blob: 06aefb516670fefceb20d534be42fa1d2227d273 [file] [log] [blame]
/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "source/row.h"
#include "libyuv/basic_types.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// This module is for GCC x86 and x64
#if !defined(YUV_DISABLE_ASM) && (defined(__x86_64__) || defined(__i386__))
// GCC 4.2 on OSX has link error when passing static or const to inline.
// TODO(fbarchard): Use static const when gcc 4.2 support is dropped.
#ifdef __APPLE__
#define CONST
#else
#define CONST static const
#endif
#ifdef HAS_ARGBTOYROW_SSSE3
// Constants for ARGB
CONST vec8 kARGBToY = {
13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0
};
CONST vec8 kARGBToU = {
112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0
};
CONST vec8 kARGBToV = {
-18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0,
};
// Constants for BGRA
CONST vec8 kBGRAToY = {
0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13
};
CONST vec8 kBGRAToU = {
0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112
};
CONST vec8 kBGRAToV = {
0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18
};
// Constants for ABGR
CONST vec8 kABGRToY = {
33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0
};
CONST vec8 kABGRToU = {
-38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0
};
CONST vec8 kABGRToV = {
112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0
};
CONST uvec8 kAddY16 = {
16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u
};
CONST uvec8 kAddUV128 = {
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u
};
// Shuffle table for converting RGB24 to ARGB.
CONST uvec8 kShuffleMaskRGB24ToARGB = {
0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u
};
// Shuffle table for converting RAW to ARGB.
CONST uvec8 kShuffleMaskRAWToARGB = {
2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u
};
// Shuffle table for converting ABGR to ARGB.
CONST uvec8 kShuffleMaskABGRToARGB = {
2u, 1u, 0u, 3u, 6u, 5u, 4u, 7u, 10u, 9u, 8u, 11u, 14u, 13u, 12u, 15u
};
// Shuffle table for converting BGRA to ARGB.
CONST uvec8 kShuffleMaskBGRAToARGB = {
3u, 2u, 1u, 0u, 7u, 6u, 5u, 4u, 11u, 10u, 9u, 8u, 15u, 14u, 13u, 12u
};
// Shuffle table for converting ARGB to RGB24.
CONST uvec8 kShuffleMaskARGBToRGB24 = {
0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u
};
// Shuffle table for converting ARGB to RAW.
CONST uvec8 kShuffleMaskARGBToRAW = {
2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u
};
void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0x18,%%xmm5 \n"
".p2align 4 \n"
"1: \n"
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm0 \n"
"punpckhwd %%xmm1,%%xmm1 \n"
"por %%xmm5,%%xmm0 \n"
"por %%xmm5,%%xmm1 \n"
"movdqa %%xmm0,(%1) \n"
"movdqa %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(dst_argb), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm5"
#endif
);
}
void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) {
asm volatile (
"movdqa %3,%%xmm5 \n"
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_abgr), // %0
"+r"(dst_argb), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskABGRToARGB) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm5"
#endif
);
}
void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) {
asm volatile (
"movdqa %3,%%xmm5 \n"
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_bgra), // %0
"+r"(dst_argb), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskBGRAToARGB) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm5"
#endif
);
}
void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000
"pslld $0x18,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm3 \n"
"lea 0x30(%0),%0 \n"
"movdqa %%xmm3,%%xmm2 \n"
"palignr $0x8,%%xmm1,%%xmm2 \n"
"pshufb %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm2 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqa %%xmm2,0x20(%1) \n"
"por %%xmm5,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"movdqa %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"palignr $0x4,%%xmm3,%%xmm3 \n"
"pshufb %%xmm4,%%xmm3 \n"
"movdqa %%xmm1,0x10(%1) \n"
"por %%xmm5,%%xmm3 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm3,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"jg 1b \n"
: "+r"(src_rgb24), // %0
"+r"(dst_argb), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskRGB24ToARGB) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n" // generate mask 0xff000000
"pslld $0x18,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm3 \n"
"lea 0x30(%0),%0 \n"
"movdqa %%xmm3,%%xmm2 \n"
"palignr $0x8,%%xmm1,%%xmm2 \n"
"pshufb %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm2 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqa %%xmm2,0x20(%1) \n"
"por %%xmm5,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"movdqa %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"palignr $0x4,%%xmm3,%%xmm3 \n"
"pshufb %%xmm4,%%xmm3 \n"
"movdqa %%xmm1,0x10(%1) \n"
"por %%xmm5,%%xmm3 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm3,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"jg 1b \n"
: "+r"(src_raw), // %0
"+r"(dst_argb), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskRAWToARGB) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void RGB565ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"mov $0x1080108,%%eax \n"
"movd %%eax,%%xmm5 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"mov $0x20802080,%%eax \n"
"movd %%eax,%%xmm6 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"psllw $0xb,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psllw $0xa,%%xmm4 \n"
"psrlw $0x5,%%xmm4 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"psllw $0x8,%%xmm7 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm3,%%xmm1 \n"
"psllw $0xb,%%xmm2 \n"
"pmulhuw %%xmm5,%%xmm1 \n"
"pmulhuw %%xmm5,%%xmm2 \n"
"psllw $0x8,%%xmm1 \n"
"por %%xmm2,%%xmm1 \n"
"pand %%xmm4,%%xmm0 \n"
"pmulhuw %%xmm6,%%xmm0 \n"
"por %%xmm7,%%xmm0 \n"
"movdqa %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpckhbw %%xmm0,%%xmm2 \n"
"movdqa %%xmm1,(%1,%0,2) \n"
"movdqa %%xmm2,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc", "eax"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
void ARGB1555ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"mov $0x1080108,%%eax \n"
"movd %%eax,%%xmm5 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"mov $0x42004200,%%eax \n"
"movd %%eax,%%xmm6 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"psllw $0xb,%%xmm3 \n"
"movdqa %%xmm3,%%xmm4 \n"
"psrlw $0x6,%%xmm4 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"psllw $0x8,%%xmm7 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"psllw $0x1,%%xmm1 \n"
"psllw $0xb,%%xmm2 \n"
"pand %%xmm3,%%xmm1 \n"
"pmulhuw %%xmm5,%%xmm2 \n"
"pmulhuw %%xmm5,%%xmm1 \n"
"psllw $0x8,%%xmm1 \n"
"por %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm4,%%xmm0 \n"
"psraw $0x8,%%xmm2 \n"
"pmulhuw %%xmm6,%%xmm0 \n"
"pand %%xmm7,%%xmm2 \n"
"por %%xmm2,%%xmm0 \n"
"movdqa %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpckhbw %%xmm0,%%xmm2 \n"
"movdqa %%xmm1,(%1,%0,2) \n"
"movdqa %%xmm2,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc", "eax"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
void ARGB4444ToARGBRow_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"mov $0xf0f0f0f,%%eax \n"
"movd %%eax,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"pslld $0x4,%%xmm5 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm4,%%xmm0 \n"
"pand %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm3 \n"
"psllw $0x4,%%xmm1 \n"
"psrlw $0x4,%%xmm3 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm3,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm0 \n"
"punpckhbw %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%1,%0,2) \n"
"movdqa %%xmm1,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc", "eax"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void ARGBToRGB24Row_SSSE3(const uint8* src, uint8* dst, int pix) {
asm volatile (
"movdqa %3,%%xmm6 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"pshufb %%xmm6,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"pshufb %%xmm6,%%xmm2 \n"
"pshufb %%xmm6,%%xmm3 \n"
"movdqa %%xmm1,%%xmm4 \n"
"psrldq $0x4,%%xmm1 \n"
"pslldq $0xc,%%xmm4 \n"
"movdqa %%xmm2,%%xmm5 \n"
"por %%xmm4,%%xmm0 \n"
"pslldq $0x8,%%xmm5 \n"
"movdqa %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"psrldq $0x8,%%xmm2 \n"
"pslldq $0x4,%%xmm3 \n"
"por %%xmm3,%%xmm2 \n"
"movdqa %%xmm1,0x10(%1) \n"
"movdqa %%xmm2,0x20(%1) \n"
"lea 0x30(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskARGBToRGB24) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
#endif
);
}
void ARGBToRAWRow_SSSE3(const uint8* src, uint8* dst, int pix) {
asm volatile (
"movdqa %3,%%xmm6 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"pshufb %%xmm6,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"pshufb %%xmm6,%%xmm2 \n"
"pshufb %%xmm6,%%xmm3 \n"
"movdqa %%xmm1,%%xmm4 \n"
"psrldq $0x4,%%xmm1 \n"
"pslldq $0xc,%%xmm4 \n"
"movdqa %%xmm2,%%xmm5 \n"
"por %%xmm4,%%xmm0 \n"
"pslldq $0x8,%%xmm5 \n"
"movdqa %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"psrldq $0x8,%%xmm2 \n"
"pslldq $0x4,%%xmm3 \n"
"por %%xmm3,%%xmm2 \n"
"movdqa %%xmm1,0x10(%1) \n"
"movdqa %%xmm2,0x20(%1) \n"
"lea 0x30(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
: "m"(kShuffleMaskARGBToRAW) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
#endif
);
}
void ARGBToRGB565Row_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"pcmpeqb %%xmm3,%%xmm3 \n"
"psrld $0x1b,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrld $0x1a,%%xmm4 \n"
"pslld $0x5,%%xmm4 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0xb,%%xmm5 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pslld $0x8,%%xmm0 \n"
"psrld $0x3,%%xmm1 \n"
"psrld $0x5,%%xmm2 \n"
"psrad $0x10,%%xmm0 \n"
"pand %%xmm3,%%xmm1 \n"
"pand %%xmm4,%%xmm2 \n"
"pand %%xmm5,%%xmm0 \n"
"por %%xmm2,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void ARGBToARGB1555Row_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrld $0x1b,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"pslld $0x5,%%xmm5 \n"
"movdqa %%xmm4,%%xmm6 \n"
"pslld $0xa,%%xmm6 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"pslld $0xf,%%xmm7 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"movdqa %%xmm0,%%xmm3 \n"
"psrad $0x10,%%xmm0 \n"
"psrld $0x3,%%xmm1 \n"
"psrld $0x6,%%xmm2 \n"
"psrld $0x9,%%xmm3 \n"
"pand %%xmm7,%%xmm0 \n"
"pand %%xmm4,%%xmm1 \n"
"pand %%xmm5,%%xmm2 \n"
"pand %%xmm6,%%xmm3 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm3,%%xmm2 \n"
"por %%xmm2,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
void ARGBToARGB4444Row_SSE2(const uint8* src, uint8* dst, int pix) {
asm volatile (
"pcmpeqb %%xmm4,%%xmm4 \n"
"psllw $0xc,%%xmm4 \n"
"movdqa %%xmm4,%%xmm3 \n"
"psrlw $0x8,%%xmm3 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm3,%%xmm0 \n"
"pand %%xmm4,%%xmm1 \n"
"psrlq $0x4,%%xmm0 \n"
"psrlq $0x8,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
#endif
);
}
void ARGBToYRow_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kARGBToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void ARGBToYRow_Unaligned_SSSE3(const uint8* src_argb, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kARGBToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
// TODO(fbarchard): pass xmm constants to single block of assembly.
// fpic on GCC 4.2 for OSX runs out of GPR registers. "m" effectively takes
// 3 registers - ebx, ebp and eax. "m" can be passed with 3 normal registers,
// or 4 if stack frame is disabled. Doing 2 assembly blocks is a work around
// and considered unsafe.
void ARGBToUVRow_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kARGBToU), // %0
"m"(kARGBToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm6 \n"
"pavgb (%0,%4,1),%%xmm0 \n"
"pavgb 0x10(%0,%4,1),%%xmm1 \n"
"pavgb 0x20(%0,%4,1),%%xmm2 \n"
"pavgb 0x30(%0,%4,1),%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_argb))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
void ARGBToUVRow_Unaligned_SSSE3(const uint8* src_argb0, int src_stride_argb,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kARGBToU), // %0
"m"(kARGBToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu (%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_argb))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
void BGRAToYRow_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_bgra), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kBGRAToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void BGRAToYRow_Unaligned_SSSE3(const uint8* src_bgra, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_bgra), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kBGRAToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void BGRAToUVRow_SSSE3(const uint8* src_bgra0, int src_stride_bgra,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kBGRAToU), // %0
"m"(kBGRAToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm6 \n"
"pavgb (%0,%4,1),%%xmm0 \n"
"pavgb 0x10(%0,%4,1),%%xmm1 \n"
"pavgb 0x20(%0,%4,1),%%xmm2 \n"
"pavgb 0x30(%0,%4,1),%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_bgra0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_bgra))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
void BGRAToUVRow_Unaligned_SSSE3(const uint8* src_bgra0, int src_stride_bgra,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kBGRAToU), // %0
"m"(kBGRAToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu (%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_bgra0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_bgra))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
void ABGRToYRow_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_abgr), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kABGRToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void ABGRToYRow_Unaligned_SSSE3(const uint8* src_abgr, uint8* dst_y, int pix) {
asm volatile (
"movdqa %4,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm3,%%xmm2 \n"
"psrlw $0x7,%%xmm0 \n"
"psrlw $0x7,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_abgr), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
: "m"(kABGRToY), // %3
"m"(kAddY16) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void ABGRToUVRow_SSSE3(const uint8* src_abgr0, int src_stride_abgr,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kABGRToU), // %0
"m"(kABGRToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm6 \n"
"pavgb (%0,%4,1),%%xmm0 \n"
"pavgb 0x10(%0,%4,1),%%xmm1 \n"
"pavgb 0x20(%0,%4,1),%%xmm2 \n"
"pavgb 0x30(%0,%4,1),%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_abgr0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_abgr))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
void ABGRToUVRow_Unaligned_SSSE3(const uint8* src_abgr0, int src_stride_abgr,
uint8* dst_u, uint8* dst_v, int width) {
asm volatile (
"movdqa %0,%%xmm4 \n"
"movdqa %1,%%xmm3 \n"
"movdqa %2,%%xmm5 \n"
:
: "m"(kABGRToU), // %0
"m"(kABGRToV), // %1
"m"(kAddUV128) // %2
);
asm volatile (
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu (%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"sub $0x10,%3 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"jg 1b \n"
: "+r"(src_abgr0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"(static_cast<intptr_t>(src_stride_abgr))
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"
#endif
);
}
#endif // HAS_ARGBTOYROW_SSSE3
#ifdef HAS_I422TOARGBROW_SSSE3
#define UB 127 /* min(63,static_cast<int8>(2.018 * 64)) */
#define UG -25 /* static_cast<int8>(-0.391 * 64 - 0.5) */
#define UR 0
#define VB 0
#define VG -52 /* static_cast<int8>(-0.813 * 64 - 0.5) */
#define VR 102 /* static_cast<int8>(1.596 * 64 + 0.5) */
// Bias
#define BB UB * 128 + VB * 128
#define BG UG * 128 + VG * 128
#define BR UR * 128 + VR * 128
#define YG 74 /* static_cast<int8>(1.164 * 64 + 0.5) */
struct {
vec8 kUVToB; // 0
vec8 kUVToG; // 16
vec8 kUVToR; // 32
vec16 kUVBiasB; // 48
vec16 kUVBiasG; // 64
vec16 kUVBiasR; // 80
vec16 kYSub16; // 96
vec16 kYToRgb; // 112
vec8 kVUToB; // 128
vec8 kVUToG; // 144
vec8 kVUToR; // 160
} CONST SIMD_ALIGNED(kYuvConstants) = {
{ UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB },
{ UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG },
{ UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR },
{ BB, BB, BB, BB, BB, BB, BB, BB },
{ BG, BG, BG, BG, BG, BG, BG, BG },
{ BR, BR, BR, BR, BR, BR, BR, BR },
{ 16, 16, 16, 16, 16, 16, 16, 16 },
{ YG, YG, YG, YG, YG, YG, YG, YG },
{ VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB, VB, UB },
{ VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG, VG, UG },
{ VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR, VR, UR }
};
// Read 8 UV from 411
#define READYUV444 \
"movq (%[u_buf]),%%xmm0 \n" \
"movq (%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x8(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
// Read 4 UV from 422, upsample to 8 UV
#define READYUV422 \
"movd (%[u_buf]),%%xmm0 \n" \
"movd (%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x4(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
// Read 2 UV from 411, upsample to 8 UV
#define READYUV411 \
"movd (%[u_buf]),%%xmm0 \n" \
"movd (%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x2(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"punpckldq %%xmm0,%%xmm0 \n" \
// Read 4 UV from NV12, upsample to 8 UV
#define READNV12 \
"movq (%[uv_buf]),%%xmm0 \n" \
"lea 0x8(%[uv_buf]),%[uv_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
// Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB \
"movdqa %%xmm0,%%xmm1 \n" \
"movdqa %%xmm0,%%xmm2 \n" \
"pmaddubsw (%[kYuvConstants]),%%xmm0 \n" \
"pmaddubsw 16(%[kYuvConstants]),%%xmm1 \n" \
"pmaddubsw 32(%[kYuvConstants]),%%xmm2 \n" \
"psubw 48(%[kYuvConstants]),%%xmm0 \n" \
"psubw 64(%[kYuvConstants]),%%xmm1 \n" \
"psubw 80(%[kYuvConstants]),%%xmm2 \n" \
"movq (%[y_buf]),%%xmm3 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n" \
"punpcklbw %%xmm4,%%xmm3 \n" \
"psubsw 96(%[kYuvConstants]),%%xmm3 \n" \
"pmullw 112(%[kYuvConstants]),%%xmm3 \n" \
"paddsw %%xmm3,%%xmm0 \n" \
"paddsw %%xmm3,%%xmm1 \n" \
"paddsw %%xmm3,%%xmm2 \n" \
"psraw $0x6,%%xmm0 \n" \
"psraw $0x6,%%xmm1 \n" \
"psraw $0x6,%%xmm2 \n" \
"packuswb %%xmm0,%%xmm0 \n" \
"packuswb %%xmm1,%%xmm1 \n" \
"packuswb %%xmm2,%%xmm2 \n" \
// Convert 8 pixels: 8 VU and 8 Y
#define YVUTORGB \
"movdqa %%xmm0,%%xmm1 \n" \
"movdqa %%xmm0,%%xmm2 \n" \
"pmaddubsw 128(%[kYuvConstants]),%%xmm0 \n" \
"pmaddubsw 144(%[kYuvConstants]),%%xmm1 \n" \
"pmaddubsw 160(%[kYuvConstants]),%%xmm2 \n" \
"psubw 48(%[kYuvConstants]),%%xmm0 \n" \
"psubw 64(%[kYuvConstants]),%%xmm1 \n" \
"psubw 80(%[kYuvConstants]),%%xmm2 \n" \
"movq (%[y_buf]),%%xmm3 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n" \
"punpcklbw %%xmm4,%%xmm3 \n" \
"psubsw 96(%[kYuvConstants]),%%xmm3 \n" \
"pmullw 112(%[kYuvConstants]),%%xmm3 \n" \
"paddsw %%xmm3,%%xmm0 \n" \
"paddsw %%xmm3,%%xmm1 \n" \
"paddsw %%xmm3,%%xmm2 \n" \
"psraw $0x6,%%xmm0 \n" \
"psraw $0x6,%%xmm1 \n" \
"psraw $0x6,%%xmm2 \n" \
"packuswb %%xmm0,%%xmm0 \n" \
"packuswb %%xmm1,%%xmm1 \n" \
"packuswb %%xmm2,%%xmm2 \n" \
void OMITFP I444ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV444
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I411ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV411
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP NV12ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* uv_buf,
uint8* argb_buf,
int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READNV12
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(uv_buf), // %[uv_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP NV21ToARGBRow_SSSE3(const uint8* y_buf,
const uint8* vu_buf,
uint8* argb_buf,
int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READNV12
YVUTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(vu_buf), // %[uv_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I444ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV444
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I411ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* argb_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV411
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP NV12ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* uv_buf,
uint8* argb_buf,
int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READNV12
YUVTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(uv_buf), // %[uv_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP NV21ToARGBRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* vu_buf,
uint8* argb_buf,
int width) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READNV12
YVUTORGB
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(vu_buf), // %[uv_buf]
[argb_buf]"+r"(argb_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToBGRARow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* bgra_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"pcmpeqb %%xmm5,%%xmm5 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm5 \n"
"movdqa %%xmm5,%%xmm0 \n"
"punpcklwd %%xmm1,%%xmm5 \n"
"punpckhwd %%xmm1,%%xmm0 \n"
"movdqa %%xmm5,(%[argb_buf]) \n"
"movdqa %%xmm0,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(bgra_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToABGRRow_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* abgr_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"punpcklbw %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"movdqa %%xmm2,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm2 \n"
"punpckhwd %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,(%[argb_buf]) \n"
"movdqa %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(abgr_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToBGRARow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* bgra_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"pcmpeqb %%xmm5,%%xmm5 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm5 \n"
"movdqa %%xmm5,%%xmm0 \n"
"punpcklwd %%xmm1,%%xmm5 \n"
"punpckhwd %%xmm1,%%xmm0 \n"
"movdqu %%xmm5,(%[argb_buf]) \n"
"movdqu %%xmm0,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(bgra_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
void OMITFP I422ToABGRRow_Unaligned_SSSE3(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* abgr_buf,
int width) {
asm volatile (
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pxor %%xmm4,%%xmm4 \n"
".p2align 4 \n"
"1: \n"
READYUV422
YUVTORGB
"punpcklbw %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"movdqa %%xmm2,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm2 \n"
"punpckhwd %%xmm0,%%xmm1 \n"
"movdqu %%xmm2,(%[argb_buf]) \n"
"movdqu %%xmm1,0x10(%[argb_buf]) \n"
"lea 0x20(%[argb_buf]),%[argb_buf] \n"
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[argb_buf]"+r"(abgr_buf), // %[argb_buf]
[width]"+rm"(width) // %[width]
: [kYuvConstants]"r"(&kYuvConstants.kUVToB) // %[kYuvConstants]
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
#endif // HAS_I422TOARGBROW_SSSE3
#ifdef HAS_YTOARGBROW_SSE2
void YToARGBRow_SSE2(const uint8* y_buf,
uint8* rgb_buf,
int width) {
asm volatile (
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"mov $0x10001000,%%eax \n"
"movd %%eax,%%xmm3 \n"
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"mov $0x012a012a,%%eax \n"
"movd %%eax,%%xmm2 \n"
"pshufd $0x0,%%xmm2,%%xmm2 \n"
".p2align 4 \n"
"1: \n"
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"psubusw %%xmm3,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
// Step 2: Weave into ARGB
"punpcklbw %%xmm0,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm0 \n"
"punpckhwd %%xmm1,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"por %%xmm4,%%xmm1 \n"
"movdqa %%xmm0,(%1) \n"
"movdqa %%xmm1,16(%1) \n"
"lea 32(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(y_buf), // %0
"+r"(rgb_buf), // %1
"+rm"(width) // %2
:
: "memory", "cc", "eax"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
#endif
);
}
#endif // HAS_YTOARGBROW_SSE2
#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
CONST uvec8 kShuffleMirror = {
15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u
};
void MirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
intptr_t temp_width = static_cast<intptr_t>(width);
asm volatile (
"movdqa %3,%%xmm5 \n"
"lea -0x10(%0),%0 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0,%2),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirror) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm5"
#endif
);
}
#endif // HAS_MIRRORROW_SSSE3
#ifdef HAS_MIRRORROW_SSE2
void MirrorRow_SSE2(const uint8* src, uint8* dst, int width) {
intptr_t temp_width = static_cast<intptr_t>(width);
asm volatile (
"lea -0x10(%0),%0 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0,%2),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"psllw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"pshuflw $0x1b,%%xmm0,%%xmm0 \n"
"pshufhw $0x1b,%%xmm0,%%xmm0 \n"
"pshufd $0x4e,%%xmm0,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
#endif // HAS_MIRRORROW_SSE2
#ifdef HAS_MIRRORROW_UV_SSSE3
// Shuffle table for reversing the bytes of UV channels.
CONST uvec8 kShuffleMirrorUV = {
14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u
};
void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v,
int width) {
intptr_t temp_width = static_cast<intptr_t>(width);
asm volatile (
"movdqa %4,%%xmm1 \n"
"lea -16(%0,%3,2),%0 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"lea -16(%0),%0 \n"
"pshufb %%xmm1,%%xmm0 \n"
"sub $8,%3 \n"
"movlpd %%xmm0,(%1) \n"
"movhpd %%xmm0,(%1,%2) \n"
"lea 8(%1),%1 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(temp_width) // %3
: "m"(kShuffleMirrorUV) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
#endif // HAS_MIRRORROW_UV_SSSE3
#ifdef HAS_ARGBMIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
CONST uvec8 kARGBShuffleMirror = {
12u, 13u, 14u, 15u, 8u, 9u, 10u, 11u, 4u, 5u, 6u, 7u, 0u, 1u, 2u, 3u
};
void ARGBMirrorRow_SSSE3(const uint8* src, uint8* dst, int width) {
intptr_t temp_width = static_cast<intptr_t>(width);
asm volatile (
"movdqa %3,%%xmm5 \n"
"lea -0x10(%0),%0 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0,%2,4),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
: "m"(kARGBShuffleMirror) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm5"
#endif
);
}
#endif // HAS_ARGBMIRRORROW_SSSE3
#ifdef HAS_SPLITUV_SSE2
void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"movdqa %%xmm1,%%xmm3 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"psrlw $0x8,%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"packuswb %%xmm3,%%xmm2 \n"
"movdqa %%xmm0,(%1) \n"
"movdqa %%xmm2,(%1,%2) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uv), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(pix) // %3
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
#endif // HAS_SPLITUV_SSE2
#ifdef HAS_COPYROW_SSE2
void CopyRow_SSE2(const uint8* src, uint8* dst, int count) {
asm volatile (
"sub %0,%1 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa %%xmm0,(%0,%1) \n"
"movdqa %%xmm1,0x10(%0,%1) \n"
"lea 0x20(%0),%0 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(count) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
#endif // HAS_COPYROW_SSE2
#ifdef HAS_COPYROW_X86
void CopyRow_X86(const uint8* src, uint8* dst, int width) {
size_t width_tmp = static_cast<size_t>(width);
asm volatile (
"shr $0x2,%2 \n"
"rep movsl \n"
: "+S"(src), // %0
"+D"(dst), // %1
"+c"(width_tmp) // %2
:
: "memory", "cc"
);
}
#endif // HAS_COPYROW_X86
#ifdef HAS_YUY2TOYROW_SSE2
void YUY2ToYRow_SSE2(const uint8* src_yuy2, uint8* dst_y, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm5"
#endif
);
}
void YUY2ToUVRow_SSE2(const uint8* src_yuy2, int stride_yuy2,
uint8* dst_u, uint8* dst_y, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa (%0,%4,1),%%xmm2 \n"
"movdqa 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,(%1,%2) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_y), // %2
"+r"(pix) // %3
: "r"(static_cast<intptr_t>(stride_yuy2)) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
void YUY2ToYRow_Unaligned_SSE2(const uint8* src_yuy2,
uint8* dst_y, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm5"
#endif
);
}
void YUY2ToUVRow_Unaligned_SSE2(const uint8* src_yuy2,
int stride_yuy2,
uint8* dst_u, uint8* dst_y,
int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu (%0,%4,1),%%xmm2 \n"
"movdqu 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,(%1,%2) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_y), // %2
"+r"(pix) // %3
: "r"(static_cast<intptr_t>(stride_yuy2)) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
void UYVYToYRow_SSE2(const uint8* src_uyvy, uint8* dst_y, int pix) {
asm volatile (
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqa %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
void UYVYToUVRow_SSE2(const uint8* src_uyvy, int stride_uyvy,
uint8* dst_u, uint8* dst_y, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa (%0,%4,1),%%xmm2 \n"
"movdqa 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,(%1,%2) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_y), // %2
"+r"(pix) // %3
: "r"(static_cast<intptr_t>(stride_uyvy)) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
void UYVYToYRow_Unaligned_SSE2(const uint8* src_uyvy,
uint8* dst_y, int pix) {
asm volatile (
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"sub $0x10,%2 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_y), // %1
"+r"(pix) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1"
#endif
);
}
void UYVYToUVRow_Unaligned_SSE2(const uint8* src_uyvy, int stride_uyvy,
uint8* dst_u, uint8* dst_y, int pix) {
asm volatile (
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
".p2align 4 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu (%0,%4,1),%%xmm2 \n"
"movdqu 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,(%1,%2) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_y), // %2
"+r"(pix) // %3
: "r"(static_cast<intptr_t>(stride_uyvy)) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
#endif // HAS_YUY2TOYROW_SSE2
#ifdef HAS_ARGBBLENDROW_SSE2
// Blend 8 pixels at a time.
void ARGBBlendRow_SSE2(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
asm volatile (
"pcmpeqb %%xmm7,%%xmm7 \n"
"psrlw $0xf,%%xmm7 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"psrlw $0x8,%%xmm6 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"psllw $0x8,%%xmm5 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"sub $0x1,%3 \n"
"je 91f \n"
"jl 99f \n"
// 1 pixel loop until destination pointer is aligned.
"10: \n"
"test $0xf,%2 \n"
"je 19f \n"
"movd (%0),%%xmm3 \n"
"lea 0x4(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movd (%1),%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"pshufhw $0xf5,%%xmm3,%%xmm3 \n"
"pshuflw $0xf5,%%xmm3,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movd (%1),%%xmm1 \n"
"lea 0x4(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x1,%3 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"jge 10b \n"
"19: \n"
"add $1-4,%3 \n"
"jl 49f \n"
// 4 pixel loop.
".p2align 2 \n"
"41: \n"
"movdqu (%0),%%xmm3 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movdqu (%1),%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"pshufhw $0xf5,%%xmm3,%%xmm3 \n"
"pshuflw $0xf5,%%xmm3,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movdqu (%1),%%xmm1 \n"
"lea 0x10(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x4,%3 \n"
"movdqa %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"jge 41b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 99f \n"
// 1 pixel loop.
"91: \n"
"movd (%0),%%xmm3 \n"
"lea 0x4(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movd (%1),%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"pshufhw $0xf5,%%xmm3,%%xmm3 \n"
"pshuflw $0xf5,%%xmm3,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movd (%1),%%xmm1 \n"
"lea 0x4(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x1,%3 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"jge 91b \n"
"99: \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
#endif // HAS_ARGBBLENDROW_SSE2
#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
CONST uvec8 kShuffleAlpha = {
3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80
};
// Blend 8 pixels at a time
// Shuffle table for reversing the bytes.
// Same as SSE2, but replaces
// psrlw xmm3, 8 // alpha
// pshufhw xmm3, xmm3,0F5h // 8 alpha words
// pshuflw xmm3, xmm3,0F5h
// with..
// pshufb xmm3, kShuffleAlpha // alpha
void ARGBBlendRow_SSSE3(const uint8* src_argb0, const uint8* src_argb1,
uint8* dst_argb, int width) {
asm volatile (
"pcmpeqb %%xmm7,%%xmm7 \n"
"psrlw $0xf,%%xmm7 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"psrlw $0x8,%%xmm6 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"psllw $0x8,%%xmm5 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"sub $0x1,%3 \n"
"je 91f \n"
"jl 99f \n"
// 1 pixel loop until destination pointer is aligned.
"10: \n"
"test $0xf,%2 \n"
"je 19f \n"
"movd (%0),%%xmm3 \n"
"lea 0x4(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movd (%1),%%xmm2 \n"
"pshufb %4,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movd (%1),%%xmm1 \n"
"lea 0x4(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x1,%3 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"jge 10b \n"
"19: \n"
"add $1-4,%3 \n"
"jl 49f \n"
// 4 pixel loop.
".p2align 2 \n"
"41: \n"
"movdqu (%0),%%xmm3 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movdqu (%1),%%xmm2 \n"
"pshufb %4,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movdqu (%1),%%xmm1 \n"
"lea 0x10(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x4,%3 \n"
"movdqa %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"jge 41b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 99f \n"
// 1 pixel loop.
"91: \n"
"movd (%0),%%xmm3 \n"
"lea 0x4(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movd (%1),%%xmm2 \n"
"pshufb %4,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movd (%1),%%xmm1 \n"
"lea 0x4(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"sub $0x1,%3 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"jge 91b \n"
"99: \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
: "m"(kShuffleAlpha) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
#endif // HAS_ARGBBLENDROW_SSSE3
#ifdef HAS_ARGBATTENUATE_SSE2
// Attenuate 4 pixels at a time.
// aligned to 16 bytes
void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) {
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrld $0x8,%%xmm5 \n"
// 4 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"pshufhw $0xff,%%xmm0,%%xmm2 \n"
"pshuflw $0xff,%%xmm2,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"movdqa (%0),%%xmm1 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"pshufhw $0xff,%%xmm1,%%xmm2 \n"
"pshuflw $0xff,%%xmm2,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"movdqa (%0),%%xmm2 \n"
"psrlw $0x8,%%xmm0 \n"
"pand %%xmm4,%%xmm2 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"pand %%xmm5,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
#endif // HAS_ARGBATTENUATE_SSE2
#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha
CONST uvec8 kShuffleAlpha0 = {
3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u,
};
CONST uvec8 kShuffleAlpha1 = {
11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u,
};
// Attenuate 4 pixels at a time.
// aligned to 16 bytes
void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"pslld $0x18,%%xmm3 \n"
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
// 4 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqa (%0),%%xmm1 \n"
"punpcklbw %%xmm1,%%xmm1 \n"
"pmulhuw %%xmm1,%%xmm0 \n"
"movdqa (%0),%%xmm1 \n"
"pshufb %%xmm5,%%xmm1 \n"
"movdqa (%0),%%xmm2 \n"
"punpckhbw %%xmm2,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"movdqa (%0),%%xmm2 \n"
"pand %%xmm3,%%xmm2 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kShuffleAlpha0), // %3
"m"(kShuffleAlpha1) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
#endif // HAS_ARGBATTENUATEROW_SSSE3
#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
// aligned to 16 bytes
void ARGBUnattenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb,
int width) {
uintptr_t alpha = 0;
asm volatile (
"sub %0,%1 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
// 4 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movzb 0x3(%0),%3 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"movd 0x0(%4,%3,4),%%xmm2 \n"
"movzb 0x7(%0),%3 \n"
"movd 0x0(%4,%3,4),%%xmm3 \n"
"pshuflw $0xc0,%%xmm2,%%xmm2 \n"
"pshuflw $0xc0,%%xmm3,%%xmm3 \n"
"movlhps %%xmm3,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"movdqa (%0),%%xmm1 \n"
"movzb 0xb(%0),%3 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"movd 0x0(%4,%3,4),%%xmm2 \n"
"movzb 0xf(%0),%3 \n"
"movd 0x0(%4,%3,4),%%xmm3 \n"
"pshuflw $0xc0,%%xmm2,%%xmm2 \n"
"pshuflw $0xc0,%%xmm3,%%xmm3 \n"
"movlhps %%xmm3,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"movdqa (%0),%%xmm2 \n"
"pand %%xmm4,%%xmm2 \n"
"packuswb %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width), // %2
"+r"(alpha) // %3
: "r"(fixed_invtbl8) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
#endif // HAS_ARGBUNATTENUATEROW_SSE2
#ifdef HAS_ARGBGRAYROW_SSSE3
// Constant for ARGB color to gray scale. 0.11 * B + 0.59 * G + 0.30 * R
CONST vec8 kARGBToGray = {
14, 76, 38, 0, 14, 76, 38, 0, 14, 76, 38, 0, 14, 76, 38, 0
};
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
void ARGBGrayRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) {
asm volatile (
"movdqa %3,%%xmm4 \n"
"sub %0,%1 \n"
// 8 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"phaddw %%xmm1,%%xmm0 \n"
"psrlw $0x7,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movdqa (%0),%%xmm2 \n"
"movdqa 0x10(%0),%%xmm3 \n"
"psrld $0x18,%%xmm2 \n"
"psrld $0x18,%%xmm3 \n"
"packuswb %%xmm3,%%xmm2 \n"
"packuswb %%xmm2,%%xmm2 \n"
"movdqa %%xmm0,%%xmm3 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpcklbw %%xmm2,%%xmm3 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm3,%%xmm0 \n"
"punpckhwd %%xmm3,%%xmm1 \n"
"sub $0x8,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"movdqa %%xmm1,0x10(%0,%1,1) \n"
"lea 0x20(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kARGBToGray) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
#endif
);
}
#endif // HAS_ARGBGRAYROW_SSSE3
#ifdef HAS_ARGBSEPIAROW_SSSE3
// b = (r * 35 + g * 68 + b * 17) >> 7
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone
CONST vec8 kARGBToSepiaB = {
17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0
};
CONST vec8 kARGBToSepiaG = {
22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0
};
CONST vec8 kARGBToSepiaR = {
24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0
};
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
void ARGBSepiaRow_SSSE3(uint8* dst_argb, int width) {
asm volatile (
"movdqa %2,%%xmm2 \n"
"movdqa %3,%%xmm3 \n"
"movdqa %4,%%xmm4 \n"
// 8 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm6 \n"
"pmaddubsw %%xmm2,%%xmm0 \n"
"pmaddubsw %%xmm2,%%xmm6 \n"
"phaddw %%xmm6,%%xmm0 \n"
"psrlw $0x7,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movdqa (%0),%%xmm5 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm5 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"phaddw %%xmm1,%%xmm5 \n"
"psrlw $0x7,%%xmm5 \n"
"packuswb %%xmm5,%%xmm5 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"movdqa (%0),%%xmm5 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm5 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"phaddw %%xmm1,%%xmm5 \n"
"psrlw $0x7,%%xmm5 \n"
"packuswb %%xmm5,%%xmm5 \n"
"movdqa (%0),%%xmm6 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"psrld $0x18,%%xmm6 \n"
"psrld $0x18,%%xmm1 \n"
"packuswb %%xmm1,%%xmm6 \n"
"packuswb %%xmm6,%%xmm6 \n"
"punpcklbw %%xmm6,%%xmm5 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm5,%%xmm0 \n"
"punpckhwd %%xmm5,%%xmm1 \n"
"sub $0x8,%1 \n"
"movdqa %%xmm0,(%0) \n"
"movdqa %%xmm1,0x10(%0) \n"
"lea 0x20(%0),%0 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"+r"(width) // %1
: "m"(kARGBToSepiaB), // %2
"m"(kARGBToSepiaG), // %3
"m"(kARGBToSepiaR) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
#endif
);
}
#endif // HAS_ARGBSEPIAROW_SSSE3
#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// Same as Sepia except matrix is provided.
void ARGBColorMatrixRow_SSSE3(uint8* dst_argb, const int8* matrix_argb,
int width) {
asm volatile (
"movd (%2),%%xmm2 \n"
"movd 0x4(%2),%%xmm3 \n"
"movd 0x8(%2),%%xmm4 \n"
"pshufd $0x0,%%xmm2,%%xmm2 \n"
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
// 8 pixel loop.
".p2align 4 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm6 \n"
"pmaddubsw %%xmm2,%%xmm0 \n"
"pmaddubsw %%xmm2,%%xmm6 \n"
"movdqa (%0),%%xmm5 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm5 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"phaddsw %%xmm6,%%xmm0 \n"
"phaddsw %%xmm1,%%xmm5 \n"
"psraw $0x7,%%xmm0 \n"
"psraw $0x7,%%xmm5 \n"
"packuswb %%xmm0,%%xmm0 \n"
"packuswb %%xmm5,%%xmm5 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"movdqa (%0),%%xmm5 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm5 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"phaddsw %%xmm1,%%xmm5 \n"
"psraw $0x7,%%xmm5 \n"
"packuswb %%xmm5,%%xmm5 \n"
"movdqa (%0),%%xmm6 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"psrld $0x18,%%xmm6 \n"
"psrld $0x18,%%xmm1 \n"
"packuswb %%xmm1,%%xmm6 \n"
"packuswb %%xmm6,%%xmm6 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm6,%%xmm5 \n"
"punpcklwd %%xmm5,%%xmm0 \n"
"punpckhwd %%xmm5,%%xmm1 \n"
"sub $0x8,%1 \n"
"movdqa %%xmm0,(%0) \n"
"movdqa %%xmm1,0x10(%0) \n"
"lea 0x20(%0),%0 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"+r"(width) // %1
: "r"(matrix_argb) // %2
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
#endif
);
}
#endif // HAS_ARGBCOLORMATRIXROW_SSSE3
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
// aligned to 16 bytes
void ARGBQuantizeRow_SSE2(uint8* dst_argb, int scale, int interval_size,
int interval_offset, int width) {
asm volatile (
"movd %2,%%xmm2 \n"
"movd %3,%%xmm3 \n"
"movd %4,%%xmm4 \n"
"pshuflw $0x40,%%xmm2,%%xmm2 \n"
"pshufd $0x44,%%xmm2,%%xmm2 \n"
"pshuflw $0x40,%%xmm3,%%xmm3 \n"
"pshufd $0x44,%%xmm3,%%xmm3 \n"
"pshuflw $0x40,%%xmm4,%%xmm4 \n"
"pshufd $0x44,%%xmm4,%%xmm4 \n"
"pxor %%xmm5,%%xmm5 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"pslld $0x18,%%xmm6 \n"
// 4 pixel loop.
".p2align 2 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"movdqa (%0),%%xmm1 \n"
"punpckhbw %%xmm5,%%xmm1 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"pmullw %%xmm3,%%xmm0 \n"
"movdqa (%0),%%xmm7 \n"
"pmullw %%xmm3,%%xmm1 \n"
"pand %%xmm6,%%xmm7 \n"
"paddw %%xmm4,%%xmm0 \n"
"paddw %%xmm4,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"por %%xmm7,%%xmm0 \n"
"sub $0x4,%1 \n"
"movdqa %%xmm0,(%0) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"+r"(width) // %1
: "r"(scale), // %2
"r"(interval_size), // %3
"r"(interval_offset) // %4
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
#endif
);
}
#endif // HAS_ARGBQUANTIZEROW_SSE2
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
void ComputeCumulativeSumRow_SSE2(const uint8* row, int32* cumsum,
const int32* previous_cumsum, int width) {
asm volatile (
"sub %1,%2 \n"
"pxor %%xmm0,%%xmm0 \n"
"pxor %%xmm1,%%xmm1 \n"
"sub $0x4,%3 \n"
"jl 49f \n"
"test $0xf,%1 \n"
"jne 49f \n"
// 4 pixel loop \n"
".p2align 2 \n"
"40: \n"
"movdqu (%0),%%xmm2 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm2,%%xmm4 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"movdqa %%xmm2,%%xmm3 \n"
"punpcklwd %%xmm1,%%xmm2 \n"
"punpckhwd %%xmm1,%%xmm3 \n"
"punpckhbw %%xmm1,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"punpcklwd %%xmm1,%%xmm4 \n"
"punpckhwd %%xmm1,%%xmm5 \n"
"paddd %%xmm2,%%xmm0 \n"
"movdqa (%1,%2,1),%%xmm2 \n"
"paddd %%xmm0,%%xmm2 \n"
"paddd %%xmm3,%%xmm0 \n"
"movdqa 0x10(%1,%2,1),%%xmm3 \n"
"paddd %%xmm0,%%xmm3 \n"
"paddd %%xmm4,%%xmm0 \n"
"movdqa 0x20(%1,%2,1),%%xmm4 \n"
"paddd %%xmm0,%%xmm4 \n"
"paddd %%xmm5,%%xmm0 \n"
"movdqa 0x30(%1,%2,1),%%xmm5 \n"
"paddd %%xmm0,%%xmm5 \n"
"movdqa %%xmm2,(%1) \n"
"movdqa %%xmm3,0x10(%1) \n"
"movdqa %%xmm4,0x20(%1) \n"
"movdqa %%xmm5,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x4,%3 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 19f \n"
// 1 pixel loop \n"
".p2align 2 \n"
"10: \n"
"movd (%0),%%xmm2 \n"
"lea 0x4(%0),%0 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"punpcklwd %%xmm1,%%xmm2 \n"
"paddd %%xmm2,%%xmm0 \n"
"movdqu (%1,%2,1),%%xmm2 \n"
"paddd %%xmm0,%%xmm2 \n"
"movdqu %%xmm2,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x1,%3 \n"
"jge 10b \n"
"19: \n"
: "+r"(row), // %0
"+r"(cumsum), // %1
"+r"(previous_cumsum), // %2
"+r"(width) // %3
:
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
#endif
);
}
#endif // HAS_COMPUTECUMULATIVESUMROW_SSE2
#ifdef HAS_CUMULATIVESUMTOAVERAGE_SSE2
void CumulativeSumToAverage_SSE2(const int32* topleft, const int32* botleft,
int width, int area, uint8* dst, int count) {
asm volatile (
"movd %5,%%xmm4 \n"
"cvtdq2ps %%xmm4,%%xmm4 \n"
"rcpss %%xmm4,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"sub $0x4,%3 \n"
"jl 49f \n"
// 4 pixel loop \n"
".p2align 2 \n"
"40: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"movdqa 0x20(%0),%%xmm2 \n"
"movdqa 0x30(%0),%%xmm3 \n"
"psubd (%0,%4,4),%%xmm0 \n"
"psubd 0x10(%0,%4,4),%%xmm1 \n"
"psubd 0x20(%0,%4,4),%%xmm2 \n"
"psubd 0x30(%0,%4,4),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"psubd (%1),%%xmm0 \n"
"psubd 0x10(%1),%%xmm1 \n"
"psubd 0x20(%1),%%xmm2 \n"
"psubd 0x30(%1),%%xmm3 \n"
"paddd (%1,%4,4),%%xmm0 \n"
"paddd 0x10(%1,%4,4),%%xmm1 \n"
"paddd 0x20(%1,%4,4),%%xmm2 \n"
"paddd 0x30(%1,%4,4),%%xmm3 \n"
"lea 0x40(%1),%1 \n"
"cvtdq2ps %%xmm0,%%xmm0 \n"
"cvtdq2ps %%xmm1,%%xmm1 \n"
"mulps %%xmm4,%%xmm0 \n"
"mulps %%xmm4,%%xmm1 \n"
"cvtdq2ps %%xmm2,%%xmm2 \n"
"cvtdq2ps %%xmm3,%%xmm3 \n"
"mulps %%xmm4,%%xmm2 \n"
"mulps %%xmm4,%%xmm3 \n"
"cvtps2dq %%xmm0,%%xmm0 \n"
"cvtps2dq %%xmm1,%%xmm1 \n"
"cvtps2dq %%xmm2,%%xmm2 \n"
"cvtps2dq %%xmm3,%%xmm3 \n"
"packssdw %%xmm1,%%xmm0 \n"
"packssdw %%xmm3,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 19f \n"
// 1 pixel loop \n"
".p2align 2 \n"
"10: \n"
"movdqa (%0),%%xmm0 \n"
"psubd (%0,%4,4),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"psubd (%1),%%xmm0 \n"
"paddd (%1,%4,4),%%xmm0 \n"
"lea 0x10(%1),%1 \n"
"cvtdq2ps %%xmm0,%%xmm0 \n"
"mulps %%xmm4,%%xmm0 \n"
"cvtps2dq %%xmm0,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"sub $0x1,%3 \n"
"jge 10b \n"
"19: \n"
: "+r"(topleft), // %0
"+r"(botleft), // %1
"+r"(dst), // %2
"+rm"(count) // %3
: "r"(static_cast<intptr_t>(width)), // %4
"rm"(area) // %5
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"
#endif
);
}
#endif // HAS_CUMULATIVESUMTOAVERAGE_SSE2
#ifdef HAS_ARGBSHADE_SSE2
// Shade 4 pixels at a time by specified value.
// Aligned to 16 bytes.
void ARGBShadeRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width,
uint32 value) {
asm volatile (
"movd %3,%%xmm2 \n"
"sub %0,%1 \n"
"punpcklbw %%xmm2,%%xmm2 \n"
"punpcklqdq %%xmm2,%%xmm2 \n"
// 4 pixel loop.
".p2align 2 \n"
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"sub $0x4,%2 \n"
"movdqa %%xmm0,(%0,%1,1) \n"
"lea 0x10(%0),%0 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(value) // %3
: "memory", "cc"
#if defined(__SSE2__)
, "xmm0", "xmm1", "xmm2"
#endif
);
}
#endif // HAS_ARGBSHADE_SSE2
#endif // defined(__x86_64__) || defined(__i386__)
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif