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<h1>PP_VideoPicture Struct Reference</h1>
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Data Fields</h2><table class="memberdecls">
<tr><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html#a88b392adb1304481c346b5369c46a26b">decode_id</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html#ae1a9b538db9e422e9f4c9126e941ea25">texture_id</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html#a5e2d5f24f86223ad71f2efb83116f118">texture_target</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="struct_p_p___size.html">PP_Size</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html#a0f3c7022b44215e06f98f771f75641cc">texture_size</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="struct_p_p___rect.html">PP_Rect</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p___video_picture.html#a1068a6b0ec8376cadcc7b08e607085f2">visible_rect</a></td></tr>
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<hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Struct describing a decoded video picture. </p>
<p>The decoded picture data is stored in the GL texture corresponding to |texture_id|. The plugin can determine which Decode call generated the picture using |decode_id|. </p>
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<td class="memname">uint32_t <a class="el" href="struct_p_p___video_picture.html#a88b392adb1304481c346b5369c46a26b">PP_VideoPicture::decode_id</a></td>
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<p>|decode_id| parameter of the Decode call which generated this picture. </p>
<p>See the PPB_VideoDecoder function Decode() for more details. </p>
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<td class="memname">uint32_t <a class="el" href="struct_p_p___video_picture.html#ae1a9b538db9e422e9f4c9126e941ea25">PP_VideoPicture::texture_id</a></td>
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<p>Texture ID in the plugin's GL context. </p>
<p>The plugin can use this to render the decoded picture. </p>
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<td class="memname">struct <a class="el" href="struct_p_p___size.html">PP_Size</a> <a class="el" href="struct_p_p___video_picture.html#a0f3c7022b44215e06f98f771f75641cc">PP_VideoPicture::texture_size</a></td>
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<p>Dimensions of the texture holding the decoded picture. </p>
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<td class="memname">uint32_t <a class="el" href="struct_p_p___video_picture.html#a5e2d5f24f86223ad71f2efb83116f118">PP_VideoPicture::texture_target</a></td>
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<p>The GL texture target for the decoded picture. </p>
<p>Possible values are: GL_TEXTURE_2D GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_EXTERNAL_OES</p>
<p>The pixel format of the texture is GL_RGBA. </p>
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<a class="anchor" id="a1068a6b0ec8376cadcc7b08e607085f2"></a><!-- doxytag: member="PP_VideoPicture::visible_rect" ref="a1068a6b0ec8376cadcc7b08e607085f2" args="" -->
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<td class="memname">struct <a class="el" href="struct_p_p___rect.html">PP_Rect</a> <a class="el" href="struct_p_p___video_picture.html#a1068a6b0ec8376cadcc7b08e607085f2">PP_VideoPicture::visible_rect</a></td>
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<p>The visible subrectangle of the picture. </p>
<p>The plugin should display only this part of the picture. </p>
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<hr />The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="pp__codecs_8h.html">pp_codecs.h</a></li>
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