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// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_
#define V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_
#include <deque>
#include <memory>
#include <optional>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "include/v8-profiler.h"
#include "src/base/platform/time.h"
#include "src/execution/isolate.h"
#include "src/objects/fixed-array.h"
#include "src/objects/hash-table.h"
#include "src/objects/heap-object.h"
#include "src/objects/js-objects.h"
#include "src/objects/literal-objects.h"
#include "src/objects/objects.h"
#include "src/objects/string.h"
#include "src/objects/visitors.h"
#include "src/profiler/strings-storage.h"
#include "src/strings/string-hasher.h"
#ifdef V8_ENABLE_HEAP_SNAPSHOT_VERIFY
#include "src/heap/reference-summarizer.h"
#endif
namespace v8::internal {
class AllocationTraceNode;
class HeapEntry;
class HeapProfiler;
class HeapSnapshot;
class HeapSnapshotGenerator;
class IsolateSafepointScope;
class JSArrayBuffer;
class JSCollection;
class JSGeneratorObject;
class JSGlobalObject;
class JSGlobalProxy;
class JSPromise;
class JSWeakCollection;
struct EntrySourceLocation {
EntrySourceLocation(int entry_index, int scriptId, int line, int col)
: entry_index(entry_index), scriptId(scriptId), line(line), col(col) {}
const int entry_index;
const int scriptId;
const int line;
const int col;
};
class HeapGraphEdge {
public:
enum Type {
kContextVariable = v8::HeapGraphEdge::kContextVariable,
kElement = v8::HeapGraphEdge::kElement,
kProperty = v8::HeapGraphEdge::kProperty,
kInternal = v8::HeapGraphEdge::kInternal,
kHidden = v8::HeapGraphEdge::kHidden,
kShortcut = v8::HeapGraphEdge::kShortcut,
kWeak = v8::HeapGraphEdge::kWeak
};
HeapGraphEdge(Type type, const char* name, HeapEntry* from, HeapEntry* to);
HeapGraphEdge(Type type, int index, HeapEntry* from, HeapEntry* to);
Type type() const { return TypeField::decode(bit_field_); }
int index() const {
DCHECK(type() == kElement || type() == kHidden);
return index_;
}
const char* name() const {
DCHECK(type() == kContextVariable || type() == kProperty ||
type() == kInternal || type() == kShortcut || type() == kWeak);
return name_;
}
V8_INLINE HeapEntry* from() const;
HeapEntry* to() const { return to_entry_; }
V8_INLINE Isolate* isolate() const;
private:
V8_INLINE HeapSnapshot* snapshot() const;
int from_index() const { return FromIndexField::decode(bit_field_); }
using TypeField = base::BitField<Type, 0, 3>;
using FromIndexField = base::BitField<int, 3, 29>;
uint32_t bit_field_;
HeapEntry* to_entry_;
union {
int index_;
const char* name_;
};
};
// HeapEntry instances represent an entity from the heap (or a special
// virtual node, e.g. root).
class HeapEntry {
public:
enum Type {
kHidden = v8::HeapGraphNode::kHidden,
kArray = v8::HeapGraphNode::kArray,
kString = v8::HeapGraphNode::kString,
kObject = v8::HeapGraphNode::kObject,
kCode = v8::HeapGraphNode::kCode,
kClosure = v8::HeapGraphNode::kClosure,
kRegExp = v8::HeapGraphNode::kRegExp,
kHeapNumber = v8::HeapGraphNode::kHeapNumber,
kNative = v8::HeapGraphNode::kNative,
kSynthetic = v8::HeapGraphNode::kSynthetic,
kConsString = v8::HeapGraphNode::kConsString,
kSlicedString = v8::HeapGraphNode::kSlicedString,
kSymbol = v8::HeapGraphNode::kSymbol,
kBigInt = v8::HeapGraphNode::kBigInt,
kObjectShape = v8::HeapGraphNode::kObjectShape,
kNumTypes,
};
HeapEntry(HeapSnapshot* snapshot, int index, Type type, const char* name,
SnapshotObjectId id, size_t self_size, unsigned trace_node_id);
HeapSnapshot* snapshot() { return snapshot_; }
Type type() const { return static_cast<Type>(type_); }
void set_type(Type type) { type_ = static_cast<unsigned>(type); }
const char* name() const { return name_; }
void set_name(const char* name) { name_ = name; }
SnapshotObjectId id() const { return id_; }
size_t self_size() const { return self_size_; }
void add_self_size(size_t size) { self_size_ += size; }
unsigned trace_node_id() const { return trace_node_id_; }
int index() const { return index_; }
V8_INLINE int children_count() const;
V8_INLINE int set_children_index(int index);
V8_INLINE void add_child(HeapGraphEdge* edge);
V8_INLINE HeapGraphEdge* child(int i);
V8_INLINE Isolate* isolate() const;
void set_detachedness(v8::EmbedderGraph::Node::Detachedness value) {
detachedness_ = static_cast<uint8_t>(value);
}
uint8_t detachedness() const { return detachedness_; }
enum ReferenceVerification {
// Verify that the reference can be found via marking, if verification is
// enabled.
kVerify,
// Skip verifying that the reference can be found via marking, for any of
// the following reasons:
kEphemeron,
kOffHeapPointer,
kCustomWeakPointer,
};
void VerifyReference(HeapGraphEdge::Type type, HeapEntry* entry,
HeapSnapshotGenerator* generator,
ReferenceVerification verification);
void SetIndexedReference(HeapGraphEdge::Type type, int index,
HeapEntry* entry, HeapSnapshotGenerator* generator,
ReferenceVerification verification = kVerify);
void SetNamedReference(HeapGraphEdge::Type type, const char* name,
HeapEntry* entry, HeapSnapshotGenerator* generator,
ReferenceVerification verification = kVerify);
void SetIndexedAutoIndexReference(
HeapGraphEdge::Type type, HeapEntry* child,
HeapSnapshotGenerator* generator,
ReferenceVerification verification = kVerify) {
SetIndexedReference(type, children_count_ + 1, child, generator,
verification);
}
void SetNamedAutoIndexReference(HeapGraphEdge::Type type,
const char* description, HeapEntry* child,
StringsStorage* strings,
HeapSnapshotGenerator* generator,
ReferenceVerification verification = kVerify);
V8_EXPORT_PRIVATE void Print(const char* prefix, const char* edge_name,
int max_depth, int indent) const;
private:
V8_INLINE std::vector<HeapGraphEdge*>::iterator children_begin() const;
V8_INLINE std::vector<HeapGraphEdge*>::iterator children_end() const;
const char* TypeAsString() const;
static_assert(kNumTypes <= 1 << 4);
unsigned type_ : 4;
unsigned index_ : 28; // Supports up to ~250M objects.
union {
// The count is used during the snapshot build phase,
// then it gets converted into the index by the |FillChildren| function.
unsigned children_count_;
unsigned children_end_index_;
};
#ifdef V8_TARGET_ARCH_64_BIT
size_t self_size_ : 48;
#else // !V8_TARGET_ARCH_64_BIT
size_t self_size_;
#endif // !V8_TARGET_ARCH_64_BIT
uint8_t detachedness_ = 0;
HeapSnapshot* snapshot_;
const char* name_;
SnapshotObjectId id_;
// id of allocation stack trace top node
unsigned trace_node_id_;
};
// HeapSnapshot represents a single heap snapshot. It is stored in
// HeapProfiler, which is also a factory for
// HeapSnapshots. All HeapSnapshots share strings copied from JS heap
// to be able to return them even if they were collected.
// HeapSnapshotGenerator fills in a HeapSnapshot.
class HeapSnapshot {
public:
HeapSnapshot(HeapProfiler* profiler,
v8::HeapProfiler::HeapSnapshotMode snapshot_mode,
v8::HeapProfiler::NumericsMode numerics_mode);
HeapSnapshot(const HeapSnapshot&) = delete;
HeapSnapshot& operator=(const HeapSnapshot&) = delete;
void Delete();
HeapProfiler* profiler() const { return profiler_; }
HeapEntry* root() const { return root_entry_; }
HeapEntry* gc_roots() const { return gc_roots_entry_; }
HeapEntry* gc_subroot(Root root) const {
return gc_subroot_entries_[static_cast<int>(root)];
}
std::deque<HeapEntry>& entries() { return entries_; }
const std::deque<HeapEntry>& entries() const { return entries_; }
std::deque<HeapGraphEdge>& edges() { return edges_; }
const std::deque<HeapGraphEdge>& edges() const { return edges_; }
std::vector<HeapGraphEdge*>& children() { return children_; }
const std::vector<EntrySourceLocation>& locations() const {
return locations_;
}
void RememberLastJSObjectId();
SnapshotObjectId max_snapshot_js_object_id() const {
return max_snapshot_js_object_id_;
}
bool is_complete() const { return !children_.empty(); }
bool capture_numeric_value() const {
return numerics_mode_ ==
v8::HeapProfiler::NumericsMode::kExposeNumericValues;
}
bool expose_internals() const {
return snapshot_mode_ ==
v8::HeapProfiler::HeapSnapshotMode::kExposeInternals;
}
size_t extra_native_bytes() const { return extra_native_bytes_; }
void set_extra_native_bytes(size_t bytes) { extra_native_bytes_ = bytes; }
void AddLocation(HeapEntry* entry, int scriptId, int line, int col);
HeapEntry* AddEntry(HeapEntry::Type type,
const char* name,
SnapshotObjectId id,
size_t size,
unsigned trace_node_id);
void AddSyntheticRootEntries();
HeapEntry* GetEntryById(SnapshotObjectId id);
void FillChildren();
void AddScriptLineEnds(int script_id, String::LineEndsVector&& line_ends);
String::LineEndsVector& GetScriptLineEnds(int script_id);
void Print(int max_depth);
private:
void AddRootEntry();
void AddGcRootsEntry();
void AddGcSubrootEntry(Root root, SnapshotObjectId id);
HeapProfiler* profiler_;
HeapEntry* root_entry_ = nullptr;
HeapEntry* gc_roots_entry_ = nullptr;
HeapEntry* gc_subroot_entries_[static_cast<int>(Root::kNumberOfRoots)];
// For |entries_| we rely on the deque property, that it never reallocates
// backing storage, thus all entry pointers remain valid for the duration
// of snapshotting.
std::deque<HeapEntry> entries_;
std::deque<HeapGraphEdge> edges_;
std::vector<HeapGraphEdge*> children_;
std::unordered_map<SnapshotObjectId, HeapEntry*> entries_by_id_cache_;
std::vector<EntrySourceLocation> locations_;
SnapshotObjectId max_snapshot_js_object_id_ = -1;
v8::HeapProfiler::HeapSnapshotMode snapshot_mode_;
v8::HeapProfiler::NumericsMode numerics_mode_;
size_t extra_native_bytes_ = 0;
// The ScriptsLineEndsMap instance stores the line ends of scripts that did
// not get their line_ends() information populated in heap.
using ScriptId = int;
using ScriptsLineEndsMap =
std::unordered_map<ScriptId, String::LineEndsVector>;
ScriptsLineEndsMap scripts_line_ends_map_;
};
class HeapObjectsMap {
public:
struct TimeInterval {
explicit TimeInterval(SnapshotObjectId id)
: id(id), size(0), count(0), timestamp(base::TimeTicks::Now()) {}
SnapshotObjectId last_assigned_id() const { return id - kObjectIdStep; }
SnapshotObjectId id;
uint32_t size;
uint32_t count;
base::TimeTicks timestamp;
};
enum class MarkEntryAccessed {
kNo,
kYes,
};
enum class IsNativeObject {
kNo,
kYes,
};
explicit HeapObjectsMap(Heap* heap);
HeapObjectsMap(const HeapObjectsMap&) = delete;
HeapObjectsMap& operator=(const HeapObjectsMap&) = delete;
Heap* heap() const { return heap_; }
SnapshotObjectId FindEntry(Address addr);
SnapshotObjectId FindOrAddEntry(
Address addr, unsigned int size,
MarkEntryAccessed accessed = MarkEntryAccessed::kYes,
IsNativeObject is_native_object = IsNativeObject::kNo);
SnapshotObjectId FindMergedNativeEntry(NativeObject addr);
void AddMergedNativeEntry(NativeObject addr, Address canonical_addr);
bool MoveObject(Address from, Address to, int size);
void UpdateObjectSize(Address addr, int size);
SnapshotObjectId last_assigned_id() const {
return next_id_ - kObjectIdStep;
}
SnapshotObjectId get_next_id() {
next_id_ += kObjectIdStep;
return next_id_ - kObjectIdStep;
}
SnapshotObjectId get_next_native_id() {
next_native_id_ += kObjectIdStep;
return next_native_id_ - kObjectIdStep;
}
void StopHeapObjectsTracking();
SnapshotObjectId PushHeapObjectsStats(OutputStream* stream,
int64_t* timestamp_us);
const std::vector<TimeInterval>& samples() const { return time_intervals_; }
static const int kObjectIdStep = 2;
static const SnapshotObjectId kInternalRootObjectId;
static const SnapshotObjectId kGcRootsObjectId;
static const SnapshotObjectId kGcRootsFirstSubrootId;
static const SnapshotObjectId kFirstAvailableObjectId;
static const SnapshotObjectId kFirstAvailableNativeId;
void UpdateHeapObjectsMap();
void RemoveDeadEntries();
private:
struct EntryInfo {
EntryInfo(SnapshotObjectId id, Address addr, unsigned int size,
bool accessed)
: id(id), addr(addr), size(size), accessed(accessed) {}
SnapshotObjectId id;
Address addr;
unsigned int size;
bool accessed;
};
SnapshotObjectId next_id_;
SnapshotObjectId next_native_id_;
// TODO(jkummerow): Use a map that uses {Address} as the key type.
base::HashMap entries_map_;
std::vector<EntryInfo> entries_;
std::vector<TimeInterval> time_intervals_;
// Map from NativeObject to EntryInfo index in entries_.
std::unordered_map<NativeObject, size_t> merged_native_entries_map_;
Heap* heap_;
};
// A typedef for referencing anything that can be snapshotted living
// in any kind of heap memory.
using HeapThing = void*;
// An interface that creates HeapEntries by HeapThings.
class HeapEntriesAllocator {
public:
virtual ~HeapEntriesAllocator() = default;
virtual HeapEntry* AllocateEntry(HeapThing ptr) = 0;
virtual HeapEntry* AllocateEntry(Tagged<Smi> smi) = 0;
};
class SnapshottingProgressReportingInterface {
public:
virtual ~SnapshottingProgressReportingInterface() = default;
virtual void ProgressStep() = 0;
virtual bool ProgressReport(bool force) = 0;
};
// An implementation of V8 heap graph extractor.
class V8_EXPORT_PRIVATE V8HeapExplorer : public HeapEntriesAllocator {
public:
V8HeapExplorer(HeapSnapshot* snapshot,
SnapshottingProgressReportingInterface* progress,
v8::HeapProfiler::ObjectNameResolver* resolver);
~V8HeapExplorer() override = default;
V8HeapExplorer(const V8HeapExplorer&) = delete;
V8HeapExplorer& operator=(const V8HeapExplorer&) = delete;
V8_INLINE Isolate* isolate() { return Isolate::FromHeap(heap_); }
HeapEntry* AllocateEntry(HeapThing ptr) override;
HeapEntry* AllocateEntry(Tagged<Smi> smi) override;
uint32_t EstimateObjectsCount();
void PopulateLineEnds();
bool IterateAndExtractReferences(HeapSnapshotGenerator* generator);
using TemporaryGlobalObjectTags =
std::vector<std::pair<v8::Global<v8::Object>, const char*>>;
// Modifies heap. Must not be run during heap traversal. Collects a temporary
// list of global objects and their tags. The list may be invalidated after
// running GC.
TemporaryGlobalObjectTags CollectTemporaryGlobalObjectsTags();
// Converts the temporary list of global objects and their tags into a map
// that can be used throughout snapshot generation.
void MakeGlobalObjectTagMap(TemporaryGlobalObjectTags&&);
void TagBuiltinCodeObject(Tagged<Code> code, const char* name);
HeapEntry* AddEntry(Address address,
HeapEntry::Type type,
const char* name,
size_t size);
static Tagged<JSFunction> GetConstructor(Isolate* isolate,
Tagged<JSReceiver> receiver);
static Tagged<String> GetConstructorName(Isolate* isolate,
Tagged<JSObject> object);
private:
void MarkVisitedField(int offset);
HeapEntry* AddEntry(Tagged<HeapObject> object);
HeapEntry* AddEntry(Tagged<HeapObject> object, HeapEntry::Type type,
const char* name);
const char* GetSystemEntryName(Tagged<HeapObject> object);
HeapEntry::Type GetSystemEntryType(Tagged<HeapObject> object);
Tagged<JSFunction> GetLocationFunction(Tagged<HeapObject> object);
void ExtractLocation(HeapEntry* entry, Tagged<HeapObject> object);
void ExtractLocationForJSFunction(HeapEntry* entry, Tagged<JSFunction> func);
void ExtractReferences(HeapEntry* entry, Tagged<HeapObject> obj);
void ExtractJSGlobalProxyReferences(HeapEntry* entry,
Tagged<JSGlobalProxy> proxy);
void ExtractJSObjectReferences(HeapEntry* entry, Tagged<JSObject> js_obj);
void ExtractStringReferences(HeapEntry* entry, Tagged<String> obj);
void ExtractSymbolReferences(HeapEntry* entry, Tagged<Symbol> symbol);
void ExtractJSCollectionReferences(HeapEntry* entry,
Tagged<JSCollection> collection);
void ExtractJSWeakCollectionReferences(HeapEntry* entry,
Tagged<JSWeakCollection> collection);
void ExtractEphemeronHashTableReferences(HeapEntry* entry,
Tagged<EphemeronHashTable> table);
void ExtractContextReferences(HeapEntry* entry, Tagged<Context> context);
void ExtractMapReferences(HeapEntry* entry, Tagged<Map> map);
void ExtractSharedFunctionInfoReferences(HeapEntry* entry,
Tagged<SharedFunctionInfo> shared);
void ExtractScriptReferences(HeapEntry* entry, Tagged<Script> script);
void ExtractAccessorInfoReferences(HeapEntry* entry,
Tagged<AccessorInfo> accessor_info);
void ExtractAccessorPairReferences(HeapEntry* entry,
Tagged<AccessorPair> accessors);
void ExtractCodeReferences(HeapEntry* entry, Tagged<Code> code);
void ExtractInstructionStreamReferences(HeapEntry* entry,
Tagged<InstructionStream> code);
void ExtractCellReferences(HeapEntry* entry, Tagged<Cell> cell);
void ExtractJSWeakRefReferences(HeapEntry* entry,
Tagged<JSWeakRef> js_weak_ref);
void ExtractWeakCellReferences(HeapEntry* entry, Tagged<WeakCell> weak_cell);
void ExtractFeedbackCellReferences(HeapEntry* entry,
Tagged<FeedbackCell> feedback_cell);
void ExtractPropertyCellReferences(HeapEntry* entry,
Tagged<PropertyCell> cell);
void ExtractPrototypeInfoReferences(HeapEntry* entry,
Tagged<PrototypeInfo> info);
void ExtractAllocationSiteReferences(HeapEntry* entry,
Tagged<AllocationSite> site);
void ExtractArrayBoilerplateDescriptionReferences(
HeapEntry* entry, Tagged<ArrayBoilerplateDescription> value);
void ExtractRegExpBoilerplateDescriptionReferences(
HeapEntry* entry, Tagged<RegExpBoilerplateDescription> value);
void ExtractJSArrayBufferReferences(HeapEntry* entry,
Tagged<JSArrayBuffer> buffer);
void ExtractJSPromiseReferences(HeapEntry* entry, Tagged<JSPromise> promise);
void ExtractJSGeneratorObjectReferences(HeapEntry* entry,
Tagged<JSGeneratorObject> generator);
void ExtractFixedArrayReferences(HeapEntry* entry, Tagged<FixedArray> array);
void ExtractNumberReference(HeapEntry* entry, Tagged<Object> number);
void ExtractBytecodeArrayReferences(HeapEntry* entry,
Tagged<BytecodeArray> bytecode);
void ExtractScopeInfoReferences(HeapEntry* entry, Tagged<ScopeInfo> info);
void ExtractFeedbackVectorReferences(HeapEntry* entry,
Tagged<FeedbackVector> feedback_vector);
void ExtractDescriptorArrayReferences(HeapEntry* entry,
Tagged<DescriptorArray> array);
void ExtractEnumCacheReferences(HeapEntry* entry, Tagged<EnumCache> cache);
void ExtractTransitionArrayReferences(HeapEntry* entry,
Tagged<TransitionArray> transitions);
template <typename T>
void ExtractWeakArrayReferences(int header_size, HeapEntry* entry,
Tagged<T> array);
void ExtractPropertyReferences(Tagged<JSObject> js_obj, HeapEntry* entry);
void ExtractAccessorPairProperty(HeapEntry* entry, Tagged<Name> key,
Tagged<Object> callback_obj,
int field_offset = -1);
void ExtractElementReferences(Tagged<JSObject> js_obj, HeapEntry* entry);
void ExtractInternalReferences(Tagged<JSObject> js_obj, HeapEntry* entry);
#if V8_ENABLE_WEBASSEMBLY
void ExtractWasmStructReferences(Tagged<WasmStruct> obj, HeapEntry* entry);
void ExtractWasmArrayReferences(Tagged<WasmArray> obj, HeapEntry* entry);
void ExtractWasmTrustedInstanceDataReferences(
Tagged<WasmTrustedInstanceData> obj, HeapEntry* entry);
void ExtractWasmInstanceObjectReferences(Tagged<WasmInstanceObject> obj,
HeapEntry* entry);
void ExtractWasmModuleObjectReferences(Tagged<WasmModuleObject> obj,
HeapEntry* entry);
#endif // V8_ENABLE_WEBASSEMBLY
bool IsEssentialObject(Tagged<Object> object);
bool IsEssentialHiddenReference(Tagged<Object> parent, int field_offset);
void SetContextReference(HeapEntry* parent_entry,
Tagged<String> reference_name, Tagged<Object> child,
int field_offset);
void SetNativeBindReference(HeapEntry* parent_entry,
const char* reference_name, Tagged<Object> child);
void SetElementReference(HeapEntry* parent_entry, int index,
Tagged<Object> child);
void SetInternalReference(HeapEntry* parent_entry, const char* reference_name,
Tagged<Object> child, int field_offset = -1);
void SetInternalReference(HeapEntry* parent_entry, int index,
Tagged<Object> child, int field_offset = -1);
void SetHiddenReference(Tagged<HeapObject> parent_obj,
HeapEntry* parent_entry, int index,
Tagged<Object> child, int field_offset);
void SetWeakReference(
HeapEntry* parent_entry, const char* reference_name,
Tagged<Object> child_obj, int field_offset,
HeapEntry::ReferenceVerification verification = HeapEntry::kVerify);
void SetWeakReference(HeapEntry* parent_entry, int index,
Tagged<Object> child_obj,
std::optional<int> field_offset);
void SetPropertyReference(HeapEntry* parent_entry,
Tagged<Name> reference_name, Tagged<Object> child,
const char* name_format_string = nullptr,
int field_offset = -1);
void SetDataOrAccessorPropertyReference(
PropertyKind kind, HeapEntry* parent_entry, Tagged<Name> reference_name,
Tagged<Object> child, const char* name_format_string = nullptr,
int field_offset = -1);
void SetUserGlobalReference(Tagged<Object> user_global);
void SetRootGcRootsReference();
void SetGcRootsReference(Root root);
void SetGcSubrootReference(Root root, const char* description, bool is_weak,
Tagged<Object> child);
const char* GetStrongGcSubrootName(Tagged<HeapObject> object);
void TagObject(Tagged<Object> obj, const char* tag,
std::optional<HeapEntry::Type> type = {},
bool overwrite_existing_name = false);
void RecursivelyTagConstantPool(Tagged<Object> obj, const char* tag,
HeapEntry::Type type, int recursion_limit);
HeapEntry* GetEntry(Tagged<Object> obj);
Heap* heap_;
HeapSnapshot* snapshot_;
StringsStorage* names_;
HeapObjectsMap* heap_object_map_;
SnapshottingProgressReportingInterface* progress_;
HeapSnapshotGenerator* generator_ = nullptr;
std::unordered_map<Tagged<JSGlobalObject>, const char*, Object::Hasher>
global_object_tag_map_;
UnorderedHeapObjectMap<const char*> strong_gc_subroot_names_;
std::unordered_set<Tagged<JSGlobalObject>, Object::Hasher> user_roots_;
v8::HeapProfiler::ObjectNameResolver* global_object_name_resolver_;
std::vector<bool> visited_fields_;
size_t max_pointers_;
friend class IndexedReferencesExtractor;
friend class RootsReferencesExtractor;
};
// An implementation of retained native objects extractor.
class NativeObjectsExplorer {
public:
NativeObjectsExplorer(HeapSnapshot* snapshot,
SnapshottingProgressReportingInterface* progress);
NativeObjectsExplorer(const NativeObjectsExplorer&) = delete;
NativeObjectsExplorer& operator=(const NativeObjectsExplorer&) = delete;
bool IterateAndExtractReferences(HeapSnapshotGenerator* generator);
private:
// Returns an entry for a given node, where node may be a V8 node or an
// embedder node. Returns the coresponding wrapper node if present.
HeapEntry* EntryForEmbedderGraphNode(EmbedderGraph::Node* node);
void MergeNodeIntoEntry(HeapEntry* entry, EmbedderGraph::Node* original_node,
EmbedderGraph::Node* wrapper_node);
Isolate* isolate_;
HeapSnapshot* snapshot_;
StringsStorage* names_;
HeapObjectsMap* heap_object_map_;
std::unique_ptr<HeapEntriesAllocator> embedder_graph_entries_allocator_;
// Used during references extraction.
HeapSnapshotGenerator* generator_ = nullptr;
static HeapThing const kNativesRootObject;
friend class GlobalHandlesExtractor;
};
class HeapEntryVerifier;
class HeapSnapshotGenerator : public SnapshottingProgressReportingInterface {
public:
// The HeapEntriesMap instance is used to track a mapping between
// real heap objects and their representations in heap snapshots.
using HeapEntriesMap = base::HashMap;
// The SmiEntriesMap instance is used to track a mapping between smi and
// their representations in heap snapshots.
using SmiEntriesMap = std::unordered_map<int, HeapEntry*>;
HeapSnapshotGenerator(HeapSnapshot* snapshot, v8::ActivityControl* control,
v8::HeapProfiler::ObjectNameResolver* resolver,
Heap* heap, cppgc::EmbedderStackState stack_state);
HeapSnapshotGenerator(const HeapSnapshotGenerator&) = delete;
HeapSnapshotGenerator& operator=(const HeapSnapshotGenerator&) = delete;
bool GenerateSnapshot();
bool GenerateSnapshotAfterGC();
HeapEntry* FindEntry(HeapThing ptr) {
HeapEntriesMap::Entry* entry =
entries_map_.Lookup(ptr, ComputePointerHash(ptr));
return entry ? static_cast<HeapEntry*>(entry->value) : nullptr;
}
HeapEntry* FindEntry(Tagged<Smi> smi) {
auto it = smis_map_.find(smi.value());
return it != smis_map_.end() ? it->second : nullptr;
}
#ifdef V8_ENABLE_HEAP_SNAPSHOT_VERIFY
HeapThing FindHeapThingForHeapEntry(HeapEntry* entry) {
// The reverse lookup map is only populated if the verification flag is
// enabled.
DCHECK(v8_flags.heap_snapshot_verify);
auto it = reverse_entries_map_.find(entry);
return it == reverse_entries_map_.end() ? nullptr : it->second;
}
HeapEntryVerifier* verifier() const { return verifier_; }
void set_verifier(HeapEntryVerifier* verifier) {
DCHECK_IMPLIES(verifier_, !verifier);
verifier_ = verifier;
}
#endif
HeapEntry* AddEntry(Tagged<Smi> smi, HeapEntriesAllocator* allocator) {
return smis_map_.emplace(smi.value(), allocator->AllocateEntry(smi))
.first->second;
}
HeapEntry* FindOrAddEntry(HeapThing ptr, HeapEntriesAllocator* allocator) {
HeapEntriesMap::Entry* entry =
entries_map_.LookupOrInsert(ptr, ComputePointerHash(ptr));
if (entry->value != nullptr) {
return static_cast<HeapEntry*>(entry->value);
}
HeapEntry* result = allocator->AllocateEntry(ptr);
entry->value = result;
#ifdef V8_ENABLE_HEAP_SNAPSHOT_VERIFY
if (v8_flags.heap_snapshot_verify) {
reverse_entries_map_.emplace(result, ptr);
}
#endif
return result;
}
HeapEntry* FindOrAddEntry(Tagged<Smi> smi, HeapEntriesAllocator* allocator) {
HeapEntry* entry = FindEntry(smi);
return entry != nullptr ? entry : AddEntry(smi, allocator);
}
Heap* heap() const { return heap_; }
private:
bool FillReferences();
void ProgressStep() override;
bool ProgressReport(bool force = false) override;
void InitProgressCounter();
HeapSnapshot* snapshot_;
v8::ActivityControl* control_;
V8HeapExplorer v8_heap_explorer_;
NativeObjectsExplorer dom_explorer_;
// Mapping from HeapThing pointers to HeapEntry indices.
HeapEntriesMap entries_map_;
SmiEntriesMap smis_map_;
// Used during snapshot generation.
uint32_t progress_counter_;
uint32_t progress_total_;
Heap* heap_;
cppgc::EmbedderStackState stack_state_;
#ifdef V8_ENABLE_HEAP_SNAPSHOT_VERIFY
std::unordered_map<HeapEntry*, HeapThing> reverse_entries_map_;
HeapEntryVerifier* verifier_ = nullptr;
#endif
};
class OutputStreamWriter;
class HeapSnapshotJSONSerializer {
public:
explicit HeapSnapshotJSONSerializer(HeapSnapshot* snapshot)
: snapshot_(snapshot),
strings_(StringsMatch),
next_node_id_(1),
next_string_id_(1),
writer_(nullptr) {}
HeapSnapshotJSONSerializer(const HeapSnapshotJSONSerializer&) = delete;
HeapSnapshotJSONSerializer& operator=(const HeapSnapshotJSONSerializer&) =
delete;
void Serialize(v8::OutputStream* stream);
private:
V8_INLINE static bool StringsMatch(void* key1, void* key2) {
return strcmp(reinterpret_cast<char*>(key1),
reinterpret_cast<char*>(key2)) == 0;
}
V8_INLINE static uint32_t StringHash(const void* string);
int GetStringId(const char* s);
V8_INLINE int to_node_index(const HeapEntry* e);
V8_INLINE int to_node_index(int entry_index);
void SerializeEdge(HeapGraphEdge* edge, bool first_edge);
void SerializeEdges();
void SerializeImpl();
void SerializeNode(const HeapEntry* entry);
void SerializeNodes();
void SerializeSnapshot();
void SerializeTraceTree();
void SerializeTraceNode(AllocationTraceNode* node);
void SerializeTraceNodeInfos();
void SerializeSamples();
void SerializeString(const unsigned char* s);
void SerializeStrings();
void SerializeLocation(const EntrySourceLocation& location);
void SerializeLocations();
static const int kEdgeFieldsCount;
static const int kNodeFieldsCountWithTraceNodeId;
static const int kNodeFieldsCountWithoutTraceNodeId;
HeapSnapshot* snapshot_;
base::CustomMatcherHashMap strings_;
int next_node_id_;
int next_string_id_;
OutputStreamWriter* writer_;
uint32_t trace_function_count_ = 0;
friend class HeapSnapshotJSONSerializerEnumerator;
friend class HeapSnapshotJSONSerializerIterator;
};
} // namespace v8::internal
#endif // V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_