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/* Copyright 2012 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file. */
#include "ppapi/c/pp_instance.h"
#include "sdk_util/macros.h"
* The ppapi_simple library simplifies the use of the Pepper interfaces by
* providing a more traditional 'C' or 'C++' style framework. The library
* creates an PSInstance derived object based on the ppapi_cpp library and
* initializes the nacl_io library to provide a POSIX friendly I/O environment.
* In order to provide a standard blocking environment, the library will hide
* the actual "Pepper Thread" which is the thread that standard events
* such as window resize, mouse keyboard, or other inputs arrive. To prevent
* blocking, instead we enqueue these events onto a thread safe linked list
* and expect them to be processed on a new thread. In addition, the library
* will automatically start a new thread on which can be used effectively
* as a "main" entry point.
* For C style development, ppapi_simple allows applications to be written using
* a traditaional "main". All events are pushed onto an event queue which can
* then be pulled from this new thread.
* NOTE: The link will still need libstdc++ and libppapi_cpp since the library
* is still creating a C++ object which does the initialization work and
* forwards the events.
* For C++ style development, use the ppapi_simple_instance.h,
* ppapi_simple_instance_2d.h, and ppapi_simple_instance_3d.h headers as
* a base class, and overload the appropriate virtual functions such as
* Main, ChangeContext, or Render.
* PSGetInstanceId
* Return the PP_Instance id of this instance of the module. This is required
* by most of the Pepper resource creation routines.
PP_Instance PSGetInstanceId(void);
* PSGetInterface
* Return the Pepper instance referred to by 'name'. Will return a pointer
* to the interface, or NULL if not found or not available.
const void* PSGetInterface(const char *name);
#endif /* PPAPI_SIMPLE_PS_H_ */