blob: 0bbe031f8c148cfb6e96d0511eb3a8b7dbe877bc [file] [log] [blame]
/* Perform instruction reorganizations for delay slot filling.
Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000,
2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009
Free Software Foundation, Inc.
Contributed by Richard Kenner (kenner@vlsi1.ultra.nyu.edu).
Hacked by Michael Tiemann (tiemann@cygnus.com).
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
/* Instruction reorganization pass.
This pass runs after register allocation and final jump
optimization. It should be the last pass to run before peephole.
It serves primarily to fill delay slots of insns, typically branch
and call insns. Other insns typically involve more complicated
interactions of data dependencies and resource constraints, and
are better handled by scheduling before register allocation (by the
function `schedule_insns').
The Branch Penalty is the number of extra cycles that are needed to
execute a branch insn. On an ideal machine, branches take a single
cycle, and the Branch Penalty is 0. Several RISC machines approach
branch delays differently:
The MIPS has a single branch delay slot. Most insns
(except other branches) can be used to fill this slot. When the
slot is filled, two insns execute in two cycles, reducing the
branch penalty to zero.
The SPARC always has a branch delay slot, but its effects can be
annulled when the branch is not taken. This means that failing to
find other sources of insns, we can hoist an insn from the branch
target that would only be safe to execute knowing that the branch
is taken.
The HP-PA always has a branch delay slot. For unconditional branches
its effects can be annulled when the branch is taken. The effects
of the delay slot in a conditional branch can be nullified for forward
taken branches, or for untaken backward branches. This means
we can hoist insns from the fall-through path for forward branches or
steal insns from the target of backward branches.
The TMS320C3x and C4x have three branch delay slots. When the three
slots are filled, the branch penalty is zero. Most insns can fill the
delay slots except jump insns.
Three techniques for filling delay slots have been implemented so far:
(1) `fill_simple_delay_slots' is the simplest, most efficient way
to fill delay slots. This pass first looks for insns which come
from before the branch and which are safe to execute after the
branch. Then it searches after the insn requiring delay slots or,
in the case of a branch, for insns that are after the point at
which the branch merges into the fallthrough code, if such a point
exists. When such insns are found, the branch penalty decreases
and no code expansion takes place.
(2) `fill_eager_delay_slots' is more complicated: it is used for
scheduling conditional jumps, or for scheduling jumps which cannot
be filled using (1). A machine need not have annulled jumps to use
this strategy, but it helps (by keeping more options open).
`fill_eager_delay_slots' tries to guess the direction the branch
will go; if it guesses right 100% of the time, it can reduce the
branch penalty as much as `fill_simple_delay_slots' does. If it
guesses wrong 100% of the time, it might as well schedule nops. When
`fill_eager_delay_slots' takes insns from the fall-through path of
the jump, usually there is no code expansion; when it takes insns
from the branch target, there is code expansion if it is not the
only way to reach that target.
(3) `relax_delay_slots' uses a set of rules to simplify code that
has been reorganized by (1) and (2). It finds cases where
conditional test can be eliminated, jumps can be threaded, extra
insns can be eliminated, etc. It is the job of (1) and (2) to do a
good job of scheduling locally; `relax_delay_slots' takes care of
making the various individual schedules work well together. It is
especially tuned to handle the control flow interactions of branch
insns. It does nothing for insns with delay slots that do not
branch.
On machines that use CC0, we are very conservative. We will not make
a copy of an insn involving CC0 since we want to maintain a 1-1
correspondence between the insn that sets and uses CC0. The insns are
allowed to be separated by placing an insn that sets CC0 (but not an insn
that uses CC0; we could do this, but it doesn't seem worthwhile) in a
delay slot. In that case, we point each insn at the other with REG_CC_USER
and REG_CC_SETTER notes. Note that these restrictions affect very few
machines because most RISC machines with delay slots will not use CC0
(the RT is the only known exception at this point).
Not yet implemented:
The Acorn Risc Machine can conditionally execute most insns, so
it is profitable to move single insns into a position to execute
based on the condition code of the previous insn.
The HP-PA can conditionally nullify insns, providing a similar
effect to the ARM, differing mostly in which insn is "in charge". */
#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "toplev.h"
#include "rtl.h"
#include "tm_p.h"
#include "expr.h"
#include "function.h"
#include "insn-config.h"
#include "conditions.h"
#include "hard-reg-set.h"
#include "basic-block.h"
#include "regs.h"
#include "recog.h"
#include "flags.h"
#include "output.h"
#include "obstack.h"
#include "insn-attr.h"
#include "resource.h"
#include "except.h"
#include "params.h"
#include "timevar.h"
#include "target.h"
#include "tree-pass.h"
#ifdef DELAY_SLOTS
#ifndef ANNUL_IFTRUE_SLOTS
#define eligible_for_annul_true(INSN, SLOTS, TRIAL, FLAGS) 0
#endif
#ifndef ANNUL_IFFALSE_SLOTS
#define eligible_for_annul_false(INSN, SLOTS, TRIAL, FLAGS) 0
#endif
/* Insns which have delay slots that have not yet been filled. */
static struct obstack unfilled_slots_obstack;
static rtx *unfilled_firstobj;
/* Define macros to refer to the first and last slot containing unfilled
insns. These are used because the list may move and its address
should be recomputed at each use. */
#define unfilled_slots_base \
((rtx *) obstack_base (&unfilled_slots_obstack))
#define unfilled_slots_next \
((rtx *) obstack_next_free (&unfilled_slots_obstack))
/* Points to the label before the end of the function. */
static rtx end_of_function_label;
/* Mapping between INSN_UID's and position in the code since INSN_UID's do
not always monotonically increase. */
static int *uid_to_ruid;
/* Highest valid index in `uid_to_ruid'. */
static int max_uid;
static int stop_search_p (rtx, int);
static int resource_conflicts_p (struct resources *, struct resources *);
static int insn_references_resource_p (rtx, struct resources *, int);
static int insn_sets_resource_p (rtx, struct resources *, int);
static rtx find_end_label (void);
static rtx emit_delay_sequence (rtx, rtx, int);
static rtx add_to_delay_list (rtx, rtx);
static rtx delete_from_delay_slot (rtx);
static void delete_scheduled_jump (rtx);
static void note_delay_statistics (int, int);
#if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS)
static rtx optimize_skip (rtx);
#endif
static int get_jump_flags (rtx, rtx);
static int rare_destination (rtx);
static int mostly_true_jump (rtx, rtx);
static rtx get_branch_condition (rtx, rtx);
static int condition_dominates_p (rtx, rtx);
static int redirect_with_delay_slots_safe_p (rtx, rtx, rtx);
static int redirect_with_delay_list_safe_p (rtx, rtx, rtx);
static int check_annul_list_true_false (int, rtx);
static rtx steal_delay_list_from_target (rtx, rtx, rtx, rtx,
struct resources *,
struct resources *,
struct resources *,
int, int *, int *, rtx *);
static rtx steal_delay_list_from_fallthrough (rtx, rtx, rtx, rtx,
struct resources *,
struct resources *,
struct resources *,
int, int *, int *);
static void try_merge_delay_insns (rtx, rtx);
static rtx redundant_insn (rtx, rtx, rtx);
static int own_thread_p (rtx, rtx, int);
static void update_block (rtx, rtx);
static int reorg_redirect_jump (rtx, rtx);
static void update_reg_dead_notes (rtx, rtx);
static void fix_reg_dead_note (rtx, rtx);
static void update_reg_unused_notes (rtx, rtx);
static void fill_simple_delay_slots (int);
static rtx fill_slots_from_thread (rtx, rtx, rtx, rtx,
int, int, int, int,
int *, rtx);
static void fill_eager_delay_slots (void);
static void relax_delay_slots (rtx);
#ifdef HAVE_return
static void make_return_insns (rtx);
#endif
/* Return TRUE if this insn should stop the search for insn to fill delay
slots. LABELS_P indicates that labels should terminate the search.
In all cases, jumps terminate the search. */
static int
stop_search_p (rtx insn, int labels_p)
{
if (insn == 0)
return 1;
/* If the insn can throw an exception that is caught within the function,
it may effectively perform a jump from the viewpoint of the function.
Therefore act like for a jump. */
if (can_throw_internal (insn))
return 1;
switch (GET_CODE (insn))
{
case NOTE:
case CALL_INSN:
return 0;
case CODE_LABEL:
return labels_p;
case JUMP_INSN:
case BARRIER:
return 1;
case INSN:
/* OK unless it contains a delay slot or is an `asm' insn of some type.
We don't know anything about these. */
return (GET_CODE (PATTERN (insn)) == SEQUENCE
|| GET_CODE (PATTERN (insn)) == ASM_INPUT
|| asm_noperands (PATTERN (insn)) >= 0);
default:
gcc_unreachable ();
}
}
/* Return TRUE if any resources are marked in both RES1 and RES2 or if either
resource set contains a volatile memory reference. Otherwise, return FALSE. */
static int
resource_conflicts_p (struct resources *res1, struct resources *res2)
{
if ((res1->cc && res2->cc) || (res1->memory && res2->memory)
|| (res1->unch_memory && res2->unch_memory)
|| res1->volatil || res2->volatil)
return 1;
#ifdef HARD_REG_SET
return (res1->regs & res2->regs) != HARD_CONST (0);
#else
{
int i;
for (i = 0; i < HARD_REG_SET_LONGS; i++)
if ((res1->regs[i] & res2->regs[i]) != 0)
return 1;
return 0;
}
#endif
}
/* Return TRUE if any resource marked in RES, a `struct resources', is
referenced by INSN. If INCLUDE_DELAYED_EFFECTS is set, return if the called
routine is using those resources.
We compute this by computing all the resources referenced by INSN and
seeing if this conflicts with RES. It might be faster to directly check
ourselves, and this is the way it used to work, but it means duplicating
a large block of complex code. */
static int
insn_references_resource_p (rtx insn, struct resources *res,
int include_delayed_effects)
{
struct resources insn_res;
CLEAR_RESOURCE (&insn_res);
mark_referenced_resources (insn, &insn_res, include_delayed_effects);
return resource_conflicts_p (&insn_res, res);
}
/* Return TRUE if INSN modifies resources that are marked in RES.
INCLUDE_DELAYED_EFFECTS is set if the actions of that routine should be
included. CC0 is only modified if it is explicitly set; see comments
in front of mark_set_resources for details. */
static int
insn_sets_resource_p (rtx insn, struct resources *res,
int include_delayed_effects)
{
struct resources insn_sets;
CLEAR_RESOURCE (&insn_sets);
mark_set_resources (insn, &insn_sets, 0, include_delayed_effects);
return resource_conflicts_p (&insn_sets, res);
}
/* Find a label at the end of the function or before a RETURN. If there
is none, try to make one. If that fails, returns 0.
The property of such a label is that it is placed just before the
epilogue or a bare RETURN insn, so that another bare RETURN can be
turned into a jump to the label unconditionally. In particular, the
label cannot be placed before a RETURN insn with a filled delay slot.
??? There may be a problem with the current implementation. Suppose
we start with a bare RETURN insn and call find_end_label. It may set
end_of_function_label just before the RETURN. Suppose the machinery
is able to fill the delay slot of the RETURN insn afterwards. Then
end_of_function_label is no longer valid according to the property
described above and find_end_label will still return it unmodified.
Note that this is probably mitigated by the following observation:
once end_of_function_label is made, it is very likely the target of
a jump, so filling the delay slot of the RETURN will be much more
difficult. */
static rtx
find_end_label (void)
{
rtx insn;
/* If we found one previously, return it. */
if (end_of_function_label)
return end_of_function_label;
/* Otherwise, see if there is a label at the end of the function. If there
is, it must be that RETURN insns aren't needed, so that is our return
label and we don't have to do anything else. */
insn = get_last_insn ();
while (NOTE_P (insn)
|| (NONJUMP_INSN_P (insn)
&& (GET_CODE (PATTERN (insn)) == USE
|| GET_CODE (PATTERN (insn)) == CLOBBER)))
insn = PREV_INSN (insn);
/* When a target threads its epilogue we might already have a
suitable return insn. If so put a label before it for the
end_of_function_label. */
if (BARRIER_P (insn)
&& JUMP_P (PREV_INSN (insn))
&& GET_CODE (PATTERN (PREV_INSN (insn))) == RETURN)
{
rtx temp = PREV_INSN (PREV_INSN (insn));
end_of_function_label = gen_label_rtx ();
LABEL_NUSES (end_of_function_label) = 0;
/* Put the label before an USE insns that may precede the RETURN insn. */
while (GET_CODE (temp) == USE)
temp = PREV_INSN (temp);
emit_label_after (end_of_function_label, temp);
}
else if (LABEL_P (insn))
end_of_function_label = insn;
else
{
end_of_function_label = gen_label_rtx ();
LABEL_NUSES (end_of_function_label) = 0;
/* If the basic block reorder pass moves the return insn to
some other place try to locate it again and put our
end_of_function_label there. */
while (insn && ! (JUMP_P (insn)
&& (GET_CODE (PATTERN (insn)) == RETURN)))
insn = PREV_INSN (insn);
if (insn)
{
insn = PREV_INSN (insn);
/* Put the label before an USE insns that may proceed the
RETURN insn. */
while (GET_CODE (insn) == USE)
insn = PREV_INSN (insn);
emit_label_after (end_of_function_label, insn);
}
else
{
#ifdef HAVE_epilogue
if (HAVE_epilogue
#ifdef HAVE_return
&& ! HAVE_return
#endif
)
{
/* The RETURN insn has its delay slot filled so we cannot
emit the label just before it. Since we already have
an epilogue and cannot emit a new RETURN, we cannot
emit the label at all. */
end_of_function_label = NULL_RTX;
return end_of_function_label;
}
#endif /* HAVE_epilogue */
/* Otherwise, make a new label and emit a RETURN and BARRIER,
if needed. */
emit_label (end_of_function_label);
#ifdef HAVE_return
/* We don't bother trying to create a return insn if the
epilogue has filled delay-slots; we would have to try and
move the delay-slot fillers to the delay-slots for the new
return insn or in front of the new return insn. */
if (crtl->epilogue_delay_list == NULL
&& HAVE_return)
{
/* The return we make may have delay slots too. */
rtx insn = gen_return ();
insn = emit_jump_insn (insn);
emit_barrier ();
if (num_delay_slots (insn) > 0)
obstack_ptr_grow (&unfilled_slots_obstack, insn);
}
#endif
}
}
/* Show one additional use for this label so it won't go away until
we are done. */
++LABEL_NUSES (end_of_function_label);
return end_of_function_label;
}
/* Put INSN and LIST together in a SEQUENCE rtx of LENGTH, and replace
the pattern of INSN with the SEQUENCE.
Chain the insns so that NEXT_INSN of each insn in the sequence points to
the next and NEXT_INSN of the last insn in the sequence points to
the first insn after the sequence. Similarly for PREV_INSN. This makes
it easier to scan all insns.
Returns the SEQUENCE that replaces INSN. */
static rtx
emit_delay_sequence (rtx insn, rtx list, int length)
{
int i = 1;
rtx li;
int had_barrier = 0;
/* Allocate the rtvec to hold the insns and the SEQUENCE. */
rtvec seqv = rtvec_alloc (length + 1);
rtx seq = gen_rtx_SEQUENCE (VOIDmode, seqv);
rtx seq_insn = make_insn_raw (seq);
rtx first = get_insns ();
rtx last = get_last_insn ();
/* Make a copy of the insn having delay slots. */
rtx delay_insn = copy_rtx (insn);
/* If INSN is followed by a BARRIER, delete the BARRIER since it will only
confuse further processing. Update LAST in case it was the last insn.
We will put the BARRIER back in later. */
if (NEXT_INSN (insn) && BARRIER_P (NEXT_INSN (insn)))
{
delete_related_insns (NEXT_INSN (insn));
last = get_last_insn ();
had_barrier = 1;
}
/* Splice our SEQUENCE into the insn stream where INSN used to be. */
NEXT_INSN (seq_insn) = NEXT_INSN (insn);
PREV_INSN (seq_insn) = PREV_INSN (insn);
if (insn != last)
PREV_INSN (NEXT_INSN (seq_insn)) = seq_insn;
if (insn != first)
NEXT_INSN (PREV_INSN (seq_insn)) = seq_insn;
/* Note the calls to set_new_first_and_last_insn must occur after
SEQ_INSN has been completely spliced into the insn stream.
Otherwise CUR_INSN_UID will get set to an incorrect value because
set_new_first_and_last_insn will not find SEQ_INSN in the chain. */
if (insn == last)
set_new_first_and_last_insn (first, seq_insn);
if (insn == first)
set_new_first_and_last_insn (seq_insn, last);
/* Build our SEQUENCE and rebuild the insn chain. */
XVECEXP (seq, 0, 0) = delay_insn;
INSN_DELETED_P (delay_insn) = 0;
PREV_INSN (delay_insn) = PREV_INSN (seq_insn);
INSN_LOCATOR (seq_insn) = INSN_LOCATOR (delay_insn);
for (li = list; li; li = XEXP (li, 1), i++)
{
rtx tem = XEXP (li, 0);
rtx note, next;
/* Show that this copy of the insn isn't deleted. */
INSN_DELETED_P (tem) = 0;
XVECEXP (seq, 0, i) = tem;
PREV_INSN (tem) = XVECEXP (seq, 0, i - 1);
NEXT_INSN (XVECEXP (seq, 0, i - 1)) = tem;
/* SPARC assembler, for instance, emit warning when debug info is output
into the delay slot. */
if (INSN_LOCATOR (tem) && !INSN_LOCATOR (seq_insn))
INSN_LOCATOR (seq_insn) = INSN_LOCATOR (tem);
INSN_LOCATOR (tem) = 0;
for (note = REG_NOTES (tem); note; note = next)
{
next = XEXP (note, 1);
switch (REG_NOTE_KIND (note))
{
case REG_DEAD:
/* Remove any REG_DEAD notes because we can't rely on them now
that the insn has been moved. */
remove_note (tem, note);
break;
case REG_LABEL_OPERAND:
case REG_LABEL_TARGET:
/* Keep the label reference count up to date. */
if (LABEL_P (XEXP (note, 0)))
LABEL_NUSES (XEXP (note, 0)) ++;
break;
default:
break;
}
}
}
NEXT_INSN (XVECEXP (seq, 0, length)) = NEXT_INSN (seq_insn);
/* If the previous insn is a SEQUENCE, update the NEXT_INSN pointer on the
last insn in that SEQUENCE to point to us. Similarly for the first
insn in the following insn if it is a SEQUENCE. */
if (PREV_INSN (seq_insn) && NONJUMP_INSN_P (PREV_INSN (seq_insn))
&& GET_CODE (PATTERN (PREV_INSN (seq_insn))) == SEQUENCE)
NEXT_INSN (XVECEXP (PATTERN (PREV_INSN (seq_insn)), 0,
XVECLEN (PATTERN (PREV_INSN (seq_insn)), 0) - 1))
= seq_insn;
if (NEXT_INSN (seq_insn) && NONJUMP_INSN_P (NEXT_INSN (seq_insn))
&& GET_CODE (PATTERN (NEXT_INSN (seq_insn))) == SEQUENCE)
PREV_INSN (XVECEXP (PATTERN (NEXT_INSN (seq_insn)), 0, 0)) = seq_insn;
/* If there used to be a BARRIER, put it back. */
if (had_barrier)
emit_barrier_after (seq_insn);
gcc_assert (i == length + 1);
return seq_insn;
}
/* Add INSN to DELAY_LIST and return the head of the new list. The list must
be in the order in which the insns are to be executed. */
static rtx
add_to_delay_list (rtx insn, rtx delay_list)
{
/* If we have an empty list, just make a new list element. If
INSN has its block number recorded, clear it since we may
be moving the insn to a new block. */
if (delay_list == 0)
{
clear_hashed_info_for_insn (insn);
return gen_rtx_INSN_LIST (VOIDmode, insn, NULL_RTX);
}
/* Otherwise this must be an INSN_LIST. Add INSN to the end of the
list. */
XEXP (delay_list, 1) = add_to_delay_list (insn, XEXP (delay_list, 1));
return delay_list;
}
/* Delete INSN from the delay slot of the insn that it is in, which may
produce an insn with no delay slots. Return the new insn. */
static rtx
delete_from_delay_slot (rtx insn)
{
rtx trial, seq_insn, seq, prev;
rtx delay_list = 0;
int i;
int had_barrier = 0;
/* We first must find the insn containing the SEQUENCE with INSN in its
delay slot. Do this by finding an insn, TRIAL, where
PREV_INSN (NEXT_INSN (TRIAL)) != TRIAL. */
for (trial = insn;
PREV_INSN (NEXT_INSN (trial)) == trial;
trial = NEXT_INSN (trial))
;
seq_insn = PREV_INSN (NEXT_INSN (trial));
seq = PATTERN (seq_insn);
if (NEXT_INSN (seq_insn) && BARRIER_P (NEXT_INSN (seq_insn)))
had_barrier = 1;
/* Create a delay list consisting of all the insns other than the one
we are deleting (unless we were the only one). */
if (XVECLEN (seq, 0) > 2)
for (i = 1; i < XVECLEN (seq, 0); i++)
if (XVECEXP (seq, 0, i) != insn)
delay_list = add_to_delay_list (XVECEXP (seq, 0, i), delay_list);
/* Delete the old SEQUENCE, re-emit the insn that used to have the delay
list, and rebuild the delay list if non-empty. */
prev = PREV_INSN (seq_insn);
trial = XVECEXP (seq, 0, 0);
delete_related_insns (seq_insn);
add_insn_after (trial, prev, NULL);
/* If there was a barrier after the old SEQUENCE, remit it. */
if (had_barrier)
emit_barrier_after (trial);
/* If there are any delay insns, remit them. Otherwise clear the
annul flag. */
if (delay_list)
trial = emit_delay_sequence (trial, delay_list, XVECLEN (seq, 0) - 2);
else if (INSN_P (trial))
INSN_ANNULLED_BRANCH_P (trial) = 0;
INSN_FROM_TARGET_P (insn) = 0;
/* Show we need to fill this insn again. */
obstack_ptr_grow (&unfilled_slots_obstack, trial);
return trial;
}
/* Delete INSN, a JUMP_INSN. If it is a conditional jump, we must track down
the insn that sets CC0 for it and delete it too. */
static void
delete_scheduled_jump (rtx insn)
{
/* Delete the insn that sets cc0 for us. On machines without cc0, we could
delete the insn that sets the condition code, but it is hard to find it.
Since this case is rare anyway, don't bother trying; there would likely
be other insns that became dead anyway, which we wouldn't know to
delete. */
#ifdef HAVE_cc0
if (reg_mentioned_p (cc0_rtx, insn))
{
rtx note = find_reg_note (insn, REG_CC_SETTER, NULL_RTX);
/* If a reg-note was found, it points to an insn to set CC0. This
insn is in the delay list of some other insn. So delete it from
the delay list it was in. */
if (note)
{
if (! FIND_REG_INC_NOTE (XEXP (note, 0), NULL_RTX)
&& sets_cc0_p (PATTERN (XEXP (note, 0))) == 1)
delete_from_delay_slot (XEXP (note, 0));
}
else
{
/* The insn setting CC0 is our previous insn, but it may be in
a delay slot. It will be the last insn in the delay slot, if
it is. */
rtx trial = previous_insn (insn);
if (NOTE_P (trial))
trial = prev_nonnote_insn (trial);
if (sets_cc0_p (PATTERN (trial)) != 1
|| FIND_REG_INC_NOTE (trial, NULL_RTX))
return;
if (PREV_INSN (NEXT_INSN (trial)) == trial)
delete_related_insns (trial);
else
delete_from_delay_slot (trial);
}
}
#endif
delete_related_insns (insn);
}
/* Counters for delay-slot filling. */
#define NUM_REORG_FUNCTIONS 2
#define MAX_DELAY_HISTOGRAM 3
#define MAX_REORG_PASSES 2
static int num_insns_needing_delays[NUM_REORG_FUNCTIONS][MAX_REORG_PASSES];
static int num_filled_delays[NUM_REORG_FUNCTIONS][MAX_DELAY_HISTOGRAM+1][MAX_REORG_PASSES];
static int reorg_pass_number;
static void
note_delay_statistics (int slots_filled, int index)
{
num_insns_needing_delays[index][reorg_pass_number]++;
if (slots_filled > MAX_DELAY_HISTOGRAM)
slots_filled = MAX_DELAY_HISTOGRAM;
num_filled_delays[index][slots_filled][reorg_pass_number]++;
}
#if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS)
/* Optimize the following cases:
1. When a conditional branch skips over only one instruction,
use an annulling branch and put that insn in the delay slot.
Use either a branch that annuls when the condition if true or
invert the test with a branch that annuls when the condition is
false. This saves insns, since otherwise we must copy an insn
from the L1 target.
(orig) (skip) (otherwise)
Bcc.n L1 Bcc',a L1 Bcc,a L1'
insn insn insn2
L1: L1: L1:
insn2 insn2 insn2
insn3 insn3 L1':
insn3
2. When a conditional branch skips over only one instruction,
and after that, it unconditionally branches somewhere else,
perform the similar optimization. This saves executing the
second branch in the case where the inverted condition is true.
Bcc.n L1 Bcc',a L2
insn insn
L1: L1:
Bra L2 Bra L2
INSN is a JUMP_INSN.
This should be expanded to skip over N insns, where N is the number
of delay slots required. */
static rtx
optimize_skip (rtx insn)
{
rtx trial = next_nonnote_insn (insn);
rtx next_trial = next_active_insn (trial);
rtx delay_list = 0;
int flags;
flags = get_jump_flags (insn, JUMP_LABEL (insn));
if (trial == 0
|| !NONJUMP_INSN_P (trial)
|| GET_CODE (PATTERN (trial)) == SEQUENCE
|| recog_memoized (trial) < 0
|| (! eligible_for_annul_false (insn, 0, trial, flags)
&& ! eligible_for_annul_true (insn, 0, trial, flags))
|| can_throw_internal (trial))
return 0;
/* There are two cases where we are just executing one insn (we assume
here that a branch requires only one insn; this should be generalized
at some point): Where the branch goes around a single insn or where
we have one insn followed by a branch to the same label we branch to.
In both of these cases, inverting the jump and annulling the delay
slot give the same effect in fewer insns. */
if ((next_trial == next_active_insn (JUMP_LABEL (insn))
&& ! (next_trial == 0 && crtl->epilogue_delay_list != 0))
|| (next_trial != 0
&& JUMP_P (next_trial)
&& JUMP_LABEL (insn) == JUMP_LABEL (next_trial)
&& (simplejump_p (next_trial)
|| GET_CODE (PATTERN (next_trial)) == RETURN)))
{
if (eligible_for_annul_false (insn, 0, trial, flags))
{
if (invert_jump (insn, JUMP_LABEL (insn), 1))
INSN_FROM_TARGET_P (trial) = 1;
else if (! eligible_for_annul_true (insn, 0, trial, flags))
return 0;
}
delay_list = add_to_delay_list (trial, NULL_RTX);
next_trial = next_active_insn (trial);
update_block (trial, trial);
delete_related_insns (trial);
/* Also, if we are targeting an unconditional
branch, thread our jump to the target of that branch. Don't
change this into a RETURN here, because it may not accept what
we have in the delay slot. We'll fix this up later. */
if (next_trial && JUMP_P (next_trial)
&& (simplejump_p (next_trial)
|| GET_CODE (PATTERN (next_trial)) == RETURN))
{
rtx target_label = JUMP_LABEL (next_trial);
if (target_label == 0)
target_label = find_end_label ();
if (target_label)
{
/* Recompute the flags based on TARGET_LABEL since threading
the jump to TARGET_LABEL may change the direction of the
jump (which may change the circumstances in which the
delay slot is nullified). */
flags = get_jump_flags (insn, target_label);
if (eligible_for_annul_true (insn, 0, trial, flags))
reorg_redirect_jump (insn, target_label);
}
}
INSN_ANNULLED_BRANCH_P (insn) = 1;
}
return delay_list;
}
#endif
/* Encode and return branch direction and prediction information for
INSN assuming it will jump to LABEL.
Non conditional branches return no direction information and
are predicted as very likely taken. */
static int
get_jump_flags (rtx insn, rtx label)
{
int flags;
/* get_jump_flags can be passed any insn with delay slots, these may
be INSNs, CALL_INSNs, or JUMP_INSNs. Only JUMP_INSNs have branch
direction information, and only if they are conditional jumps.
If LABEL is zero, then there is no way to determine the branch
direction. */
if (JUMP_P (insn)
&& (condjump_p (insn) || condjump_in_parallel_p (insn))
&& INSN_UID (insn) <= max_uid
&& label != 0
&& INSN_UID (label) <= max_uid)
flags
= (uid_to_ruid[INSN_UID (label)] > uid_to_ruid[INSN_UID (insn)])
? ATTR_FLAG_forward : ATTR_FLAG_backward;
/* No valid direction information. */
else
flags = 0;
/* If insn is a conditional branch call mostly_true_jump to get
determine the branch prediction.
Non conditional branches are predicted as very likely taken. */
if (JUMP_P (insn)
&& (condjump_p (insn) || condjump_in_parallel_p (insn)))
{
int prediction;
prediction = mostly_true_jump (insn, get_branch_condition (insn, label));
switch (prediction)
{
case 2:
flags |= (ATTR_FLAG_very_likely | ATTR_FLAG_likely);
break;
case 1:
flags |= ATTR_FLAG_likely;
break;
case 0:
flags |= ATTR_FLAG_unlikely;
break;
case -1:
flags |= (ATTR_FLAG_very_unlikely | ATTR_FLAG_unlikely);
break;
default:
gcc_unreachable ();
}
}
else
flags |= (ATTR_FLAG_very_likely | ATTR_FLAG_likely);
return flags;
}
/* Return 1 if INSN is a destination that will be branched to rarely (the
return point of a function); return 2 if DEST will be branched to very
rarely (a call to a function that doesn't return). Otherwise,
return 0. */
static int
rare_destination (rtx insn)
{
int jump_count = 0;
rtx next;
for (; insn; insn = next)
{
if (NONJUMP_INSN_P (insn) && GET_CODE (PATTERN (insn)) == SEQUENCE)
insn = XVECEXP (PATTERN (insn), 0, 0);
next = NEXT_INSN (insn);
switch (GET_CODE (insn))
{
case CODE_LABEL:
return 0;
case BARRIER:
/* A BARRIER can either be after a JUMP_INSN or a CALL_INSN. We
don't scan past JUMP_INSNs, so any barrier we find here must
have been after a CALL_INSN and hence mean the call doesn't
return. */
return 2;
case JUMP_INSN:
if (GET_CODE (PATTERN (insn)) == RETURN)
return 1;
else if (simplejump_p (insn)
&& jump_count++ < 10)
next = JUMP_LABEL (insn);
else
return 0;
default:
break;
}
}
/* If we got here it means we hit the end of the function. So this
is an unlikely destination. */
return 1;
}
/* Return truth value of the statement that this branch
is mostly taken. If we think that the branch is extremely likely
to be taken, we return 2. If the branch is slightly more likely to be
taken, return 1. If the branch is slightly less likely to be taken,
return 0 and if the branch is highly unlikely to be taken, return -1.
CONDITION, if nonzero, is the condition that JUMP_INSN is testing. */
static int
mostly_true_jump (rtx jump_insn, rtx condition)
{
rtx target_label = JUMP_LABEL (jump_insn);
rtx note;
int rare_dest, rare_fallthrough;
/* If branch probabilities are available, then use that number since it
always gives a correct answer. */
note = find_reg_note (jump_insn, REG_BR_PROB, 0);
if (note)
{
int prob = INTVAL (XEXP (note, 0));
if (prob >= REG_BR_PROB_BASE * 9 / 10)
return 2;
else if (prob >= REG_BR_PROB_BASE / 2)
return 1;
else if (prob >= REG_BR_PROB_BASE / 10)
return 0;
else
return -1;
}
/* Look at the relative rarities of the fallthrough and destination. If
they differ, we can predict the branch that way. */
rare_dest = rare_destination (target_label);
rare_fallthrough = rare_destination (NEXT_INSN (jump_insn));
switch (rare_fallthrough - rare_dest)
{
case -2:
return -1;
case -1:
return 0;
case 0:
break;
case 1:
return 1;
case 2:
return 2;
}
/* If we couldn't figure out what this jump was, assume it won't be
taken. This should be rare. */
if (condition == 0)
return 0;
/* Predict backward branches usually take, forward branches usually not. If
we don't know whether this is forward or backward, assume the branch
will be taken, since most are. */
return (target_label == 0 || INSN_UID (jump_insn) > max_uid
|| INSN_UID (target_label) > max_uid
|| (uid_to_ruid[INSN_UID (jump_insn)]
> uid_to_ruid[INSN_UID (target_label)]));
}
/* Return the condition under which INSN will branch to TARGET. If TARGET
is zero, return the condition under which INSN will return. If INSN is
an unconditional branch, return const_true_rtx. If INSN isn't a simple
type of jump, or it doesn't go to TARGET, return 0. */
static rtx
get_branch_condition (rtx insn, rtx target)
{
rtx pat = PATTERN (insn);
rtx src;
if (condjump_in_parallel_p (insn))
pat = XVECEXP (pat, 0, 0);
if (GET_CODE (pat) == RETURN)
return target == 0 ? const_true_rtx : 0;
else if (GET_CODE (pat) != SET || SET_DEST (pat) != pc_rtx)
return 0;
src = SET_SRC (pat);
if (GET_CODE (src) == LABEL_REF && XEXP (src, 0) == target)
return const_true_rtx;
else if (GET_CODE (src) == IF_THEN_ELSE
&& ((target == 0 && GET_CODE (XEXP (src, 1)) == RETURN)
|| (GET_CODE (XEXP (src, 1)) == LABEL_REF
&& XEXP (XEXP (src, 1), 0) == target))
&& XEXP (src, 2) == pc_rtx)
return XEXP (src, 0);
else if (GET_CODE (src) == IF_THEN_ELSE
&& ((target == 0 && GET_CODE (XEXP (src, 2)) == RETURN)
|| (GET_CODE (XEXP (src, 2)) == LABEL_REF
&& XEXP (XEXP (src, 2), 0) == target))
&& XEXP (src, 1) == pc_rtx)
{
enum rtx_code rev;
rev = reversed_comparison_code (XEXP (src, 0), insn);
if (rev != UNKNOWN)
return gen_rtx_fmt_ee (rev, GET_MODE (XEXP (src, 0)),
XEXP (XEXP (src, 0), 0),
XEXP (XEXP (src, 0), 1));
}
return 0;
}
/* Return nonzero if CONDITION is more strict than the condition of
INSN, i.e., if INSN will always branch if CONDITION is true. */
static int
condition_dominates_p (rtx condition, rtx insn)
{
rtx other_condition = get_branch_condition (insn, JUMP_LABEL (insn));
enum rtx_code code = GET_CODE (condition);
enum rtx_code other_code;
if (rtx_equal_p (condition, other_condition)
|| other_condition == const_true_rtx)
return 1;
else if (condition == const_true_rtx || other_condition == 0)
return 0;
other_code = GET_CODE (other_condition);
if (GET_RTX_LENGTH (code) != 2 || GET_RTX_LENGTH (other_code) != 2
|| ! rtx_equal_p (XEXP (condition, 0), XEXP (other_condition, 0))
|| ! rtx_equal_p (XEXP (condition, 1), XEXP (other_condition, 1)))
return 0;
return comparison_dominates_p (code, other_code);
}
/* Return nonzero if redirecting JUMP to NEWLABEL does not invalidate
any insns already in the delay slot of JUMP. */
static int
redirect_with_delay_slots_safe_p (rtx jump, rtx newlabel, rtx seq)
{
int flags, i;
rtx pat = PATTERN (seq);
/* Make sure all the delay slots of this jump would still
be valid after threading the jump. If they are still
valid, then return nonzero. */
flags = get_jump_flags (jump, newlabel);
for (i = 1; i < XVECLEN (pat, 0); i++)
if (! (
#ifdef ANNUL_IFFALSE_SLOTS
(INSN_ANNULLED_BRANCH_P (jump)
&& INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)))
? eligible_for_annul_false (jump, i - 1,
XVECEXP (pat, 0, i), flags) :
#endif
#ifdef ANNUL_IFTRUE_SLOTS
(INSN_ANNULLED_BRANCH_P (jump)
&& ! INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)))
? eligible_for_annul_true (jump, i - 1,
XVECEXP (pat, 0, i), flags) :
#endif
eligible_for_delay (jump, i - 1, XVECEXP (pat, 0, i), flags)))
break;
return (i == XVECLEN (pat, 0));
}
/* Return nonzero if redirecting JUMP to NEWLABEL does not invalidate
any insns we wish to place in the delay slot of JUMP. */
static int
redirect_with_delay_list_safe_p (rtx jump, rtx newlabel, rtx delay_list)
{
int flags, i;
rtx li;
/* Make sure all the insns in DELAY_LIST would still be
valid after threading the jump. If they are still
valid, then return nonzero. */
flags = get_jump_flags (jump, newlabel);
for (li = delay_list, i = 0; li; li = XEXP (li, 1), i++)
if (! (
#ifdef ANNUL_IFFALSE_SLOTS
(INSN_ANNULLED_BRANCH_P (jump)
&& INSN_FROM_TARGET_P (XEXP (li, 0)))
? eligible_for_annul_false (jump, i, XEXP (li, 0), flags) :
#endif
#ifdef ANNUL_IFTRUE_SLOTS
(INSN_ANNULLED_BRANCH_P (jump)
&& ! INSN_FROM_TARGET_P (XEXP (li, 0)))
? eligible_for_annul_true (jump, i, XEXP (li, 0), flags) :
#endif
eligible_for_delay (jump, i, XEXP (li, 0), flags)))
break;
return (li == NULL);
}
/* DELAY_LIST is a list of insns that have already been placed into delay
slots. See if all of them have the same annulling status as ANNUL_TRUE_P.
If not, return 0; otherwise return 1. */
static int
check_annul_list_true_false (int annul_true_p, rtx delay_list)
{
rtx temp;
if (delay_list)
{
for (temp = delay_list; temp; temp = XEXP (temp, 1))
{
rtx trial = XEXP (temp, 0);
if ((annul_true_p && INSN_FROM_TARGET_P (trial))
|| (!annul_true_p && !INSN_FROM_TARGET_P (trial)))
return 0;
}
}
return 1;
}
/* INSN branches to an insn whose pattern SEQ is a SEQUENCE. Given that
the condition tested by INSN is CONDITION and the resources shown in
OTHER_NEEDED are needed after INSN, see whether INSN can take all the insns
from SEQ's delay list, in addition to whatever insns it may execute
(in DELAY_LIST). SETS and NEEDED are denote resources already set and
needed while searching for delay slot insns. Return the concatenated
delay list if possible, otherwise, return 0.
SLOTS_TO_FILL is the total number of slots required by INSN, and
PSLOTS_FILLED points to the number filled so far (also the number of
insns in DELAY_LIST). It is updated with the number that have been
filled from the SEQUENCE, if any.
PANNUL_P points to a nonzero value if we already know that we need
to annul INSN. If this routine determines that annulling is needed,
it may set that value nonzero.
PNEW_THREAD points to a location that is to receive the place at which
execution should continue. */
static rtx
steal_delay_list_from_target (rtx insn, rtx condition, rtx seq,
rtx delay_list, struct resources *sets,
struct resources *needed,
struct resources *other_needed,
int slots_to_fill, int *pslots_filled,
int *pannul_p, rtx *pnew_thread)
{
rtx temp;
int slots_remaining = slots_to_fill - *pslots_filled;
int total_slots_filled = *pslots_filled;
rtx new_delay_list = 0;
int must_annul = *pannul_p;
int used_annul = 0;
int i;
struct resources cc_set;
/* We can't do anything if there are more delay slots in SEQ than we
can handle, or if we don't know that it will be a taken branch.
We know that it will be a taken branch if it is either an unconditional
branch or a conditional branch with a stricter branch condition.
Also, exit if the branch has more than one set, since then it is computing
other results that can't be ignored, e.g. the HPPA mov&branch instruction.
??? It may be possible to move other sets into INSN in addition to
moving the instructions in the delay slots.
We can not steal the delay list if one of the instructions in the
current delay_list modifies the condition codes and the jump in the
sequence is a conditional jump. We can not do this because we can
not change the direction of the jump because the condition codes
will effect the direction of the jump in the sequence. */
CLEAR_RESOURCE (&cc_set);
for (temp = delay_list; temp; temp = XEXP (temp, 1))
{
rtx trial = XEXP (temp, 0);
mark_set_resources (trial, &cc_set, 0, MARK_SRC_DEST_CALL);
if (insn_references_resource_p (XVECEXP (seq , 0, 0), &cc_set, 0))
return delay_list;
}
if (XVECLEN (seq, 0) - 1 > slots_remaining
|| ! condition_dominates_p (condition, XVECEXP (seq, 0, 0))
|| ! single_set (XVECEXP (seq, 0, 0)))
return delay_list;
#ifdef MD_CAN_REDIRECT_BRANCH
/* On some targets, branches with delay slots can have a limited
displacement. Give the back end a chance to tell us we can't do
this. */
if (! MD_CAN_REDIRECT_BRANCH (insn, XVECEXP (seq, 0, 0)))
return delay_list;
#endif
for (i = 1; i < XVECLEN (seq, 0); i++)
{
rtx trial = XVECEXP (seq, 0, i);
int flags;
if (insn_references_resource_p (trial, sets, 0)
|| insn_sets_resource_p (trial, needed, 0)
|| insn_sets_resource_p (trial, sets, 0)
#ifdef HAVE_cc0
/* If TRIAL sets CC0, we can't copy it, so we can't steal this
delay list. */
|| find_reg_note (trial, REG_CC_USER, NULL_RTX)
#endif
/* If TRIAL is from the fallthrough code of an annulled branch insn
in SEQ, we cannot use it. */
|| (INSN_ANNULLED_BRANCH_P (XVECEXP (seq, 0, 0))
&& ! INSN_FROM_TARGET_P (trial)))
return delay_list;
/* If this insn was already done (usually in a previous delay slot),
pretend we put it in our delay slot. */
if (redundant_insn (trial, insn, new_delay_list))
continue;
/* We will end up re-vectoring this branch, so compute flags
based on jumping to the new label. */
flags = get_jump_flags (insn, JUMP_LABEL (XVECEXP (seq, 0, 0)));
if (! must_annul
&& ((condition == const_true_rtx
|| (! insn_sets_resource_p (trial, other_needed, 0)
&& ! may_trap_or_fault_p (PATTERN (trial)))))
? eligible_for_delay (insn, total_slots_filled, trial, flags)
: (must_annul || (delay_list == NULL && new_delay_list == NULL))
&& (must_annul = 1,
check_annul_list_true_false (0, delay_list)
&& check_annul_list_true_false (0, new_delay_list)
&& eligible_for_annul_false (insn, total_slots_filled,
trial, flags)))
{
if (must_annul)
used_annul = 1;
temp = copy_rtx (trial);
INSN_FROM_TARGET_P (temp) = 1;
new_delay_list = add_to_delay_list (temp, new_delay_list);
total_slots_filled++;
if (--slots_remaining == 0)
break;
}
else
return delay_list;
}
/* Show the place to which we will be branching. */
*pnew_thread = next_active_insn (JUMP_LABEL (XVECEXP (seq, 0, 0)));
/* Add any new insns to the delay list and update the count of the
number of slots filled. */
*pslots_filled = total_slots_filled;
if (used_annul)
*pannul_p = 1;
if (delay_list == 0)
return new_delay_list;
for (temp = new_delay_list; temp; temp = XEXP (temp, 1))
delay_list = add_to_delay_list (XEXP (temp, 0), delay_list);
return delay_list;
}
/* Similar to steal_delay_list_from_target except that SEQ is on the
fallthrough path of INSN. Here we only do something if the delay insn
of SEQ is an unconditional branch. In that case we steal its delay slot
for INSN since unconditional branches are much easier to fill. */
static rtx
steal_delay_list_from_fallthrough (rtx insn, rtx condition, rtx seq,
rtx delay_list, struct resources *sets,
struct resources *needed,
struct resources *other_needed,
int slots_to_fill, int *pslots_filled,
int *pannul_p)
{
int i;
int flags;
int must_annul = *pannul_p;
int used_annul = 0;
flags = get_jump_flags (insn, JUMP_LABEL (insn));
/* We can't do anything if SEQ's delay insn isn't an
unconditional branch. */
if (! simplejump_p (XVECEXP (seq, 0, 0))
&& GET_CODE (PATTERN (XVECEXP (seq, 0, 0))) != RETURN)
return delay_list;
for (i = 1; i < XVECLEN (seq, 0); i++)
{
rtx trial = XVECEXP (seq, 0, i);
/* If TRIAL sets CC0, stealing it will move it too far from the use
of CC0. */
if (insn_references_resource_p (trial, sets, 0)
|| insn_sets_resource_p (trial, needed, 0)
|| insn_sets_resource_p (trial, sets, 0)
#ifdef HAVE_cc0
|| sets_cc0_p (PATTERN (trial))
#endif
)
break;
/* If this insn was already done, we don't need it. */
if (redundant_insn (trial, insn, delay_list))
{
delete_from_delay_slot (trial);
continue;
}
if (! must_annul
&& ((condition == const_true_rtx
|| (! insn_sets_resource_p (trial, other_needed, 0)
&& ! may_trap_or_fault_p (PATTERN (trial)))))
? eligible_for_delay (insn, *pslots_filled, trial, flags)
: (must_annul || delay_list == NULL) && (must_annul = 1,
check_annul_list_true_false (1, delay_list)
&& eligible_for_annul_true (insn, *pslots_filled, trial, flags)))
{
if (must_annul)
used_annul = 1;
delete_from_delay_slot (trial);
delay_list = add_to_delay_list (trial, delay_list);
if (++(*pslots_filled) == slots_to_fill)
break;
}
else
break;
}
if (used_annul)
*pannul_p = 1;
return delay_list;
}
/* Try merging insns starting at THREAD which match exactly the insns in
INSN's delay list.
If all insns were matched and the insn was previously annulling, the
annul bit will be cleared.
For each insn that is merged, if the branch is or will be non-annulling,
we delete the merged insn. */
static void
try_merge_delay_insns (rtx insn, rtx thread)
{
rtx trial, next_trial;
rtx delay_insn = XVECEXP (PATTERN (insn), 0, 0);
int annul_p = INSN_ANNULLED_BRANCH_P (delay_insn);
int slot_number = 1;
int num_slots = XVECLEN (PATTERN (insn), 0);
rtx next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
struct resources set, needed;
rtx merged_insns = 0;
int i;
int flags;
flags = get_jump_flags (delay_insn, JUMP_LABEL (delay_insn));
CLEAR_RESOURCE (&needed);
CLEAR_RESOURCE (&set);
/* If this is not an annulling branch, take into account anything needed in
INSN's delay slot. This prevents two increments from being incorrectly
folded into one. If we are annulling, this would be the correct
thing to do. (The alternative, looking at things set in NEXT_TO_MATCH
will essentially disable this optimization. This method is somewhat of
a kludge, but I don't see a better way.) */
if (! annul_p)
for (i = 1 ; i < num_slots; i++)
if (XVECEXP (PATTERN (insn), 0, i))
mark_referenced_resources (XVECEXP (PATTERN (insn), 0, i), &needed, 1);
for (trial = thread; !stop_search_p (trial, 1); trial = next_trial)
{
rtx pat = PATTERN (trial);
rtx oldtrial = trial;
next_trial = next_nonnote_insn (trial);
/* TRIAL must be a CALL_INSN or INSN. Skip USE and CLOBBER. */
if (NONJUMP_INSN_P (trial)
&& (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER))
continue;
if (GET_CODE (next_to_match) == GET_CODE (trial)
#ifdef HAVE_cc0
/* We can't share an insn that sets cc0. */
&& ! sets_cc0_p (pat)
#endif
&& ! insn_references_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &needed, 1)
&& (trial = try_split (pat, trial, 0)) != 0
/* Update next_trial, in case try_split succeeded. */
&& (next_trial = next_nonnote_insn (trial))
/* Likewise THREAD. */
&& (thread = oldtrial == thread ? trial : thread)
&& rtx_equal_p (PATTERN (next_to_match), PATTERN (trial))
/* Have to test this condition if annul condition is different
from (and less restrictive than) non-annulling one. */
&& eligible_for_delay (delay_insn, slot_number - 1, trial, flags))
{
if (! annul_p)
{
update_block (trial, thread);
if (trial == thread)
thread = next_active_insn (thread);
delete_related_insns (trial);
INSN_FROM_TARGET_P (next_to_match) = 0;
}
else
merged_insns = gen_rtx_INSN_LIST (VOIDmode, trial, merged_insns);
if (++slot_number == num_slots)
break;
next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
}
mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (trial, &needed, 1);
}
/* See if we stopped on a filled insn. If we did, try to see if its
delay slots match. */
if (slot_number != num_slots
&& trial && NONJUMP_INSN_P (trial)
&& GET_CODE (PATTERN (trial)) == SEQUENCE
&& ! INSN_ANNULLED_BRANCH_P (XVECEXP (PATTERN (trial), 0, 0)))
{
rtx pat = PATTERN (trial);
rtx filled_insn = XVECEXP (pat, 0, 0);
/* Account for resources set/needed by the filled insn. */
mark_set_resources (filled_insn, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (filled_insn, &needed, 1);
for (i = 1; i < XVECLEN (pat, 0); i++)
{
rtx dtrial = XVECEXP (pat, 0, i);
if (! insn_references_resource_p (dtrial, &set, 1)
&& ! insn_sets_resource_p (dtrial, &set, 1)
&& ! insn_sets_resource_p (dtrial, &needed, 1)
#ifdef HAVE_cc0
&& ! sets_cc0_p (PATTERN (dtrial))
#endif
&& rtx_equal_p (PATTERN (next_to_match), PATTERN (dtrial))
&& eligible_for_delay (delay_insn, slot_number - 1, dtrial, flags))
{
if (! annul_p)
{
rtx new_rtx;
update_block (dtrial, thread);
new_rtx = delete_from_delay_slot (dtrial);
if (INSN_DELETED_P (thread))
thread = new_rtx;
INSN_FROM_TARGET_P (next_to_match) = 0;
}
else
merged_insns = gen_rtx_INSN_LIST (SImode, dtrial,
merged_insns);
if (++slot_number == num_slots)
break;
next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
}
else
{
/* Keep track of the set/referenced resources for the delay
slots of any trial insns we encounter. */
mark_set_resources (dtrial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (dtrial, &needed, 1);
}
}
}
/* If all insns in the delay slot have been matched and we were previously
annulling the branch, we need not any more. In that case delete all the
merged insns. Also clear the INSN_FROM_TARGET_P bit of each insn in
the delay list so that we know that it isn't only being used at the
target. */
if (slot_number == num_slots && annul_p)
{
for (; merged_insns; merged_insns = XEXP (merged_insns, 1))
{
if (GET_MODE (merged_insns) == SImode)
{
rtx new_rtx;
update_block (XEXP (merged_insns, 0), thread);
new_rtx = delete_from_delay_slot (XEXP (merged_insns, 0));
if (INSN_DELETED_P (thread))
thread = new_rtx;
}
else
{
update_block (XEXP (merged_insns, 0), thread);
delete_related_insns (XEXP (merged_insns, 0));
}
}
INSN_ANNULLED_BRANCH_P (delay_insn) = 0;
for (i = 0; i < XVECLEN (PATTERN (insn), 0); i++)
INSN_FROM_TARGET_P (XVECEXP (PATTERN (insn), 0, i)) = 0;
}
}
/* See if INSN is redundant with an insn in front of TARGET. Often this
is called when INSN is a candidate for a delay slot of TARGET.
DELAY_LIST are insns that will be placed in delay slots of TARGET in front
of INSN. Often INSN will be redundant with an insn in a delay slot of
some previous insn. This happens when we have a series of branches to the
same label; in that case the first insn at the target might want to go
into each of the delay slots.
If we are not careful, this routine can take up a significant fraction
of the total compilation time (4%), but only wins rarely. Hence we
speed this routine up by making two passes. The first pass goes back
until it hits a label and sees if it finds an insn with an identical
pattern. Only in this (relatively rare) event does it check for
data conflicts.
We do not split insns we encounter. This could cause us not to find a
redundant insn, but the cost of splitting seems greater than the possible
gain in rare cases. */
static rtx
redundant_insn (rtx insn, rtx target, rtx delay_list)
{
rtx target_main = target;
rtx ipat = PATTERN (insn);
rtx trial, pat;
struct resources needed, set;
int i;
unsigned insns_to_search;
/* If INSN has any REG_UNUSED notes, it can't match anything since we
are allowed to not actually assign to such a register. */
if (find_reg_note (insn, REG_UNUSED, NULL_RTX) != 0)
return 0;
/* Scan backwards looking for a match. */
for (trial = PREV_INSN (target),
insns_to_search = MAX_DELAY_SLOT_INSN_SEARCH;
trial && insns_to_search > 0;
trial = PREV_INSN (trial), --insns_to_search)
{
if (LABEL_P (trial))
return 0;
if (! INSN_P (trial))
continue;
pat = PATTERN (trial);
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
if (GET_CODE (pat) == SEQUENCE)
{
/* Stop for a CALL and its delay slots because it is difficult to
track its resource needs correctly. */
if (CALL_P (XVECEXP (pat, 0, 0)))
return 0;
/* Stop for an INSN or JUMP_INSN with delayed effects and its delay
slots because it is difficult to track its resource needs
correctly. */
#ifdef INSN_SETS_ARE_DELAYED
if (INSN_SETS_ARE_DELAYED (XVECEXP (pat, 0, 0)))
return 0;
#endif
#ifdef INSN_REFERENCES_ARE_DELAYED
if (INSN_REFERENCES_ARE_DELAYED (XVECEXP (pat, 0, 0)))
return 0;
#endif
/* See if any of the insns in the delay slot match, updating
resource requirements as we go. */
for (i = XVECLEN (pat, 0) - 1; i > 0; i--)
if (GET_CODE (XVECEXP (pat, 0, i)) == GET_CODE (insn)
&& rtx_equal_p (PATTERN (XVECEXP (pat, 0, i)), ipat)
&& ! find_reg_note (XVECEXP (pat, 0, i), REG_UNUSED, NULL_RTX))
break;
/* If found a match, exit this loop early. */
if (i > 0)
break;
}
else if (GET_CODE (trial) == GET_CODE (insn) && rtx_equal_p (pat, ipat)
&& ! find_reg_note (trial, REG_UNUSED, NULL_RTX))
break;
}
/* If we didn't find an insn that matches, return 0. */
if (trial == 0)
return 0;
/* See what resources this insn sets and needs. If they overlap, or
if this insn references CC0, it can't be redundant. */
CLEAR_RESOURCE (&needed);
CLEAR_RESOURCE (&set);
mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (insn, &needed, 1);
/* If TARGET is a SEQUENCE, get the main insn. */
if (NONJUMP_INSN_P (target) && GET_CODE (PATTERN (target)) == SEQUENCE)
target_main = XVECEXP (PATTERN (target), 0, 0);
if (resource_conflicts_p (&needed, &set)
#ifdef HAVE_cc0
|| reg_mentioned_p (cc0_rtx, ipat)
#endif
/* The insn requiring the delay may not set anything needed or set by
INSN. */
|| insn_sets_resource_p (target_main, &needed, 1)
|| insn_sets_resource_p (target_main, &set, 1))
return 0;
/* Insns we pass may not set either NEEDED or SET, so merge them for
simpler tests. */
needed.memory |= set.memory;
needed.unch_memory |= set.unch_memory;
IOR_HARD_REG_SET (needed.regs, set.regs);
/* This insn isn't redundant if it conflicts with an insn that either is
or will be in a delay slot of TARGET. */
while (delay_list)
{
if (insn_sets_resource_p (XEXP (delay_list, 0), &needed, 1))
return 0;
delay_list = XEXP (delay_list, 1);
}
if (NONJUMP_INSN_P (target) && GET_CODE (PATTERN (target)) == SEQUENCE)
for (i = 1; i < XVECLEN (PATTERN (target), 0); i++)
if (insn_sets_resource_p (XVECEXP (PATTERN (target), 0, i), &needed, 1))
return 0;
/* Scan backwards until we reach a label or an insn that uses something
INSN sets or sets something insn uses or sets. */
for (trial = PREV_INSN (target),
insns_to_search = MAX_DELAY_SLOT_INSN_SEARCH;
trial && !LABEL_P (trial) && insns_to_search > 0;
trial = PREV_INSN (trial), --insns_to_search)
{
if (!INSN_P (trial))
continue;
pat = PATTERN (trial);
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
if (GET_CODE (pat) == SEQUENCE)
{
/* If this is a CALL_INSN and its delay slots, it is hard to track
the resource needs properly, so give up. */
if (CALL_P (XVECEXP (pat, 0, 0)))
return 0;
/* If this is an INSN or JUMP_INSN with delayed effects, it
is hard to track the resource needs properly, so give up. */
#ifdef INSN_SETS_ARE_DELAYED
if (INSN_SETS_ARE_DELAYED (XVECEXP (pat, 0, 0)))
return 0;
#endif
#ifdef INSN_REFERENCES_ARE_DELAYED
if (INSN_REFERENCES_ARE_DELAYED (XVECEXP (pat, 0, 0)))
return 0;
#endif
/* See if any of the insns in the delay slot match, updating
resource requirements as we go. */
for (i = XVECLEN (pat, 0) - 1; i > 0; i--)
{
rtx candidate = XVECEXP (pat, 0, i);
/* If an insn will be annulled if the branch is false, it isn't
considered as a possible duplicate insn. */
if (rtx_equal_p (PATTERN (candidate), ipat)
&& ! (INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0))
&& INSN_FROM_TARGET_P (candidate)))
{
/* Show that this insn will be used in the sequel. */
INSN_FROM_TARGET_P (candidate) = 0;
return candidate;
}
/* Unless this is an annulled insn from the target of a branch,
we must stop if it sets anything needed or set by INSN. */
if ((! INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0))
|| ! INSN_FROM_TARGET_P (candidate))
&& insn_sets_resource_p (candidate, &needed, 1))
return 0;
}
/* If the insn requiring the delay slot conflicts with INSN, we
must stop. */
if (insn_sets_resource_p (XVECEXP (pat, 0, 0), &needed, 1))
return 0;
}
else
{
/* See if TRIAL is the same as INSN. */
pat = PATTERN (trial);
if (rtx_equal_p (pat, ipat))
return trial;
/* Can't go any further if TRIAL conflicts with INSN. */
if (insn_sets_resource_p (trial, &needed, 1))
return 0;
}
}
return 0;
}
/* Return 1 if THREAD can only be executed in one way. If LABEL is nonzero,
it is the target of the branch insn being scanned. If ALLOW_FALLTHROUGH
is nonzero, we are allowed to fall into this thread; otherwise, we are
not.
If LABEL is used more than one or we pass a label other than LABEL before
finding an active insn, we do not own this thread. */
static int
own_thread_p (rtx thread, rtx label, int allow_fallthrough)
{
rtx active_insn;
rtx insn;
/* We don't own the function end. */
if (thread == 0)
return 0;
/* Get the first active insn, or THREAD, if it is an active insn. */
active_insn = next_active_insn (PREV_INSN (thread));
for (insn = thread; insn != active_insn; insn = NEXT_INSN (insn))
if (LABEL_P (insn)
&& (insn != label || LABEL_NUSES (insn) != 1))
return 0;
if (allow_fallthrough)
return 1;
/* Ensure that we reach a BARRIER before any insn or label. */
for (insn = prev_nonnote_insn (thread);
insn == 0 || !BARRIER_P (insn);
insn = prev_nonnote_insn (insn))
if (insn == 0
|| LABEL_P (insn)
|| (NONJUMP_INSN_P (insn)
&& GET_CODE (PATTERN (insn)) != USE
&& GET_CODE (PATTERN (insn)) != CLOBBER))
return 0;
return 1;
}
/* Called when INSN is being moved from a location near the target of a jump.
We leave a marker of the form (use (INSN)) immediately in front
of WHERE for mark_target_live_regs. These markers will be deleted when
reorg finishes.
We used to try to update the live status of registers if WHERE is at
the start of a basic block, but that can't work since we may remove a
BARRIER in relax_delay_slots. */
static void
update_block (rtx insn, rtx where)
{
/* Ignore if this was in a delay slot and it came from the target of
a branch. */
if (INSN_FROM_TARGET_P (insn))
return;
emit_insn_before (gen_rtx_USE (VOIDmode, insn), where);
/* INSN might be making a value live in a block where it didn't use to
be. So recompute liveness information for this block. */
incr_ticks_for_insn (insn);
}
/* Similar to REDIRECT_JUMP except that we update the BB_TICKS entry for
the basic block containing the jump. */
static int
reorg_redirect_jump (rtx jump, rtx nlabel)
{
incr_ticks_for_insn (jump);
return redirect_jump (jump, nlabel, 1);
}
/* Called when INSN is being moved forward into a delay slot of DELAYED_INSN.
We check every instruction between INSN and DELAYED_INSN for REG_DEAD notes
that reference values used in INSN. If we find one, then we move the
REG_DEAD note to INSN.
This is needed to handle the case where a later insn (after INSN) has a
REG_DEAD note for a register used by INSN, and this later insn subsequently
gets moved before a CODE_LABEL because it is a redundant insn. In this
case, mark_target_live_regs may be confused into thinking the register
is dead because it sees a REG_DEAD note immediately before a CODE_LABEL. */
static void
update_reg_dead_notes (rtx insn, rtx delayed_insn)
{
rtx p, link, next;
for (p = next_nonnote_insn (insn); p != delayed_insn;
p = next_nonnote_insn (p))
for (link = REG_NOTES (p); link; link = next)
{
next = XEXP (link, 1);
if (REG_NOTE_KIND (link) != REG_DEAD
|| !REG_P (XEXP (link, 0)))
continue;
if (reg_referenced_p (XEXP (link, 0), PATTERN (insn)))
{
/* Move the REG_DEAD note from P to INSN. */
remove_note (p, link);
XEXP (link, 1) = REG_NOTES (insn);
REG_NOTES (insn) = link;
}
}
}
/* Called when an insn redundant with start_insn is deleted. If there
is a REG_DEAD note for the target of start_insn between start_insn
and stop_insn, then the REG_DEAD note needs to be deleted since the
value no longer dies there.
If the REG_DEAD note isn't deleted, then mark_target_live_regs may be
confused into thinking the register is dead. */
static void
fix_reg_dead_note (rtx start_insn, rtx stop_insn)
{
rtx p, link, next;
for (p = next_nonnote_insn (start_insn); p != stop_insn;
p = next_nonnote_insn (p))
for (link = REG_NOTES (p); link; link = next)
{
next = XEXP (link, 1);
if (REG_NOTE_KIND (link) != REG_DEAD
|| !REG_P (XEXP (link, 0)))
continue;
if (reg_set_p (XEXP (link, 0), PATTERN (start_insn)))
{
remove_note (p, link);
return;
}
}
}
/* Delete any REG_UNUSED notes that exist on INSN but not on REDUNDANT_INSN.
This handles the case of udivmodXi4 instructions which optimize their
output depending on whether any REG_UNUSED notes are present.
we must make sure that INSN calculates as many results as REDUNDANT_INSN
does. */
static void
update_reg_unused_notes (rtx insn, rtx redundant_insn)
{
rtx link, next;
for (link = REG_NOTES (insn); link; link = next)
{
next = XEXP (link, 1);
if (REG_NOTE_KIND (link) != REG_UNUSED
|| !REG_P (XEXP (link, 0)))
continue;
if (! find_regno_note (redundant_insn, REG_UNUSED,
REGNO (XEXP (link, 0))))
remove_note (insn, link);
}
}
/* Return the label before INSN, or put a new label there. */
static rtx
get_label_before (rtx insn)
{
rtx label;
/* Find an existing label at this point
or make a new one if there is none. */
label = prev_nonnote_insn (insn);
if (label == 0 || !LABEL_P (label))
{
rtx prev = PREV_INSN (insn);
label = gen_label_rtx ();
emit_label_after (label, prev);
LABEL_NUSES (label) = 0;
}
return label;
}
/* Scan a function looking for insns that need a delay slot and find insns to
put into the delay slot.
NON_JUMPS_P is nonzero if we are to only try to fill non-jump insns (such
as calls). We do these first since we don't want jump insns (that are
easier to fill) to get the only insns that could be used for non-jump insns.
When it is zero, only try to fill JUMP_INSNs.
When slots are filled in this manner, the insns (including the
delay_insn) are put together in a SEQUENCE rtx. In this fashion,
it is possible to tell whether a delay slot has really been filled
or not. `final' knows how to deal with this, by communicating
through FINAL_SEQUENCE. */
static void
fill_simple_delay_slots (int non_jumps_p)
{
rtx insn, pat, trial, next_trial;
int i;
int num_unfilled_slots = unfilled_slots_next - unfilled_slots_base;
struct resources needed, set;
int slots_to_fill, slots_filled;
rtx delay_list;
for (i = 0; i < num_unfilled_slots; i++)
{
int flags;
/* Get the next insn to fill. If it has already had any slots assigned,
we can't do anything with it. Maybe we'll improve this later. */
insn = unfilled_slots_base[i];
if (insn == 0
|| INSN_DELETED_P (insn)
|| (NONJUMP_INSN_P (insn)
&& GET_CODE (PATTERN (insn)) == SEQUENCE)
|| (JUMP_P (insn) && non_jumps_p)
|| (!JUMP_P (insn) && ! non_jumps_p))
continue;
/* It may have been that this insn used to need delay slots, but
now doesn't; ignore in that case. This can happen, for example,
on the HP PA RISC, where the number of delay slots depends on
what insns are nearby. */
slots_to_fill = num_delay_slots (insn);
/* Some machine description have defined instructions to have
delay slots only in certain circumstances which may depend on
nearby insns (which change due to reorg's actions).
For example, the PA port normally has delay slots for unconditional
jumps.
However, the PA port claims such jumps do not have a delay slot
if they are immediate successors of certain CALL_INSNs. This
allows the port to favor filling the delay slot of the call with
the unconditional jump. */
if (slots_to_fill == 0)
continue;
/* This insn needs, or can use, some delay slots. SLOTS_TO_FILL
says how many. After initialization, first try optimizing
call _foo call _foo
nop add %o7,.-L1,%o7
b,a L1
nop
If this case applies, the delay slot of the call is filled with
the unconditional jump. This is done first to avoid having the
delay slot of the call filled in the backward scan. Also, since
the unconditional jump is likely to also have a delay slot, that
insn must exist when it is subsequently scanned.
This is tried on each insn with delay slots as some machines
have insns which perform calls, but are not represented as
CALL_INSNs. */
slots_filled = 0;
delay_list = 0;
if (JUMP_P (insn))
flags = get_jump_flags (insn, JUMP_LABEL (insn));
else
flags = get_jump_flags (insn, NULL_RTX);
if ((trial = next_active_insn (insn))
&& JUMP_P (trial)
&& simplejump_p (trial)
&& eligible_for_delay (insn, slots_filled, trial, flags)
&& no_labels_between_p (insn, trial)
&& ! can_throw_internal (trial))
{
rtx *tmp;
slots_filled++;
delay_list = add_to_delay_list (trial, delay_list);
/* TRIAL may have had its delay slot filled, then unfilled. When
the delay slot is unfilled, TRIAL is placed back on the unfilled
slots obstack. Unfortunately, it is placed on the end of the
obstack, not in its original location. Therefore, we must search
from entry i + 1 to the end of the unfilled slots obstack to
try and find TRIAL. */
tmp = &unfilled_slots_base[i + 1];
while (*tmp != trial && tmp != unfilled_slots_next)
tmp++;
/* Remove the unconditional jump from consideration for delay slot
filling and unthread it. */
if (*tmp == trial)
*tmp = 0;
{
rtx next = NEXT_INSN (trial);
rtx prev = PREV_INSN (trial);
if (prev)
NEXT_INSN (prev) = next;
if (next)
PREV_INSN (next) = prev;
}
}
/* Now, scan backwards from the insn to search for a potential
delay-slot candidate. Stop searching when a label or jump is hit.
For each candidate, if it is to go into the delay slot (moved
forward in execution sequence), it must not need or set any resources
that were set by later insns and must not set any resources that
are needed for those insns.
The delay slot insn itself sets resources unless it is a call
(in which case the called routine, not the insn itself, is doing
the setting). */
if (slots_filled < slots_to_fill)
{
CLEAR_RESOURCE (&needed);
CLEAR_RESOURCE (&set);
mark_set_resources (insn, &set, 0, MARK_SRC_DEST);
mark_referenced_resources (insn, &needed, 0);
for (trial = prev_nonnote_insn (insn); ! stop_search_p (trial, 1);
trial = next_trial)
{
next_trial = prev_nonnote_insn (trial);
/* This must be an INSN or CALL_INSN. */
pat = PATTERN (trial);
/* USE and CLOBBER at this level was just for flow; ignore it. */
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
/* Check for resource conflict first, to avoid unnecessary
splitting. */
if (! insn_references_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &needed, 1)
#ifdef HAVE_cc0
/* Can't separate set of cc0 from its use. */
&& ! (reg_mentioned_p (cc0_rtx, pat) && ! sets_cc0_p (pat))
#endif
&& ! can_throw_internal (trial))
{
trial = try_split (pat, trial, 1);
next_trial = prev_nonnote_insn (trial);
if (eligible_for_delay (insn, slots_filled, trial, flags))
{
/* In this case, we are searching backward, so if we
find insns to put on the delay list, we want
to put them at the head, rather than the
tail, of the list. */
update_reg_dead_notes (trial, insn);
delay_list = gen_rtx_INSN_LIST (VOIDmode,
trial, delay_list);
update_block (trial, trial);
delete_related_insns (trial);
if (slots_to_fill == ++slots_filled)
break;
continue;
}
}
mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (trial, &needed, 1);
}
}
/* If all needed slots haven't been filled, we come here. */
/* Try to optimize case of jumping around a single insn. */
#if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS)
if (slots_filled != slots_to_fill
&& delay_list == 0
&& JUMP_P (insn)
&& (condjump_p (insn) || condjump_in_parallel_p (insn)))
{
delay_list = optimize_skip (insn);
if (delay_list)
slots_filled += 1;
}
#endif
/* Try to get insns from beyond the insn needing the delay slot.
These insns can neither set or reference resources set in insns being
skipped, cannot set resources in the insn being skipped, and, if this
is a CALL_INSN (or a CALL_INSN is passed), cannot trap (because the
call might not return).
There used to be code which continued past the target label if
we saw all uses of the target label. This code did not work,
because it failed to account for some instructions which were
both annulled and marked as from the target. This can happen as a
result of optimize_skip. Since this code was redundant with
fill_eager_delay_slots anyways, it was just deleted. */
if (slots_filled != slots_to_fill
/* If this instruction could throw an exception which is
caught in the same function, then it's not safe to fill
the delay slot with an instruction from beyond this
point. For example, consider:
int i = 2;
try {
f();
i = 3;
} catch (...) {}
return i;
Even though `i' is a local variable, we must be sure not
to put `i = 3' in the delay slot if `f' might throw an
exception.
Presumably, we should also check to see if we could get
back to this function via `setjmp'. */
&& ! can_throw_internal (insn)
&& (!JUMP_P (insn)
|| ((condjump_p (insn) || condjump_in_parallel_p (insn))
&& ! simplejump_p (insn)
&& JUMP_LABEL (insn) != 0)))
{
/* Invariant: If insn is a JUMP_INSN, the insn's jump
label. Otherwise, zero. */
rtx target = 0;
int maybe_never = 0;
rtx pat, trial_delay;
CLEAR_RESOURCE (&needed);
CLEAR_RESOURCE (&set);
if (CALL_P (insn))
{
mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (insn, &needed, 1);
maybe_never = 1;
}
else
{
mark_set_resources (insn, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (insn, &needed, 1);
if (JUMP_P (insn))
target = JUMP_LABEL (insn);
}
if (target == 0)
for (trial = next_nonnote_insn (insn); trial; trial = next_trial)
{
next_trial = next_nonnote_insn (trial);
if (LABEL_P (trial)
|| BARRIER_P (trial))
break;
/* We must have an INSN, JUMP_INSN, or CALL_INSN. */
pat = PATTERN (trial);
/* Stand-alone USE and CLOBBER are just for flow. */
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
/* If this already has filled delay slots, get the insn needing
the delay slots. */
if (GET_CODE (pat) == SEQUENCE)
trial_delay = XVECEXP (pat, 0, 0);
else
trial_delay = trial;
/* Stop our search when seeing an unconditional jump. */
if (JUMP_P (trial_delay))
break;
/* See if we have a resource problem before we try to
split. */
if (GET_CODE (pat) != SEQUENCE
&& ! insn_references_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &needed, 1)
#ifdef HAVE_cc0
&& ! (reg_mentioned_p (cc0_rtx, pat) && ! sets_cc0_p (pat))
#endif
&& ! (maybe_never && may_trap_or_fault_p (pat))
&& (trial = try_split (pat, trial, 0))
&& eligible_for_delay (insn, slots_filled, trial, flags)
&& ! can_throw_internal(trial))
{
next_trial = next_nonnote_insn (trial);
delay_list = add_to_delay_list (trial, delay_list);
#ifdef HAVE_cc0
if (reg_mentioned_p (cc0_rtx, pat))
link_cc0_insns (trial);
#endif
delete_related_insns (trial);
if (slots_to_fill == ++slots_filled)
break;
continue;
}
mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (trial, &needed, 1);
/* Ensure we don't put insns between the setting of cc and the
comparison by moving a setting of cc into an earlier delay
slot since these insns could clobber the condition code. */
set.cc = 1;
/* If this is a call or jump, we might not get here. */
if (CALL_P (trial_delay)
|| JUMP_P (trial_delay))
maybe_never = 1;
}
/* If there are slots left to fill and our search was stopped by an
unconditional branch, try the insn at the branch target. We can
redirect the branch if it works.
Don't do this if the insn at the branch target is a branch. */
if (slots_to_fill != slots_filled
&& trial
&& JUMP_P (trial)
&& simplejump_p (trial)
&& (target == 0 || JUMP_LABEL (trial) == target)
&& (next_trial = next_active_insn (JUMP_LABEL (trial))) != 0
&& ! (NONJUMP_INSN_P (next_trial)
&& GET_CODE (PATTERN (next_trial)) == SEQUENCE)
&& !JUMP_P (next_trial)
&& ! insn_references_resource_p (next_trial, &set, 1)
&& ! insn_sets_resource_p (next_trial, &set, 1)
&& ! insn_sets_resource_p (next_trial, &needed, 1)
#ifdef HAVE_cc0
&& ! reg_mentioned_p (cc0_rtx, PATTERN (next_trial))
#endif
&& ! (maybe_never && may_trap_or_fault_p (PATTERN (next_trial)))
&& (next_trial = try_split (PATTERN (next_trial), next_trial, 0))
&& eligible_for_delay (insn, slots_filled, next_trial, flags)
&& ! can_throw_internal (trial))
{
/* See comment in relax_delay_slots about necessity of using
next_real_insn here. */
rtx new_label = next_real_insn (next_trial);
if (new_label != 0)
new_label = get_label_before (new_label);
else
new_label = find_end_label ();
if (new_label)
{
delay_list
= add_to_delay_list (copy_rtx (next_trial), delay_list);
slots_filled++;
reorg_redirect_jump (trial, new_label);
/* If we merged because we both jumped to the same place,
redirect the original insn also. */
if (target)
reorg_redirect_jump (insn, new_label);
}
}
}
/* If this is an unconditional jump, then try to get insns from the
target of the jump. */
if (JUMP_P (insn)
&& simplejump_p (insn)
&& slots_filled != slots_to_fill)
delay_list
= fill_slots_from_thread (insn, const_true_rtx,
next_active_insn (JUMP_LABEL (insn)),
NULL, 1, 1,
own_thread_p (JUMP_LABEL (insn),
JUMP_LABEL (insn), 0),
slots_to_fill, &slots_filled,
delay_list);
if (delay_list)
unfilled_slots_base[i]
= emit_delay_sequence (insn, delay_list, slots_filled);
if (slots_to_fill == slots_filled)
unfilled_slots_base[i] = 0;
note_delay_statistics (slots_filled, 0);
}
#ifdef DELAY_SLOTS_FOR_EPILOGUE
/* See if the epilogue needs any delay slots. Try to fill them if so.
The only thing we can do is scan backwards from the end of the
function. If we did this in a previous pass, it is incorrect to do it
again. */
if (crtl->epilogue_delay_list)
return;
slots_to_fill = DELAY_SLOTS_FOR_EPILOGUE;
if (slots_to_fill == 0)
return;
slots_filled = 0;
CLEAR_RESOURCE (&set);
/* The frame pointer and stack pointer are needed at the beginning of
the epilogue, so instructions setting them can not be put in the
epilogue delay slot. However, everything else needed at function
end is safe, so we don't want to use end_of_function_needs here. */
CLEAR_RESOURCE (&needed);
if (frame_pointer_needed)
{
SET_HARD_REG_BIT (needed.regs, FRAME_POINTER_REGNUM);
#if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM
SET_HARD_REG_BIT (needed.regs, HARD_FRAME_POINTER_REGNUM);
#endif
if (! EXIT_IGNORE_STACK
|| current_function_sp_is_unchanging)
SET_HARD_REG_BIT (needed.regs, STACK_POINTER_REGNUM);
}
else
SET_HARD_REG_BIT (needed.regs, STACK_POINTER_REGNUM);
#ifdef EPILOGUE_USES
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
{
if (EPILOGUE_USES (i))
SET_HARD_REG_BIT (needed.regs, i);
}
#endif
for (trial = get_last_insn (); ! stop_search_p (trial, 1);
trial = PREV_INSN (trial))
{
if (NOTE_P (trial))
continue;
pat = PATTERN (trial);
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
if (! insn_references_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &needed, 1)
&& ! insn_sets_resource_p (trial, &set, 1)
#ifdef HAVE_cc0
/* Don't want to mess with cc0 here. */
&& ! reg_mentioned_p (cc0_rtx, pat)
#endif
&& ! can_throw_internal (trial))
{
trial = try_split (pat, trial, 1);
if (ELIGIBLE_FOR_EPILOGUE_DELAY (trial, slots_filled))
{
/* Here as well we are searching backward, so put the
insns we find on the head of the list. */
crtl->epilogue_delay_list
= gen_rtx_INSN_LIST (VOIDmode, trial,
crtl->epilogue_delay_list);
mark_end_of_function_resources (trial, 1);
update_block (trial, trial);
delete_related_insns (trial);
/* Clear deleted bit so final.c will output the insn. */
INSN_DELETED_P (trial) = 0;
if (slots_to_fill == ++slots_filled)
break;
continue;
}
}
mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (trial, &needed, 1);
}
note_delay_statistics (slots_filled, 0);
#endif
}
/* Follow any unconditional jump at LABEL;
return the ultimate label reached by any such chain of jumps.
Return null if the chain ultimately leads to a return instruction.
If LABEL is not followed by a jump, return LABEL.
If the chain loops or we can't find end, return LABEL,
since that tells caller to avoid changing the insn. */
static rtx
follow_jumps (rtx label)
{
rtx insn;
rtx next;
rtx value = label;
int depth;
for (depth = 0;
(depth < 10
&& (insn = next_active_insn (value)) != 0
&& JUMP_P (insn)
&& ((JUMP_LABEL (insn) != 0 && any_uncondjump_p (insn)
&& onlyjump_p (insn))
|| GET_CODE (PATTERN (insn)) == RETURN)
&& (next = NEXT_INSN (insn))
&& BARRIER_P (next));
depth++)
{
rtx tem;
/* If we have found a cycle, make the insn jump to itself. */
if (JUMP_LABEL (insn) == label)
return label;
tem = next_active_insn (JUMP_LABEL (insn));
if (tem && (GET_CODE (PATTERN (tem)) == ADDR_VEC
|| GET_CODE (PATTERN (tem)) == ADDR_DIFF_VEC))
break;
value = JUMP_LABEL (insn);
}
if (depth == 10)
return label;
return value;
}
/* Try to find insns to place in delay slots.
INSN is the jump needing SLOTS_TO_FILL delay slots. It tests CONDITION
or is an unconditional branch if CONDITION is const_true_rtx.
*PSLOTS_FILLED is updated with the number of slots that we have filled.
THREAD is a flow-of-control, either the insns to be executed if the
branch is true or if the branch is false, THREAD_IF_TRUE says which.
OPPOSITE_THREAD is the thread in the opposite direction. It is used
to see if any potential delay slot insns set things needed there.
LIKELY is nonzero if it is extremely likely that the branch will be
taken and THREAD_IF_TRUE is set. This is used for the branch at the
end of a loop back up to the top.
OWN_THREAD and OWN_OPPOSITE_THREAD are true if we are the only user of the
thread. I.e., it is the fallthrough code of our jump or the target of the
jump when we are the only jump going there.
If OWN_THREAD is false, it must be the "true" thread of a jump. In that
case, we can only take insns from the head of the thread for our delay
slot. We then adjust the jump to point after the insns we have taken. */
static rtx
fill_slots_from_thread (rtx insn, rtx condition, rtx thread,
rtx opposite_thread, int likely, int thread_if_true,
int own_thread, int slots_to_fill,
int *pslots_filled, rtx delay_list)
{
rtx new_thread;
struct resources opposite_needed, set, needed;
rtx trial;
int lose = 0;
int must_annul = 0;
int flags;
/* Validate our arguments. */
gcc_assert(condition != const_true_rtx || thread_if_true);
gcc_assert(own_thread || thread_if_true);
flags = get_jump_flags (insn, JUMP_LABEL (insn));
/* If our thread is the end of subroutine, we can't get any delay
insns from that. */
if (thread == 0)
return delay_list;
/* If this is an unconditional branch, nothing is needed at the
opposite thread. Otherwise, compute what is needed there. */
if (condition == const_true_rtx)
CLEAR_RESOURCE (&opposite_needed);
else
mark_target_live_regs (get_insns (), opposite_thread, &opposite_needed);
/* If the insn at THREAD can be split, do it here to avoid having to
update THREAD and NEW_THREAD if it is done in the loop below. Also
initialize NEW_THREAD. */
new_thread = thread = try_split (PATTERN (thread), thread, 0);
/* Scan insns at THREAD. We are looking for an insn that can be removed
from THREAD (it neither sets nor references resources that were set
ahead of it and it doesn't set anything needs by the insns ahead of
it) and that either can be placed in an annulling insn or aren't
needed at OPPOSITE_THREAD. */
CLEAR_RESOURCE (&needed);
CLEAR_RESOURCE (&set);
/* If we do not own this thread, we must stop as soon as we find
something that we can't put in a delay slot, since all we can do
is branch into THREAD at a later point. Therefore, labels stop
the search if this is not the `true' thread. */
for (trial = thread;
! stop_search_p (trial, ! thread_if_true) && (! lose || own_thread);
trial = next_nonnote_insn (trial))
{
rtx pat, old_trial;
/* If we have passed a label, we no longer own this thread. */
if (LABEL_P (trial))
{
own_thread = 0;
continue;
}
pat = PATTERN (trial);
if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
continue;
/* If TRIAL conflicts with the insns ahead of it, we lose. Also,
don't separate or copy insns that set and use CC0. */
if (! insn_references_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &set, 1)
&& ! insn_sets_resource_p (trial, &needed, 1)
#ifdef HAVE_cc0
&& ! (reg_mentioned_p (cc0_rtx, pat)
&& (! own_thread || ! sets_cc0_p (pat)))
#endif
&& ! can_throw_internal (trial))
{
rtx prior_insn;
/* If TRIAL is redundant with some insn before INSN, we don't
actually need to add it to the delay list; we can merely pretend
we did. */
if ((prior_insn = redundant_insn (trial, insn, delay_list)))
{
fix_reg_dead_note (prior_insn, insn);
if (own_thread)
{
update_block (trial, thread);
if (trial == thread)
{
thread = next_active_insn (thread);
if (new_thread == trial)
new_thread = thread;
}
delete_related_insns (trial);
}
else
{
update_reg_unused_notes (prior_insn, trial);
new_thread = next_active_insn (trial);
}
continue;
}
/* There are two ways we can win: If TRIAL doesn't set anything
needed at the opposite thread and can't trap, or if it can
go into an annulled delay slot. */
if (!must_annul
&& (condition == const_true_rtx
|| (! insn_sets_resource_p (trial, &opposite_needed, 1)
&& ! may_trap_or_fault_p (pat))))
{
old_trial = trial;
trial = try_split (pat, trial, 0);
if (new_thread == old_trial)
new_thread = trial;
if (thread == old_trial)
thread = trial;
pat = PATTERN (trial);
if (eligible_for_delay (insn, *pslots_filled, trial, flags))
goto winner;
}
else if (0
#ifdef ANNUL_IFTRUE_SLOTS
|| ! thread_if_true
#endif
#ifdef ANNUL_IFFALSE_SLOTS
|| thread_if_true
#endif
)
{
old_trial = trial;
trial = try_split (pat, trial, 0);
if (new_thread == old_trial)
new_thread = trial;
if (thread == old_trial)
thread = trial;
pat = PATTERN (trial);
if ((must_annul || delay_list == NULL) && (thread_if_true
? check_annul_list_true_false (0, delay_list)
&& eligible_for_annul_false (insn, *pslots_filled, trial, flags)
: check_annul_list_true_false (1, delay_list)
&& eligible_for_annul_true (insn, *pslots_filled, trial, flags)))
{
rtx temp;
must_annul = 1;
winner:
#ifdef HAVE_cc0
if (reg_mentioned_p (cc0_rtx, pat))
link_cc0_insns (trial);
#endif
/* If we own this thread, delete the insn. If this is the
destination of a branch, show that a basic block status
may have been updated. In any case, mark the new
starting point of this thread. */
if (own_thread)
{
rtx note;
update_block (trial, thread);
if (trial == thread)
{
thread = next_active_insn (thread);
if (new_thread == trial)
new_thread = thread;
}
/* We are moving this insn, not deleting it. We must
temporarily increment the use count on any referenced
label lest it be deleted by delete_related_insns. */
for (note = REG_NOTES (trial);
note != NULL_RTX;
note = XEXP (note, 1))
if (REG_NOTE_KIND (note) == REG_LABEL_OPERAND
|| REG_NOTE_KIND (note) == REG_LABEL_TARGET)
{
/* REG_LABEL_OPERAND could be
NOTE_INSN_DELETED_LABEL too. */
if (LABEL_P (XEXP (note, 0)))
LABEL_NUSES (XEXP (note, 0))++;
else
gcc_assert (REG_NOTE_KIND (note)
== REG_LABEL_OPERAND);
}
if (JUMP_P (trial) && JUMP_LABEL (trial))
LABEL_NUSES (JUMP_LABEL (trial))++;
delete_related_insns (trial);
for (note = REG_NOTES (trial);
note != NULL_RTX;
note = XEXP (note, 1))
if (REG_NOTE_KIND (note) == REG_LABEL_OPERAND
|| REG_NOTE_KIND (note) == REG_LABEL_TARGET)
{
/* REG_LABEL_OPERAND could be
NOTE_INSN_DELETED_LABEL too. */
if (LABEL_P (XEXP (note, 0)))
LABEL_NUSES (XEXP (note, 0))--;
else
gcc_assert (REG_NOTE_KIND (note)
== REG_LABEL_OPERAND);
}
if (JUMP_P (trial) && JUMP_LABEL (trial))
LABEL_NUSES (JUMP_LABEL (trial))--;
}
else
new_thread = next_active_insn (trial);
temp = own_thread ? trial : copy_rtx (trial);
if (thread_if_true)
INSN_FROM_TARGET_P (temp) = 1;
delay_list = add_to_delay_list (temp, delay_list);
if (slots_to_fill == ++(*pslots_filled))
{
/* Even though we have filled all the slots, we
may be branching to a location that has a
redundant insn. Skip any if so. */
while (new_thread && ! own_thread
&& ! insn_sets_resource_p (new_thread, &set, 1)
&& ! insn_sets_resource_p (new_thread, &needed, 1)
&& ! insn_references_resource_p (new_thread,
&set, 1)
&& (prior_insn
= redundant_insn (new_thread, insn,
delay_list)))
{
/* We know we do not own the thread, so no need
to call update_block and delete_insn. */
fix_reg_dead_note (prior_insn, insn);
update_reg_unused_notes (prior_insn, new_thread);
new_thread = next_active_insn (new_thread);
}
break;
}
continue;
}
}
}
/* This insn can't go into a delay slot. */
lose = 1;
mark_set_resources (trial, &set, 0, MARK_SRC_DEST_CALL);
mark_referenced_resources (trial, &needed, 1);
/* Ensure we don't put insns between the setting of cc and the comparison
by moving a setting of cc into an earlier delay slot since these insns
could clobber the condition code. */
set.cc = 1;
/* If this insn is a register-register copy and the next insn has
a use of our destination, change it to use our source. That way,
it will become a candidate for our delay slot the next time
through this loop. This case occurs commonly in loops that
scan a list.
We could check for more complex cases than those tested below,
but it doesn't seem worth it. It might also be a good idea to try
to swap the two insns. That might do better.
We can't do this if the next insn modifies our destination, because
that would make the replacement into the insn invalid. We also can't
do this if it modifies our source, because it might be an earlyclobber
operand. This latter test also prevents updating the contents of
a PRE_INC. We also can't do this if there's overlap of source and
destination. Overlap may happen for larger-than-register-size modes. */
if (NONJUMP_INSN_P (trial) && GET_CODE (pat) == SET
&& REG_P (SET_SRC (pat))
&& REG_P (SET_DEST (pat