blob: 9527791752f30a8845396080578d9a5401db3447 [file]
/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkImage.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/private/base/SkAssert.h"
#include "modules/jsonreader/SkJSONReader.h"
#include "modules/skottie/include/Skottie.h"
#include "modules/skottie/include/SlotManager.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/SkottiePriv.h"
#include "modules/skottie/src/animator/Animator.h"
#include "modules/skresources/include/SkResources.h"
#include "modules/sksg/include/SkSGImage.h"
#include "modules/sksg/include/SkSGRenderNode.h"
#include "modules/sksg/include/SkSGTransform.h"
#include "src/core/SkTHash.h"
#include <utility>
namespace skottie {
namespace internal {
namespace {
SkMatrix image_matrix(const ImageAsset::FrameData& frame_data, const SkISize& dest_size) {
if (!frame_data.image) {
return SkMatrix::I();
}
const auto size_fit_matrix = frame_data.scaling == ImageAsset::SizeFit::kNone
? SkMatrix::I()
: SkMatrix::RectToRectOrIdentity(SkRect::Make(frame_data.image->bounds()),
SkRect::Make(dest_size),
static_cast<SkMatrix::ScaleToFit>(frame_data.scaling));
return frame_data.matrix * size_fit_matrix;
}
class FootageAnimator final : public Animator {
public:
FootageAnimator(sk_sp<ImageAsset> asset,
sk_sp<sksg::Image> image_node,
sk_sp<sksg::Matrix<SkMatrix>> image_transform_node,
const SkISize& asset_size,
float time_bias, float time_scale)
: fAsset(std::move(asset))
, fImageNode(std::move(image_node))
, fImageTransformNode(std::move(image_transform_node))
, fAssetSize(asset_size)
, fTimeBias(time_bias)
, fTimeScale(time_scale)
, fIsMultiframe(fAsset->isMultiFrame()) {}
StateChanged onSeek(float t) override {
if (!fIsMultiframe && fImageNode->getImage()) {
// Single frame already resolved.
return false;
}
auto frame_data = fAsset->getFrameData((t + fTimeBias) * fTimeScale);
const auto m = image_matrix(frame_data, fAssetSize);
if (frame_data.image != fImageNode->getImage() ||
frame_data.sampling != fImageNode->getSamplingOptions() ||
m != fImageTransformNode->getMatrix()) {
fImageNode->setImage(std::move(frame_data.image));
fImageNode->setSamplingOptions(frame_data.sampling);
fImageTransformNode->setMatrix(m);
return true;
}
return false;
}
private:
const sk_sp<ImageAsset> fAsset;
const sk_sp<sksg::Image> fImageNode;
const sk_sp<sksg::Matrix<SkMatrix>> fImageTransformNode;
const SkISize fAssetSize;
const float fTimeBias,
fTimeScale;
const bool fIsMultiframe;
};
} // namespace
const AnimationBuilder::FootageAssetInfo*
AnimationBuilder::loadFootageAsset(const skjson::ObjectValue& defaultJImage) const {
const skjson::ObjectValue* jimage = &defaultJImage;
const skjson::StringValue* slotID = defaultJImage["sid"];
if (slotID) {
if (!(fSlotsRoot)) {
this->log(Logger::Level::kWarning, nullptr,
"Slotid found but no slots were found in the json. Using default asset.");
} else {
const skjson::ObjectValue* slot = (*(fSlotsRoot))[slotID->begin()];
if (!slot) {
this->log(Logger::Level::kWarning, nullptr,
"Specified slotID not found in 'slots'. Using default asset.");
} else {
jimage = (*slot)["p"];
}
}
}
const skjson::StringValue* name = (*jimage)["p"];
const skjson::StringValue* path = (*jimage)["u"];
const skjson::StringValue* id = (*jimage)["id"];
if (!name || !path || !id) {
return nullptr;
}
const SkString res_id(id->begin());
if (auto* cached_info = fImageAssetCache.find(res_id)) {
return cached_info;
}
auto asset = fResourceProvider->loadImageAsset(path->begin(), name->begin(), id->begin());
if (!asset && !slotID) {
this->log(Logger::Level::kError, nullptr, "Could not load image asset: %s/%s (id: '%s').",
path->begin(), name->begin(), id->begin());
return nullptr;
}
if (slotID) {
asset = fSlotManager->trackImageValue(SkString(slotID->begin()), std::move(asset));
}
const auto size = SkISize::Make(ParseDefault<int>((*jimage)["w"], 0),
ParseDefault<int>((*jimage)["h"], 0));
return fImageAssetCache.set(res_id, { std::move(asset), size });
}
sk_sp<sksg::RenderNode> AnimationBuilder::attachFootageAsset(const skjson::ObjectValue& jimage,
LayerInfo* layer_info) const {
const auto* asset_info = this->loadFootageAsset(jimage);
if (!asset_info) {
return nullptr;
}
SkASSERT(asset_info->fAsset);
auto image_node = sksg::Image::Make(nullptr);
// Optional image transform (mapping the intrinsic image size to declared asset size).
sk_sp<sksg::Matrix<SkMatrix>> image_transform;
const auto requires_animator = (fFlags & Animation::Builder::kDeferImageLoading)
|| asset_info->fAsset->isMultiFrame();
if (requires_animator) {
// We don't know the intrinsic image size yet (plus, in the general case,
// the size may change from frame to frame) -> we always prepare a scaling transform.
image_transform = sksg::Matrix<SkMatrix>::Make(SkMatrix::I());
fCurrentAnimatorScope->push_back(sk_make_sp<FootageAnimator>(asset_info->fAsset,
image_node,
image_transform,
asset_info->fSize,
-layer_info->fInPoint,
1 / fFrameRate));
} else {
// No animator needed, resolve the (only) frame upfront.
auto frame_data = asset_info->fAsset->getFrameData(0);
if (!frame_data.image) {
this->log(Logger::Level::kError, nullptr, "Could not load single-frame image asset.");
return nullptr;
}
const auto m = image_matrix(frame_data, asset_info->fSize);
if (!m.isIdentity()) {
image_transform = sksg::Matrix<SkMatrix>::Make(m);
}
image_node->setImage(std::move(frame_data.image));
image_node->setSamplingOptions(frame_data.sampling);
}
// Image layers are sized explicitly.
layer_info->fSize = SkSize::Make(asset_info->fSize);
if (!image_transform) {
// No resize needed.
return image_node;
}
return sksg::TransformEffect::Make(std::move(image_node), std::move(image_transform));
}
sk_sp<sksg::RenderNode> AnimationBuilder::attachFootageLayer(const skjson::ObjectValue& jlayer,
LayerInfo* layer_info) const {
const ScopedAssetRef footage_asset(this, jlayer);
return footage_asset
? this->attachFootageAsset(*footage_asset, layer_info)
: nullptr;
}
} // namespace internal
} // namespace skottie