blob: 3002728206ec3b2bce349e926d4bac22ef1bcf1a [file]
/*
* Copyright 2024 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRustPngFFI_DEFINED
#define SkRustPngFFI_DEFINED
#include <stddef.h>
#include <stdint.h>
// TODO(https://crbug.com/356698922): Use a real `#include` if possible.
namespace rust {
inline namespace cxxbridge1 {
template <typename T> class Slice;
} // namespace cxxbridge1
} // namespace rust
namespace rust_png {
// Implementing the abstract C++ class below gives a rough equivalent of
// `dyn std::io::Write` from Rust.
class WriteTrait {
public:
// The `virtual` method below is a rough equivalent of the
// `std::io::Write::write` method in Rust. See
// https://doc.rust-lang.org/nightly/std/io/trait.Write.html#tymethod.write
// for guidance on the desired implementation and behavior of this method.
//
// Implementation should return `true` if the whole buffer has been
// successfully written (and return `false` to indicate an error).
// This mimics how `SkStreamW::write` communicates errors.
virtual bool write(rust::Slice<const uint8_t> buffer) = 0;
// The `virtual` method below is a rough equivalent of the
// `std::io::Write::flush` method in Rust. See
// https://doc.rust-lang.org/nightly/std/io/trait.Write.html#tymethod.flush
// for guidance on the desired implementation and behavior of this method.
//
// Note that (unlike in Rust) this method is infallible. This aspect of the
// design mimics `SkStreamW::flush`.
virtual void flush() = 0;
// `drop` is not part of the `std::io::Write` trait, but we expose the
// destructor through public API to make it possible to pass
// `std::unique_ptr<WriteTrait>` over the FFI boundary.
virtual ~WriteTrait() = default;
// This type is non-copyable and non-movable.
WriteTrait(const WriteTrait&) = delete;
WriteTrait(WriteTrait&&) = delete;
WriteTrait& operator=(const WriteTrait&) = delete;
WriteTrait& operator=(WriteTrait&&) = delete;
protected:
WriteTrait() = default;
};
} // namespace rust_png
#endif // SkRustPngFFI_DEFINED