| // Copyright 2020 The LUCI Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package errors |
| |
| import "runtime" |
| |
| // IsPanicking returns true iff the current goroutine is panicking. |
| // |
| // Always returns false when not invoked via a defer'd function. |
| // |
| // This should only be used to indicate some best-effort error status, not to |
| // modify control flow of the program. Panics are still crashes! |
| // |
| // HACK: Detection is implemented by looking up the stack at most skip+10 frames |
| // above IsPanicking to find if the golang panic handler is on the stack. This |
| // may break when the Go runtime changes! |
| // |
| // `skip` indicates how many additional frames of the stack to skip (a value of |
| // 0 starts the stack at the caller of `IsPanicking`). Clamps to a minimum value |
| // of 0. |
| // |
| // Does NOT invoke `recover()`. WILL detect `panic(nil)`. |
| func IsPanicking(skip int) bool { |
| if skip < 0 { |
| skip = 0 |
| } |
| chunk := make([]uintptr, 10) |
| chunk = chunk[:runtime.Callers(2+skip, chunk)] |
| if len(chunk) == 0 { |
| return false |
| } |
| frames := runtime.CallersFrames(chunk) |
| for { |
| frame, more := frames.Next() |
| if frame.Function == "runtime.gopanic" { |
| return true |
| } |
| if !more { |
| return false |
| } |
| } |
| } |