| // Copyright 2013 the V8 project authors. All rights reserved. | 
 | // Redistribution and use in source and binary forms, with or without | 
 | // modification, are permitted provided that the following conditions are | 
 | // met: | 
 | // | 
 | //     * Redistributions of source code must retain the above copyright | 
 | //       notice, this list of conditions and the following disclaimer. | 
 | //     * Redistributions in binary form must reproduce the above | 
 | //       copyright notice, this list of conditions and the following | 
 | //       disclaimer in the documentation and/or other materials provided | 
 | //       with the distribution. | 
 | //     * Neither the name of Google Inc. nor the names of its | 
 | //       contributors may be used to endorse or promote products derived | 
 | //       from this software without specific prior written permission. | 
 | // | 
 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  | 
 | // Flags: --allow-natives-syntax | 
 |  | 
 | // Presents opportunities for dead loop removal. | 
 |  | 
 | function loop1() { | 
 |   while (false) ;  // doesn't even loop. | 
 | } | 
 |  | 
 | function loop2() { | 
 |   var i = 0; | 
 |   while (i++ < 10) ;  // nothing in the body. | 
 | } | 
 |  | 
 | function loop3() { | 
 |   for (var i = 0; i < 10; i++) ;  // nothing in the body. | 
 | } | 
 |  | 
 | function loop4() { | 
 |   var a = 0; | 
 |   for (var i = 0; i < 10; i++) a++;  // {a} is dead after the loop. | 
 | } | 
 |  | 
 | function loop5() { | 
 |   var a = new Int32Array(4), sum = 0; | 
 |   for (var i = 0; i < a.length; i++) { | 
 |     // Involves only reads on typed arrays, and {i} doesn't overflow. | 
 |     sum += a[i]; | 
 |   } | 
 | } | 
 |  | 
 | function loop6() { | 
 |   var a = new Array(4), sum = 0; | 
 |   for (var i = 0; i < a.length; i++) { | 
 |     // Involves only in-bounds read on the array {a}. | 
 |     // Have to prove that {a} doesn't have getters...? | 
 |     sum += a[i]; | 
 |   } | 
 | } | 
 |  | 
 | function loop7() { | 
 |   for (var i = 0; i < 10; i++) { | 
 |     new Object();  // Have to prove the allocation doesn't escape. | 
 |   } | 
 | } | 
 |  | 
 | function loop8() { | 
 |   for (var i = 0; i < 10; i++) { | 
 |     var x = {};  // Have to prove the allocation doesn't escape. | 
 |   } | 
 | } | 
 |  | 
 | var loops = [loop1, loop2, loop3, loop4, loop5, loop6, loop7, loop8]; | 
 |  | 
 | for (var i = 0; i < loops.length; i++) { | 
 |   var f = loops[i]; | 
 |   f(); | 
 |   f(); | 
 |   %OptimizeFunctionOnNextCall(f); | 
 |   f(); | 
 | } |