blob: 8e3fb7403c97de1ea17e2a29e1300e1a54536bdd [file]
cbuffer _UniformBuffer : register(b0, space0)
{
int _11_a : packoffset(c0);
uint _11_b : packoffset(c0.y);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
sk_FragColor.x = float(firstbitlow(_11_a));
sk_FragColor.y = float(int(firstbitlow(_11_b)));
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}