blob: 0eee2585711f759fde4917ab26840f5ee839d941 [file] [log] [blame]
"""
This file assembles a toolchain for a Mac host (either M1 or Intel) using the Clang Compiler
and a locally-installed XCode.
It downloads the necessary executables and creates symlinks in the external subfolder of the Bazel
cache (the same place third party deps are downloaded with http_archive or similar functions in
WORKSPACE.bazel). These will be able to be used via our
custom c++ toolchain configuration (see //toolchain/mac_toolchain_config.bzl)
The destination folder for these files and symlinks are:
[outputRoot (aka Bazel cache)]/[outputUserRoot]/[outputBase]/external/clang_mac
(See https://bazel.build/docs/output_directories#layout-diagram)
"""
load(":clang_layering_check.bzl", "generate_system_module_map")
# https://chrome-infra-packages.appspot.com/p/skia/bots/clang_mac_universal/+/x3dttF6l3fGIF2iFgIAVnLyS5jIUS090wKvk9LHiFkEC
clang_url = "https://chrome-infra-packages.appspot.com/dl/skia/bots/clang_mac_universal/+/version:0"
clang_sha256 = "c7776db45ea5ddf1881768858080159cbc92e632144b4f74c0abe4f4b1e21641"
clang_ver = "22"
def _get_system_sdk_path(ctx):
res = ctx.execute(["xcrun", "--sdk", "macosx", "--show-sdk-path"])
if res.return_code != 0:
fail("Error Getting SDK path: " + res.stderr)
return res.stdout.rstrip()
def _delete_macos_sdk_symlinks(ctx):
ctx.delete("./symlinks/xcode/MacSDK/usr")
ctx.delete("./symlinks/xcode/MacSDK/System/Library/Frameworks")
def _create_macos_sdk_symlinks(ctx):
system_sdk_path = _get_system_sdk_path(ctx)
# https://bazel.build/rules/lib/actions#symlink
ctx.symlink(
# from =
system_sdk_path + "/usr",
# to =
"./symlinks/xcode/MacSDK/usr",
)
# It is very important to symlink the frameworks directory to [sysroot]/System/Library/Frameworks
# because some Frameworks "re-export" other frameworks. These framework paths are relative to
# the sysroot (which on a typical machine is /), and it is difficult to change these paths.
# By making the symlinks emulate the original path structure, we can keep those re-exports
# from breaking.
ctx.symlink(
# from =
system_sdk_path + "/System/Library/Frameworks",
# to =
"./symlinks/xcode/MacSDK/System/Library/Frameworks",
)
def _download_mac_toolchain_impl(ctx):
# https://bazel.build/rules/lib/repository_ctx
# Download the clang toolchain (the extraction can take a while)
# https://bazel.build/rules/lib/repository_ctx#download_and_extract
ctx.download_and_extract(
url = clang_url,
type = "zip",
output = "",
sha256 = clang_sha256,
)
# Some std library headers use #include_next to include system specific headers, and
# some skia source files require Xcode headers when compiling, (see SkTypes.h and look
# for TargetedConditionals.h)) All of these are located in Xcode, stopping the Mac
# builds from being purely hermetic.
# For now, we can grab the user's Xcode path by calling xcode-select and create a symlink in
# our toolchain directory to refer to during compilation.
_delete_macos_sdk_symlinks(ctx)
_create_macos_sdk_symlinks(ctx)
# This list of files lines up with _make_default_flags() in mac_toolchain_config.bzl
# It is all locations that our toolchain could find a system header.
builtin_include_directories = [
"lib/clang/" + clang_ver + "/include",
# Frameworks is a symlink, and the trailing slash is intentional
# (to ensure traversal in generate_system_module_map.sh's find).
"symlinks/xcode/MacSDK/System/Library/Frameworks/",
"symlinks/xcode/MacSDK/usr/include",
# The C++ standard library headers are here but that's accounted for above.
# "symlinks/xcode/MacSDK/usr/include/c++/v1",
]
generate_system_module_map(
ctx,
module_file = "toolchain_system_headers.modulemap",
folders = builtin_include_directories,
)
# Create a BUILD.bazel file that makes the files necessary for compiling,
# linking and creating archive files visible to Bazel.
# The smaller the globs are, the more performant the sandboxed builds will be.
# Additionally, globs that are too wide can pick up infinite symlink loops,
# and be difficult to quash: https://github.com/bazelbuild/bazel/issues/13950
# https://bazel.build/rules/lib/repository_ctx#file
ctx.file(
"BUILD.bazel",
content = """
# DO NOT EDIT THIS BAZEL FILE DIRECTLY
# Generated from ctx.file action in download_mac_toolchain.bzl
filegroup(
name = "generated_module_map",
srcs = ["toolchain_system_headers.modulemap"],
visibility = ["//visibility:public"],
)
filegroup(
name = "archive_files",
srcs = [
"bin/llvm-ar",
],
visibility = ["//visibility:public"],
)
# Any framework that Skia depends on directly or indirectly needs to be listed here.
FRAMEWORK_GLOB = [
"symlinks/xcode/MacSDK/System/Library/Frameworks/AppKit.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/ApplicationServices.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/AVFAudio.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/AVFoundation.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Carbon.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CFNetwork.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CloudKit.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Cocoa.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/ColorSync.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreData.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreAudio.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreAudioTypes.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreFoundation.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreGraphics.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreImage.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreLocation.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreMedia.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreMIDI.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreServices.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreText.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/CoreVideo.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/DiskArbitration.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Foundation.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/ImageIO.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/IOKit.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/IOSurface.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Metal.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/MetalKit.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/ModelIO.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/OpenGL.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/QuartzCore.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Security.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/Symbols.Framework/**",
"symlinks/xcode/MacSDK/System/Library/Frameworks/UniformTypeIdentifiers.framework/**",
]
filegroup(
name = "compile_files",
srcs = [
"bin/clang",
] + glob(
include = [
"lib/clang/*/include/**",
"symlinks/xcode/MacSDK/usr/include/**",
],
allow_empty = False,
) + glob(
# Frameworks are SDK-dependent, and can vary between releases.
# We attempt to capture a super-set.
include = FRAMEWORK_GLOB,
allow_empty = True,
),
visibility = ["//visibility:public"],
)
filegroup(
name = "link_files",
srcs = [
"bin/clang",
"bin/ld.lld",
"bin/lld",
] + glob(
include = [
# libc++.tbd and libSystem.tbd live here.
"symlinks/xcode/MacSDK/usr/lib/*",
],
allow_empty = False,
) + glob(
# Frameworks are SDK-dependent, and can vary between releases.
# We attempt to capture a super-set.
include = FRAMEWORK_GLOB,
allow_empty = True,
),
visibility = ["//visibility:public"],
)
""",
executable = False,
)
# https://bazel.build/rules/repository_rules
download_mac_toolchain = repository_rule(
implementation = _download_mac_toolchain_impl,
attrs = {},
doc = "Downloads clang to build Skia with." +
"Assumes you have xcode located on your device and have" +
"xcode-select in your $PATH.",
)