blob: cdd4ad25e27fba9c76c8c3f17644b1a7746eac5e [file] [log] [blame]
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_STRING_SET_H_
#define V8_OBJECTS_STRING_SET_H_
#include "src/objects/hash-table.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
class StringSetShape : public BaseShape<Tagged<String>> {
public:
static inline bool IsMatch(Tagged<String> key, Tagged<Object> value);
static inline uint32_t Hash(ReadOnlyRoots roots, Tagged<String> key);
static inline uint32_t HashForObject(ReadOnlyRoots roots,
Tagged<Object> object);
static const int kPrefixSize = 0;
static const int kEntrySize = 1;
static const bool kMatchNeedsHoleCheck = true;
static const bool kDoHashSpreading = false;
static const uint32_t kHashBits = 0;
};
EXTERN_DECLARE_HASH_TABLE(StringSet, StringSetShape)
V8_OBJECT class StringSet : public HashTable<StringSet, StringSetShape> {
public:
V8_EXPORT_PRIVATE static Handle<StringSet> New(Isolate* isolate);
V8_EXPORT_PRIVATE static Handle<StringSet> Add(Isolate* isolate,
Handle<StringSet> stringset,
DirectHandle<String> name);
V8_EXPORT_PRIVATE bool Has(Isolate* isolate, DirectHandle<String> name);
} V8_OBJECT_END;
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_STRING_SET_H_