blob: 3c5c83f03b4975558aa0854102c9e891bc8fa614 [file] [log] [blame]
// Code generated by svcdec; DO NOT EDIT.
package dm
import (
"context"
proto "github.com/golang/protobuf/proto"
empty "github.com/golang/protobuf/ptypes/empty"
)
type DecoratedDeps struct {
// Service is the service to decorate.
Service DepsServer
// Prelude is called for each method before forwarding the call to Service.
// If Prelude returns an error, then the call is skipped and the error is
// processed via the Postlude (if one is defined), or it is returned directly.
Prelude func(ctx context.Context, methodName string, req proto.Message) (context.Context, error)
// Postlude is called for each method after Service has processed the call, or
// after the Prelude has returned an error. This takes the the Service's
// response proto (which may be nil) and/or any error. The decorated
// service will return the response (possibly mutated) and error that Postlude
// returns.
Postlude func(ctx context.Context, methodName string, rsp proto.Message, err error) error
}
func (s *DecoratedDeps) EnsureGraphData(ctx context.Context, req *EnsureGraphDataReq) (rsp *EnsureGraphDataRsp, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "EnsureGraphData", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.EnsureGraphData(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "EnsureGraphData", rsp, err)
}
return
}
func (s *DecoratedDeps) ActivateExecution(ctx context.Context, req *ActivateExecutionReq) (rsp *empty.Empty, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "ActivateExecution", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.ActivateExecution(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "ActivateExecution", rsp, err)
}
return
}
func (s *DecoratedDeps) FinishAttempt(ctx context.Context, req *FinishAttemptReq) (rsp *empty.Empty, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "FinishAttempt", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.FinishAttempt(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "FinishAttempt", rsp, err)
}
return
}
func (s *DecoratedDeps) WalkGraph(ctx context.Context, req *WalkGraphReq) (rsp *GraphData, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "WalkGraph", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.WalkGraph(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "WalkGraph", rsp, err)
}
return
}