commit | 79998fef7d3d47ef58c54e3b56c9eedd1fb6c639 | [log] [tgz] |
---|---|---|
author | btolsch <btolsch@chromium.org> | Tue Sep 18 21:58:09 2018 |
committer | Brandon Tolsch <btolsch@chromium.org> | Tue Sep 18 21:59:10 2018 |
tree | 5341270b854bfccdbbbae5fbf4bcabf354ff05d4 | |
parent | 56aa52a1eb467925f1e5e613c8bbea558d4a8398 [diff] |
Implement embedder APIs w/ mDNSResponder This change adds a combined ScreenListenerImpl::Delegate and ScreenPublisherImpl::Delegate which uses MdnsResponderAdapter. It also adds a demo which is implemented at the embedder API level. Change-Id: Icd4dab83c8e787233b9d11bdec0175f5a90055c0 Reviewed-on: https://chromium-review.googlesource.com/1164576 Reviewed-by: mark a. foltz <mfoltz@chromium.org>
This library implements the Open Screen Protocol. Information about the protocol can be found in the Open Screen GitHub repository.
Open Screen Library code should follow the Open Screen Library Style Guide.
Although we plan to address this in the future, there are currently some build dependencies that you will need to provide yourself.
gcc
gn
If you have a Chromium checkout, you can use //buildtools/<system>/gn
. Otherwise, on 64-bit Linux you may use //tools/install-build-tools.sh
to obtain a copy of gn
.
clang-format
clang-format
may be provided by your OS, found under a Chromium checkout at //buildtools/<system>/clang-format
, or downloaded in a similar manner to gn
via //tools/install-build-tools.sh
.
ninja
After checking out the Open Screen library, make sure to initialize the submodules for the dependencies. The following commands will checkout all the necessary submodules:
git submodule init
git submodule update
The following commands will build the current example executable and run it.
gn gen out/Default # Creates the build directory and necessary ninja files ninja -C out/Default # Builds the executable with ninja out/Default/hello # Runs the executable
The -C
argument to ninja
works just like it does for GNU Make: it specifies the working directory for the build. So the same could be done as follows:
gn gen out/Default cd out/Default ninja ./hello
After editing a file, only ninja
needs to be rerun, not gn
.
The following sections contain some tips about dealing with Gerrit for code reviews, specifically when pushing patches for review.
There is official Gerrit documentation for this which essentially amounts to:
git push origin HEAD:refs/for/master
You may also wish to install the Change-Id commit-msg hook. This adds a Change-Id
line to each commit message locally, which Gerrit uses to track changes. Once installed, this can be toggled with git config gerrit.createChangeId <true|false>
.
To download the commit-msg hook for the Open Screen repository, use the following command:
curl -Lo .git/hooks/commit-msg https://chromium-review.googlesource.com/tools/hooks/commit-msg
Gerrit keeps track of changes using a Change-Id line in each commit.
When there is no Change-Id
line, Gerrit creates a new Change-Id
for the commit, and therefore a new change. Gerrit's documentation for replacing a change describes this. So if you want to upload a new patchset to an existing review, it should contain the matching Change-Id
line in the commit message.
By default, each commit to your local branch will get its own Gerrit change when pushed, unless it has a Change-Id
corresponding to an existing review.
If you need to modify commits on your local branch to ensure they have the correct Change-Id
, you can do one of two things:
After committing to the local branch, run:
git commit --amend git show
to attach the current Change-Id
to the most recent commit. Check that the correct one was inserted by comparing it with the one shown on chromium-review.googlesource.com
for the existing review.
If you have made multiple local commits, you can squash them all into a single commit with the correct Change-Id:
git rebase -i HEAD~4 git show
where ‘4’ means that you want to squash three additional commits onto an existing commit that has been uploaded for review.