V8 Sandbox rebranding

This CL renames a number of things related to the V8 sandbox.
Mainly, what used to be under V8_HEAP_SANDBOX is now under
V8_SANDBOXED_EXTERNAL_POINTERS, while the previous V8 VirtualMemoryCage
is now simply the V8 Sandbox:

V8_VIRTUAL_MEMORY_CAGE => V8_SANDBOX
V8_HEAP_SANDBOX => V8_SANDBOXED_EXTERNAL_POINTERS
V8_CAGED_POINTERS => V8_SANDBOXED_POINTERS
V8VirtualMemoryCage => Sandbox
CagedPointer => SandboxedPointer
fake cage => partially reserved sandbox
src/security => src/sandbox

This naming scheme should simplify things: the sandbox is now the large
region of virtual address space inside which V8 mainly operates and
which should be considered untrusted. Mechanisms like sandboxed pointers
are then used to attempt to prevent escapes from the sandbox (i.e.
corruption of memory outside of it). Furthermore, the new naming scheme
avoids the confusion with the various other "cages" in V8, in
particular, the VirtualMemoryCage class, by dropping that name entirely.

Future sandbox features are developed under their own V8_SANDBOX_X flag,
and will, once final, be merged into V8_SANDBOX. Current future features
are sandboxed external pointers (using the external pointer table), and
sandboxed pointers (pointers guaranteed to point into the sandbox, e.g.
because they are encoded as offsets). This CL then also introduces a new
build flag, v8_enable_sandbox_future, which enables all future features.

Bug: v8:10391
Change-Id: I5174ea8f5ab40fb96a04af10853da735ad775c96
Cq-Include-Trybots: luci.v8.try:v8_linux64_heap_sandbox_dbg_ng,v8_linux_arm64_sim_heap_sandbox_dbg_ng
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3322981
Reviewed-by: Hannes Payer <hpayer@chromium.org>
Reviewed-by: Igor Sheludko <ishell@chromium.org>
Reviewed-by: Michael Achenbach <machenbach@chromium.org>
Reviewed-by: Toon Verwaest <verwaest@chromium.org>
Commit-Queue: Samuel Groß <saelo@chromium.org>
Cr-Commit-Position: refs/heads/main@{#78384}
123 files changed
tree: f6471d4158e483f788967a7627e2bc9dc3373a77
  1. .github/
  2. bazel/
  3. build_overrides/
  4. custom_deps/
  5. docs/
  6. gni/
  7. include/
  8. infra/
  9. samples/
  10. src/
  11. test/
  12. testing/
  13. third_party/
  14. tools/
  15. .bazelrc
  16. .clang-format
  17. .clang-tidy
  18. .editorconfig
  19. .flake8
  20. .git-blame-ignore-revs
  21. .gitattributes
  22. .gitignore
  23. .gn
  24. .mailmap
  25. .vpython
  26. .vpython3
  27. .ycm_extra_conf.py
  28. AUTHORS
  29. BUILD.bazel
  30. BUILD.gn
  31. CODE_OF_CONDUCT.md
  32. codereview.settings
  33. COMMON_OWNERS
  34. DEPS
  35. DIR_METADATA
  36. ENG_REVIEW_OWNERS
  37. INFRA_OWNERS
  38. INTL_OWNERS
  39. LICENSE
  40. LICENSE.fdlibm
  41. LICENSE.strongtalk
  42. LICENSE.v8
  43. LOONG_OWNERS
  44. MIPS_OWNERS
  45. OWNERS
  46. PPC_OWNERS
  47. PRESUBMIT.py
  48. README.md
  49. RISCV_OWNERS
  50. S390_OWNERS
  51. WATCHLISTS
  52. WORKSPACE
README.md

V8 JavaScript Engine

V8 is Google's open source JavaScript engine.

V8 implements ECMAScript as specified in ECMA-262.

V8 is written in C++ and is used in Google Chrome, the open source browser from Google.

V8 can run standalone, or can be embedded into any C++ application.

V8 Project page: https://v8.dev/docs

Getting the Code

Checkout depot tools, and run

    fetch v8

This will checkout V8 into the directory v8 and fetch all of its dependencies. To stay up to date, run

    git pull origin
    gclient sync

For fetching all branches, add the following into your remote configuration in .git/config:

    fetch = +refs/branch-heads/*:refs/remotes/branch-heads/*
    fetch = +refs/tags/*:refs/tags/*

Contributing

Please follow the instructions mentioned at v8.dev/docs/contribute.