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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_TEMPLATE_OBJECTS_H_
#define V8_OBJECTS_TEMPLATE_OBJECTS_H_
#include "src/objects/fixed-array.h"
#include "src/objects/struct.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
// CachedTemplateObject is a tuple used to cache a TemplateObject that has been
// created. All the CachedTemplateObject's for a given SharedFunctionInfo form a
// linked list via the next fields.
class CachedTemplateObject final : public Tuple3 {
public:
DECL_INT_ACCESSORS(slot_id)
DECL_ACCESSORS(template_object, JSArray)
DECL_ACCESSORS(next, HeapObject)
static Handle<CachedTemplateObject> New(Isolate* isolate, int slot_id,
Handle<JSArray> template_object,
Handle<HeapObject> next);
DECL_CAST(CachedTemplateObject)
static constexpr int kSlotIdOffset = kValue1Offset;
static constexpr int kTemplateObjectOffset = kValue2Offset;
static constexpr int kNextOffset = kValue3Offset;
OBJECT_CONSTRUCTORS(CachedTemplateObject, Tuple3);
};
// TemplateObjectDescription is a tuple of raw strings and cooked strings for
// tagged template literals. Used to communicate with the runtime for template
// object creation within the {Runtime_GetTemplateObject} method.
class TemplateObjectDescription final : public Struct {
public:
DECL_ACCESSORS(raw_strings, FixedArray)
DECL_ACCESSORS(cooked_strings, FixedArray)
DECL_CAST(TemplateObjectDescription)
static Handle<JSArray> GetTemplateObject(
Isolate* isolate, Handle<NativeContext> native_context,
Handle<TemplateObjectDescription> description,
Handle<SharedFunctionInfo> shared_info, int slot_id);
DECL_PRINTER(TemplateObjectDescription)
DECL_VERIFIER(TemplateObjectDescription)
DEFINE_FIELD_OFFSET_CONSTANTS(
Struct::kHeaderSize, TORQUE_GENERATED_TEMPLATE_OBJECT_DESCRIPTION_FIELDS)
OBJECT_CONSTRUCTORS(TemplateObjectDescription, Struct);
};
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_TEMPLATE_OBJECTS_H_