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* Copyright 2018 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef SlideDir_DEFINED
#define SlideDir_DEFINED
#include "Slide.h"
#include "SkTArray.h"
class SkString;
namespace sksg {
class Group;
class Scene;
class SlideDir final : public Slide {
SlideDir(const SkString& name, SkTArray<sk_sp<Slide>, true>&&,
int columns = kDefaultColumnCount);
void load(SkScalar winWidth, SkScalar winHeight) override;
void unload() override;
SkISize getDimensions() const override;
void draw(SkCanvas*) override;
bool animate(const SkAnimTimer&) override;
bool onChar(SkUnichar) override;
bool onMouse(SkScalar x, SkScalar y, sk_app::Window::InputState, uint32_t modifiers) override;
struct Rec;
class FocusController;
static constexpr int kDefaultColumnCount = 4;
const Rec* findCell(float x, float y) const;
const SkTArray<sk_sp<Slide>, true> fSlides;
std::unique_ptr<FocusController> fFocusController;
const int fColumns;
SkTArray<Rec, true> fRecs;
std::unique_ptr<sksg::Scene> fScene;
sk_sp<sksg::Group> fRoot;
SkSize fWinSize = SkSize::MakeEmpty();
SkSize fCellSize = SkSize::MakeEmpty();
SkMSec fTimeBase = 0;
const Rec* fTrackingCell = nullptr;
SkPoint fTrackingPos = SkPoint::Make(0, 0);
using INHERITED = Slide;
#endif // SlideDir_DEFINED