blob: c204ec17eb2c4b11d15316ad9badc186f6e8375b [file]
/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkottieComposition_DEFINED
#define SkottieComposition_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/private/base/SkNoncopyable.h"
#include "modules/skottie/src/Layer.h"
#include "src/core/SkTHash.h"
#include <cstddef>
#include <vector>
namespace skjson {
class ObjectValue;
}
namespace sksg {
class RenderNode;
class Transform;
} // namespace sksg
namespace skottie {
namespace internal {
class AnimationBuilder;
class CompositionBuilder final : SkNoncopyable {
public:
CompositionBuilder(const AnimationBuilder&, const SkSize&, const skjson::ObjectValue&);
~CompositionBuilder();
sk_sp<sksg::RenderNode> build(const AnimationBuilder&);
LayerBuilder* layerBuilder(int layer_index);
sk_sp<sksg::RenderNode> layerContent(const AnimationBuilder&, int layer_index);
private:
const sk_sp<sksg::Transform>& getCameraTransform() const { return fCameraTransform; }
friend class LayerBuilder;
const SkSize fSize;
std::vector<LayerBuilder> fLayerBuilders;
skia_private::THashMap<int, size_t> fLayerIndexMap; // Maps layer "ind" to layer builder index.
sk_sp<sksg::Transform> fCameraTransform;
};
} // namespace internal
} // namespace skottie
#endif // SkottieComposition_DEFINED