannelManager(uint32_t instance_id);
// Upon construction of an Iterator it will grab a copy of the channel list of
// the ChannelManager. The iteration will then occur over this state, not the
// current one of the ChannelManager. As the Iterator holds its own references
// to the Channels, they will remain valid even if they are removed from the
// ChannelManager.
class Iterator {
explicit Iterator(ChannelManager* channel_manager);
Channel* GetChannel();
bool IsValid();
void Increment();
size_t iterator_pos_;
std::vector<ChannelOwner> channels_;
// CreateChannel will always return a valid ChannelOwner instance.
ChannelOwner CreateChannel(const VoEBase::ChannelConfig& config);
// will be NULL if channel_id is invalid or no longer
// exists. This should be checked with ChannelOwner::IsValid().
ChannelOwner GetChannel(int32_t channel_id);
void GetAllChannels(std::vector<ChannelOwner>* channels);
void DestroyChannel(int32_t channel_id);
void DestroyAllChannels();
size_t NumOfChannels() const;
uint32_t instance_id_;
Atomic32 last_channel_id_;
rtc::CriticalSection lock_;
std::vector<ChannelOwner> channels_;
// For generation of random ssrc:s.
webrtc::Random random_;
} // namespace voe
} // namespace webrtc