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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins-utils-gen.h"
#include "src/builtins/builtins.h"
#include "src/codegen/code-stub-assembler-inl.h"
#include "src/ic/accessor-assembler.h"
namespace v8 {
namespace internal {
void Builtins::Generate_LoadIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadIC();
}
void Builtins::Generate_LoadIC_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadIC_Megamorphic();
}
void Builtins::Generate_LoadIC_Noninlined(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadIC_Noninlined();
}
void Builtins::Generate_LoadIC_NoFeedback(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadIC_NoFeedback();
}
void Builtins::Generate_LoadICTrampoline(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadICTrampoline();
}
void Builtins::Generate_LoadICBaseline(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadICBaseline();
}
void Builtins::Generate_LoadICTrampoline_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadICTrampoline_Megamorphic();
}
void Builtins::Generate_LoadSuperIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadSuperIC();
}
void Builtins::Generate_LoadSuperICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadSuperICBaseline();
}
void Builtins::Generate_KeyedLoadIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadIC();
}
void Builtins::Generate_EnumeratedKeyedLoadIC(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateEnumeratedKeyedLoadIC();
}
void Builtins::Generate_EnumeratedKeyedLoadICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateEnumeratedKeyedLoadICBaseline();
}
void Builtins::Generate_KeyedLoadIC_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadIC_Megamorphic();
}
void Builtins::Generate_KeyedLoadIC_PolymorphicName(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadIC_PolymorphicName();
}
void Builtins::Generate_KeyedLoadICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadICTrampoline();
}
void Builtins::Generate_KeyedLoadICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadICBaseline();
}
void Builtins::Generate_KeyedLoadICTrampoline_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedLoadICTrampoline_Megamorphic();
}
void Builtins::Generate_LoadGlobalIC_NoFeedback(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalIC_NoFeedback();
}
void Builtins::Generate_StoreGlobalIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreGlobalIC();
}
void Builtins::Generate_StoreGlobalICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreGlobalICTrampoline();
}
void Builtins::Generate_StoreGlobalICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreGlobalICBaseline();
}
void Builtins::Generate_StoreIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreIC();
}
void Builtins::Generate_StoreIC_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreIC_Megamorphic();
}
void Builtins::Generate_StoreICTrampoline(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreICTrampoline();
}
void Builtins::Generate_StoreICTrampoline_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreICTrampoline_Megamorphic();
}
void Builtins::Generate_StoreICBaseline(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreICBaseline();
}
void Builtins::Generate_DefineNamedOwnIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineNamedOwnIC();
}
void Builtins::Generate_DefineNamedOwnICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineNamedOwnICTrampoline();
}
void Builtins::Generate_DefineNamedOwnICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineNamedOwnICBaseline();
}
void Builtins::Generate_KeyedStoreIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedStoreIC();
}
void Builtins::Generate_KeyedStoreICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedStoreICTrampoline();
}
void Builtins::Generate_KeyedStoreICTrampoline_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedStoreICTrampoline_Megamorphic();
}
void Builtins::Generate_KeyedStoreICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedStoreICBaseline();
}
void Builtins::Generate_DefineKeyedOwnIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineKeyedOwnIC();
}
void Builtins::Generate_DefineKeyedOwnICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineKeyedOwnICTrampoline();
}
void Builtins::Generate_DefineKeyedOwnICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateDefineKeyedOwnICBaseline();
}
void Builtins::Generate_StoreInArrayLiteralIC(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreInArrayLiteralIC();
}
void Builtins::Generate_StoreInArrayLiteralICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateStoreInArrayLiteralICBaseline();
}
void Builtins::Generate_CloneObjectIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateCloneObjectIC();
}
void Builtins::Generate_CloneObjectICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateCloneObjectICBaseline();
}
void Builtins::Generate_CloneObjectIC_Slow(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateCloneObjectIC_Slow();
}
void Builtins::Generate_KeyedHasIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedHasIC();
}
void Builtins::Generate_KeyedHasICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedHasICBaseline();
}
void Builtins::Generate_KeyedHasIC_Megamorphic(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedHasIC_Megamorphic();
}
void Builtins::Generate_KeyedHasIC_PolymorphicName(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateKeyedHasIC_PolymorphicName();
}
void Builtins::Generate_LoadGlobalIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalIC(TypeofMode::kNotInside);
}
void Builtins::Generate_LoadGlobalICInsideTypeof(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalIC(TypeofMode::kInside);
}
void Builtins::Generate_LoadGlobalICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalICTrampoline(TypeofMode::kNotInside);
}
void Builtins::Generate_LoadGlobalICInsideTypeofTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalICTrampoline(TypeofMode::kInside);
}
void Builtins::Generate_LoadGlobalICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalICBaseline(TypeofMode::kNotInside);
}
void Builtins::Generate_LoadGlobalICInsideTypeofBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLoadGlobalICBaseline(TypeofMode::kInside);
}
void Builtins::Generate_LookupGlobalIC(compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalIC(TypeofMode::kNotInside);
}
void Builtins::Generate_LookupGlobalICTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalICTrampoline(TypeofMode::kNotInside);
}
void Builtins::Generate_LookupGlobalICBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalICBaseline(TypeofMode::kNotInside);
}
void Builtins::Generate_LookupGlobalICInsideTypeof(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalIC(TypeofMode::kInside);
}
void Builtins::Generate_LookupGlobalICInsideTypeofTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalICTrampoline(TypeofMode::kInside);
}
void Builtins::Generate_LookupGlobalICInsideTypeofBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupGlobalICBaseline(TypeofMode::kInside);
}
void Builtins::Generate_LookupContextTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextTrampoline(TypeofMode::kNotInside,
ContextKind::kDefault);
}
void Builtins::Generate_LookupScriptContextTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextTrampoline(TypeofMode::kNotInside,
ContextKind::kScriptContext);
}
void Builtins::Generate_LookupContextBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextBaseline(TypeofMode::kNotInside,
ContextKind::kDefault);
}
void Builtins::Generate_LookupScriptContextBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextBaseline(TypeofMode::kNotInside,
ContextKind::kScriptContext);
}
void Builtins::Generate_LookupContextInsideTypeofTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextTrampoline(TypeofMode::kInside,
ContextKind::kDefault);
}
void Builtins::Generate_LookupScriptContextInsideTypeofTrampoline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextTrampoline(TypeofMode::kInside,
ContextKind::kScriptContext);
}
void Builtins::Generate_LookupContextInsideTypeofBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextBaseline(TypeofMode::kInside,
ContextKind::kDefault);
}
void Builtins::Generate_LookupScriptContextInsideTypeofBaseline(
compiler::CodeAssemblerState* state) {
AccessorAssembler assembler(state);
assembler.GenerateLookupContextBaseline(TypeofMode::kInside,
ContextKind::kScriptContext);
}
} // namespace internal
} // namespace v8