blob: b3bd4d7cf0cae7f6455cf016ea13d8e956b713dc [file] [log] [blame]
// Code generated by svcdec; DO NOT EDIT.
package buildbucketpb
import (
"context"
proto "github.com/golang/protobuf/proto"
)
type DecoratedBuilders struct {
// Service is the service to decorate.
Service BuildersServer
// Prelude is called for each method before forwarding the call to Service.
// If Prelude returns an error, then the call is skipped and the error is
// processed via the Postlude (if one is defined), or it is returned directly.
Prelude func(ctx context.Context, methodName string, req proto.Message) (context.Context, error)
// Postlude is called for each method after Service has processed the call, or
// after the Prelude has returned an error. This takes the the Service's
// response proto (which may be nil) and/or any error. The decorated
// service will return the response (possibly mutated) and error that Postlude
// returns.
Postlude func(ctx context.Context, methodName string, rsp proto.Message, err error) error
}
func (s *DecoratedBuilders) GetBuilder(ctx context.Context, req *GetBuilderRequest) (rsp *BuilderItem, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "GetBuilder", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.GetBuilder(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "GetBuilder", rsp, err)
}
return
}
func (s *DecoratedBuilders) ListBuilders(ctx context.Context, req *ListBuildersRequest) (rsp *ListBuildersResponse, err error) {
if s.Prelude != nil {
var newCtx context.Context
newCtx, err = s.Prelude(ctx, "ListBuilders", req)
if err == nil {
ctx = newCtx
}
}
if err == nil {
rsp, err = s.Service.ListBuilders(ctx, req)
}
if s.Postlude != nil {
err = s.Postlude(ctx, "ListBuilders", rsp, err)
}
return
}